Definition in file shadow_poly_receiver.h.
#include "nel/misc/types_nl.h"
#include "nel/misc/triangle.h"
#include "3d/quad_grid.h"
#include "3d/vertex_buffer.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | NL3D_SPR_MAX_REF_COUNT 255 |
#define | NL3D_SPR_NUM_CLIP_PLANE 7 |
#define | NL3D_SPR_NUM_CLIP_PLANE_MASK (NL3D_SPR_NUM_CLIP_PLANE_SHIFT-1) |
#define | NL3D_SPR_NUM_CLIP_PLANE_SHIFT (1<<NL3D_SPR_NUM_CLIP_PLANE) |
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Definition at line 46 of file shadow_poly_receiver.h. Referenced by NL3D::CShadowPolyReceiver::incVertexRefCount(). |
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Definition at line 43 of file shadow_poly_receiver.h. Referenced by NL3D::CShadowPolyReceiver::render(). |
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Definition at line 45 of file shadow_poly_receiver.h. Referenced by NL3D::CShadowPolyReceiver::render(). |
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Definition at line 44 of file shadow_poly_receiver.h. Referenced by NL3D::CShadowPolyReceiver::render(). |