Definition in file surface_light_grid.h.
#include "nel/misc/types_nl.h"
#include "nel/misc/stream.h"
#include "nel/misc/rgba.h"
#include "nel/misc/object_vector.h"
#include "nel/misc/vector_2f.h"
#include "nel/misc/vector.h"
#include "nel/3d/point_light_influence.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |