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NL3D::CPSConstraintMeshHelper Class Reference

Well, we could have put a method template in CPSConstraintMesh, but some compilers want the definition of the methods in the header, and some compilers don't want friend with function template, so we use a static method template of a friend class instead, which gives us the same result :). More...

List of all members.

Static Public Methods

template<class T> void drawMeshs (T posIt, CPSConstraintMesh &m, uint size, uint32 srcStep, bool opaque)
template<class T, class U> void drawPrerotatedMeshs (T posIt, U indexIt, CPSConstraintMesh &m, uint size, uint32 srcStep, bool opaque, TAnimationTime ellapsedTime)


Detailed Description

Well, we could have put a method template in CPSConstraintMesh, but some compilers want the definition of the methods in the header, and some compilers don't want friend with function template, so we use a static method template of a friend class instead, which gives us the same result :).

Definition at line 475 of file ps_mesh.cpp.


Member Function Documentation

template<class T>
void NL3D::CPSConstraintMeshHelper::drawMeshs   posIt,
CPSConstraintMesh   m,
uint    size,
uint32    srcStep,
bool    opaque
[inline, static]
 

Definition at line 479 of file ps_mesh.cpp.

References CHECK_VERTEX_BUFFER, NL3D::ConstraintMeshBufSize, and min.

template<class T, class U>
void NL3D::CPSConstraintMeshHelper::drawPrerotatedMeshs   posIt,
  indexIt,
CPSConstraintMesh   m,
uint    size,
uint32    srcStep,
bool    opaque,
TAnimationTime    ellapsedTime
[inline, static]
 

Definition at line 751 of file ps_mesh.cpp.

References CHECK_VERTEX_BUFFER, NL3D::ConstraintMeshBufSize, min, nlassert, and NL3D::TAnimationTime.


The documentation for this class was generated from the following file: