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NL3D::CPSDirectionnalForce Class Referencea force that has the same direction everywhere.
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#include <ps_force.h>
Inheritance diagram for NL3D::CPSDirectionnalForce:
List of all members.
Detailed Description
a force that has the same direction everywhere.
Mass is also taken in account (which is not the case for gravity)
Definition at line 350 of file ps_force.h.
Constructor & Destructor Documentation
NL3D::CPSDirectionnalForce::CPSDirectionnalForce |
( |
float |
i = 1.f |
) |
[inline] |
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Member Function Documentation
void NL3D::CPSDirectionnalForce::enableGlobalVectorValue |
( |
const std::string & |
name |
) |
[virtual] |
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virtual NLMISC::CVector NL3D::CPSDirectionnalForce::getDir |
( |
void |
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) |
const [inline, virtual] |
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std::string NL3D::CPSDirectionnalForce::getGlobalVectorValueName |
( |
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) |
const [virtual] |
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NL3D::CPSDirectionnalForce::NLMISC_DECLARE_CLASS |
( |
CPSDirectionnalForce |
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) |
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void NL3D::CPSDirectionnalForce::performDynamic |
( |
TAnimationTime |
ellapsedTime |
) |
[virtual] |
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virtual void NL3D::CPSDirectionnalForce::setDir |
( |
const NLMISC::CVector & |
dir |
) |
[inline, virtual] |
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void NL3D::CPSDirectionnalForce::show |
( |
TAnimationTime |
ellapsedTime |
) |
[virtual] |
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virtual bool NL3D::CPSDirectionnalForce::supportGlobalVectorValue |
( |
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) |
const [inline, virtual] |
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Member Data Documentation
The documentation for this class was generated from the following files:
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