Definition in file ig_surface_light_build.h.
#include "nel/misc/types_nl.h" #include "nel/misc/vector_2f.h" #include "3d/surface_light_grid.h" #include "3d/mesh.h"
#include "nel/misc/types_nl.h"
#include "nel/misc/vector_2f.h"
#include "3d/surface_light_grid.h"
#include "3d/mesh.h"
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