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An unsigned integer, at least 32 bits (used only for interal loops or speedy purpose, processor dependant)
Definition at line 105 of file memory_common.h.
Referenced by NLMISC::CBlockMemory< CNode >::__stl_alloc_changeEltSize(), NLMISC::CBlockMemory< CNode >::__stl_alloc_getEltSize(), NL3D::CLandscapeVBAllocator::activate(), NL3D::CParticleSystem::activateEmitters(), NL3D::CDriverGL::activateTexEnvColor(), NL3D::CDriverGL::activateTexEnvMode(), NL3D::CDriverGL::activateTexture(), NL3D::CDriverGL::activeNVVertexProgram(), NL3D::CDriverGLStates::activeTextureARB(), NL3D::CDriverGL::activeVertexBuffer(), NL3D::CVisualCollisionManager::CStaticGrid::add(), NLMISC::CRGBA::add(), NLMISC::CBigFile::add(), NL3D::CLodCharacterShape::addAnim(), NL3D::CLodCharacterBuilder::addAnim(), NL3D::CAnimationSetUser::addAnimation(), NL3D::CAnimationSet::addAnimation(), NL3D::CLodCharacterShape::addBoneAlpha(), NLNET::CUnifiedNetwork::addCallbackArray(), NLNET::CCallbackNetBase::addCallbackArray(), NLPACS::CLocalRetriever::addChain(), NL3D::CChannelMixer::addChannel(), NLMISC::CRGBA::addColors(), NL3D::CIGSurfaceLightBuild::addDebugMeshFaces(), NLAIAGENT::CMainAgentScript::addDynamicAgent(), NLAIAGENT::CAgentScript::addDynamicAgent(), NL3D::CLightingManager::addDynamicLight(), NLSOUND::CBackgroundSoundManager::addFxZone(), NLNET::CNetManager::addGroup(), NLMISC::CPath::addIgnoredDoubleFile(), NL3D::CVegetableManager::addInstance(), NL3D::CHLSColorTexture::addMask(), NL3D::CCoarseMeshManager::addMesh(), NL3D::CVisualCollisionManagerUser::addMeshCollision(), NL3D::CVisualCollisionManager::addMeshCollision(), NLPACS::CPrimitiveWorldImage::addMoveElement(), NL3D::CPatch::addPatchBlocksInBBoxRecurs(), NL3D::CPatchDLMContext::addPointLightInfluence(), NL3D::CParticleSystem::addRefForUserSysCoordInfo(), NL3D::CPatch::addRefTessBlocks(), NL3D::CLodCharacterManager::addRenderCharacterKey(), NLNET::addRequestAnswer(), NLNET::addRequestWaitingNb(), NLPACS::CRetrieverBank::addRetriever(), NLMISC::CRGBA::addRGBOnly(), NLSOUND::CBackgroundSoundManager::addSampleBank(), NLNET::CNetManager::addServer(), NLNET::CUnifiedNetwork::addService(), NL3D::CAnimationSetUser::addSkeletonWeight(), NL3D::CAnimationSet::addSkeletonWeight(), NLMISC::addSlashR(), NLSOUND::CContextSoundContainer< NbJoker, UseRandom, Shift >::addSound(), NLSOUND::CBackgroundSoundManager::addSound(), NL3D::CLodCharacterManager::addTextureCompute(), NL3D::CAsyncTextureManager::addTextureRef(), NL3D::CPatch::addTileLightmapEdgeWithTLI(), NL3D::CPatch::addTileLightmapPixelWithTLI(), NL3D::CPatch::addTileLightmapWithTLI(), NL3D::CPatch::addTileTrianglesInBBox(), NL3D::CInstanceGroup::addToScene(), NL3D::CInstanceGroupUser::addToScene(), NL3D::CInstanceGroup::addToSceneAsync(), NL3D::CInstanceGroupUser::addToSceneAsync(), NL3D::CInstanceGroup::addToSceneWhenAllShapesLoaded(), NL3D::CShadowPolyReceiver::addTriangle(), NL3D::CZoneLighter::addTriangles(), NL3D::CInstanceLighter::addTriangles(), NL3D::CPatch::addTrianglesInBBoxRecurs(), NLMISC::CValueSmootherTemplate< float >::addValue(), NL3D::IAnimatable::addValue(), NL3D::CVertexBuffer::addValueEx(), NL3D::CMeshBlockManager::addVBHeap(), NLPACS::CQuadBranch::addVertex(), NL3D::CAdvance1616Iterator< T, PT >::advance(), NL3D::CAdvance1Iterator< T, PT >::advance(), NL3D::CDecalIterator::advance(), NL3D::CRandomIterator::advance(), NLSOUND::CSourceDSound::advanceFill(), NLMISC::CObjectArenaAllocator::alloc(), NLMISC::CContiguousBlockAllocator::alloc(), NL3D::CVertexBufferHeap::allocate(), NLMISC::CHeapMemory::allocate(), NLMISC::CHeapAllocator::allocate(), NLMISC::CHeapAllocator::allocateBlock(), NL3D::CMeshBlockManager::allocateMeshVBHeap(), NLSOUND::CSoundDriverAL::allocateNewItems(), NL3D::CTextureFar::allocatePatch(), NL3D::CShadowMapManager::allocateTexture(), NL3D::CVegetableVBAllocator::allocateVertex(), NL3D::CShadowPolyReceiver::allocateVertex(), NL3D::CLandscapeVBAllocator::allocateVertex(), NLMISC::CBitSet::allSet(), NL3D::CAnimation::allTrackLoop(), NLMISC::CBitmap::alphaLuminanceToAlpha(), NLMISC::CBitmap::alphaLuminanceToLuminance(), NLMISC::CBitmap::alphaLuminanceToRGBA(), NLMISC::CBitmap::alphaToAlphaLuminance(), NLMISC::CBitmap::alphaToRGBA(), NL3D::CScene::animate(), NL3D::CWaterHeightMap::animatePart(), NL3D::CWaterHeightMap::animateWaves(), NL3D::CPatch::appendFaceToRenderList(), NL3D::CPatch::appendFaceToTileRenderList(), NL3D::CPatch::appendFarVertexToRenderList(), NL3D::CPatch::appendNearVertexToRenderList(), NL3D::CPatchRdrPass::appendRdrPatchTile(), NL3D::CPatch::appendTileLightInfluences(), NL3D::CPatch::appendTileMaterialToRenderList(), NL3D::CTileMaterial::appendTileToEachRenderPass(), NL3D::CMeshMRMSkinnedGeom::applyArrayShadowSkin(), NL3D::CMeshMRMGeom::applyArrayShadowSkin(), applyArraySkinNormalT(), applyArraySkinTangentSpaceT(), NL3D::CShadowMapManager::applyFakeGaussianBlur(), NL3D::CMeshMRMSkinnedGeom::applyGeomorphPosNormalUV0(), NL3D::CMeshMRMGeom::applyGeomorphPosNormalUV0(), NL3D::CMeshMRMSkinnedGeom::applyGeomorphPosNormalUV0Int(), NL3D::CMeshMRMSkinnedGeom::applyGeomorphWithVBHardPtr(), NL3D::CMeshMRMGeom::applyGeomorphWithVBHardPtr(), NL3D::CFastHLSModifier::applyHLSMod(), NL3D::CMeshMRMSkinnedGeom::applyMaterialRemap(), NL3D::CMeshMRMGeom::applyMaterialRemap(), NL3D::CMeshGeom::applyMaterialRemap(), NL3D::CMeshBase::applyMaterialUsageOptim(), NL3D::CChannelMixer::applySkeletonWeight(), NL3D::CMeshMRMGeom::applySkin(), NL3D::CMeshGeom::applySkin(), NL3D::CLodCharacterBuilder::applySkin(), NL3D::CTextureGrouped::areValid(), NLGEORGES::CFormElm::arrayDeleteNodeByName(), NLGEORGES::CFormElm::arrayInsertNodeByName(), NL3D::CZoneLighter::attenuation(), NL3D::CMRMBuilder::attToColor(), NLNET::CUnifiedNetwork::autoCheck(), NLMISC::CRGBA::avg2(), NLMISC::CRGBA::avg2RGBOnly(), NLMISC::CRGBA::avg4(), NLMISC::CRGBA::avg4RGBOnly(), NLMISC::beep(), NL3D::CMeshVPWindTree::begin(), NL3D::CDriverGL::beginLightMapMultiPass(), NL3D::CMeshVPWindTree::beginMBRInstance(), NL3D::CDriverGL::beginSpecularMultiPass(), NL3D::CRenderTrav::beginVPLightSetup(), NLLIGO::CPrimitiveConfigurations::belong(), NL3D::bilinearColor(), NL3D::bilinearColorAndAdd(), NL3D::bilinearColorAndModulate(), NL3D::bilinearColorAndModulatex2(), NL3D::bilinearColorDiv2AndAdd(), NL3D::CPSLocated::bind(), NL3D::CPatch::bind(), NL3D::CParticleSystem::bindGlobalValueToUserParam(), NL3D::CMeshGeom::bkupOriginalSkinVertices(), NL3D::CMeshMRMGeom::bkupOriginalSkinVerticesSubset(), NLMISC::CBitmap::blend(), NL3D::CAnimatedValueBlendable< NLMISC::CRGBA >::blend(), NLMISC::CRGBA::blendFromui(), NLMISC::CBGRA::blendFromui(), NLMISC::CRGBA::blendFromuiRGBOnly(), NL3D::CPatchDLMContext::blendTileToTexture(), NLMISC::CBitmap::blit(), NL3D::BlurBytesTab(), NLSOUND::CAudioMixerUser::bufferUnloaded(), NLLIGO::CZoneTemplate::build(), NL3D::CZoneSymmetrisation::build(), NLLIGO::CZoneEdge::build(), NL3D::CZone::build(), NL3D::CVisualCollisionManager::CMeshCol::build(), NL3D::CVegetableShape::build(), NLLIGO::CTransition::build(), NL3D::CTrackSampledVector::build(), NL3D::CTrackSampledQuat::build(), NL3D::CTileVegetableDesc::build(), NL3D::CStaticQuadGrid< T >::build(), NL3D::CSkeletonShape::build(), NL3D::CPointLightNamedArray::build(), NL3D::CMRMSewingMesh::build(), NL3D::CMeshMultiLod::build(), NL3D::CMeshMRMSkinnedGeom::CPackedVertexBuffer::build(), NL3D::CMeshMRMSkinnedGeom::build(), NL3D::CMeshMRMGeom::build(), NL3D::CMeshGeom::build(), NL3D::CLodCharacterTmpBitmap::build(), NLLIGO::CMaterial::build(), NL3D::CIGSurfaceLight::build(), NLGEORGES::CFormElmStruct::build(), NLPACS::CEdgeQuad::build(), NL3D::CAnimationSet::build(), NLPACS::CLocalRetriever::build3dSurfacePolygons(), NL3D::CMRMBuilder::buildAllLods(), NLMISC::CPolygon::buildBasis(), NL3D::CZone::buildBindInfo(), NL3D::CCoarseMeshBuild::buildBitmap(), NL3D::CTextureFile::buildBitmapFromFile(), NLMISC::CBlockMemory< CNode >::buildBlock(), NL3D::CMeshMRMGeom::buildBoneUsageVer2(), NL3D::CMeshGeom::buildBoneUsageVer3(), NL3D::CMeshGeom::CFaceTmp::buildBoneUse(), NL3D::CCamera::buildCameraPyramid(), NL3D::CHLSTextureBank::CTextureInstance::buildColorVersion(), NL3D::CHLSColorTexture::buildColorVersion(), NL3D::CTrackSampledCommon::buildCommon(), NLMISC::CPolygon2D::buildConvexHull(), NL3D::BuildCubeMap(), NL3D::BuildCubeMapTex(), NL3D::BuildCubeMapTexLuminance(), NLGEORGES::buildError(), NLPACS::buildExteriorMesh(), NL3D::CHeightMap::buildFromBitmap(), NLMISC::CHTimer::CStats::buildFromNodes(), NLPACS::CLocalRetriever::buildInteriorSurfaceBBoxes(), NL3D::CLodCharacterShape::buildMesh(), NL3D::CMRMBuilder::buildMeshBuildMrm(), NL3D::CMRMBuilder::buildMrmBaseMesh(), NL3D::CMRMBuilder::buildMRMSewingMeshes(), NL3D::CTextureMultiFile::buildNonSelectableVersion(), NL3D::CTextureCube::buildNonSelectableVersion(), NL3D::ITexture::buildNonSelectableVersion(), NL3D::CZoneCornerSmoother::buildPatchBindInfo(), NL3D::CPSUtil::buildPerlinNoise(), NL3D::CIGSurfaceLightBuild::buildPLDebugMesh(), NL3D::CInstanceGroup::buildPointLightList(), NL3D::CMeshMRMSkinnedGeom::CLod::buildPrimitiveBlock(), NL3D::CPSConstraintMesh::CMeshDisplayShare::buildRdrPassSet(), NL3D::BuildRibbonFirstSlice(), NLSOUND::CAudioMixerUser::buildSampleBankList(), NL3D::CMeshGeom::buildSkin(), NL3D::CMeshMRMGeom::CLod::buildSkinVertexBlocks(), NLPACS::buildSnapping(), NL3D::CIGSurfaceLightBuild::buildSunDebugMesh(), NLPACS::CLocalRetriever::buildSurfacePolygons(), NLPACS::buildSurfaces(), NL3D::BuildTangentSpace(), NL3D::CPatchQuadBlock::buildTileTriangles(), NL3D::BuildTriFromMB(), NL3D::CPSConstraintMesh::CMeshDisplayShare::buildVB(), NL3D::CZoneLighter::buildZoneInformation(), NL3D::CParticleSystemModel::bypassGlobalUserParamValue(), NL3D::CParticleSystemInstanceUser::bypassGlobalUserParamValue(), NLMISC::bytesToHumanReadable(), NLAIAGENT::CAgentScript::CAgentScript(), NLSOUND::CAmbiantSource::calcRandomSparseSoundTime(), NL3D::CZoneLighter::calcSkyContribution(), NLNET::CUnifiedNetwork::callServiceDownCallback(), NLNET::CUnifiedNetwork::callServiceUpCallback(), NL3D::CCluster::cameraRayClip(), NLLIGO::CLigoConfig::canBeChild(), NLLIGO::CLigoConfig::canBeRoot(), NL3D::CTextureDLM::canCreateLightMap(), NL3D::CParticleSystem::canFinish(), NL3D::CAnimatedLightmap::CAnimatedLightmap(), NL3D::CAnimatedMaterial::CAnimatedMaterial(), NL3D::CAnimationPlaylist::CAnimationPlaylist(), NL3D::CAnimationSetUser::CAnimationSetUser(), NL3D::CSnappedVector< T, snapPower >::capacity(), NLSOUND::CAudioMixerUser::CAudioMixerUser(), NLSOUND::CBackgroundSoundManager::CBackgroundSoundManager(), NLMISC::CBitSet::CBitSet(), NLMISC::CBlockMemory< CNode >::CBlockMemory(), NLNET::cbPacsAnswer(), NLMISC::CBSPNode2v::CBSPNode2v(), NLNET::cbTCReceiveOtherSideClass(), NL3D::CCalcLightableShapeRunnable::CCalcLightableShapeRunnable(), NLSOUND::CClusteredSound::CClusteredSound(), NLMISC::CConcavePolygonsVertexDesc::CConcavePolygonsVertexDesc(), NLSOUND::CContextMatcher< NbJoker, UseRandom, Shift >::CContextMatcher(), NL3D::CDriverGL::CDriverGL(), NL3D::CDriverUser::CDriverUser(), NLMISC::CHTimer::CExamStackEntry::CExamStackEntry(), NL3D::CFastHLSModifier::CFastHLSModifier(), NLMISC::CFixedSizeAllocator::CFixedSizeAllocator(), NL3D::CFlareShape::CFlareShape(), NLGEORGES::CForm::CForm(), NLGEORGES::CFormElm::CFormElm(), NLGEORGES::CFormElmArray::CFormElmArray(), NLGEORGES::CFormElmAtom::CFormElmAtom(), NLGEORGES::CFormElmStruct::CFormElmStruct(), NLGEORGES::CFormElmVirtualStruct::CFormElmVirtualStruct(), NLMISC::CGDButton::CGDButton(), NLMISC::CGDButtonDown::CGDButtonDown(), NLMISC::CGDButtonUp::CGDButtonUp(), NLMISC::CGDPOVChanged::CGDPOVChanged(), NLMISC::CGDSliderMoved::CGDSliderMoved(), NLMISC::CPolygon::chain(), NL3D::CRenderTrav::changeLightSetup(), NL3D::CRenderTrav::changeVPLightSetupMaterial(), CHashKey::CHashKey(), NLMISC::CHeapAllocator::CHeapAllocator(), NLLIGO::CTransition::check(), NLPACS::CQuadBranch::check(), NLPACS::CGlobalRetriever::check(), NLMISC::CConfigFile::checkConfigFiles(), NL3D::CheckForLightableFacesInMesh(), NL3D::CheckForOpaqueAndTransparentFacesInMesh(), NL3D::CParticleSystem::checkIntegrity(), NLPACS::CPrimitiveWorldImage::checkSortedList(), NL3D::CZoneManager::checkZonesAround(), NL3D::CInstanceUser::CInstanceUser(), NLPACS::CLocalRetriever::CIterator::CIterator(), NL3D::CLandscapeVBAllocator::CLandscapeVBAllocator(), NL3D::CLandscapeVegetableBlock::CLandscapeVegetableBlock(), NLPACS::CRetrieverBank::clean(), NLGEORGES::CFormElmArray::clean(), NLGEORGES::CFormElmStruct::clean(), NL3D::CChannelMixer::cleanAll(), NL3D::CDriverGL::cleanLightSetup(), NLNET::cleanRequest(), NL3D::CTileSet::cleanUnusedData(), NL3D::CTileBank::cleanUnusedData(), NL3D::CQuadTree< T >::CQuadNode::clear(), NL3D::CQuadTree< T >::CBaseNode::clear(), NLPACS::CLocalRetriever::clear(), NL3D::CPatchRdrPass::clearAllRenderList(), NL3D::CWaterHeightMap::clearArea(), NL3D::CWaterHeightMap::clearBorder(), NL3D::CLightingManager::clearDynamicLights(), NL3D::IAnimatable::clearFlag(), NL3D::CShadowMapManager::clearGenerateShadowCasters(), NL3D::CPatchDLMContext::clearLighting(), NL3D::CTessFacePriorityList::CRollingTable::clearRollTable(), NL3D::CTessFacePriorityList::CRollingTable::clearRollTableEntry(), NL3D::CPatch::clearTessBlocks(), NL3D::CWaterHeightMap::clearZone(), NL3D::CDriverGLStates::clientActiveTextureARB(), NL3D::CLightingManager::CLightingManager(), NL3D::CLightRunnable::CLightRunnable(), NL3D::CZone::clip(), NL3D::CWaterShape::clip(), NL3D::CVegetableClipBlock::clip(), NLMISC::CPolygon::clip(), NL3D::CMeshMultiLod::clip(), NL3D::CTransform::clipDelFromParent(), NL3D::CTransform::clipGetChild(), NL3D::CTransform::clipGetNumChildren(), NL3D::CTransform::clipGetNumParents(), NL3D::CTransform::clipGetParent(), NL3D::CTransform::clipHasParent(), NL3D::CZone::clipPatchs(), NL3D::CPortal::clipPyramid(), NL3D::CPortal::clipRay(), NLMISC::CAABBox::clipSegment(), NL3D::CClipTrav::clipSkeletonShadowMaps(), NL3D::CQuadGridClipClusterListDist::clipSons(), NL3D::CLodCharacterManager::CLodCharacterManager(), NLMISC::CLog::CLog(), NL3D::CLVBSqrDistLUT::CLVBSqrDistLUT(), NL3D::CMaterialBase::CMaterialBase(), NL3D::CMaterialUser::CMaterialUser(), NL3D::CMesh::CMeshBuild::CMeshBuild(), NL3D::CPSConstraintMesh::CMeshDisplayShare::CMeshDisplayShare(), NL3D::CAsyncFileManager3D::CMeshLoad::CMeshLoad(), NL3D::CMeshVPWindTree::CMeshVPWindTree(), NL3D::UDriver::CMode::CMode(), NLPACS::CMoveContainer::CMoveContainer(), NLMISC::CObjectArenaAllocator::CObjectArenaAllocator(), NL3D::CMRMBuilder::collapseEdge(), NL3D::CMRMBuilder::collapseSkinWeight(), NL3D::CHLSColorTexture::colorizeDXTCBlockRGB(), NLSOUND::CSoundDriverAL::compactAliveNames(), NLMISC::CBitSet::compareRestrict(), NL3D::CompensateEmission(), NL3D::CVisualCollisionManager::CStaticGrid::compile(), NL3D::CPatch::compile(), NL3D::CLodCharacterShapeBank::compile(), NL3D::CLodCharacterShapeBuild::compile(), NL3D::CLodCharacterManager::compile(), NL3D::CCubeGrid< TCell >::compile(), NL3D::CMeshMultiLod::compileCoarseMeshes(), NL3D::CMRMBuilder::compileMRM(), NL3D::CZoneLighter::compilePointLightRT(), NL3D::CInstanceLighter::compilePointLightRT(), NL3D::CHLSTextureBank::compilePtrs(), NL3D::CMeshMRMGeom::compileRunTime(), NL3D::CHLSColorTexture::compressBlockRGB(), NL3D::CSkeletonModel::computeAllBones(), NL3D::CZoneCornerSmoother::computeAllCornerSmoothFlags(), NL3D::CWaterShape::computeBBox(), NL3D::computeBoneMatrixes3x4(), NL3D::CMeshMRMSkinnedGeom::computeBonesId(), NL3D::CMeshMRMGeom::computeBonesId(), NL3D::CMeshGeom::computeBonesId(), NLMISC::CPolygon2D::computeBorders(), NL3D::CWaterModel::computeClippedPoly(), NL3D::CSkeletonModel::computeCLodVertexAlpha(), NL3D::CPSConstraintMesh::computeColors(), NL3D::CPatch::computeContinousVertex(), NL3D::CLightContribution::computeCurrentAmbient(), NL3D::CSkeletonModel::computeCurrentBBox(), NL3D::CVegetableLightEx::computeCurrentColors(), NL3D::CPatch::computeCurrentTLILightmapDiv2(), NL3D::CPatch::computeDisplaceCornerSmooth(), NL3D::CPatch::computeDisplaceEdgeSmooth(), NL3D::CPatch::computeDisplaceRawInteger(), NL3D::CPatch::computeDisplaceRawOnNeighbor(), NL3D::CLandscape::computeDynamicLighting(), NL3D::CMRMBuilder::computeEdgeCost(), NL3D::computeGradient(), NL3D::CPSRibbonBase::computeHermitteCstSizeRibbon(), NL3D::CPSRibbonBase::computeHermitteRibbon(), NL3D::CMeshBase::computeIsLightable(), NL3D::CDriverGL::computeLightMapInfos(), NL3D::CPSRibbonBase::computeLinearCstSizeRibbon(), NL3D::CPSRibbonBase::computeLinearRibbon(), NL3D::CSkeletonModel::computeLodTexture(), NLPACS::CLocalRetriever::computeLoopsAndTips(), NL3D::CMeshMRMGeom::computeMeshVBHeap(), NL3D::IMeshGeom::computeMeshVBHeap(), NL3D::CMeshGeom::computeMeshVBHeap(), NL3D::CHLSColorTexture::computeMinMax(), NLPACS::COrderedChain::computeMinMax(), NL3D::CDriverGL::computeMipMapMemoryUsage(), NL3D::CLightingManager::computeModelLightContributions(), NL3D::CPatch::computeNearBlockLightmap(), NL3D::CTessFace::computeNearLimit(), NL3D::CPatch::computeNormalCornerSmooth(), NL3D::CPatch::computeNormalEdgeSmooth(), NL3D::CPatch::computeNormalOnNeighbor(), NL3D::CPSFaceLookAtHelper::computeOrientationVectors(), NL3D::CSkeletonModel::computeRenderedBBox(), NLPACS::computeRetriever(), NL3D::CPSRibbonBase::computeRibbon(), NL3D::ComputeRibbonSlice(), NL3D::CShadowMapManager::computeShadowColors(), NL3D::CShadowMapManager::computeShadowDirection(), NL3D::CWaterModel::computeSimpleClippedPoly(), NL3D::CMeshGeom::computeSkinMatrixes(), NL3D::CPSParticle::computeSrcStep(), NL3D::CFontManager::computeString(), NL3D::CFontManager::computeStringInfo(), NL3D::CInstanceLighter::computeSunContribution(), NLPACS::computeSurfaceBorders(), NLPACS::computeSurfaceCenter(), NLPACS::computeSurfaceQuadTree(), NL3D::CPatch::computeTbTm(), NL3D::ComputeTexturedRibbonMesh(), NL3D::CPatchDLMContext::computeTextureFar(), NL3D::CPatchDLMContext::computeTileFarSrcDeltas(), NL3D::CZoneLighter::computeTileFlagsForPositionTowardWater(), NL3D::CPatch::computeTileLightmap(), NL3D::CPatch::computeTileLightmapAutomatic(), NL3D::CPatch::computeTileLightmapEdge(), NL3D::CPatch::computeTileLightmapEdgeAutomatic(), NL3D::CPatch::computeTileLightmapEdgePrecomputed(), NL3D::CPatch::computeTileLightmapPixel(), NL3D::CPatch::computeTileLightmapPixelAroundCorner(), NL3D::CPatch::computeTileLightmapPixelAutomatic(), NL3D::CPatch::computeTileLightmapPixelPrecomputed(), NL3D::CPatch::computeTileLightmapPrecomputed(), NLPACS::CLocalRetriever::computeTopologies(), NLPACS::CCollisionMeshBuild::computeTrivialTranslation(), NL3D::ComputeUntexturedRibbonMesh(), NL3D::CSkeletonModel::computeWorldBBoxForShadow(), NLNET::CPacsClient::connect(), NLMISC::CObjectVector< sint8, false >::construct(), NLLIGO::CPrimZone::contains(), NLMISC::CPolygon2D::contains(), NLLIGO::CPrimitives::convert(), NL3D::CFastHLSModifier::convert(), NL3D::CFastHLSModifier::convertDDSBitmap(), NL3D::CFastHLSModifier::convertDDSBitmapDXTC1Or1A(), NL3D::CFastHLSModifier::convertDDSBitmapDXTC3Or5(), NLLIGO::CPrimitives::convertPrimitive(), NL3D::CFastHLSModifier::convertRGBABitmap(), NL3D::convInputRegisterToVBFlag(), NL3D::convTexAddr(), NLPACS::CPrimitiveWorldImage::copy(), NLMISC::CObjectVector< sint8, false >::copy(), NL3D::CMaterialBase::copyFromMaterial(), NL3D::CTextureDLM::copyRect(), NL3D::CShadowMapManager::copyScreenToBlurTexture(), NL3D::CPatch::copyTileFlagsFromPatch(), NL3D::CPatchDLMContext::copyTileToTexture(), NLSOUND::CSoundDriverDSound::countHw2DBuffers(), NLSOUND::CSoundDriverDSound::countHw3DBuffers(), NLSOUND::CSoundDriverDSound::countMaxSources(), NLSOUND::CSoundDriverAL::countMaxSources(), NLGEORGES::CFormDfn::countParentDfn(), NLSOUND::CSoundDriverDSound::countPlayingSources(), NLSOUND::CSampleBank::countSamples(), NLSOUND::CSoundBank::countSounds(), NL3D::CParticleSystemShape::CParticleSystemShape(), NL3D::CPlayListUser::CPlayListUser(), NLMISC::CPolygon2D::CPolygon2D(), NLMISC::CPoolMemory< CCollisionOTDynamicInfo >::CPoolMemory(), NLPACS::CPrimitiveWorldImage::CPrimitiveWorldImage(), NL3D::CPSShockWave::CPSShockWave(), NL3D::CPSTurbul::CPSTurbul(), NLPACS::CQuadBranch::CQuadBranch(), NL3D::CQuadGrid< T >::CQuadGrid(), NL3D::CQuadGridClipCluster::CQuadGridClipCluster(), NL3D::CRadixSort< T >::CRadixSort(), NLMISC::CRandomGrid3D::CRandomGrid3D(), NL3D::CVisualCollisionManager::CStaticGrid::create(), NL3D::CQuadTree< T >::create(), NLPACS::CQuadGrid< T >::create(), NL3D::CQuadGrid< T >::create(), NLPACS::CFaceGrid::create(), NLAIAGENT::CAgentScript::createComponents(), NL3D::CTileLumel::createCompressed(), NLNET::CNetManager::createConnection(), NLMISC::CFile::createDirectory(), NL3D::UDriver::createDriver(), NL3D::CreateDummyMesh(), NL3D::CLandscapeFaceVectorManager::createFaceVector(), NL3D::CPatch::createFaceVectorFar0OrTile(), NL3D::CPatch::createFaceVectorFar1(), NL3D::CTessBlock::createFaceVectorTile(), NL3D::CScene::createInstance(), NL3D::CMeshMultiLod::createInstance(), NL3D::CSceneUser::createInstanceAsync(), NL3D::CScene::createInstanceAsync(), NL3D::CSceneUser::createInstanceGroupAndAddToSceneAsync(), NLSOUND::CSoundDriverAL::createItem(), NLMISC::CWindowDisplayer::createLabel(), NL3D::CTextureDLM::createLightMap(), NLNET::createMessage(), NLGEORGES::CFormElm::createNodeByName(), NL3D::CVertexBufferHardGLATI::createRAMMirror(), NL3D::CMeshInstance::createShadowMap(), NL3D::CLodCharacterManager::createShapeBank(), NLSOUND::CAudioMixerUser::createSource(), NL3D::CTileLumel::createUncompressed(), NL3D::CVertexArrayRangeMapObjectATI::createVBHardGL(), NL3D::CVegetableManager::createVegetableBlendLayersModels(), NL3D::CPatch::createVegetableBlock(), NL3D::CLandscapeVegetableBlock::createVegetableIGForDistType(), NL3D::CRenderZBuffer::CRenderZBuffer(), NLPACS::CRetrievableSurface::CRetrievableSurface(), NL3D::CShadowMapManager::CShadowMapManager(), NL3D::CShadowPolyReceiver::CShadowPolyReceiver(), NL3D::CSkeletonUser::CSkeletonUser(), NL3D::CMesh::CSkinWeight::CSkinWeight(), NLSOUND::CSoundContext::CSoundContext(), NLSOUND::CSourceDSound::CSourceDSound(), NLMISC::CStopWatch::CStopWatch(), NLMISC::CStringConversion< DestType, Pred >::CStringConversion(), NL3D::CTextContextUser::CTextContextUser(), NL3D::CTextureCube::CTextureCube(), NL3D::CTextureDLM::CTextureDLM(), NL3D::CTextureFar::CTextureFar(), NL3D::CTextureFont::CTextureFont(), NL3D::CTextureMem::CTextureMem(), NL3D::CTextureMultiFile::CTextureMultiFile(), NL3D::CTextureNear::CTextureNear(), NL3D::CTextureUser::CTextureUser(), NL3D::CTileMaterial::CTileMaterial(), NL3D::CTileSet::CTileSet(), NL3D::CTransformableUser::CTransformableUser(), NL3D::CTransformUser::CTransformUser(), NL3D::CZoneLighter::CTriangle::CTriangle(), NLMISC::CValueSmoother::CValueSmoother(), NLMISC::CValueSmootherTemplate< bool >::CValueSmootherTemplate(), NLMISC::CValueSmootherTemplate< float >::CValueSmootherTemplate(), NLMISC::CVariable< std::string >::CVariable(), NL3D::CVegetableManager::CVegetableManager(), NL3D::CVegetableQuadrant::CVegetableQuadrant(), NLLIGO::CLigoError::CVertex::CVertex(), NL3D::CVertexBuffer::CVertexBuffer(), NL3D::CSceneUser::CWaitingIG::CWaitingIG(), NL3D::CMRMMeshFinal::CWedge::CWedge(), NLNET::CUdpSimSock::dataAvailable(), NLAINIMAT::CMHiCSbase::dbgPrintClassifierPriorityInFile(), NL3D::CPatch::debugAllocationMarkIndices(), NL3D::CPatch::debugAllocationMarkIndicesFarList(), NL3D::CPatch::debugAllocationMarkIndicesNearList(), NLMISC::CHeapAllocator::debugGetAllocatedMemoryByCategory(), NLMISC::CHeapAllocator::debugGetDebugInfoSize(), NLMISC::CHeapAllocator::debugGetLBDebugInfoSize(), NLMISC::CHeapAllocator::debugGetSBDebugInfoSize(), NLMISC::CHeapAllocator::debugReportMemoryLeak(), NLMISC::CHeapAllocator::debugStatisticsReport(), NL3D::CSkeletonModel::decBoneUsage(), NL3D::CSkeletonModel::decForcedBoneUsageAndParents(), CVarPath::decode(), NLSOUND::IBuffer::decodeADPCM(), NLMISC::CBitmap::decompressDXT1(), NLMISC::CBitmap::decompressDXT3(), NLMISC::CBitmap::decompressDXT5(), NL3D::CMaterial::decompUserTexMat(), NL3D::CPatch::decRefDLMContext(), NL3D::CPatch::deleteAllVegetableIgs(), NL3D::CDriverGL::deleteARBFragmentPrograms(), NL3D::CPSLocated::deleteElement(), NL3D::CLandscapeFaceVectorManager::deleteFaceVector(), NL3D::CPatch::deleteFaceVectorFar0OrTile(), NL3D::CPatch::deleteFaceVectorFar1(), NL3D::CTessBlock::deleteFaceVectorTile(), NL3D::CVegetableManager::deleteIg(), NLPACS::CPrimitiveWorldImage::deleteIt(), NLGEORGES::CFormElm::deleteNodeByName(), NL3D::CAsyncTextureManager::deleteTexture(), NL3D::CVegetableVBAllocator::deleteVertex(), NL3D::CLandscapeVBAllocator::deleteVertex(), NL3D::CLandscapeVBAllocator::deleteVertexProgram(), NLMISC::CObjectVector< sint8, false >::destruct(), NL3D::CParticleSystem::detach(), NLPACS::CRetrieverBank::diff(), NL3D::CInstanceLighter::dilateLightingOnSurfaceCells(), NL3D::CChannelMixer::dirtAll(), NLPACS::CMovePrimitive::dirtAllPos(), NL3D::CDriverGL::disableUserTextureMatrix(), NLNET::CBufServer::dispatchNewSocket(), CVarPath::display(), NLNET::CUnifiedNetwork::CUnifiedConnection::display(), NLMISC::CStringIdArray::display(), NLMISC::CHTimer::display(), NLMISC::CHTimer::displayByExecutionPath(), NLMISC::displayByteBits(), NL3D::CPSUtil::displayCylinder(), NL3D::CInstanceGroup::displayDebugClusters(), NL3D::CVisualCollisionEntity::displayDebugGrid(), NL3D::CPSUtil::displayDisc(), NLMISC::displayDwordBits(), NLMISC::CHTimer::displayHierarchical(), NLMISC::CHTimer::displayHierarchicalByExecutionPath(), NLMISC::CHTimer::displayHierarchicalByExecutionPathSorted(), NL3D::CPSLocatedBindable::displayIcon2d(), NL3D::CTextureGrouped::displayIncompatibleTextureWarning(), NLNET::CUnifiedNetwork::displayInternalTables(), NLNET::CNamingClient::displayRegisteredServices(), NL3D::CPSTailDot::displayRibbons(), NL3D::CPSRibbonLookAt::displayRibbons(), NL3D::CPSRibbon::displayRibbons(), NL3D::CPSUtil::displaySphere(), NLMISC::CHTimer::displaySummary(), NLPACS::COrderedChain::distance(), NLPACS::CLocalRetriever::distanceToBorder(), NL3D::CParticleSystemModel::doAnimate(), NL3D::CVisualCollisionEntity::doComputeLandscape(), NL3D::CDeform2d::doDeform(), NLMISC::CWindowDisplayer::doDisplay(), NLMISC::CStdDisplayer::doDisplay(), NL3D::CTextureGrouped::doGenerate(), NL3D::CTextureEmboss::doGenerate(), NL3D::CTextureCube::doGenerate(), NL3D::CTextureBump::doGenerate(), NL3D::CPSConstraintMesh::doRenderPasses(), NL3D::CWaterModel::doSimpleRender(), NL3D::CRadixSort< T >::doSort(), NL3D::doSwizzle(), NL3D::CVegetableManager::doubleSidedRdrPass(), NL3D::CPSShockWave::draw(), NL3D::CPSConstraintMesh::draw(), NL3D::CPSFanLight::draw(), NL3D::CPSFaceLookAt::draw(), NL3D::CPSDot::draw(), draw2dLine(), NL3D::DrawDot(), NL3D::CPSFaceHelper::drawFaces(), NL3D::CPSFanLightHelper::drawFanLight(), NL3D::CPSFaceLookAtHelper::drawLookAt(), NL3D::CPSFaceLookAtHelper::drawLookAtAlignOnMotion(), NL3D::CPSConstraintMeshHelper::drawMeshs(), NL3D::DrawPoly2D(), NL3D::CPSConstraintMeshHelper::drawPrerotatedMeshs(), NL3D::CPSShockWaveHelper::drawShockWave(), CVPParser::dump(), NL3D::CVertexBuffer::dumpFormat(), dumpInstr(), dumpOperand(), NLPACS::CLocalRetriever::dumpSurface(), dumpSwizzle(), NL3D::CTextureFont::dumpTextureFont(), dumpWriteMask(), NL3D::CSegRemanence::CRibbon::duplicateFirstPos(), NL3D::DuplicateMBAndAddTexCoord(), NL3D::DuplicatePrimitiveBlock(), NL3D::CPSRibbonBase::dupRibbon(), NL3D::CParticleSystemInstanceUser::emit(), NL3D::CAnimationPlaylist::emptyPlayList(), NLNET::emptyRequest(), NL3D::CChannelMixer::emptySlot(), NL3D::CInstanceMaterialUser::emptyTexture(), NL3D::CMeshVPPerPixelLight::enable(), NL3D::CDriverGLStates::enableAlphaTest(), NL3D::CMeshBaseInstance::enableAsyncTextureMode(), NL3D::CDriverGLStates::enableBlend(), NL3D::CPlayListUser::enableChannel(), NL3D::CChannelMixer::enableChannel(), NL3D::CDriverGLStates::enableCullFace(), NL3D::CDriverGLStates::enableFog(), NL3D::CDriverGLStates::enableLighting(), NL3D::CInstanceMaterialUser::enableUserTexMat(), NL3D::CMaterial::enableUserTexMat(), NL3D::CDriverGLStates::enableVertexAttribArray(), NL3D::CDriverGLStates::enableVertexAttribArrayForEXTVertexShader(), NL3D::CDriverGLStates::enableZWrite(), NLSOUND::IBuffer::encodeADPCM(), NL3D::CDriverGL::endProfileVBHardLock(), NL3D::CLodCharacterManager::endTextureCompute(), NLMISC::CFastMutexMP::enter(), NLMISC::CFastMutex::enter(), NL3D::CFastPtrListBase::erase(), STRING_MANAGER::TWorksheet::eraseColumn(), NL3D::CLightingManager::eraseStaticLightedModel(), NL3D::CLandscape::eraseTileFarIfNotGood(), NLMISC::CHTimer::estimateAfterStopTime(), NL3D::CTrackSampledVector::eval(), NL3D::CTrackSampledQuat::eval(), NLMISC::CNoiseColorGradient::eval(), NL3D::CLandscapeVegetableBlockCreateContext::eval(), NL3D::CChannelMixer::eval(), NLMISC::CRandomGrid3D::evalBiLinear(), NL3D::CChannelMixer::evalChannels(), NLPACS::CPrimitiveWorldImage::evalCollisionOBoverOB(), NLPACS::CPrimitiveWorldImage::evalCollisionOBoverOC(), NLPACS::CPrimitiveWorldImage::evalCollisionOCoverOC(), NLPACS::CPrimitiveWorldImage::evalCollisionPoverOC(), NLPACS::CPrimitiveWorldImage::evalCollisionPoverS(), NLPACS::CPrimitiveWorldImage::evalCollisionSoverOC(), NL3D::CParticleSystem::evalDuration(), NLMISC::CEvalNumExpr::evalExpression(), NL3D::CTrackKeyFramerLinear< CKeyRGBA, NLMISC::CRGBA >::evalKey(), NL3D::CPatch::evalLumelBlock(), NLMISC::CRandomGrid3D::evalNearest(), NL3D::CChannelMixer::evalSingleChannel(), NL3D::CTrackSampledCommon::evalTime(), NLGEORGES::CMyEvalNumExpr::evalValue(), NL3D::CVegetableVBAllocator::exceedMaxVertexInBufferHard(), NL3D::CZoneLighter::excludeAllPatchFromRefineAll(), NL3D::CInstanceLighter::excludeAllPatchFromRefineAll(), NL3D::CZone::excludePatchFromRefineAll(), NL3D::CLandscape::excludePatchFromRefineAll(), NLMISC::ICommand::execute(), NLMISC::CConfigFile::exists(), NLMISC::ICommand::expand(), NL3D::CCoarseMeshBuild::expand(), NL3D::CPatch::extendTessBlockWithEndPos(), NLSOUND::CSourceDSound::fadeIn(), NLSOUND::CSourceDSound::fadeOut(), NLMISC::CObjectVector< sint8, false >::fill(), NL3D::CShadowMapManager::fillBlackBorder(), NL3D::FillBufUsingSubdiv(), NLSOUND::CSourceDSound::fillData(), NL3D::CHLSTextureBank::fillHandleArray(), NL3D::CPatch::fillPatchQuadBlock(), NL3D::FillQuadCoords(), NL3D::FillQuadCoordsLocalTime(), NL3D::CTextureDLM::fillRect(), NLSOUND::CSourceDSound::fillSilence(), NL3D::CSegRemanence::CRibbon::fillVB(), NL3D::CWaterHeightMap::filter(), FilterZBuffer(), NLPACS::CGlobalRetriever::findAStarPath(), NLPACS::CLocalRetriever::findBorderChains(), NL3D::CScene::findCameraClusterSystemFromRay(), STRING_MANAGER::TWorksheet::findCol(), NLMISC::CPath::findExtension(), STRING_MANAGER::TWorksheet::findId(), NLPACS::CLocalRetriever::findPath(), NLPACS::CGlobalRetriever::findPath(), STRING_MANAGER::TWorksheet::findRow(), NLGEORGES::findSpecialCharacter(), NL3D::CHLSTextureManager::findTexture(), NL3D::CMeshGeom::flagSkinVerticesForMatrixBlock(), NLPACS::floodFillSurfaces(), NL3D::CMeshBlockManager::flush(), NLNET::CBufSock::flush(), NLMISC::COXml::flushContentString(), NL3D::CWaveMakerShape::flushTextures(), NL3D::CWaterShape::flushTextures(), NL3D::CSkeletonShape::flushTextures(), NL3D::CSegRemanenceShape::flushTextures(), NL3D::CParticleSystemShape::flushTextures(), NL3D::CMeshBase::flushTextures(), NL3D::CMaterial::flushTextures(), NL3D::CFlareShape::flushTextures(), NL3D::CLandscapeUser::flushTiles(), NL3D::CVegetableVBAllocator::flushVertex(), NLPACS::followBorder(), NL3D::CDriverGL::forceActivateTexEnvColor(), NL3D::CDriverGL::forceActivateTexEnvMode(), NL3D::CDriverGLStates::forceActiveTextureARB(), NLPACS::CRetrieverInstance::forceBorderChainLink(), NL3D::CSkeletonUser::forceComputeBone(), NL3D::CSkeletonModel::forceComputeBone(), NL3D::CDriverGLStates::forceDefaults(), NL3D::CPSConstraintMesh::forceStageModulationByColor(), NL3D::CPSMaterial::forceTexturedMaterialStages(), NL3D::CDriverUser::forceTextureResize(), NL3D::CDriverGL::forceTextureResize(), NLMISC::fprintf_int(), NL3D::CVertexBufferHeap::free(), NLMISC::CObjectArenaAllocator::free(), NLMISC::CHeapMemory::free(), NLMISC::CHeapAllocator::free(), NL3D::CLandscape::freeFarRenderPass(), NL3D::CMeshBlockManager::freeMeshVBHeap(), NL3D::CInstanceGroup::freezeHRC(), NL3D::CTransform::freezeStaticLightSetup(), NLMISC::CEntityId::fromString(), NL3D::CShadowMapManager::garbageShadowTextures(), NL3D::GenEmitterPositions(), NL3D::GenEmitterPositionsWithLOD(), NL3D::CPatchDLMContext::generate(), NL3D::CVegetable::generateGroup(), NL3D::CVegetable::generateGroupBiLinear(), NL3D::CVegetable::generateGroupEx(), NLSOUND::CSoundDriverAL::generateItems(), NL3D::CPatch::generateTileVegetable(), NL3D::CTileBorder::get(), NLMISC::CBitSet::get(), NL3D::CMeshMultiLod::getAABBox(), NLLIGO::CPrimZone::getAABox(), NL3D::CSkeletonModel::getActiveBoneSkinMatrix(), NL3D::CDriverGLStates::getActiveTextureARB(), NLMISC::CHeapAllocator::getAllocatedMemory(), NLMISC::CHeapAllocator::getAllocatedSystemMemory(), NLMISC::CHeapAllocator::getAllocatedSystemMemoryByAllocator(), NL3D::CLandscapeUser::getAllZoneLoaded(), NL3D::CPSMultiTexturedParticle::getAlternateScrollSpeed(), NL3D::CScene::getAnimatedLightFactor(), NL3D::CMeshBase::getAnimatedMaterial(), NL3D::CPlayListUser::getAnimation(), NL3D::CAnimationSetUser::getAnimation(), NL3D::CAnimationSet::getAnimation(), NL3D::CAnimationPlaylist::getAnimation(), NL3D::CAnimationSetUser::getAnimationIdByName(), NL3D::CAnimationSet::getAnimationIdByName(), NL3D::CAnimationSetUser::getAnimationName(), NL3D::CAnimationSet::getAnimationName(), NL3D::CLodCharacterShape::getAnimKey(), NL3D::CZoneLighter::getAPatch(), NL3D::CPSAttribMakerBinOp< sint32 >::getArg(), NLGEORGES::CFormElmArray::getArrayNode(), NLGEORGES::CFormElm::getArrayNode(), NLGEORGES::CFormElmArray::getArrayNodeName(), NLGEORGES::CFormElm::getArrayNodeName(), NLGEORGES::CFormElmArray::getArraySize(), NLGEORGES::CFormElm::getArraySize(), NLGEORGES::CFormElmArray::getArrayValue(), NLGEORGES::CFormElm::getArrayValue(), NL3D::CMeshBaseInstance::getAsyncTextureId(), NL3D::CVertexBufferHardGLMapObjectATI::getATIValueOffset(), NL3D::CVertexBufferHardGLATI::getATIValueOffset(), NL3D::CVertexBufferHardGLMapObjectATI::getATIVertexObjectId(), NL3D::CVertexBufferHardGLATI::getATIVertexObjectId(), NL3D::CVertexArrayRangeATI::getATIVertexObjectId(), NLSOUND::CAudioMixerUser::getAvailableTracksCount(), NLSOUND::CAudioMixerUser::getBackgroundFlagName(), NLSOUND::CAudioMixerUser::getBackgroundFlagShortName(), NLLIGO::CPrimZone::getBarycentre(), NL3D::CAnimation::getBeginTime(), NLMISC::CPolygon2D::getBestTriplet(), NLMISC::CPolygon::getBestTriplet(), NL3D::CPatch::getBindNeighbor(), NL3D::CTextureBlend::getBlendtexture(), NLMEMORY::CHeapAllocator::getBlockAllocationMode(), NL3D::CLandscapeFaceVectorManager::getBlockIdFromNumTri(), NLMISC::CHeapAllocator::getBlockSize(), NLMISC::CFixedSizeAllocator::CChunk::getBlockSizeWithOverhead(), NL3D::CSkeletonUser::getBone(), NL3D::CSkeletonUser::getBoneAnimCtrl(), NL3D::CSkeletonModel::getBoneAnimCtrl(), NLPACS::CLocalRetriever::getBorderChain(), NLPACS::CRetrieverInstance::getBorderChainLink(), NLPACS::CGlobalRetriever::getBorders(), NLSOUND::CBufferDSound::getBufferMono16(), NLNET::CUnifiedNetwork::getBytesReceived(), NLNET::CUnifiedNetwork::getBytesSent(), NL3D::CVisualCollisionManager::CMeshCol::getCameraCollision(), NLPACS::CRetrievableSurface::getChain(), NLPACS::CLocalRetriever::getChain(), NL3D::CAnimationSetUser::getChannelIdByName(), NL3D::CAnimationSet::getChannelIdByName(), NLPACS::CQuadBranch::getChild(), NLPACS::CQuadLeaf::getChild(), NLLIGO::IPrimitive::getChild(), NLLIGO::IPrimitive::getChildId(), NL3D::CPortal::getCluster(), NL3D::CAsyncTextureManager::getCoarseBitmap(), NL3D::CInstanceGroupUser::getCoarseMeshDist(), NL3D::CCoarseMeshManager::getColorOff(), NL3D::CVertexBuffer::getColorPointer(), NL3D::CInstanceMaterialUser::getConstantColor(), NL3D::CPSFloatCurveFunctor::getControlPoint(), NL3D::CSegRemanenceShape::getCorner(), NL3D::CPatchInfo::getCornerSmoothFlag(), NL3D::CPatch::getCornerSmoothFlag(), NL3D::CPatch::getCornerVertex(), NL3D::CInstanceLighter::getCurrentCellNumber(), NL3D::CInstanceLighter::getCurrentNeighborCell(), NL3D::CInstanceLighter::getCurrentNeighborCellInfo(), NL3D::CPatch::getCurrentTileTLIColors(), NL3D::CParticleSystem::getCurrNumParticles(), STRING_MANAGER::TWorksheet::getData(), NL3D::CWaveMakerModel::getDefaultTrack(), NL3D::CWaterModel::getDefaultTrack(), NL3D::CTransform::getDefaultTrack(), NL3D::CSegRemanence::getDefaultTrack(), NL3D::CParticleSystemModel::getDefaultTrack(), NL3D::CMeshBaseInstance::getDefaultTrack(), NL3D::CCamera::getDefaultTrack(), NL3D::CBone::getDefaultTrack(), NL3D::CAnimatedMorph::getDefaultTrack(), NL3D::CAnimatedMaterial::getDefaultTrack(), NL3D::CAnimatedLightmap::getDefaultTrack(), NLLIGO::CPrimitiveClass::CParameter::getDefaultValue(), NLGEORGES::CType::getDefinition(), NLGEORGES::CFormElmArray::getDependencies(), NLGEORGES::CFormElmStruct::getDependencies(), NLGEORGES::CFormDfn::getDependencies(), NLGEORGES::CForm::getDependencies(), NLMISC::CInputDeviceServer::getDevice(), NL3D::CTileLightInfluence::getDiffuseLightFactor(), NL3D::CTileBank::getDisplacementMap(), NL3D::CTileBank::getDisplacementMapCount(), NL3D::CTileSet::getDisplacementTile(), NL3D::CInstanceGroupUser::getDistMax(), NL3D::CDriverUser::getDoubleClickDelay(), NL3D::CDriverGL::getDoubleClickDelay(), NLSOUND::CComplexSound::getDuration(), NLMISC::CBitmap::getDXTC1Texel(), NLMISC::CBitmap::getDXTC3Texel(), NLMISC::CBitmap::getDXTC5Texel(), NLMISC::CBitmap::getDXTCColorFromBlock(), NL3D::CLandscape::getDynamicLightingMemoryLoad(), NL3D::CLightingManager::getDynamicPointLightList(), NLPACS::CExteriorMesh::getEdge(), NLPACS::CEdgeQuad::getEdgeEntry(), NLMISC::CEventEmitterMulti::getEmitter(), NL3D::CAnimation::getEndTime(), NLGEORGES::CFormDfn::getEntry(), NLGEORGES::CFormDfn::getEntryDfn(), NLGEORGES::CFormDfn::getEntryFilename(), NLGEORGES::CFormDfn::getEntryFilenameExt(), NLGEORGES::CFormDfn::getEntryIndexByName(), NLGEORGES::CFormDfn::getEntryName(), NLGEORGES::CFormDfn::getEntryType(), NL3D::CWaterShape::getEnvMap(), NLPACS::CInteriorSurface::getFace(), NL3D::CAnimatedLightmap::getFactor(), NL3D::CLandscape::getFarRenderPass(), NL3D::CTileFarBank::getFarTileEdgeSize(), NLMISC::CFile::getFileCreationDate(), NL3D::CTextureMultiFile::getFileName(), NLMISC::CFile::getFileSize(), NL3D::CSceneUser::getFlareContext(), NL3D::CScene::getFlareContext(), NLSOUND::CBufferDSound::getFormat(), NLSOUND::CBufferAL::getFormat(), NLGEORGES::CFormElmArray::getFormName(), NLGEORGES::CFormElmStruct::getFormName(), NL3D::CTextureFar::getFreeListId(), NLMISC::CHeapAllocator::getFreeMemory(), NLSOUND::CAudioMixerUser::getFreeTrack(), NLSOUND::CAudioMixerUser::getFreeTracks(), NLPACS::CLocalRetriever::getFullOrderedChain(), NL3D::CPSEmitter::getGenNb(), NL3D::CMeshMRMSkinnedGeom::getGeomorphs(), NL3D::CMeshMRMGeom::getGeomorphs(), NL3D::CPSConstraintMesh::getGlobalTexAnim(), NL3D::CParticleSystem::getGlobalValueName(), NL3D::CTile::getGroupFlags(), NL3D::CSceneUser::getGroupLoadMaxPolygon(), NL3D::CScene::getGroupLoadMaxPolygon(), NL3D::CLoadBalancingTrav::getGroupNbFaceWanted(), NLMISC::CHeapMemory::getHeapSize(), NLMISC::CHeapMemory::getHeapSizeUsed(), NL3D::CWaterHeightMap::getHeight(), NL3D::CLodCharacterTexture::getHeight(), NL3D::CHeightMap::getHeight(), NL3D::CWaterShape::getHeightMap(), NL3D::CWaterShape::getHeightMapScale(), NL3D::CWaterShape::getHeightMapSpeed(), NL3D::CParticleSystemInstanceUser::getID(), NL3D::CParticleSystem::getID(), NL3D::CParticleSystem::getIDs(), NL3D::CAnimation::getIdTrackByName(), NL3D::CPSLocated::getIndexOf(), NL3D::CParticleSystem::getIndexOf(), NL3D::CInstanceGroup::getInstance(), NL3D::CInstanceGroupUser::getInstance(), NLPACS::CGlobalRetriever::getInstance(), NLPACS::CGlobalRetriever::getInstanceFullAccess(), NL3D::CInstanceGroup::getInstanceMatrix(), NL3D::CInstanceGroupUser::getInstanceMatrix(), NL3D::CInstanceGroup::getInstanceName(), NL3D::CInstanceGroupUser::getInstanceName(), NL3D::CInstanceGroup::getInstanceParent(), NL3D::CInstanceGroup::getInstancePos(), NL3D::CInstanceGroupUser::getInstancePos(), NL3D::CInstanceGroup::getInstanceRot(), NL3D::CInstanceGroupUser::getInstanceRot(), NL3D::CInstanceGroup::getInstanceScale(), NL3D::CInstanceGroupUser::getInstanceScale(), NL3D::CPSUtil::getInterpolatedNoise(), NLPACS::CSurfaceQuadTree::getInterpZ(), NLGEORGES::CFormElm::getIternalNodeByName(), NL3D::CDriverUser::getLastAsyncTextureSizeGot(), NL3D::CAsyncTextureManager::getLastTextureSizeGot(), NL3D::CInstanceMaterialUser::getLastTextureStage(), NLPACS::CSurfaceQuadTree::getLeaf(), NLPACS::CMovePrimitive::getLength(), NLMISC::CRandomGrid3D::getLevelPhase(), NLMISC::CRandomGrid3D::getLevelSize(), NL3D::CMaterial::getLightMap(), NL3D::CScene::getLightmapGroupColor(), NL3D::CRenderTrav::getLightVPFragment(), NLMISC::CIFile::getline(), NLMISC::CPolygon2D::getLineEquation(), NLPACS::CExteriorMesh::getLink(), NLPACS::CExteriorMesh::getLinkFromEdge(), NL3D::CZoneSearch::getListZoneId(), NL3D::CZoneSearch::getListZoneName(), NL3D::CLoadBalancingTrav::getLoadPass(), NL3D::CParticleSystem::getLocatedBindableByExternID(), NL3D::CSkeletonShape::getLod(), NL3D::CSkeletonUser::getLodCharacterAnimId(), NL3D::CSkeletonModel::getLodCharacterAnimId(), NL3D::CSkeletonShape::getLodForDistance(), NLPACS::CRetrievableSurface::getLoop(), NLMEMORY::CHeapAllocator::getMainBlockCount(), NLLIGO::CZoneTemplate::getMask(), NL3D::CTransformShape::getMaterial(), NL3D::CParticleSystemInstanceUser::getMaterial(), NL3D::CMeshBaseInstance::getMaterial(), NL3D::CMeshBase::getMaterial(), NL3D::CInstanceUser::getMaterial(), NL3D::CMeshGeom::CMatrixBlock::getMatrixIdLocation(), NL3D::CDriverGL::getMaxLight(), NL3D::CSceneUser::getMaxLightContribution(), NL3D::CScene::getMaxLightContribution(), NL3D::CLightingManager::getMaxLightContribution(), NL3D::CParticleSystem::getMaxNbIntegrations(), NL3D::CParticleSystem::getMaxNumParticles(), NL3D::CPatchRdrPass::getMaxRenderedFaces(), NL3D::CSceneUser::getMaxSkeletonsInNotCLodForm(), NL3D::CScene::getMaxSkeletonsInNotCLodForm(), NL3D::CVertexStreamManager::getMaxVertices(), NL3D::CVertexBufferHeap::getMaxVertices(), NL3D::CDriverGL::getMaxVerticesByVertexBufferHard(), NL3D::CPatchDLMContext::getMemorySize(), NL3D::CMeshMultiLod::getMeshGeom(), NL3D::getMeshNumTri(), NL3D::UShape::getMeshTriangles(), NL3D::CDriverUser::getModes(), NLPACS::CPrimitiveWorldImage::getMoveElement(), NLSOUND::CAudioMixerUser::getMutedPlayingSourcesCount(), NLMISC::CAsyncFileManager::CMultipleFileLoad::getName(), NL3D::CMeshMRMGeom::getNbBlendShapes(), NL3D::CMeshGeom::getNbBlendShapes(), NL3D::CLoadBalancingGroup::getNbFaceWanted(), NL3D::CMeshMRMSkinned::getNbLod(), NL3D::CMeshMRMSkinnedGeom::getNbLod(), NL3D::CMeshMRM::getNbLod(), NL3D::CMeshMRMGeom::getNbLod(), NL3D::CMeshMRMGeom::getNbLodLoaded(), NL3D::CMeshBase::getNbMaterial(), NL3D::CMeshGeom::getNbMatrixBlock(), NL3D::CMesh::getNbMatrixBlock(), NLPACS::CPrimitiveBlock::getNbPrimitive(), NL3D::CMeshMRMSkinned::getNbRdrPass(), NL3D::CMeshMRMSkinnedGeom::getNbRdrPass(), NL3D::CMeshMRM::getNbRdrPass(), NL3D::CMeshMRMGeom::getNbRdrPass(), NL3D::CMeshGeom::getNbRdrPass(), NL3D::CMesh::getNbRdrPass(), NL3D::CPSShockWave::getNbSegs(), NL3D::CPSQuad::getNeededVB(), NLPACS::CRetrieverInstance::getNeighbor(), NLPACS::CInteriorSurface::getNeighbor(), NL3D::CPatchInfo::getNeighborTile(), NLPACS::CLocalRetriever::getNextChain(), NL3D::CAsyncTextureManager::getNextTextureToUpLoad(), NLGEORGES::getNextToken(), NLMISC::CEvalNumExpr::getNextToken(), NLMEMORY::CHeapAllocator::getNode(), NLMISC::CFixedSizeAllocator::CChunk::getNode(), NLGEORGES::CFormElm::getNodeByName(), NL3D::CSkeletonWeight::getNodeName(), NL3D::CSkeletonWeight::getNodeWeight(), NLMISC::CPolygon2D::getNonNullSeg(), NL3D::CZoneLighter::getNormal(), NL3D::CVertexBuffer::getNormalCoordPointer(), NLMISC::CObjectArenaAllocator::getNumAllocatedBlocks(), NLMISC::CFixedSizeAllocator::getNumAllocatedBlocks(), NLMISC::CContiguousBlockAllocator::getNumAllocatedBytes(), NL3D::CAnimationSetUser::getNumAnimation(), NL3D::CAnimationSet::getNumAnimation(), NLMISC::CFixedSizeAllocator::getNumBlockPerChunk(), NL3D::CSkeletonModel::getNumBoneComputed(), NL3D::CSkeletonUser::getNumBones(), NL3D::CLodCharacterShape::getNumBones(), NLMISC::CFixedSizeAllocator::getNumBytesPerBlock(), NL3D::CAnimationSet::getNumChannelId(), NLLIGO::IPrimitive::getNumChildren(), NL3D::CMRMSewingMesh::getNumCollapseEdge(), NL3D::CPSFloatCurveFunctor::getNumCtrlPoints(), NLGEORGES::CType::getNumDefinition(), NLMISC::CInputDeviceServer::getNumDevices(), NLMISC::CEventEmitterMulti::getNumEmitters(), NLGEORGES::CFormDfn::getNumEntry(), NL3D::CPSFanLight::getNumFanlightsInVB(), NL3D::CTextureMultiFile::getNumFileName(), NL3D::CSceneUser::getNumFlareContexts(), NLMISC::CValueSmootherTemplate< bool >::getNumFrame(), NLMISC::CValueSmootherTemplate< float >::getNumFrame(), NL3D::CParticleSystemInstanceUser::getNumID(), NL3D::CParticleSystem::getNumID(), NL3D::CInstanceGroup::getNumInstance(), NL3D::CInstanceGroupUser::getNumInstance(), NL3D::CScene::getNumLightGroup(), NL3D::CParticleSystem::getNumLocatedBindableByExternID(), NL3D::CSkeletonShape::getNumLods(), NL3D::CHLSColorTexture::getNumMasks(), NL3D::CTransformShape::getNumMaterial(), NL3D::CMeshBaseInstance::getNumMaterial(), NL3D::CParticleSystemInstanceUser::getNumMaterials(), NL3D::CInstanceUser::getNumMaterials(), NL3D::CPatch::getNumNearTessBlocks(), NL3D::CSkeletonWeight::getNumNode(), NLMISC::CHTimer::CNode::getNumNodes(), NL3D::CPSTurbul::getNumOctaves(), NLGEORGES::CFormDfn::getNumParent(), NLGEORGES::CForm::getNumParent(), NLGEORGES::CFormDfn::getNumParents(), NL3D::CInstanceGroup::getNumPointLights(), NL3D::CWaterPoolManager::getNumPools(), NLLIGO::IPrimitive::getNumProperty(), NL3D::CMeshMRMSkinnedGeom::getNumRdrPassesForInstance(), NL3D::CMeshMRMGeom::getNumRdrPassesForInstance(), NL3D::CMeshGeom::getNumRdrPassesForInstance(), NL3D::CMeshMRMSkinnedGeom::getNumRdrPassesForMesh(), NL3D::CMeshMRMGeom::getNumRdrPassesForMesh(), NL3D::CMeshGeom::getNumRdrPassesForMesh(), NL3D::CPSTailDot::getNumRibbonsInVB(), NL3D::CPSRibbonLookAt::getNumRibbonsInVB(), NL3D::CPSRibbon::getNumRibbonsInVB(), NL3D::CMeshMRMSkinnedGeom::getNumShadowSkinVertices(), NL3D::CMeshMRMGeom::getNumShadowSkinVertices(), NL3D::CPSConstraintMesh::getNumShapes(), NL3D::CLodCharacterShapeBank::getNumShapes(), NL3D::CPSShockWave::getNumShockWavesInVB(), NL3D::CAnimationSetUser::getNumSkeletonWeight(), NL3D::CAnimationSet::getNumSkeletonWeight(), NL3D::CMeshMultiLod::getNumSlotMesh(), NL3D::CPatch::getNumTessBlock(), NL3D::CVertexBuffer::getNumTexCoordUsed(), NL3D::CHLSTextureManager::getNumTextures(), NL3D::CMeshMRMSkinnedGeom::CRdrPass::getNumTriangle(), NL3D::CMeshGeom::getNumTriangles(), NL3D::CLodCharacterShape::getNumTriangles(), NL3D::CFlareShape::getNumTriangles(), NL3D::CMeshMultiLod::getNumTrianglesWithCoarsestDist(), NLPACS::CMoveContainer::getNumTriggerInfo(), CVPInstruction::getNumUsedSrc(), NL3D::CVegetableVBAllocator::getNumUserVerticesAllocated(), NLMISC::CConfigFile::getNumVar(), NL3D::CVertexStreamManager::getNumVBHard(), NLLIGO::CPrimZone::getNumVector(), NLLIGO::CPrimPath::getNumVector(), NLLIGO::CPrimPoint::getNumVector(), NL3D::CVegetableManager::getNumVegetableFaceRendered(), NL3D::CLandscape::getNumVegetableFaceRendered(), NLLIGO::CZoneEdge::getNumVertex(), NL3D::CMeshMRMSkinnedGeom::CPackedVertexBuffer::getNumVertices(), NL3D::CLodCharacterShape::getNumVertices(), NL3D::CPSRibbon::getNumVerticesInSlice(), NL3D::CRenderTrav::getNumVPLights(), NLMISC::CTaskManager::getNumWaitingTasks(), NL3D::CZoneManager::getNumZoneLeftToLoad(), NL3D::CVertexBufferHardGLNVidia::getNVidiaValueEx(), NL3D::CPortal::getOcclusionModelId(), NL3D::CPortal::getOpenOcclusionModelId(), NLPACS::CLocalRetriever::getOrderedChain(), NLPACS::CExteriorMesh::getOrderedEdges(), NL3D::CPatch::getOrderForEdge(), NL3D::CTransformUser::getOrderingLayer(), NL3D::CTransform::getOrderingLayer(), NL3D::CZoneSymmetrisation::getOrientedTileBorderState(), NL3D::CZoneSymmetrisation::getOrientedTileCorner(), NLMISC::CBGRA::getPacked(), NLMISC::CRGBA::getPacked(), NL3D::CVertexBuffer::getPaletteSkinPointer(), NLGEORGES::CFormDfn::getParent(), NLGEORGES::CForm::getParent(), NLGEORGES::CForm::getParentCount(), NLGEORGES::CFormDfn::getParentDfn(), NLGEORGES::CFormDfn::getParentFilename(), NLGEORGES::CForm::getParentFilename(), NLGEORGES::CForm::getParentForm(), NL3D::CZone::getPatchBSphere(), NL3D::CPSUtil::getPerlinNoise(), NLSOUND::CSourceDSound::getPitch(), NLSOUND::CAudioMixerUser::getPlayingSourcesCount(), NL3D::CInstanceGroup::getPointLightNamed(), NL3D::CSceneUser::getPolygonBalancingMode(), NL3D::CScene::getPolygonBalancingMode(), NLSOUND::CClusteredSound::getPolyNearestPos(), NLSOUND::CAudioMixerUser::getPolyphony(), NL3D::CWaterPoolManager::getPoolID(), NLMISC::getPowerOf2(), NLPACS::CLocalRetriever::getPreviousChain(), NLSOUND::getPriorityStr(), NLMISC::CSystemInfo::getProcessorFrequency(), NLLIGO::IPrimitive::getProperty(), NL3D::CParticleSystemModel::getPSParamName(), NL3D::CTessFacePriorityList::getQuadrantDirection(), NL3D::CVegetableManager::getRdrPassInfoForShape(), NL3D::CMeshMRMSkinned::getRdrPassMaterial(), NL3D::CMeshMRMSkinnedGeom::getRdrPassMaterial(), NL3D::CMeshMRM::getRdrPassMaterial(), NL3D::CMeshMRMGeom::getRdrPassMaterial(), NL3D::CMeshGeom::getRdrPassMaterial(), NL3D::CMesh::getRdrPassMaterial(), NL3D::CMeshMRMSkinned::getRdrPassPrimitiveBlock(), NL3D::CMeshMRMSkinnedGeom::getRdrPassPrimitiveBlock(), NL3D::CMeshMRMSkinnedGeom::CLod::getRdrPassPrimitiveBlock(), NL3D::CMeshMRM::getRdrPassPrimitiveBlock(), NL3D::CMeshMRMGeom::getRdrPassPrimitiveBlock(), NL3D::CMeshGeom::getRdrPassPrimitiveBlock(), NL3D::CMesh::getRdrPassPrimitiveBlock(), NL3D::CPatchRdrPass::getRdrTileRoot(), NLNET::CUnifiedNetwork::getReceiveQueueSize(), NLMISC::CEntityIdTranslator::getRegisterableString(), NL3D::CFlareShape::getRelativePos(), NLPACS::CRetrieverBank::getRetriever(), NLMISC::CBitmap::getRGBAPixel(), NL3D::CTessFacePriorityList::CRollingTable::getRollTableEntry(), NL3D::CPSMultiTexturedParticle::getScrollSpeed(), NLMISC::CPolygon2D::getSegRef0(), NLMISC::CPolygon2D::getSegRef1(), NLNET::CUnifiedNetwork::getSendQueueSize(), NLMISC::CBitMemStream::getSerialItem(), NL3D::CSceneUser::getShadowMapBlurSize(), NL3D::CScene::getShadowMapBlurSize(), NL3D::CSceneUser::getShadowMapMaxCasterAround(), NL3D::CScene::getShadowMapMaxCasterAround(), NL3D::CSceneUser::getShadowMapMaxCasterInScreen(), NL3D::CScene::getShadowMapMaxCasterInScreen(), NL3D::CSceneUser::getShadowMapTextureSize(), NL3D::CScene::getShadowMapTextureSize(), NL3D::CPSConstraintMesh::getShape(), NL3D::CLodCharacterManager::getShape(), NL3D::CWaterShape::getShapeInWorldSpace(), NL3D::CInstanceGroup::getShapeName(), NL3D::CInstanceGroupUser::getShapeName(), NL3D::CTextureCube::getShareName(), NL3D::CTextureBlend::getShareName(), NLLIGO::CZoneRegion::getSharingCutEdges(), NLLIGO::CZoneRegion::getSharingMatNames(), NL3D::CTileFarBank::CTileFar::getSize(), NLSOUND::CSampleBank::getSize(), NL3D::CQuadGrid< CWaterShape * >::getSize(), NL3D::CFlareShape::getSize(), NL3D::CPlayListUser::getSkeletonWeight(), NL3D::CAnimationSet::getSkeletonWeight(), NL3D::CAnimationPlaylist::getSkeletonWeight(), NL3D::CAnimationSetUser::getSkeletonWeightIdByName(), NL3D::CAnimationSet::getSkeletonWeightIdByName(), NL3D::CAnimationSetUser::getSkeletonWeightName(), NL3D::CAnimationSet::getSkeletonWeightName(), NL3D::CMeshMRMSkinnedGeom::getSkinWeights(), NL3D::CPSFloatCurveFunctor::getSlope(), NL3D::CChannelMixer::getSlotAnimation(), NL3D::CMeshMultiLod::getSlotMesh(), NLMISC::CHeapAllocator::getSmallBlockMemory(), NL3D::CPatchInfo::getSmoothFlag(), NL3D::CPatch::getSmoothFlag(), NLSOUND::CContextSoundContainer< NbJoker, UseRandom, Shift >::getSound(), NLSOUND::CComplexSound::getSound(), NLSOUND::CAudioMixerUser::getSourcesInstanceCount(), NL3D::CDriverGL::getSpecularCubeMap(), NL3D::CVertexBuffer::getSpecularPointer(), CVPInstruction::getSrc(), NLMISC::CVariable< std::string >::getStat(), NL3D::CSurfaceLightGrid::getStaticLightSetup(), NL3D::CInstanceGroup::getStaticLightSetup(), NL3D::CInstanceGroupUser::getStaticLightSetup(), NL3D::CIGSurfaceLight::getStaticLightSetup(), NLNET::_CUniTime::getStringUniTime(), NL3D::CRenderTrav::getStrongestLightIndex(), NLGEORGES::CFormElmStruct::getStructNode(), NLGEORGES::CFormElm::getStructNode(), NLGEORGES::CFormElmStruct::getStructNodeName(), NLGEORGES::CFormElm::getStructNodeName(), NLGEORGES::CFormElmStruct::getStructSize(), NLGEORGES::CFormElm::getStructSize(), NLPACS::CChain::getSubChain(), NLGEORGES::CFormDfn::getSubDfn(), NLPACS::CLocalRetriever::getSurface(), NL3D::CDriverUser::getSwapVBLInterval(), NL3D::CDriverGL::getSwapVBLInterval(), NL3D::CParticleSystem::getTargeters(), NL3D::CMaterial::getTexConstantColor(), NL3D::CMaterial::getTexCoordGen(), NL3D::CMaterial::getTexCoordGenMode(), NL3D::CVertexBuffer::getTexCoordPointer(), NL3D::CMaterial::getTexEnvMode(), NL3D::CTextureMultiFile::getTexIndex(), NL3D::CAnimatedMaterial::getTexMatUScaleName(), NL3D::CAnimatedMaterial::getTexMatUTransName(), NL3D::CAnimatedMaterial::getTexMatVScaleName(), NL3D::CAnimatedMaterial::getTexMatVTransName(), NL3D::CAnimatedMaterial::getTexMatWRotName(), NL3D::CTextureMultiFile::getTexNameByIndex(), NL3D::CFlareShape::getTexture(), NL3D::CInstanceMaterialUser::getTextureFileName(), NL3D::CDriverGL::getTextureHandle(), NL3D::CLodCharacterShapeBuild::getTextureInfoHeight(), NL3D::CLodCharacterShapeBuild::getTextureInfoWidth(), NL3D::CLodCharacterManager::getTextureInstance(), NL3D::CHLSTextureManager::getTextureName(), NL3D::GetTextureSize(), NLMISC::getThreadId(), NL3D::CZoneSymmetrisation::getTileBorderState(), NL3D::CPatch::getTileLightMap(), NL3D::CLandscape::getTileLightMap(), NL3D::CPatch::getTileLightMapUvInfo(), NL3D::CLandscape::getTileLightMapUvInfo(), NL3D::CPatch::getTileLumelmapPixelPrecomputed(), NL3D::CPatch::getTileLumelmapPrecomputed(), NL3D::CPatch::getTileMaterialRefCount(), NL3D::CLandscapeUser::getTileMaxSubdivision(), NL3D::CLandscape::getTileMaxSubdivision(), NL3D::CTileBank::getTileNoiseMap(), NL3D::CZoneSymmetrisation::getTileState(), NL3D::CPatchInfo::getTileSymmetryRotate(), NL3D::CPatch::getTileTileColors(), NL3D::CTileBank::getTileVegetableDesc(), NLSOUND::CSourceDSound::getTime(), NLPACS::CRetrievableSurface::getTopology(), NL3D::CDriverUser::getTotalAsyncTextureSizeAsked(), NLSOUND::CSampleBank::getTotalByteSize(), NL3D::CInstanceLighter::getTotalCellNumber(), NLMISC::CHeapAllocator::getTotalMemoryUsed(), NL3D::CAsyncTextureManager::getTotalTextureSizeAsked(), NL3D::CVertexBuffer::getTouchFlags(), NL3D::CAnimation::getTrack(), NL3D::CAnimation::getTrackByName(), NL3D::CTransformableUser::getTransformMode(), NL3D::CInstanceGroup::getTransformShape(), NLPACS::CMoveContainer::getTriggerInfo(), NLAISCRIPT::CMessageClass::getTypeClass(), NLAISCRIPT::CAgentClass::getTypeClass(), NL3D::CTextureDLM::getTypeForSize(), NL3D::getUnpackLumelBlock(), NL3D::CTextureFar::getUpperSize(), NLSOUND::CAudioMixerUser::getUsedTracksCount(), NLPACS::CPrimitiveBlock::getUserData(), NL3D::CPSLocated::getUserMatrixUsageCount(), NL3D::CParticleSystemProcess::getUserMatrixUsageCount(), NL3D::CPSLocated::getUserParam(), NL3D::CParticleSystemInstanceUser::getUserParam(), NL3D::CParticleSystem::getUserParam(), NL3D::CParticleSystemShape::getUserParamDefaultTrack(), NL3D::CInstanceMaterialUser::getUserTexMat(), NL3D::CMaterial::getUserTexMat(), NL3D::CCoarseMeshManager::getUVOff(), NL3D::CTextureGrouped::getUVQuad(), NL3D::ITransformable::getValue(), NLAIC::CBinaryType::getValue(), NL3D::CPSFloatCurveFunctor::getValue(), NL3D::CPSValueGradientFunc< sint32 >::getValue(), NL3D::CParticleSystemModel::getValue(), NL3D::CCamera::getValue(), NL3D::CAnimatedMorph::getValue(), NL3D::CAnimatedMaterial::getValue(), NL3D::CAnimatedLightmap::getValue(), NLGEORGES::CFormElm::getValueByName(), NL3D::CVertexBuffer::getValueEx(), NL3D::CVertexBuffer::getValueIdByNumberEx(), NL3D::ITransformable::getValueName(), NL3D::CParticleSystemModel::getValueName(), NL3D::CCamera::getValueName(), NL3D::CAnimatedMorph::getValueName(), NL3D::CAnimatedMaterial::getValueName(), NL3D::CAnimatedLightmap::getValueName(), NL3D::IVertexBufferHard::getValueOff(), NL3D::IVertexBufferHard::getValueType(), NL3D::CVertexBuffer::getValueType(), NLMISC::CConfigFile::getVar(), NLMISC::CConfigFile::getVarPtr(), NL3D::CVegetableManager::getVBAllocatorForRdrPassAndVBHardMode(), NL3D::CMeshMRMGeom::getVBHeapInfo(), NL3D::IMeshGeom::getVBHeapInfo(), NL3D::CMeshGeom::getVBHeapInfo(), NL3D::CPSFanLight::getVBnIB(), NL3D::CPSTailDot::getVBnPB(), NL3D::CPSRibbonLookAt::getVBnPB(), NL3D::CPSRibbon::getVBnPB(), NL3D::CTileVegetableDesc::getVegetableList(), NL3D::CTileVegetableDesc::getVegetableSeed(), NLSOUND::CSoundSerializer::getVersion(), NLSOUND::CSoundGroupSerializer::getVersion(), NLSOUND::CUserVarSerializer::getVersion(), NLLIGO::CZoneEdge::getVertex(), NL3D::CMeshMRMSkinnedGeom::getVertexBuffer(), NL3D::CVertexBuffer::getVertexCoordPointer(), NLLIGO::CLigoError::getVertexError(), NL3D::CVertexStreamManager::getVertexFormat(), NL3D::CVertexBufferHeap::getVertexFormat(), NL3D::CVertexCache::getVertexInCache(), NL3D::CVegetableVBAllocator::getVertexPointer(), NL3D::CVertexStreamManager::getVertexSize(), NL3D::CVertexBufferHeap::getVertexSize(), NL3D::CCoarseMeshManager::getVertexSize(), NL3D::CMeshMRMSkinnedGeom::CPackedVertexBuffer::CPackedVertex::getWeight(), NL3D::CVertexBuffer::getWeightPointer(), NL3D::CLodCharacterTexture::getWidth(), NL3D::CHeightMap::getWidth(), NL3D::CDriverUser::getWindowHeight(), NL3D::CDriverUser::getWindowWidth(), NLPACS::CMovePrimitive::getWorldImage(), NL3D::CPlayListUser::getWrapMode(), NL3D::CHeightMap::getZ(), NL3D::CZoneSearch::getZoneId(), NL3D::CZoneSearch::getZoneName(), NL3D::CLandscapeUser::getZoneName(), NL3D::CZoneSearch::getZonePos(), NL3D::GfxMode::GfxMode(), NL3D::H_AUTO_DECL(), H_AUTO_DECL(), NL3D::CParticleSystem::hasActiveEmitters(), NL3D::CParticleSystem::hasEmittersTemplates(), NL3D::CParticleSystem::hasLightableObjects(), NL3D::CParticleSystem::hasLoop(), NL3D::CParticleSystem::hasOpaqueObjects(), NL3D::CParticleSystem::hasTransparentObjects(), NL3D::CPSConstraintMesh::hintRotateTheSame(), NL3D::CPSFace::hintRotateTheSame(), NL3D::CTransform::hrcGetChild(), NL3D::CTransform::hrcGetNumChildren(), NLSOUND::CComplexSound::importForm(), NLSOUND::CBackgroundSound::importForm(), NL3D::CSkeletonModel::incBoneUsage(), NL3D::CSkeletonModel::incForcedBoneUsageAndParents(), NL3D::CPSLocated::incrementNbDrawnParticles(), NL3D::CShadowPolyReceiver::incVertexRefCount(), NL3D::CZoneLighter::init(), NLMISC::CWordsDictionary::init(), NL3D::CVertexStreamManager::init(), NL3D::CVertexBufferHeap::init(), NL3D::CVegetableVBAllocator::init(), NLMISC::CValueSmootherTemplate< bool >::init(), NLMISC::CValueSmootherTemplate< float >::init(), NLNET::CUnifiedNetwork::init(), NL3D::CTessFacePriorityList::CRollingTable::init(), NL3D::CTessFacePriorityList::init(), NLPACS::CSurfaceQuadTree::init(), NLSOUND::CSoundDriverDSound::init(), NLSOUND::CSampleBank::init(), NL3D::CQuadGridClipManager::init(), NL3D::CQuadGridClipClusterQTreeNode::init(), NL3D::CNELU::init(), NL3D::CLandscapeVegetableBlockCreateContext::init(), NL3D::CLandscapeVegetableBlock::init(), NLMISC::CSimpleClock::init(), NLMISC::CFixedSizeAllocator::CChunk::init(), NLPACS::CFaceGrid::CFaceGridBuild::init(), NL3D::CDriverGLStates::init(), NL3D::CDriverGL::init(), NLMISC::CContiguousBlockAllocator::init(), NLSOUND::CContextSoundContainer< NbJoker, UseRandom, Shift >::init(), NLSOUND::CContextSound::init(), NLSOUND::CAudioMixerUser::init(), NLPACS::CGlobalRetriever::initAll(), NL3D::CPointLightNamedArray::initAnimatedLightIndex(), NL3D::CMeshBaseInstance::initAnimatedLightIndex(), NL3D::CSkeletonModel::initBoneUsages(), NL3D::CNELU::initDriver(), NL3D::CDriverGL::initEMBM(), NLMISC::CHeapAllocator::initEmptyBlock(), NLMEMORY::CHeapAllocator::initEmptyBlock(), NL3D::CVertexBuffer::initEx(), NLPACS::CLocalRetriever::initFaceGrid(), NL3D::CPSFanLight::initFanLightPrecalc(), NL3D::IVertexBufferHard::initFormat(), NL3D::CDriverGL::initFragmentShaders(), NL3D::CVertexBufferHardGLMapObjectATI::initGL(), NLMISC::CHeapMemory::initHeap(), NL3D::CMeshVPWindTree::initInstance(), NL3D::CMeshVPPerPixelLight::initInstance(), NL3D::CLodCharacterManager::initInstance(), NL3D::initPassTriArray(), NL3D::CPSBrownianForce::initPrecalc(), NLPACS::CGlobalRetriever::initQuadGrid(), NLPACS::CGlobalRetriever::initRetrieveTable(), NL3D::CShadowMap::initTexture(), NL3D::CLandscape::initTileBank(), NL3D::CLandscape::initTileBanks(), NL3D::CTileBank::initTileVegetableDescs(), NLSOUND::CAudioMixerUser::initUserVar(), NL3D::CDriverGL::initVertexArrayRange(), NL3D::CPSQuad::initVertexBuffers(), NL3D::CVegetableManager::initVertexProgram(), InitZBuffer(), NL3D::CTessFacePriorityList::insert(), NL3D::CQuadTree< T >::insert(), NL3D::CQuadTree< T >::CQuadNode::insert(), NL3D::CLayeredOrderingTable< T >::insert(), NLLIGO::IPrimitive::insertChild(), STRING_MANAGER::TWorksheet::insertColumn(), NL3D::CTessFacePriorityList::CRollingTable::insertInRollTable(), NL3D::CQuadGridClipClusterQTreeNode::insertModel(), NL3D::CQuadGridClipClusterListDist::insertModel(), NLGEORGES::CForm::insertParent(), STRING_MANAGER::TWorksheet::insertRow(), NL3D::CLightingManager::insertStaticLightedModel(), NL3D::CMeshMultiLod::instanciateCoarseMeshSpace(), NL3D::CParticleSystemShape::instanciatePS(), NLPACS::CLocalRetriever::insurePosition(), NL3D::CPSForce::integrate(), NL3D::CPSBrownianForce::integrate(), NL3D::CPSGravity::integrate(), NL3D::CPSLocated::integrateSingle(), NL3D::CPSForce::integrateSingle(), NL3D::CPSBrownianForce::integrateSingle(), NL3D::CPSGravity::integrateSingle(), NL3D::IntegrateSpeed(), NLMISC::CEvalNumExpr::internalCheck(), NLMISC::CHeapAllocator::internalCheckHeap(), NLMISC::CBitMemStream::internalSerial(), NL3D::CLightInfluenceInterpolator::interpolate(), NLMISC::CPolygon2D::intersect(), NLMISC::CBSPNode2v::intersect(), NLMISC::CAABBox::intersect(), NL3D::CLandscape::invalidateAllTiles(), NLLIGO::CZoneEdge::invert(), NL3D::CMeshBaseInstance::isAsyncTextureReady(), NL3D::CSkeletonUser::isBoneComputed(), NL3D::CSkeletonModel::isBoneComputed(), NL3D::CPlayListUser::isChannelEnabled(), NL3D::CChannelMixer::isChannelEnabled(), NL3D::CChannelMixer::isChannelLodEnabled(), NLMISC::CPolygon2D::isConvex(), NL3D::CInstanceLighter::isCurrentNeighborCellInSurface(), NLMISC::CFile::isDirectory(), NL3D::CDriverGL::isEMBMSupportedAtStage(), NL3D::CVegetableInstanceGroup::isEmpty(), NL3D::CParticleSystemModel::isGlobalUserParamValueBypassed(), NL3D::CParticleSystemInstanceUser::isGlobalUserParamValueBypassed(), NL3D::CCluster::isIn(), CVPParser::isInputUsed(), NLPACS::CMovePrimitive::isInserted(), NLPACS::CRetrieverBank::isLoaded(), NL3D::CAnimationOptimizer::isLowPrecisionTrack(), NL3D::CZoneLighter::isLumelOnEdgeMustBeOversample(), NL3D::CZone::isPatchRenderClipped(), NL3D::CTextureCube::isSelectable(), NLNET::CUnifiedNetwork::isServiceLocal(), NL3D::CPSConstraintMesh::isStageModulationForced(), NLLIGO::CZoneEdge::isSymetrical(), NL3D::CInstanceMaterialUser::isTextureFile(), NL3D::CAsyncTextureBlock::isTextureFile(), NL3D::CAsyncTextureManager::isTextureUpLoaded(), NLLIGO::CZoneEdge::isTheSame(), NL3D::IAnimatable::isTouched(), NLGEORGES::CFormElmStruct::isUsed(), NL3D::CInstanceMaterialUser::isUserTexMatEnabled(), NL3D::CMaterial::isUserTexMatEnabled(), NLMISC::CEntityIdTranslator::isValidEntityName(), NL3D::CVertexCache::isVertexInCache(), NLMISC::launchProgram(), NL3D::CZoneLighter::light(), NL3D::CInstanceLighter::light(), NL3D::CZoneLighter::lightShapes(), NL3D::CZoneLighter::lightSingleShape(), NL3D::CZoneLighter::lightWater(), NLPACS::CRetrieverInstance::link(), NLPACS::CCollisionMeshBuild::link(), NLPACS::CRetrieverInstance::linkEdgeQuad(), NLPACS::linkExteriorToInterior(), NL3D::CTextureDLM::linkFreeBlock(), NL3D::CQuadGridClipManager::linkModel(), NLSOUND::CSampleBank::load(), NL3D::CMeshMRMGeom::load(), NLMISC::CI18N::load(), NLMISC::CBitmap::load(), NLSOUND::CBackgroundSoundManager::load(), NL3D::CLandscapeUser::loadAllZonesAround(), NL3D::loadARBFragmentProgramStringNative(), NL3D::CShapeBank::loadAsync(), NLSOUND::CBackgroundSoundManager::loadAudioFromPrimitives(), NL3D::CClipTrav::loadBalanceSkeletonCLod(), NLAINIMAT::CMHiCSbase::loadClassifierFromFile(), NLSOUND::CBackgroundSoundManager::loadEffectsFromPrimitives(), NL3D::CMeshMRMGeom::loadFirstLod(), loadForm(), NLGEORGES::CFormLoader::loadForm(), NL3D::CAnimationSet::loadFromFiles(), NL3D::CMeshMRMGeom::loadHeader(), NLMISC::CIFile::loadIntoCache(), NL3D::CAsyncFileManager3D::loadMesh(), NLPACS::CRetrieverBank::loadRetriever(), NLSOUND::CBackgroundSoundManager::loadSamplesFromPrimitives(), NLSOUND::CBackgroundSoundManager::loadSamplesFromRegion(), NLMISC::CSheetId::loadSheetAlias(), NLMISC::CBitmap::loadSize(), NLSOUND::CBackgroundSoundManager::loadSoundsFromPrimitives(), NLSOUND::CBackgroundSoundManager::loadSoundsFromRegion(), STRING_MANAGER::loadStringFile(), NL3D::CTileBank::loadTileVegetableDescs(), NLNET::CInetAddress::localAddresses(), NLNET::CInetAddress::localHost(), NL3D::CPatchUVLocator::locateUV(), NL3D::CVertexBufferHeap::lock(), NL3D::CVegetableManager::lockBuffers(), NL3D::CChannelMixer::lodEnableChannel(), NLMISC::CRandomGrid3D::lookup(), NLMISC::CBitmap::luminanceToAlpha(), NLMISC::CBitmap::luminanceToAlphaLuminance(), NLMISC::CBitmap::luminanceToRGBA(), NLNET::IService::main(), NL3D::CPSAttribMakerBinOp< T >::make4Private(), NL3D::Make4Private(), NLPACS::CGlobalRetriever::makeAllLinks(), NL3D::CTileBank::makeAllPathRelative(), NL3D::CWaterHeightMap::makeCpy(), STRING_MANAGER::CMakeDiff< ItemType, Context, GetIdentifier, GetHashValue, TestItem >::makeDiff(), NL3D::CTextureGrouped::makeDummies(), NLMISC::CI18N::makeHash(), STRING_MANAGER::makeHashCode(), NLPACS::CGlobalRetriever::makeInstance(), NLPACS::CGlobalRetriever::makeLinks(), NL3D::CPSPlaneBasisFollowSpeed::makeN(), NL3D::CPSAttribMakerMemoryBase< sint32 >::makeN(), NL3D::CPSAttribMakerT< uint32, CPSValueBlendFunc< uint32 > >::makeNByIterator(), NL3D::CPSAttribMakerBinOp< T >::makeNPrivate(), NL3D::MakeNPrivate(), STRING_MANAGER::makePhraseHash(), NL3D::CPSConstraintMesh::makePrerotatedVb(), NL3D::CPSAttribMakerBinOp< T >::makePrivate(), NL3D::CZoneLighter::makeQuadGridFromWaterShapes(), NL3D::CQuadEffect::makeRasters(), NL3D::CCluster::makeVolume(), NL3D::CDriverGL::mapTextureStageToUV(), NL3D::CParticleSystem::matchArraySize(), NLMISC::CStaticStringMapper::memoryCompress(), NLMISC::CStaticStringMapper::memoryUncompress(), NL3D::CCameraCol::minimizeDistanceAgainstTri(), NL3D::CTextureDLM::modulateAndfillRect565(), NL3D::CTextureDLM::modulateAndfillRect8888(), NLMISC::CRGBA::modulateColors(), NL3D::CTextureDLM::modulateConstantAndfillRect(), NLMISC::CRGBA::modulateFromui(), NLMISC::CRGBA::modulateFromuiRGBOnly(), NL3D::CPatch::modulateTileLightmapEdgeWithTileColors(), NL3D::CPatch::modulateTileLightmapPixelWithTileColors(), NL3D::CPatch::modulateTileLightmapWithTileColors(), NL3D::CMRMSewingMesh::mustCollapseEdge(), NLMISC::CObjectVector< sint8, false >::myRealloc(), NL3D::CPSRibbonBase::newElement(), NL3D::CPSLocated::newElement(), NL3D_asmAssembleShading1x1(), NL3D_asmAssembleShading2x2(), NL3D_asmAssembleShading4x4(), NL3D_asmBlendLines(), NL3D_asmExpandLineColor565(), NL3D_asmExpandLineColor8888(), NL3D_asmModulateAndBlendLineColors(), NL3D_asmModulateLineColors(), NL3D_drawFarTileInFarTexture(), NL3D_drawFarTileInFarTextureAdditive(), NL3D_drawFarTileInFarTextureAdditiveAlpha(), NL3D_drawFarTileInFarTextureAlpha(), NL3D_expandLightmap(), NLMISC_COMMAND(), NLMISC::NLMISC_COMMAND(), NLSOUND::NLMISC_COMMAND(), NLNET::NLMISC_COMMAND(), NLMISC::CNoiseValue::noise(), NL3D::CMRMBuilder::normalizeBaseMeshSkin(), NL3D::NormalizeDsDt(), NL3D::NormalizeDsDtAsRGBA(), NL3D::CMRMBuilder::normalizeSkinWeight(), NL3D::CPSLocated::notifyMaxNumFacesChanged(), NLNET::CServerReceiveTask::numberOfConnections(), NLLIGO::CLigoError::numVertexError(), NLSOUND::CSampleBank::onUpdate(), STRING_MANAGER::TGetHashValue< ItemType >::operator()(), STRING_MANAGER::TGetIdentifier< ItemType >::operator()(), STRING_MANAGER::TGetWorksheetHashValue::operator()(), STRING_MANAGER::TGetWorksheetIdentifier::operator()(), NLMISC::operator<(), NL3D::CMRMMeshFinal::CWedge::operator<(), NL3D::CVertexBuffer::operator=(), NLPACS::CQuadBranch::operator=(), NLLIGO::IPrimitive::operator=(), NLAIAGENT::CVectorGroupType::operator=(), NLAIAGENT::CGroupType::operator=(), NL3D::CSnappedVector< T, snapPower >::operator[](), NLMISC::CObjectVector< sint8, false >::operator[](), NL3D::CMatrix3x4SSEArray::operator[](), STRING_MANAGER::TWorksheet::operator[](), NLPACS::COrderedChain::operator[](), NLPACS::COrderedChain3f::operator[](), NL3D::CAnimationOptimizer::optimize(), NL3D::CMeshMRMSkinned::optimizeMaterialUsage(), NL3D::CMeshMRM::optimizeMaterialUsage(), NL3D::CMesh::optimizeMaterialUsage(), NL3D::CAnimationOptimizer::optimizeQuatTrack(), NL3D::CAnimationOptimizer::optimizeTrack(), NL3D::CMeshMRMSkinnedGeom::CLod::optimizeTriangleOrder(), NL3D::CMeshMRMGeom::CLod::optimizeTriangleOrder(), NL3D::CMeshGeom::optimizeTriangleOrder(), NL3D::CStripifier::optimizeTriangles(), NL3D::CAnimationOptimizer::optimizeVectorTrack(), NLPACS::COrderedChain::pack(), NL3D::CPatch::packLumelBlock(), NL3D::CPatch::packShadowMap(), CVPParser::parseConstantRegister(), CVPParser::parseInputRegister(), CVPParser::parseInstruction(), CVPParser::parseOperand(), CVPParser::parseOutputRegister(), NLSOUND::CComplexSound::parseSequence(), CVPParser::parseSwizzle(), parseUInt(), CVPParser::parseVariableRegister(), CVPParser::parseWriteMask(), NL3D::CPSBrownianForce::performDynamic(), NL3D::CHeatHaze::performHeatHaze(), NL3D::CMotionBlur::performMotionBlur(), NL3D::CWaterHeightMap::perturbate(), NL3D::CWaterHeightMap::perturbatePoint(), NLSOUND::CSourceDSound::play(), NLSOUND::CBackgroundSoundManager::play(), NLMISC::CBitMemStream::poke(), NLMISC::CBitMemStream::pokeBits(), NL3D::CTileLumel::CStreamBit::popBackBool(), NL3D::CTileBank::postfixTileFilename(), NL3D::CTileBank::postfixTileVegetableDesc(), NLMISC::CFastMem::precache(), NLMISC::CFastMem::precacheMMX(), NLMISC::CFastMem::precacheSSE(), NLPACS::CPrimitiveWorldImage::precalcBB(), NLPACS::CPrimitiveWorldImage::precalcPos(), NL3D::CShapeBank::preLoadShapes(), STRING_MANAGER::prepareExcelSheet(), STRING_MANAGER::preparePhraseFile(), STRING_MANAGER::prepareStringFile(), NL3D::CZone::preRender(), NL3D::CPatch::preRender(), NL3D::CZoneLighter::processCalc(), NL3D::CInstanceLighter::processIGPointLightRT(), NL3D::CZoneLighter::processLightableShapeCalc(), NL3D::CPSEmitter::processRegularEmission(), NL3D::CPSEmitter::processRegularEmissionConsistent(), NL3D::CPSEmitter::processRegularEmissionConsistentWithNoLOD(), NL3D::CPSEmitter::processRegularEmissionWithNoLOD(), NL3D::CShapeBank::processWaitingShapes(), NL3D::CZoneLighter::processZonePointLightRT(), NL3D::CQuadGridClipManager::profile(), NL3D::CMeshMultiLod::profileMeshGeom(), NL3D::CQuadGridClipCluster::profileNumChildren(), NL3D::CQuadGridClipClusterQTreeNode::profileNumChildren(), NL3D::CMeshMRMSkinnedGeom::profileSceneRender(), NL3D::CMeshMRMGeom::profileSceneRender(), NL3D::CMeshGeom::profileSceneRender(), NL3D::CDriverGL::profileVBHardAllocation(), NL3D::CWaterHeightMap::propagate(), NL3D::CZoneSymmetrisation::propagateTileState(), NL3D::PSBinOpAdd(), NL3D::PSValueBlend(), NL3D::CLandscapeFaceVectorManager::purge(), NLAIAGENT::CVolatilMemmory::pushBack(), NL3D::CTileLumel::CStreamBit::pushBackBool(), NLAIAGENT::CVolatilMemmory::pushFront(), NLLIGO::CLigoError::pushVertexError(), NL3D::CPSLocated::querryMaxWantedNumFaces(), NL3D::CPSLocated::queryCollisionInfo(), NLMISC::raiseToNextPowerOf2(), NL3D::CParticleSystem::reactivateSound(), NLGEORGES::CType::read(), NLLIGO::CPrimitiveClass::read(), NLLIGO::CPrimitives::read(), NLLIGO::IPrimitive::read(), NLLIGO::CPrimZone::read(), NLLIGO::CPrimPath::read(), NLLIGO::CPrimPoint::read(), NLLIGO::CPrimNode::read(), NLLOGIC::CLogicStateMachine::read(), NLLOGIC::CLogicState::read(), NLLOGIC::CLogicCondition::read(), NLLOGIC::CLogicConditionNode::read(), NLLIGO::CLigoConfig::read(), NLGEORGES::CFormElmArray::read(), NLGEORGES::CFormElmStruct::read(), NLGEORGES::CFormDfn::read(), NLGEORGES::CForm::read(), NLMISC::CBitMemStream::readBits(), ReadChild(), NLMISC::CBitmap::readDDS(), STRING_MANAGER::readExcelSheet(), NLSOUND::CSoundGroupSerializer::readGeorges(), NLSOUND::CUserVarSerializer::readGeorges(), STRING_MANAGER::readPhraseFile(), NLSOUND::CSoundDriverDSound::readRawBuffer(), NLSOUND::CSoundDriverAL::readRawBuffer(), NLSOUND::CBufferDSound::readRawBuffer(), NLMISC::CI18N::readTextBuffer(), NLMISC::CI18N::readTextFile(), NLMISC::CBitmap::readTGA(), NLNET::CMessage::readType(), NLNET::CMessage::readTypeAtCurrentPos(), NLSOUND::CSoundDriverDSound::readWavBuffer(), NLSOUND::CSoundDriverAL::readWavBuffer(), NLSOUND::CBufferDSound::readWavBuffer(), NL3D::CParticleSystemModel::reallocRsc(), NL3D::CTextureFont::rebuildLetter(), NL3D::CTextureFar::rebuildPatch(), NLNET::CUdpSock::receivedFrom(), NL3D::CPatch::recreateAllVegetableIgs(), NL3D::CTextureFar::recursSplitNext(), NL3D::CCluster::recursTraverseClip(), NLPACS::CQuadBranch::reduceChildren(), NL3D::CTessBlock::refillFaceVectorTile(), NL3D::CLandscape::refillTileLightMap(), NL3D::CLandscapeUser::refreshAllZonesAround(), NL3D::CChannelMixer::refreshList(), NLPACS::CGlobalRetriever::refreshLrAround(), NLPACS::CGlobalRetriever::refreshLrAroundNow(), NL3D::CParticleSystemManager::refreshModels(), NL3D::CLandscapeUser::refreshZonesAround(), NL3D::CSkeletonModel::registerToChannelMixer(), NL3D::CAnimatedMaterial::registerToChannelMixer(), NL3D::CTileVegetableDesc::registerToManager(), NLNET::RegistrationBroadcast(), NL3D::CVertexStreamManager::release(), NLNET::CUnifiedNetwork::release(), NLNET::CTransportClass::release(), NL3D::CTextureGrouped::release(), NL3D::CTextureCube::release(), NL3D::CLandscapeVegetableBlock::release(), NL3D::CPSMesh::releaseAllRef(), NL3D::CPSLight::releaseAllRef(), NL3D::CWaterPoolManager::releaseBlendTextures(), NL3D::CMeshBaseInstance::releaseCurrentAsyncTextures(), NL3D::CTextureDLM::releaseLightMap(), NL3D::CParticleSystemModel::releasePSPointer(), NL3D::CParticleSystem::releaseRefForUserSysCoordInfo(), NLMISC::CHTimer::CNode::releaseSons(), NL3D::CAsyncTextureManager::releaseTexture(), NL3D::CTextureNear::releaseTile(), NL3D::CPatch::releaseTileLightMap(), NL3D::CLandscape::releaseTileLightMap(), NL3D::CMeshBlockManager::releaseVBHeaps(), NL3D::CPatch::releaseVegetableBlock(), NL3D::CShadowPolyReceiver::releaseVertex(), NL3D::CCoarseMeshBuild::remapCoordinates(), NL3D::CVertexBuffer::remapV2Flags(), NL3D::CParticleSystemInstanceUser::removeByID(), NLLIGO::IPrimitive::removeChild(), NLLIGO::IPrimitive::removeChildren(), NL3D::CPSFloatCurveFunctor::removeCtrlPoint(), NL3D::CTileBank::removeDisplacementMap(), NL3D::CPatch::removeFaceFromRenderList(), NL3D::CPatch::removeFaceFromTileRenderList(), NL3D::CPatch::removeFarVertexFromRenderList(), NL3D::CInstanceGroupUser::removeInstancesUser(), NLPACS::CEdgeQuad::removeLinks(), NL3D::CVisualCollisionManagerUser::removeMeshCollision(), NL3D::CVisualCollisionManager::removeMeshCollision(), NLPACS::CPrimitiveWorldImage::removeMoveElement(), NL3D::CPatch::removeNearVertexFromRenderList(), NLGEORGES::CForm::removeParent(), NL3D::CTextureFar::removePatch(), NLLIGO::IPrimitive::removeProperty(), NLMISC::removeSlashR(), NL3D::CPatch::removeTileMaterialFromRenderList(), NL3D::CShadowPolyReceiver::removeTriangle(), NL3D::CVegetableManager::render(), NL3D::CVegetableBlendLayerModel::render(), NL3D::CShadowPolyReceiver::render(), NL3D::CSegRemanence::render(), NL3D::CMeshMRMSkinnedGeom::render(), NL3D::CMeshMRMGeom::render(), NL3D::CMeshBlockManager::render(), NL3D::CMeshGeom::render(), NL3D::CLandscape::render(), NL3D::CDriverGL::render(), NL3D::CComputedString::render2DClip(), NL3D::CComputedString::render2DUnProjected(), NL3D::CSkeletonModel::renderCLod(), NL3D::CMeshMultiLod::renderCoarseMesh(), NL3D::renderFaceVector(), NL3D::CPatch::renderFar0(), NL3D::CPatch::renderFar1(), NL3D::CShadowMapManager::renderGenerate(), NL3D::CMeshInstance::renderIntoSkeletonShadowMap(), NL3D::CRenderTrav::renderLandscapes(), NL3D::CMeshMultiLod::renderMeshGeom(), NL3D::CDriverGL::renderOrientedQuads(), NL3D::CMeshMRMSkinnedGeom::renderPass(), NL3D::CMeshMRMGeom::renderPass(), NL3D::CMeshGeom::renderPass(), NL3D::CDriverGL::renderPoints(), NL3D::CShadowMapManager::renderProject(), NL3D::CDriverGL::renderQuads(), NL3D::CTransform::renderShadowSkinGeom(), NL3D::CMeshMRMSkinnedInstance::renderShadowSkinGeom(), NL3D::CMeshMRMSkinnedGeom::renderShadowSkinGeom(), NL3D::CMeshMRMInstance::renderShadowSkinGeom(), NL3D::CMeshMRMGeom::renderShadowSkinGeom(), NL3D::CTransform::renderShadowSkinPrimitives(), NL3D::CMeshMRMSkinnedInstance::renderShadowSkinPrimitives(), NL3D::CMeshMRMSkinnedGeom::renderShadowSkinPrimitives(), NL3D::CMeshMRMInstance::renderShadowSkinPrimitives(), NL3D::CMeshMRMGeom::renderShadowSkinPrimitives(), NL3D::CSkeletonModel::renderShadowSkins(), NL3D::CMeshGeom::renderSimpleWithMaterial(), NL3D::CMeshMRMGeom::renderSkin(), NL3D::CMeshGeom::renderSkin(), NL3D::CTransform::renderSkinGroupGeom(), NL3D::CMeshMRMSkinnedInstance::renderSkinGroupGeom(), NL3D::CMeshMRMSkinnedGeom::renderSkinGroupGeom(), NL3D::CMeshMRMInstance::renderSkinGroupGeom(), NL3D::CMeshMRMGeom::renderSkinGroupGeom(), NL3D::CTransform::renderSkinGroupPrimitives(), NL3D::CMeshMRMSkinnedInstance::renderSkinGroupPrimitives(), NL3D::CMeshMRMSkinnedGeom::renderSkinGroupPrimitives(), NL3D::CMeshMRMInstance::renderSkinGroupPrimitives(), NL3D::CMeshMRMGeom::renderSkinGroupPrimitives(), NL3D::CTransform::renderSkinGroupSpecularRdrPass(), NL3D::CMeshMRMSkinnedInstance::renderSkinGroupSpecularRdrPass(), NL3D::CMeshMRMSkinnedGeom::renderSkinGroupSpecularRdrPass(), NL3D::CMeshMRMInstance::renderSkinGroupSpecularRdrPass(), NL3D::CMeshMRMGeom::renderSkinGroupSpecularRdrPass(), NL3D::CSkeletonModel::renderSkinList(), NL3D::CTileMaterial::renderTile(), RenderTriangle(), NL3D::CDriverGL::renderTriangles(), NLPACS::CLocalRetriever::replaceChain(), NL3D::replaceNullPeriodsByThreshold(), NL3D::CSnappedVector< T, snapPower >::reserve(), NL3D::CMatrix3x4SSEArray::reserve(), NLMISC::CMemStream::reserve(), NLMISC::CBitMemStream::reserveBits(), NL3D::CVegetableManager::reserveIgAddInstances(), NL3D::CVegetable::reserveIgAddInstances(), NL3D::CVegetableManager::reserveIgCompile(), NL3D::CLightTrav::reserveLightedList(), NL3D::CRenderTrav::reserveRenderList(), NL3D::CLoadBalancingTrav::reserveVisibleList(), NL3D::CClipTrav::reserveVisibleList(), NL3D::CAnimDetailTrav::reserveVisibleList(), NLNET::CUnifiedNetwork::CUnifiedConnection::reset(), NL3D::COrderingTable< T >::reset(), NL3D::CLodCharacterManager::reset(), NL3D::CLayeredOrderingTable< T >::reset(), NL3D::CHLSTextureManager::reset(), NLMISC::CBitmap::reset(), NLSOUND::CAudioMixerUser::reset(), NLPACS::CGlobalRetriever::resetAllLinks(), NLPACS::CRetrieverInstance::resetBorderChainLinks(), NL3D::CPatch::resetCompressedLumels(), NLPACS::resetEdgeFlags(), NL3D::CPSRibbonBase::resetFromOwner(), NL3D::CTransform::resetLighting(), NL3D::CRenderTrav::resetLightSetup(), NLPACS::CRetrieverInstance::resetLinks(), NL3D::CZone::resetRenderFarAndDeleteVBFV(), NL3D::CPSRibbonBase::resetSingleRibbon(), NL3D::CChannelMixer::resetSkeletonWeight(), NL3D::CChannelMixer::resetSlots(), NL3D::CQuadGridClipClusterListDist::resetSons(), NL3D::CDriverGL::resetTextureShaders(), NL3D::CPatch::resetTileLightInfluences(), NL3D::CSnappedVector< T, snapPower >::resize(), NL3D::CMatrix3x4SSEArray::resize(), NL3D::CHeightMap::resize(), STRING_MANAGER::TWorksheet::resize(), NLMISC::CBufFIFO::resize(), NLMISC::CBitSet::resize(), NL3D::IAnimatable::resize(), NLMISC::CBitSet::resizeNoReset(), NL3D::CMeshMRMGeom::restoreOriginalSkinPart(), NL3D::CMeshMRMGeom::restoreOriginalSkinVertices(), NL3D::CMeshGeom::restoreOriginalSkinVertices(), NL3D::CInstanceGroup::retrieve(), NLPACS::CLocalRetriever::retrieveAccuratePosition(), NL3D::CDriverGL::retrieveATIDriverVersion(), NLPACS::CRetrieverInstance::retrievePosition(), NLPACS::CLocalRetriever::retrievePosition(), NLPACS::CGlobalRetriever::retrievePosition(), NL3D::CRadixSort< T >::reverse_sort(), NLMISC::CBitmap::rgbaToAlpha(), NLMISC::CBitmap::rgbaToAlphaLuminance(), NLMISC::CBitmap::rgbaToLuminance(), NL3D::CTileBorder::rotate(), NLMISC::rotateCCW(), NL3D::CRenderZBuffer::run(), NLSOUND::CAsyncFileManagerSound::CLoadWavFile::run(), NL3D::CAsyncFileManager3D::CMeshLoad::run(), NLAIAGENT::CAgentManagerTimer::CRunTimer::run(), NLAIAGENT::CVolatilMemmory::runMessage(), NLAIAGENT::CAgentWatchTimer::runMethodBase(), NLAIAGENT::CAgentScript::runTellParentNotify(), NL3D::CSegRemanence::samplePos(), NLMISC::CMouseSmoother::samplePos(), NL3D::CAnimationOptimizer::sampleQuatTrack(), NL3D::CAnimationOptimizer::sampleVectorTrack(), NL3D::CMeshMRMGeom::save(), NLAISCRIPT::CMethodContext::saveContext(), NLPACS::CRetrieverBank::saveRetrievers(), NL3D::ScaleFloatGE(), NLMISC::ScanEdge(), NLMISC::ScanInnerEdge(), NLMISC::searchLowerBound(), NLPACS::secondDegree(), NLMISC::secondsToHumanReadable(), NL3D::CVisualCollisionManager::CStaticGrid::select(), NL3D::CStaticQuadGrid< T >::select(), NLPACS::CFaceGrid::select(), NLSOUND::CEnvSoundUser::selectEnv(), NLSOUND::CEnvEffect::selectEnv(), NL3D::CPatchUVLocator::selectPatch(), NL3D::CTessFacePriorityList::selectQuadrant(), NL3D::CShadowMapManager::selectShadowMapsToGenerate(), NL3D::CTextureMultiFile::selectTexture(), NL3D::CTextureCube::selectTexture(), NL3D::ITexture::selectTexture(), NL3D::CParticleSystemInstanceUser::selectTextureSet(), NL3D::CMeshBaseInstance::selectTextureSet(), NL3D::CMaterialUser::selectTextureSet(), NL3D::CMaterial::selectTextureSet(), NL3D::CInstanceUser::selectTextureSet(), NLNET::CUnifiedNetwork::sendAll(), NLNET::sendEmail(), NLAIAGENT::CAgentScript::sendMessage(), NLNET::CUdpSock::sendTo(), NL3D::CZone::serial(), NL3D::CZone::CPatchConnect::serial(), NLSOUND::UAudioMixer::TBackgroundFlags::serial(), NLLIGO::CTransition::serial(), NL3D::CTileVegetableDesc::serial(), NL3D::CTileSet::serial(), NL3D::CTileBank::serial(), NL3D::CTextureGrouped::serial(), NL3D::CTextureCube::serial(), NL3D::CTextureBlend::serial(), NLPACS::CQuadBranch::serial(), NL3D::CSurfaceLightGrid::CCellCorner::serial(), NLMISC::CStaticStringMapper::serial(), NLPACS::CRetrieverBank::serial(), NLPACS::CRetrievableSurface::serial(), NL3D::CPSConstraintMesh::CGlobalTexAnims::serial(), NL3D::CPSLocated::serial(), NL3D::CPSLight::serial(), NL3D::CPSAttribMakerMemory< float >::serial(), NL3D::CPSAttribMakerMemory< sint32 >::serial(), NL3D::CPSAttribMakerMemory< uint32 >::serial(), NL3D::CPSAttrib< T >::serial(), NL3D::CSnappedVector< T, snapPower >::serial(), NL3D::CPatch::serial(), NL3D::CParticleSystemShape::serial(), NL3D::CParticleSystem::serial(), NLMISC::COXml::serial(), NL3D::CMeshVPWindTree::serial(), NL3D::CMeshMRMSkinnedGeom::CPackedVertexBuffer::CPackedVertex::serial(), NL3D::CMeshGeom::CMatrixBlock::serial(), NL3D::CMaterial::serial(), NLPACS::CLocalRetriever::serial(), NL3D::CFlareShape::serial(), NLPACS::CEdgeQuad::serial(), NLSOUND::CComplexSound::serial(), NLSOUND::CSoundGroupSerializer::serial(), NLPACS::CChainQuad::serial(), NLPACS::COrderedChain::serial(), NLMISC::CBitMemStream::serial(), NLSOUND::CAudioMixerUser::CControledSources::serial(), NL3D::CAnimationPlaylist::serial(), NL3D::CMaterialBase::serial(), NLMISC::COXml::serialBuffer(), NLAIAGENT::CMsgOStream::serialBuffer(), NLAIAGENT::CMsgIStream::serialBuffer(), NLMISC::CMemStream::serialBuffer(), NLMISC::COFile::serialBuffer(), NLMISC::CIFile::serialBuffer(), NLMISC::CBitMemStream::serialBuffer(), NLMISC::IStream::serialCont(), NL3D::CVertexBuffer::serialHeader(), NLMISC::IStream::serialIStreamable(), NL3D::CMeshMRMGeom::serialLodVertexData(), NL3D::CVertexBuffer::serialOldV1Minus(), NLMISC::CBitMemStream::serialPoke(), NLMISC::IStream::serialPtr(), NLMISC::CStringStream::serialSeparatedBufferIn(), NLMISC::CMemStream::serialSeparatedBufferIn(), NLMISC::CStringStream::serialSeparatedBufferOut(), NLMISC::COXml::serialSeparatedBufferOut(), NLMISC::CMemStream::serialSeparatedBufferOut(), NL3D::CVertexBuffer::serialSubset(), NLMISC::IStream::serialVersion(), NLNET::serviceGetView(), NLMISC::CBitSet::set(), NL3D::CParticleSystemInstanceUser::setActive(), NLAIAGENT::CAgentScript::setAgentManager(), NLMISC::CBitSet::setAll(), NL3D::CPSMultiTexturedParticle::setAlternateScrollSpeed(), NL3D::CMeshBase::setAnimatedMaterial(), NL3D::CPlayListUser::setAnimation(), NL3D::CAnimationPlaylist::setAnimation(), NL3D::CPSAttribMakerBinOp< sint32 >::setArg(), NLMISC::CConfigFile::CVar::setAsFloat(), NL3D::CScene::setAutomaticAnimationSet(), NLSOUND::CAudioMixerUser::setBackgroundFlagName(), NLSOUND::CBackgroundSoundManager::setBackgroundFlags(), NLSOUND::CAudioMixerUser::setBackgroundFlagShortName(), NL3D::CHLSColorTexture::CMask::setBit(), NL3D::CHLSColorTexture::setBitmap(), NL3D::CShadowMapManager::setBlackQuad(), NL3D::CWaterPoolManager::setBlendFactor(), NL3D::CTextureBlend::setBlendTexture(), NL3D::CShadowMapManager::setBlurQuadFakeGaussian(), NL3D::CSkeletonUser::setBoneAnimCtrl(), NL3D::CSkeletonModel::setBoneAnimCtrl(), NLNET::IService::setCallbackArray(), NLPACS::CQuadBranch::setChild(), NLAIAGENT::CAgentWatchTimer::setClock(), NLAIAGENT::CAgentClockTimer::setClock(), NL3D::CInstanceGroupUser::setCoarseMeshDist(), STRING_MANAGER::TWorksheet::setColCount(), NL3D::CVertexBuffer::setColor(), NL3D::CMeshMultiLodInstance::setColorCoarseMesh(), NL3D::CDriverGL::setConstant(), NL3D::CInstanceMaterialUser::setConstantColor(), NL3D::CDriverGL::setConstantMatrix(), NL3D::CSegRemanenceShape::setCorner(), NL3D::CPatchInfo::setCornerSmoothFlag(), NL3D::CPatch::setCornerSmoothFlag(), setCPUMask(), NL3D::CPSFloatCurveFunctor::setCtrlPoint(), STRING_MANAGER::TWorksheet::setData(), NL3D::CTileLightInfluence::setDiffuseLightFactor(), NL3D::CTileBank::setDisplacementMap(), NL3D::CDriverGL::setDisplay(), NL3D::CInstanceGroupUser::setDistMax(), NL3D::CLandscape::setDriver(), NLSOUND::CSourceDSound::setEAXProperty(), NLSOUND::CSourceAL::setEAXProperty(), NLSOUND::CListenerDSound::setEAXProperty(), NLSOUND::CListenerAL::setEAXProperty(), NLPACS::CExteriorMesh::setEdges(), NL3D::CDriverGL::setEMBMMatrix(), NLSOUND::CListenerDSound::setEnvironment(), NLSOUND::CListenerAL::setEnvironment(), NL3D::CWaterShape::setEnvMap(), NL3D::IAnimatable::setFather(), NL3D::CTextureMultiFile::setFileName(), NL3D::IAnimatable::setFlag(), NL3D::CSceneUser::setFlareContext(), NL3D::CScene::setFlareContext(), NL3D::CDriverUser::setFontManagerMaxMemory(), NLSOUND::CBufferDSound::setFormat(), NLSOUND::CBufferAL::setFormat(), NL3D::CPSConstraintMesh::setGlobalTexAnim(), NL3D::CTile::setGroupFlags(), NL3D::CSceneUser::setGroupLoadMaxPolygon(), NL3D::CScene::setGroupLoadMaxPolygon(), NL3D::CLoadBalancingTrav::setGroupNbFaceWanted(), NL3D::CLandscape::setHeightField(), NL3D::CWaterShape::setHeightMap(), NL3D::CWaterShape::setHeightMapScale(), NL3D::CWaterShape::setHeightMapSpeed(), NLNET::setInformations(), NL3D::CPSLocated::setInitialLife(), NLMISC::CWindowDisplayer::setLabel(), NL3D::CSceneUser::setLightGroupColor(), NL3D::CScene::setLightGroupColor(), NL3D::CMaterial::setLightMap(), NL3D::CMaterial::setLightMapColor(), NL3D::CMaterial::setLightMapFactor(), NL3D::CPrimitiveBlock::setLine(), NL3D::CSkeletonUser::setLodCharacterAnimId(), NL3D::CSkeletonModel::setLodCharacterAnimId(), NLPACS::CChain::setLoopIndexes(), NLSOUND::CAudioMixerUser::setLowWaterMark(), NL3D::CDriverGL::setMatrix2DForTextureOffsetAddrMode(), NL3D::CParticleSystemProcess::setMatrixMode(), NL3D::CSceneUser::setMaxLightContribution(), NL3D::CScene::setMaxLightContribution(), NL3D::CLightingManager::setMaxLightContribution(), NL3D::CSceneUser::setMaxSkeletonsInNotCLodForm(), NL3D::CScene::setMaxSkeletonsInNotCLodForm(), NL3D::CDriverGL::setMonitorColorProperties(), NL3D::CLoadBalancingGroup::setNbFaceWanted(), NL3D::CPSShockWave::setNbSegs(), NL3D::CVertexBuffer::setNormalCoord(), NL3D::CSegRemanenceShape::setNumCorners(), NLGEORGES::CFormDfn::setNumEntry(), NL3D::CPSTurbul::setNumOctaves(), NLGEORGES::CFormDfn::setNumParent(), NL3D::CSegRemanence::CRibbon::setNumSlices(), NL3D::CTextureMultiFile::setNumTextures(), NL3D::CParticleSystem::setNumTris(), NL3D::CTransformUser::setOrderingLayer(), NL3D::CTransform::setOrderingLayer(), NL3D::CZoneSymmetrisation::setOrientedTileBorderState(), NL3D::CZoneSymmetrisation::setOrientedTileCorner(), NL3D::CZoneSymmetrisation::setOrientedTileState(), NL3D::CPSLocatedBindable::setOwner(), NLMISC::CRGBA::setPacked(), NL3D::CVertexBuffer::setPaletteSkin(), NLGEORGES::CFormDfn::setParent(), NLSOUND::CSourceDSound::setPitch(), NL3D::CTileFarBank::CTileFar::setPixels(), NL3D::CTextureMem::setPointer(), NL3D::CPointLightNamedArray::setPointLightFactor(), NL3D::CPortal::setPoly(), NL3D::CSceneUser::setPolygonBalancingMode(), NL3D::CScene::setPolygonBalancingMode(), NL3D::CMeshMultiLodInstance::setPosCoarseMesh(), NLSOUND::CAudioMixerUser::setPriorityReserve(), NL3D::CWaterHeightMap::setPropagationTime(), NL3D::CPrimitiveBlock::setQuad(), NL3D::CShadowMapManager::setQuadGridSize(), NL3D::CFlareShape::setRelativePos(), NLPACS::CRetrieverBank::setRetrieverAsLoaded(), NL3D::CPSMultiTexturedParticle::setScrollSpeed(), NL3D::CMaterial::setShader(), NL3D::CSceneUser::setShadowMapBlurSize(), NL3D::CScene::setShadowMapBlurSize(), NL3D::CSceneUser::setShadowMapMaxCasterAround(), NL3D::CScene::setShadowMapMaxCasterAround(), NL3D::CSceneUser::setShadowMapMaxCasterInScreen(), NL3D::CScene::setShadowMapMaxCasterInScreen(), NL3D::CSceneUser::setShadowMapTextureSize(), NL3D::CScene::setShadowMapTextureSize(), NL3D::CPSConstraintMesh::setShape(), NL3D::CLodCharacterBuilder::setShape(), NL3D::CPSConstraintMesh::setShapes(), NLLIGO::CZoneRegion::setSharingCutEdges(), NLLIGO::CZoneRegion::setSharingMatNames(), NL3D::CWaterHeightMap::setSize(), NL3D::CFlareShape::setSize(), NL3D::CPlayListUser::setSkeletonWeight(), NL3D::CAnimationPlaylist::setSkeletonWeight(), NL3D::CChannelMixer::setSlotAnimation(), NL3D::CChannelMixer::setSlotTime(), NL3D::CChannelMixer::setSlotWeight(), NL3D::CPatchInfo::setSmoothFlag(), NL3D::CPatch::setSmoothFlag(), NL3D::CVertexBuffer::setSpecular(), NLAIAGENT::CAgentScript::setStaticMember(), NL3D::CVisualCollisionManager::setSunContributionPower(), NL3D::CDriverUser::setSwapVBLInterval(), NL3D::CDriverGL::setSwapVBLInterval(), NL3D::CParticleSystem::setSystemDate(), NL3D::CVertexBuffer::setTexCoord(), NL3D::CMaterial::setTexCoordGen(), NL3D::CMaterial::setTexCoordGenMode(), NL3D::CMaterial::setTexEnvMode(), NL3D::CDriverGLStates::setTexGenMode(), NL3D::CMaterialUser::setTexture(), NL3D::CFlareShape::setTexture(), NL3D::CDriverGL::setTextureEnvFunction(), NL3D::CInstanceMaterialUser::setTextureFileName(), NL3D::CTextureGrouped::setTextures(), NL3D::CDriverGL::setTextureShaders(), NL3D::CZoneSymmetrisation::setTileBorderState(), NL3D::CLandscapeUser::setTileMaxSubdivision(), NL3D::CLandscape::setTileMaxSubdivision(), NL3D::CZoneSymmetrisation::setTileState(), NL3D::CTransformableUser::setTransformMode(), NL3D::CPrimitiveBlock::setTri(), NLMISC::CBitSet::setUint(), NL3D::CDriverUser::setupAsyncTextureLod(), NL3D::CDriverUser::setupAsyncTextureMaxUploadPerFrame(), NL3D::CDeform2d::setupBuffer(), NL3D::CDriverGL::setupCloudPass(), NL3D::CZone::setupColorsFromTileFlags(), NL3D::CPatch::setupColorsFromTileFlags(), NL3D::CPointLight::setupDriverLight(), NL3D::CPointLight::setupDriverLightUserAttenuation(), NL3D::CDriverGL::setupEXTVertexShader(), NL3D::CSegRemanence::setupFromShape(), NL3D::CDriverGL::setupGlArraysForEXTVertexShader(), NL3D::CDriverGL::setupGlArraysForNVVertexProgram(), NL3D::CDriverGL::setupGlArraysStd(), NL3D::CDriverGL::setupLightMapPass(), NL3D::CAsyncTextureManager::setupLod(), NL3D::CDriverGL::setupMaterial(), NL3D::CPSConstraintMesh::setupMaterialColor(), NL3D::CWaterModel::setupMaterialNVertexShader(), NL3D::CDriverGL::setupMaterialPass(), NL3D::CDriverUser::setupMaxHLSColoringPerFrame(), NL3D::CAsyncTextureManager::setupMaxHLSColoringPerFrame(), NL3D::CDriverUser::setupMaxTotalAsyncTextureSize(), NL3D::CAsyncTextureManager::setupMaxTotalTextureSize(), NL3D::CAsyncTextureManager::setupMaxUploadPerFrame(), NL3D::SetupModulatedStage(), NLNET::CUnifiedNetwork::CUnifiedConnection::setupNetworkAssociation(), NL3D::CDriverGL::setupPass(), NL3D::CMeshVPWindTree::setupPerInstanceConstants(), NL3D::CMeshVPWindTree::setupPerMesh(), NL3D::CDriverGL::setupPPLNoSpecPass(), NL3D::CDriverGL::setupPPLPass(), NL3D::SetupQuadVBTexCoords(), NL3D::CPSConstraintMesh::setupRenderPasses(), NL3D::CVegetableManager::setupRenderStateForBlendLayerModel(), NL3D::CDriverGL::setupSpecularPass(), NL3D::CDriverGL::setupTextureEx(), NL3D::CPSRibbon::setupTextureMatrix(), NL3D::CDriverGL::setupUserTextureMatrix(), NL3D::CDriverGL::setupUVPtr(), NL3D::CSegRemanenceShape::setupVBnPB(), NL3D::CWaterShape::setupVertexBuffer(), NL3D::CVertexBufferInfo::setupVertexBuffer(), NL3D::CVertexBufferInfo::setupVertexBufferHard(), NL3D::CVegetableManager::setupVertexProgramConstants(), NL3D::CDriverGL::setupViewMatrix(), NL3D::CDriverGL::setupViewMatrixEx(), NL3D::CDriverGL::setupWaterPass(), NL3D::CDriverGL::setupWaterPassARB(), NL3D::CDriverGL::setupWaterPassNV20(), NL3D::CDriverGL::setupWaterPassR200(), NL3D::SetupWaterVertex(), NL3D::CParticleSystemInstanceUser::setUserParam(), NL3D::CParticleSystem::setUserParam(), NL3D::CInstanceMaterialUser::setUserTexMat(), NL3D::CMaterial::setUserTexMat(), NL3D::CMeshMultiLodInstance::setUVCoarseMesh(), NL3D::CVertexBuffer::setUVRouting(), NLGEORGES::CFormElm::setValueByName(), NL3D::CVertexBuffer::setValueDouble1Ex(), NL3D::CVertexBuffer::setValueDouble2Ex(), NL3D::CVertexBuffer::setValueDouble3Ex(), NL3D::CVertexBuffer::setValueDouble4Ex(), NL3D::CVertexBuffer::setValueFloat1Ex(), NL3D::CVertexBuffer::setValueFloat2Ex(), NL3D::CVertexBuffer::setValueFloat3Ex(), NL3D::CVertexBuffer::setValueFloat4Ex(), NL3D::CPSValueBlendSampleFunc< NLMISC::CRGBA, n >::setValues(), NL3D::CVertexBuffer::setValueShort1Ex(), NL3D::CVertexBuffer::setValueShort2Ex(), NL3D::CVertexBuffer::setValueShort3Ex(), NL3D::CVertexBuffer::setValueShort4Ex(), NL3D::CVertexBuffer::setValueUChar4Ex(), NL3D::CVertexBuffer::setVertexCoord(), NL3D::CVertexBuffer::setVertexFormat(), NL3D::CWaterHeightMap::setWaves(), NL3D::CVertexBuffer::setWeight(), NL3D::CMeshMRMSkinnedGeom::CPackedVertexBuffer::CPackedVertex::setWeight(), NL3D::CPlayListUser::setWrapMode(), NL3D::CTessFacePriorityList::shift(), NL3D::CTessFacePriorityList::shiftAll(), NL3D::CTessFacePriorityList::CRollingTable::shiftEntries(), NL3D::CTessFacePriorityList::CRollingTable::shiftRollTable(), NL3D::CPSZoneRectangle::show(), NL3D::CPSZoneDisc::show(), NL3D::CPSZoneSphere::show(), NL3D::CPSZonePlane::show(), NL3D::CPSLight::show(), NL3D::CPSCylindricVortex::show(), NL3D::CPSSpring::show(), NL3D::CPSCentralGravity::show(), NL3D::CPSDirectionnalForce::show(), NL3D::CPSParticle::showTool(), NL3D::CPSSphericalEmitter::showTool(), NL3D::CPSEmitterRectangle::showTool(), NL3D::CPSEmitter::showTool(), NL3D::CPSEmitter::singleEmit(), NLPACS::CRetrieverBank::size(), NL3D::CSnappedVector< T, snapPower >::size(), NL3D::CMatrix3x4SSEArray::size(), NL3D::CFastPtrList< CTransform >::size(), NL3D::CFastPtrListBase::size(), STRING_MANAGER::TWorksheet::size(), NLMISC::CBitSet::size(), NL3D::CVertexArrayRangeMapObjectATI::sizeAllocated(), NL3D::CVertexArrayRangeATI::sizeAllocated(), NL3D::CVertexArrayRangeNVidia::sizeAllocated(), NL3D::CRadixSort< T >::sort(), NLSOUND::CClusteredSound::soundTraverse(), NLSOUND::CSourceDSound::sourceName(), NLMISC::CHeapAllocator::splitNode(), NLMISC::splitString(), NLMISC::CPath::standardizeDosPath(), NLMISC::CPath::standardizePath(), NL3D::CMeshBaseInstance::startAsyncTextureLoading(), NL3D::CMotionBlur::startMotionBlur(), NL3D::CLodCharacterManager::startTextureCompute(), NL3D::CPSTailDot::step(), NL3D::CPSSound::step(), NL3D::CPSRibbonLookAt::step(), NL3D::CPSRibbon::step(), NL3D::CPSLocated::step(), NL3D::CPSLight::step(), NL3D::CPSFace::step(), NL3D::CParticleSystem::step(), NL3D::CSkeletonUser::stickObject(), NL3D::CSkeletonModel::stickObject(), NL3D::CSkeletonUser::stickObjectEx(), NL3D::CSkeletonModel::stickObjectEx(), NLSOUND::CBackgroundSoundManager::stop(), NL3D::CParticleSystem::stopSound(), NLMISC::strFindReplace(), NLMISC::strlwr(), NLMISC::strupr(), NLNET::subRequestWaitingNb(), NLMISC::CRGBA::subtractColors(), NLMISC::CPolygon2D::sumDPAgainstLine(), NL3D::CMeshMultiLod::supportMeshBlockRendering(), NL3D::CVegetableManager::swapIgRdrPassHardMode(), NL3D::CLandscapeVBAllocator::synchronizeATIVBHard(), STRING_MANAGER::tabLines(), NLMISC::CTaskManager::taskListSize(), NLSOUND::UAudioMixer::TBackgroundFilterFades::TBackgroundFilterFades(), NL3D::CVertexCache::tempTouchVertex(), NLPACS::CLocalRetriever::testCollision(), NLPACS::CGlobalRetriever::testCollisionWithCollisionChains(), NL3D::CAnimationOptimizer::testConstantQuatTrack(), NL3D::CAnimationOptimizer::testConstantVectorTrack(), NLPACS::CRetrieverInstance::testExteriorCollision(), NLPACS::CGlobalRetriever::testMovementWithCollisionChains(), NLPACS::CLocalRetriever::testPosition(), NLMISC::testWildCard(), NL3D::CMaterial::texConstantColor(), NL3D::CMaterialUser::texEnvArg0Alpha(), NL3D::CMaterial::texEnvArg0Alpha(), NL3D::CMaterialUser::texEnvArg0RGB(), NL3D::CMaterial::texEnvArg0RGB(), NL3D::CMaterialUser::texEnvArg1Alpha(), NL3D::CMaterial::texEnvArg1Alpha(), NL3D::CMaterialUser::texEnvArg1RGB(), NL3D::CMaterial::texEnvArg1RGB(), NL3D::CMaterialUser::texEnvOpAlpha(), NL3D::CMaterial::texEnvOpAlpha(), NL3D::CMaterialUser::texEnvOpRGB(), NL3D::CMaterial::texEnvOpRGB(), NL3D::CMaterialUser::texturePresent(), NLMISC::CPolygon::toConvexPolygons(), NLMISC::CPolygon::toConvexPolygonsDiagonal(), NLMISC::CPolygon::toConvexPolygonsInCone(), NLMISC::CPolygon::toConvexPolygonsLeft(), NLMISC::CPolygon::toConvexPolygonsLeftOn(), NLMISC::CPolygon::toConvexPolygonsLocalAndBSP(), NL3D::CDriverGL::toggleGlArraysForEXTVertexShader(), NL3D::CDriverGL::toggleGlArraysForNVVertexProgram(), NLGEORGES::CFormElm::tokenize(), CHashKey::toString(), NL3D::IAnimatable::touch(), NL3D::CTextureFar::touchPatchULAndNext(), NL3D::CVertexCache::touchVertex(), ucstring::toUtf8(), NL3D::CPatchInfo::transform(), NLPACS::CCollisionMeshBuild::transform(), NL3D::CPatchInfo::transform256Case(), NLMISC::CAABBox::transformAABBox(), NL3D::CPatchInfo::transformTile(), NLPACS::CQuadBranch::translate(), NLPACS::CLocalRetriever::translate(), NLPACS::CCollisionMeshBuild::translate(), NLPACS::COrderedChain3f::translate(), NLPACS::COrderedChain::translate(), NLLIGO::CPrimitiveClass::CParameter::translateAutoname(), NL3D::CLightTrav::traverse(), NL3D::CClipTrav::traverse(), NL3D::CAnimDetailTrav::traverse(), NL3D::CSkeletonModel::traverseAnimDetail(), NL3D::CMeshBaseInstance::traverseAnimDetail(), NL3D::CTransform::traverseClip(), NL3D::CRootModel::traverseClip(), NL3D::CQuadGridClipManager::traverseClip(), NL3D::CParticleSystemModel::traverseClip(), NL3D::CTransform::traverseHrc(), NL3D::CRootModel::traverseHrc(), NL3D::CMeshBaseInstance::traverseHrc(), NL3D::CAnimDetailTrav::traverseHrcRecurs(), NL3D::CTransform::traverseLight(), NL3D::CMeshMultiLodInstance::traverseLoadBalancing(), NL3D::CWaterModel::traverseRender(), NL3D::CParticleSystemModel::traverseRender(), NL3D::CFlareModel::traverseRender(), NL3D::CLoadBalancingTrav::traverseVisibilityList(), NL3D::CTextureFar::tryAllocatePatch(), NL3D::CPSLocated::unbind(), NLNET::uncbDisconnection(), NLNET::uncbServiceIdentification(), NL3D::CHLSColorTexture::uncompressBlockRGB(), NLNET::uNetUnregistrationBroadcast(), NL3D::CInstanceGroup::unfreezeHRC(), NLPACS::CChain::unify(), NLPACS::CRetrieverInstance::unlink(), NLGEORGES::CFormElmArray::unlink(), NLGEORGES::CFormElmStruct::unlink(), NL3D::CTextureDLM::unlinkFreeBlock(), NL3D::CCluster::unlinkSons(), NLSOUND::CBackgroundSoundManager::unload(), NLPACS::CRetrieverBank::unloadRetriever(), NL3D::CVertexStreamManager::unlock(), NL3D::CVertexBufferHeap::unlock(), NL3D::CVertexBufferHardGLMapObjectATI::unlock(), NL3D::CVertexBufferHardGLATI::unlock(), NL3D::CVertexBufferHardGLNVidia::unlock(), NL3D::CVegetableManager::unlockBuffers(), NLPACS::COrderedChain3f::unpack(), NL3D::CPatch::unpackLumelBlock(), NL3D::CPatch::unpackShadowMap(), NLMISC::CWindowDisplayer::update(), NLNET::CUnifiedNetwork::update(), NL3D::CPSConstraintMesh::update(), NL3D::CMeshMorpher::update(), NL3D::CLandscapeVegetableBlock::update(), NLSOUND::CClusteredSound::update(), NLSOUND::CAudioMixerUser::update(), NL3D::CAsyncTextureManager::update(), NL3D::CAnimatedMaterial::update(), NLNET::updateAdmin(), NLSOUND::CBackgroundSoundManager::updateBackgroundStatus(), NL3D::CShadowMapManager::updateBlurTexture(), NL3D::CSkeletonModel::updateBoneToCompute(), NLPACS::CLocalRetriever::updateChainIds(), NLLIGO::IPrimitive::updateChildId(), NL3D::CPatch::updateClipPatchVB(), NL3D::CVegetableManager::updateDriver(), NLSOUND::CBackgroundSource::updateFilterValues(), NL3D::CPSRibbonBase::updateGlobals(), NL3D::CAnimatedLightmap::updateGroupColors(), NL3D::CWaterShape::updateHeightMapNormalizationFactors(), NL3D::CVegetableManager::updateInstanceLighting(), NL3D::CPSLocated::updateLife(), NL3D::CPSRibbonBase::updateLOD(), NL3D::CPSMesh::updatePos(), NL3D::CMeshMorpher::updateRawSkin(), NL3D::CMeshMRMSkinnedGeom::updateRawSkinNormal(), NL3D::CMeshMRMGeom::updateRawSkinNormal(), NL3D::CTessFace::updateRefineMerge(), NL3D::CTessFace::updateRefineSplit(), NL3D::CMeshMRMSkinnedGeom::updateShiftedTriangleCache(), NL3D::CMeshMRMGeom::updateShiftedTriangleCache(), NL3D::CMeshMRMSkinnedGeom::updateSkeletonUsage(), NL3D::CMeshMRMGeom::updateSkeletonUsage(), NL3D::CMeshGeom::updateSkeletonUsage(), NL3D::CMeshMorpher::updateSkinned(), NL3D::CSkeletonModel::updateSkinRenderLists(), NL3D::CVegetableSortBlock::updateSortBlock(), NL3D::CPSFloatCurveFunctor::updateTab(), NL3D::CPatch::updateTessBlockLighting(), NL3D::CAsyncTextureManager::updateTextureLodSystem(), NL3D::CWaterHeightMap::updateUserPos(), NL3D::CPSShockWave::updateVbColNUVForRender(), NL3D::CZoneCornerSmoother::updateVertex(), NL3D::CDriverGL::uploadTexture(), NL3D::CAsyncTextureManager::uploadTexturePart(), NLNET::vectorCInetAddressToString(), NLMISC::CHTimer::walkTreeToCurrent(), NLGEORGES::CType::write(), NLLIGO::IPrimitive::write(), NLLIGO::CPrimZone::write(), NLLIGO::CPrimPath::write(), NLLOGIC::CLogicState::write(), NLLOGIC::CLogicCondition::write(), NLGEORGES::CFormElmArray::write(), NLGEORGES::CFormElmVirtualStruct::write(), NLGEORGES::CFormElmStruct::write(), NLGEORGES::CFormDfn::write(), NLGEORGES::CForm::write(), NLSOUND::CAudioMixerUser::writeProfile(), NLMISC::CI18N::writeTextFile(), NLSOUND::CSourceDSound::xfade(), NL3D::CAnimation::~CAnimation(), NL3D::CAnimationSet::~CAnimationSet(), NL3D::CAsyncTextureManager::~CAsyncTextureManager(), NLSOUND::CAudioMixerUser::~CAudioMixerUser(), NLMISC::CFixedSizeAllocator::CChunk::~CChunk(), NLGEORGES::CForm::~CForm(), NLMISC::CHTimer::CNode::~CNode(), NLMISC::CObjectArenaAllocator::~CObjectArenaAllocator(), NL3D::CPSLight::~CPSLight(), NLPACS::CQuadBranch::~CQuadBranch(), NL3D::CQuadGridClipClusterQTreeNode::~CQuadGridClipClusterQTreeNode(), and NL3D::CVegetableManager::~CVegetableManager(). |