Definition in file texture_near.h.
#include "nel/misc/types_nl.h"
#include "nel/misc/common.h"
#include "3d/texture.h"
Go to the source code of this file.
Namespaces | |
| namespace | NL3D |
Defines | |
| #define | NL_TILE_LIGHTMAP_SIZE 10 |
|
1.3.6