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NL3D::CPSAttribMakerT Member List

This is the complete list of members for NL3D::CPSAttribMakerT, including all inherited members.
_ClampNL3D::CPSAttribMakerT [private]
_FNL3D::CPSAttribMakerT
_HasMemoryNL3D::CPSAttribMaker [protected]
_InputTypeNL3D::CPSAttribMakerT [private]
_NbCyclesNL3D::CPSAttribMaker [protected]
clone() const=0NL3D::CPSAttribMakerBase [pure virtual]
CPSAttribMaker(float nbCycles=1.f)NL3D::CPSAttribMaker [inline]
CPSAttribMakerT(float nbCycles)NL3D::CPSAttribMakerT [inline]
deleteElement(uint32 index)NL3D::CPSAttribMaker [inline, virtual]
functor_type typedefNL3D::CPSAttribMakerT
get(CPSLocated *loc, uint32 index)NL3D::CPSAttribMakerT [virtual]
get(float input)NL3D::CPSAttribMakerT [inline, virtual]
getClamping(void) constNL3D::CPSAttribMakerT [inline, virtual]
getClassName()=0NLMISC::IClassable [pure virtual]
getInput(void) constNL3D::CPSAttribMakerT [inline, virtual]
getMaxValue(void) constNL3D::CPSAttribMaker [inline, virtual]
getNbCycles(void) constNL3D::CPSAttribMaker [inline]
getType()NL3D::CPSAttribMaker [inline, virtual]
hasCustomInput(void)NL3D::CPSAttribMakerT [inline, virtual]
hasMemory(void) constNL3D::CPSAttribMaker [inline]
isClampingSupported(void) constNL3D::CPSAttribMakerT [inline, virtual]
make(CPSLocated *loc, uint32 startIndex, void *tab, uint32 stride, uint32 numAttrib, bool allowNoCopy, uint32 srcStep) constNL3D::CPSAttribMakerT [inline, private, virtual]
make4(CPSLocated *loc, uint32 startIndex, void *tab, uint32 stride, uint32 numAttrib, uint32 srcStep) constNL3D::CPSAttribMakerT [inline, private, virtual]
make4ByIterator(It it, void *tab, uint32 stride, uint32 numAttrib, bool canOverlapOne) constNL3D::CPSAttribMakerT [inline, private]
makeByIterator(It it, void *tab, uint32 stride, uint32 numAttrib, bool canOverlapOne) constNL3D::CPSAttribMakerT [inline, private]
makeN(CPSLocated *loc, uint32 startIndex, void *tab, uint32 stride, uint32 numAttrib, uint32 nbReplicate, uint32 srcStep) constNL3D::CPSAttribMakerT [inline, private, virtual]
makeNByIterator(It it, void *tab, uint32 stride, uint32 numAttrib, uint32 nbReplicate, bool canOverlapOne) constNL3D::CPSAttribMakerT [inline, private]
newElement(CPSLocated *emitterLocated, uint32 emitterIndex)NL3D::CPSAttribMaker [inline, virtual]
resize(uint32 capacity, uint32 nbPresentElements)NL3D::CPSAttribMaker [inline, virtual]
serial(NLMISC::IStream &f)NL3D::CPSAttribMakerT [inline, virtual]
setClamping(bool enable=true)NL3D::CPSAttribMakerT [inline, virtual]
setInput(const CPSInputType &input)NL3D::CPSAttribMakerT [inline, virtual]
setNbCycles(float nbCycles)NL3D::CPSAttribMaker [inline]
value_type typedefNL3D::CPSAttribMakerT
~CPSAttribMaker()NL3D::CPSAttribMaker [inline, virtual]
~CPSAttribMakerT()NL3D::CPSAttribMakerT [inline, virtual]