Definition in file texture_bump.cpp.
#include "std3d.h"
#include "3d/texture_bump.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | GET_HGT(x, y) ((sint) ((src[(uint) (x) % width + ((uint) (y) % height) * width] & 0x00ff00) >> 8)) |
#define | GET_HGT(x, y) ((sint) ((src[(uint) (x) % width + ((uint) (y) % height) * width] & 0x00ff00) >> 8)) |
#define | GET_HGT(x, y) ((sint) ((src[(uint) (x) % width + ((uint) (y) % height) * width] & 0x00ff00) >> 8)) |
|
Definition at line 37 of file texture_bump.cpp. |
|
Definition at line 37 of file texture_bump.cpp. |
|
Definition at line 37 of file texture_bump.cpp. Referenced by NL3D::BuildDsDt(), and NL3D::BuildDsDtAsRGBA(). |