Definition in file driver_opengl.h.
#include "nel/misc/types_nl.h"
#include <GL/glx.h>
#include <GL/gl.h>
#include "driver_opengl_extension.h"
#include "3d/driver.h"
#include "3d/material.h"
#include "3d/shader.h"
#include "3d/vertex_buffer.h"
#include "nel/misc/matrix.h"
#include "nel/misc/smart_ptr.h"
#include "nel/misc/rgba.h"
#include "nel/misc/event_emitter.h"
#include "nel/misc/bit_set.h"
#include "3d/ptr_set.h"
#include "nel/misc/heap_memory.h"
#include "nel/misc/event_emitter_multi.h"
#include "driver_opengl_states.h"
#include "3d/texture_cube.h"
#include "3d/vertex_program_parse.h"
#include "nel/3d/viewport.h"
#include "nel/misc/time_nl.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | GLX_GLXEXT_PROTOTYPES |
#define | NL3D_DRV_MAX_LIGHTMAP 256 |
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Definition at line 45 of file driver_opengl.h. |
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Definition at line 85 of file driver_opengl.h. Referenced by NL3D::CDriverGL::CDriverGL(), and NL3D::CDriverGL::computeLightMapInfos(). |