Definition in file texture.h.
#include "nel/misc/types_nl.h"
#include "nel/misc/smart_ptr.h"
#include "nel/misc/stream.h"
#include "nel/misc/rect.h"
#include "nel/misc/bitmap.h"
#include "nel/misc/object_arena_allocator.h"
#include <string>
#include <list>
#include <map>
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | new NL_NEW |
|
|