zone_lighter.h File Reference


Detailed Description

Class to light zones

Id
zone_lighter.h,v 1.16 2003/04/23 10:06:28 berenguier Exp

Definition in file zone_lighter.h.

#include "nel/misc/triangle.h"
#include "nel/misc/matrix.h"
#include "nel/misc/plane.h"
#include "nel/misc/mutex.h"
#include "nel/misc/bit_set.h"
#include "nel/misc/pool_memory.h"
#include "nel/misc/random.h"
#include "nel/misc/bitmap.h"
#include "nel/3d/frustum.h"
#include "3d/zone.h"
#include "3d/quad_grid.h"
#include "3d/cube_grid.h"
#include "3d/patchuv_locator.h"
#include "3d/tile_light_influence.h"
#include <list>

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define MAX_CPU_PROCESS   10
#define SHAPE_MAX   500
#define SHAPE_VERTICES_MAX   100


Define Documentation

#define MAX_CPU_PROCESS   10
 

Definition at line 246 of file zone_lighter.h.

Referenced by NL3D::CZoneLighter::light().

#define SHAPE_MAX   500
 

Definition at line 245 of file zone_lighter.h.

#define SHAPE_VERTICES_MAX   100
 

Definition at line 244 of file zone_lighter.h.


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