| _Center | NL3D::CLandscapeVegetableBlock | [private] |
| _CurDistType | NL3D::CLandscapeVegetableBlock | [private] |
| _Patch | NL3D::CLandscapeVegetableBlock | [private] |
| _Ts | NL3D::CLandscapeVegetableBlock | [private] |
| _Tt | NL3D::CLandscapeVegetableBlock | [private] |
| _VegetableClipBlock | NL3D::CLandscapeVegetableBlock | [private] |
| _VegetableIG | NL3D::CLandscapeVegetableBlock | [private] |
| _VegetableSortBlock | NL3D::CLandscapeVegetableBlock | [private] |
| CLandscapeVegetableBlock() | NL3D::CLandscapeVegetableBlock | |
| createVegetableIGForDistType(uint i, CVegetableManager *vegeManager, CLandscapeVegetableBlockCreateContext &vbCreateCtx) | NL3D::CLandscapeVegetableBlock | [private] |
| CTessNodeList() | NL3D::CTessNodeList | [inline] |
| init(const CVector ¢er, CVegetableManager *vegetManager, CVegetableClipBlock *vegetableClipBlock, CPatch *patch, uint ts, uint tt, CTessList< CLandscapeVegetableBlock > &list) | NL3D::CLandscapeVegetableBlock | |
| Next | NL3D::CTessNodeList | |
| Prec | NL3D::CTessNodeList | |
| release(CVegetableManager *vegeManager, CTessList< CLandscapeVegetableBlock > &list) | NL3D::CLandscapeVegetableBlock | |
| update(const CVector &viewCenter, CVegetableManager *vegeManager) | NL3D::CLandscapeVegetableBlock | |