Definition in file mesh_mrm.cpp.
#include "std3d.h"
#include "nel/misc/bsphere.h"
#include "nel/misc/system_info.h"
#include "nel/misc/hierarchical_timer.h"
#include "nel/misc/fast_mem.h"
#include "3d/mesh_mrm.h"
#include "3d/mrm_builder.h"
#include "3d/mrm_parameters.h"
#include "3d/mesh_mrm_instance.h"
#include "3d/scene.h"
#include "3d/skeleton_model.h"
#include "3d/stripifier.h"
#include "3d/mesh_blender.h"
#include "3d/render_trav.h"
#include "nel/misc/fast_floor.h"
#include "3d/raw_skin.h"
#include "3d/shifted_triangle_cache.h"
#include "3d/texture_file.h"
Go to the source code of this file.
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namespace | NL3D |