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NL3D::CAnimationSetUser Class ReferenceUAnimationSet implementation.
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#include <animation_set_user.h>
Inheritance diagram for NL3D::CAnimationSetUser:
List of all members.
Detailed Description
UAnimationSet implementation.
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Author:
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Lionel Berenguier , Nevrax France
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Date:
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2001
Definition at line 55 of file animation_set_user.h.
Constructor & Destructor Documentation
NL3D::CAnimationSetUser::CAnimationSetUser |
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[inline] |
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NL3D::CAnimationSetUser::CAnimationSetUser |
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NLMISC::IStream & |
f |
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[inline] |
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Member Function Documentation
uint NL3D::CAnimationSetUser::addAnimation |
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const char * |
fileName, |
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const char * |
animName |
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) |
[inline, virtual] |
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virtual uint NL3D::CAnimationSetUser::addSkeletonWeight |
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const char * |
fileName, |
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const char * |
skelName |
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) |
[inline, virtual] |
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virtual void NL3D::CAnimationSetUser::build |
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[inline, virtual] |
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UAnimation * NL3D::CAnimationSetUser::getAnimation |
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uint |
animationId |
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[virtual] |
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virtual uint NL3D::CAnimationSetUser::getAnimationIdByName |
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const std::string & |
name |
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const [inline, virtual] |
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virtual const std::string& NL3D::CAnimationSetUser::getAnimationName |
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uint |
animationId |
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const [inline, virtual] |
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const CAnimationSet * NL3D::CAnimationSetUser::getAnimationSet |
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const |
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virtual uint NL3D::CAnimationSetUser::getChannelIdByName |
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const std::string & |
name |
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const [inline, virtual] |
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virtual uint NL3D::CAnimationSetUser::getNumAnimation |
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const [inline, virtual] |
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virtual uint NL3D::CAnimationSetUser::getNumSkeletonWeight |
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const [inline, virtual] |
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virtual uint NL3D::CAnimationSetUser::getSkeletonWeightIdByName |
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const std::string & |
name |
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const [inline, virtual] |
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virtual const std::string& NL3D::CAnimationSetUser::getSkeletonWeightName |
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uint |
skeletonId |
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const [inline, virtual] |
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Friends And Related Function Documentation
friend class CPlayListManagerUser [friend]
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friend class CSceneUser [friend]
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Member Data Documentation
The documentation for this class was generated from the following files:
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