text_context_user.h File Reference


Detailed Description

Id
text_context_user.h,v 1.18 2004/03/12 16:27:52 berenguier Exp

Definition in file text_context_user.h.

#include "nel/misc/types_nl.h"
#include "nel/3d/u_text_context.h"
#include "3d/text_context.h"
#include "3d/driver_user.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL3D_MEM_TEXT_CONTEXT   NL_ALLOC_CONTEXT( 3dTxtCx )


Define Documentation

#define NL3D_MEM_TEXT_CONTEXT   NL_ALLOC_CONTEXT( 3dTxtCx )
 

Definition at line 34 of file text_context_user.h.

Referenced by NL3D::CTextContextUser::CTextContextUser(), NL3D::CTextContextUser::getFontSize(), NL3D::CTextContextUser::getHotSpot(), NL3D::CTextContextUser::getKeep800x600Ratio(), NL3D::CTextContextUser::getLastXBound(), NL3D::CTextContextUser::getScaleX(), NL3D::CTextContextUser::getScaleY(), NL3D::CTextContextUser::getShadeColor(), NL3D::CTextContextUser::getShaded(), NL3D::H_AUTO_DECL(), NL3D::CTextContextUser::resetStringSelection(), NL3D::CTextContextUser::setColor(), NL3D::CTextContextUser::setFontSize(), NL3D::CTextContextUser::setHotSpot(), NL3D::CTextContextUser::setKeep800x600Ratio(), NL3D::CTextContextUser::setScaleX(), NL3D::CTextContextUser::setScaleY(), NL3D::CTextContextUser::setShadeColor(), NL3D::CTextContextUser::setShaded(), NL3D::CTextContextUser::setShadeExtent(), NL3D::CTextContextUser::setStringSelection(), and NL3D::CTextContextUser::~CTextContextUser().


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