| _Arg | NL3D::CPSAttribMakerBinOp< float > | [protected] |
| _HasMemory | NL3D::CPSAttribMaker< float > | [protected] |
| _MaxSize | NL3D::CPSAttribMakerBinOp< float > | [protected] |
| _NbCycles | NL3D::CPSAttribMaker< float > | [protected] |
| _Op | NL3D::CPSAttribMakerBinOp< float > | [protected] |
| _Size | NL3D::CPSAttribMakerBinOp< float > | [protected] |
| clean(void) | NL3D::CPSAttribMakerBinOp< float > | [protected] |
| clone() const | NL3D::CPSFloatBinOp | [inline, virtual] |
| CPSAttribMaker(float nbCycles=1.f) | NL3D::CPSAttribMaker< float > | [inline] |
| CPSAttribMakerBinOp() | NL3D::CPSAttribMakerBinOp< float > | |
| CPSAttribMakerBinOp(const CPSAttribMakerBinOp &other) | NL3D::CPSAttribMakerBinOp< float > | |
| deleteElement(uint32 index) | NL3D::CPSAttribMakerBinOp< float > | [virtual] |
| get(CPSLocated *loc, uint32 index) | NL3D::CPSAttribMakerBinOp< float > | [virtual] |
| NL3D::CPSAttribMaker< float >::get(float input) | NL3D::CPSAttribMaker< float > | [inline, virtual] |
| getArg(uint argNb) | NL3D::CPSAttribMakerBinOp< float > | [inline] |
| getArg(uint argNb) const | NL3D::CPSAttribMakerBinOp< float > | [inline] |
| getClamping(void) const | NL3D::CPSAttribMaker< float > | [inline, virtual] |
| getClassName()=0 | NLMISC::IClassable | [pure virtual] |
| getInput(void) const | NL3D::CPSAttribMaker< float > | [inline, virtual] |
| getMaxValue(void) const | NL3D::CPSAttribMaker< float > | [inline, virtual] |
| getNbCycles(void) const | NL3D::CPSAttribMaker< float > | [inline] |
| getOp(void) const | NL3D::CPSAttribMakerBinOp< float > | [inline] |
| getType() | NL3D::CPSAttribMaker< float > | [inline, virtual] |
| hasCustomInput(void) | NL3D::CPSAttribMaker< float > | [inline, virtual] |
| hasMemory(void) const | NL3D::CPSAttribMaker< float > | [inline] |
| isClampingSupported(void) const | NL3D::CPSAttribMaker< float > | [inline, virtual] |
| make(CPSLocated *loc, uint32 startIndex, void *tab, uint32 stride, uint32 numAttrib, bool allowNoCopy=false, uint32 srcStep=(1<< 16)) const | NL3D::CPSAttribMakerBinOp< float > | [virtual] |
| make4(CPSLocated *loc, uint32 startIndex, void *tab, uint32 stride, uint32 numAttrib, uint32 srcStep=(1<< 16)) const | NL3D::CPSAttribMakerBinOp< float > | [virtual] |
| make4Private(float *buf1, float *buf2, CPSLocated *loc, uint32 startIndex, void *tab, uint32 stride, uint32 numAttrib, uint32 srcStep=(1<< 16)) const | NL3D::CPSAttribMakerBinOp< float > | [protected] |
| makeN(CPSLocated *loc, uint32 startIndex, void *tab, uint32 stride, uint32 numAttrib, uint32 nbReplicate, uint32 srcStep=(1<< 16)) const | NL3D::CPSAttribMakerBinOp< float > | [virtual] |
| makeNPrivate(float *buf1, float *buf2, CPSLocated *loc, uint32 startIndex, void *tab, uint32 stride, uint32 numAttrib, uint32 nbReplicate, uint32 srcStep=(1<< 16)) const | NL3D::CPSAttribMakerBinOp< float > | [protected] |
| makePrivate(float *buf1, float *buf2, CPSLocated *loc, uint32 startIndex, void *tab, uint32 stride, uint32 numAttrib, bool allowNoCopy=false, uint32 srcStep=(1<< 16)) const | NL3D::CPSAttribMakerBinOp< float > | [protected] |
| newElement(CPSLocated *emitterLocated, uint32 emitterIndex) | NL3D::CPSAttribMakerBinOp< float > | [virtual] |
| NLMISC_DECLARE_CLASS(CPSFloatBinOp) | NL3D::CPSFloatBinOp | |
| resize(uint32 capacity, uint32 nbPresentElements) | NL3D::CPSAttribMakerBinOp< float > | [virtual] |
| serial(NLMISC::IStream &f) | NL3D::CPSAttribMakerBinOp< float > | [virtual] |
| setArg(uint argNb, CPSAttribMaker< float > *arg) | NL3D::CPSAttribMakerBinOp< float > | [inline] |
| setClamping(bool enable=true) | NL3D::CPSAttribMaker< float > | [inline, virtual] |
| setInput(const CPSInputType &input) | NL3D::CPSAttribMaker< float > | [inline, virtual] |
| setNbCycles(float nbCycles) | NL3D::CPSAttribMaker< float > | [inline] |
| setOp(CPSBinOp::BinOp op) | NL3D::CPSAttribMakerBinOp< float > | [inline] |
| supportOp(CPSBinOp::BinOp op) | NL3D::CPSAttribMakerBinOp< float > | [inline] |
| ~CPSAttribMaker() | NL3D::CPSAttribMaker< float > | [inline, virtual] |
| ~CPSAttribMakerBinOp() | NL3D::CPSAttribMakerBinOp< float > | [virtual] |