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NL3D::CLightUser Member ListThis is the complete list of members for NL3D::CLightUser, including all inherited members.
| _Light | NL3D::CLightUser | [protected] |
| CDriverUser class | NL3D::CLightUser | [friend] |
| createLight() | NL3D::ULight | [static] |
| DirectionalLight enum value | NL3D::ULight | |
| getAmbiant() const | NL3D::CLightUser | [inline, virtual] |
| getConstantAttenuation() const | NL3D::CLightUser | [inline, virtual] |
| getCutoff() const | NL3D::CLightUser | [inline, virtual] |
| getDiffuse() const | NL3D::CLightUser | [inline, virtual] |
| getDirection() const | NL3D::CLightUser | [inline, virtual] |
| getExponent() const | NL3D::CLightUser | [inline, virtual] |
| getLinearAttenuation() const | NL3D::CLightUser | [inline, virtual] |
| getMode() const | NL3D::CLightUser | [inline, virtual] |
| getPosition() const | NL3D::CLightUser | [inline, virtual] |
| getQuadraticAttenuation() const | NL3D::CLightUser | [inline, virtual] |
| getSpecular() const | NL3D::CLightUser | [inline, virtual] |
| PointLight enum value | NL3D::ULight | |
| setAmbiant(const NLMISC::CRGBA &ambiant) | NL3D::CLightUser | [inline, virtual] |
| setConstantAttenuation(float constant) | NL3D::CLightUser | [inline, virtual] |
| setCutoff(float cutoff) | NL3D::CLightUser | [inline, virtual] |
| setDiffuse(const NLMISC::CRGBA &diffuse) | NL3D::CLightUser | [inline, virtual] |
| setDirection(const NLMISC::CVector &direction) | NL3D::CLightUser | [inline, virtual] |
| setExponent(float exponent) | NL3D::CLightUser | [inline, virtual] |
| setLinearAttenuation(float linear) | NL3D::CLightUser | [inline, virtual] |
| setMode(ULight::TLightMode mode) | NL3D::CLightUser | [inline, virtual] |
| setNoAttenuation() | NL3D::CLightUser | [inline, virtual] |
| setPosition(const NLMISC::CVector &position) | NL3D::CLightUser | [inline, virtual] |
| setQuadraticAttenuation(float quadratic) | NL3D::CLightUser | [inline, virtual] |
| setSpecular(const NLMISC::CRGBA &specular) | NL3D::CLightUser | [inline, virtual] |
| setupAttenuation(float farAttenuationBegin, float farAttenuationEnd) | NL3D::CLightUser | [inline, virtual] |
| setupDirectional(const NLMISC::CRGBA &ambiant, const NLMISC::CRGBA &diffuse, const NLMISC::CRGBA &specular, const NLMISC::CVector &direction, float constant=1, float linear=0, float quadratic=0) | NL3D::CLightUser | [inline, virtual] |
| setupPointLight(const NLMISC::CRGBA &ambiant, const NLMISC::CRGBA &diffuse, const NLMISC::CRGBA &specular, const NLMISC::CVector &position, const NLMISC::CVector &direction, float constant=1, float linear=0, float quadratic=0) | NL3D::CLightUser | [inline, virtual] |
| setupSpotExponent(float hotSpotAngle) | NL3D::CLightUser | [inline, virtual] |
| setupSpotLight(const NLMISC::CRGBA &ambiant, const NLMISC::CRGBA &diffuse, const NLMISC::CRGBA &specular, const NLMISC::CVector &position, const NLMISC::CVector &direction, float exponent, float cutoff, float constant=1, float linear=0, float quadratic=0) | NL3D::CLightUser | [inline, virtual] |
| SpotLight enum value | NL3D::ULight | |
| TLightMode enum name | NL3D::ULight | |
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