scene_user.h File Reference


Detailed Description

Id
scene_user.h,v 1.51 2004/03/12 16:27:52 berenguier Exp

Definition in file scene_user.h.

#include "nel/misc/types_nl.h"
#include "nel/3d/u_scene.h"
#include "3d/driver_user.h"
#include "3d/camera_user.h"
#include "3d/instance_user.h"
#include "3d/particle_system_instance_user.h"
#include "3d/landscape_user.h"
#include "3d/cloud_scape_user.h"
#include "3d/instance_group_user.h"
#include "3d/skeleton_user.h"
#include "3d/visual_collision_manager_user.h"
#include "3d/animation_set_user.h"
#include "3d/play_list_manager_user.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL3D_MEM_SCENE   NL_ALLOC_CONTEXT( 3dScene )
#define NL3D_MEM_SCENE_INIT   NL_ALLOC_CONTEXT( 3dScIni )
#define NL3D_MEM_SCENE_INIT0   NL_ALLOC_CONTEXT( 3dScIn0 )
#define NL3D_MEM_SCENE_INIT1   NL_ALLOC_CONTEXT( 3dScIn1 )
#define NL3D_MEM_SCENE_INIT2   NL_ALLOC_CONTEXT( 3dScIn2 )
#define NL3D_MEM_SCENE_INIT3   NL_ALLOC_CONTEXT( 3dScIn3 )
#define NL3D_MEM_SCENE_INIT4   NL_ALLOC_CONTEXT( 3dScIn4 )
#define NL3D_MEM_SCENE_INIT5   NL_ALLOC_CONTEXT( 3dScIn5 )
#define NL3D_MEM_SCENE_INIT6   NL_ALLOC_CONTEXT( 3dScIn6 )


Define Documentation

#define NL3D_MEM_SCENE   NL_ALLOC_CONTEXT( 3dScene )
 

Definition at line 43 of file scene_user.h.

Referenced by NL3D::CSceneUser::createCamera(), NL3D::CSceneUser::createTransform(), NL3D::CSceneUser::deleteCamera(), NL3D::CSceneUser::deleteTransform(), NL3D::CSceneUser::findCameraClusterSystemFromRay(), NL3D::CSceneUser::getCam(), NL3D::CSceneUser::getGlobalWindDirection(), NL3D::CSceneUser::getGlobalWindPower(), NL3D::CSceneUser::getGroupLoadMaxPolygon(), NL3D::CSceneUser::getGroupNbFaceAsked(), NL3D::CSceneUser::getNbFaceAsked(), NL3D::CSceneUser::getPolygonBalancingMode(), NL3D::CSceneUser::getScene(), NL3D::CSceneUser::getViewport(), NL3D::CSceneUser::setCam(), NL3D::CSceneUser::setGlobalWindPower(), NL3D::CSceneUser::setGroupLoadMaxPolygon(), NL3D::CSceneUser::setPolygonBalancingMode(), NL3D::CSceneUser::setViewport(), and NL3D::CSceneUser::~CSceneUser().

#define NL3D_MEM_SCENE_INIT   NL_ALLOC_CONTEXT( 3dScIni )
 

Definition at line 44 of file scene_user.h.

Referenced by NL3D::CSceneUser::CSceneUser().

#define NL3D_MEM_SCENE_INIT0   NL_ALLOC_CONTEXT( 3dScIn0 )
 

Definition at line 45 of file scene_user.h.

#define NL3D_MEM_SCENE_INIT1   NL_ALLOC_CONTEXT( 3dScIn1 )
 

Definition at line 46 of file scene_user.h.

#define NL3D_MEM_SCENE_INIT2   NL_ALLOC_CONTEXT( 3dScIn2 )
 

Definition at line 47 of file scene_user.h.

#define NL3D_MEM_SCENE_INIT3   NL_ALLOC_CONTEXT( 3dScIn3 )
 

Definition at line 48 of file scene_user.h.

#define NL3D_MEM_SCENE_INIT4   NL_ALLOC_CONTEXT( 3dScIn4 )
 

Definition at line 49 of file scene_user.h.

#define NL3D_MEM_SCENE_INIT5   NL_ALLOC_CONTEXT( 3dScIn5 )
 

Definition at line 50 of file scene_user.h.

#define NL3D_MEM_SCENE_INIT6   NL_ALLOC_CONTEXT( 3dScIn6 )
 

Definition at line 51 of file scene_user.h.


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