Definition in file texture_near.h.
#include "nel/misc/types_nl.h" #include "nel/misc/common.h" #include "3d/texture.h"
#include "nel/misc/types_nl.h"
#include "nel/misc/common.h"
#include "3d/texture.h"
Go to the source code of this file.
Definition at line 35 of file texture_near.h.
Referenced by NL3D::CPatch::computeNearBlockLightmap(), NL3D::CTextureNear::CTextureNear(), NL3D::CPatch::getTileLightMap(), NL3D::CLandscape::getTileLightMap(), NL3D::CLandscape::getTileLightMapUvInfo(), NL3D::CLandscape::releaseTileLightMap(), and NL3D::CPatch::updateTessBlockLighting().