|
Value: { \
static bool ignoreNextTime = false; \
if (!ignoreNextTime && !(exp)) { \
NLMISC::DebugNeedAssert = false; \
NLMISC::createDebug (); \
if (NLMISC::DefaultMsgBoxDisplayer) \
NLMISC::DefaultMsgBoxDisplayer->IgnoreNextTime = ignoreNextTime; \
else if(!NLMISC::NoAssert) \
NLMISC::DebugNeedAssert = true; \
NLMISC::AssertLog->setPosition (__LINE__, __FILE__); \
NLMISC::AssertLog->displayNL ("\"%s\" ", #exp); \
if (NLMISC::DefaultMsgBoxDisplayer) \
ignoreNextTime = NLMISC::DefaultMsgBoxDisplayer->IgnoreNextTime; \
if (NLMISC::DebugNeedAssert) \
NLMISC_BREAKPOINT; \
NLMISC::GlobalAssertCall = true; \
} \
}
Try the assertion of exp . In release mode, nlassert do *nothing*. In debug mode, If exp is true, nothing happen, otherwise, the program stop on the assertion line.
Example: void function( char *string)
{
nlassert(string!=NULL);
}
*
Definition at line 290 of file debug.h.
Referenced by NLMISC::CBlockMemory< CNode >::__stl_alloc_changeEltSize(), NL3D::CVertexStreamManager::activate(), NL3D::CVertexBufferHeap::activate(), NL3D::CVegetableVBAllocator::activate(), CTimeoutAssertionThread::activate(), NL3D::CLandscapeVBAllocator::activate(), NL3D::CDriverGL::activeNVVertexProgram(), NL3D::CDriverGL::activeVertexBuffer(), NL3D::CDriverGL::activeVertexBufferHard(), NLMISC::CStaticStringMapper::add(), NLMISC::CFixedSizeAllocator::CChunk::add(), NLAINIMAT::CMHiCSbase::addActionCS(), NL3D::CLodCharacterShape::addAnim(), NL3D::CLodCharacterBuilder::addAnim(), NLSOUND::CClusteredSound::addAudibleCluster(), NLNET::CCallbackNetBase::addCallbackArray(), NL3D::CChannelMixer::addChannel(), NLNET::CNetManager::addClient(), NL3D::CQuadTree< T >::CQuadNode::addElement(), NLMISC::CEventEmitterMulti::addEmitter(), NLSOUND::CAudioMixerUser::addEvent(), NLNET::CNetManager::addGroup(), NL3D::CVegetableManager::addInstance(), NL3D::CScene::addInstanceGroupForLightAnimation(), NL3D::CHLSColorTexture::addMask(), NL3D::CQuadGridClipCluster::addModel(), NLNET::CServerReceiveTask::addNewSocket(), NLNET::CBufServer::addNewThread(), NL3D::CPatch::addPatchBlocksInBBoxRecurs(), NL3D::CParticleSystemManager::addPermanentlyAnimatedSystem(), NL3D::CPlayListManager::addPlaylist(), NL3D::CPatchDLMContext::addPointLightInfluence(), NL3D::CLandscapeCollisionGrid::addQuadToGrid(), NL3D::CShapeBank::addRef(), NL3D::CPatch::addRefDLMContext(), NL3D::CParticleSystem::addRefForUserSysCoordInfo(), NL3D::CPatch::addRefTessBlocks(), NL3D::CLodCharacterManager::addRenderCharacterKey(), NLNET::addRequestAnswer(), NLNET::CNetManager::addServer(), NLNET::CUnifiedNetwork::addService(), NLSOUND::CSoundBank::addSound(), NLSOUND::CContextSoundContainer< NbJoker, UseRandom, Shift >::addSound(), NLSOUND::CAudioMixerUser::addSource(), NLMISC::CStringIdArray::addString(), NL3D::CParticleSystemManager::addSystemModel(), NL3D::CLodCharacterManager::addTextureCompute(), NL3D::CHLSTextureBank::addTextureInstance(), NL3D::CPatch::addTileTrianglesInBBox(), NLNET::CServerReceiveTask::addToRemoveSet(), NL3D::CPatch::addTrianglesInBBoxRecurs(), NL3D::IAnimatable::addValue(), NL3D::CVertexBuffer::addValueEx(), NL3D::CMiniCol::addZone(), NL3D::CLandscape::addZone(), NLSOUND::CSourceDSound::advanceFill(), NLNET::CBufSock::advertiseDisconnection(), NLNET::CBufSock::advertiseSystemEvent(), NL3D::CAnimatedValueNotBlendable< bool >::affect(), NL3D::CAnimatedValueBlendable< NLMISC::CRGBA >::affect(), NL3D::CAnimatedValueBlendable< NLMISC::CQuat >::affect(), NL3D::CAnimatedValueBlendable< CVector >::affect(), NL3D::CTileBorder::allAlphaSet(), NLMISC::CObjectArenaAllocator::alloc(), NL3D::CVertexBufferHeap::allocate(), NL3D::CVertexArrayRangeATI::allocate(), NL3D::CVertexArrayRangeNVidia::allocate(), NLMISC::CBlockMemory< CNode >::allocate(), NLSOUND::CSoundDriverAL::allocateNewItems(), NL3D::CPSLocated::allocateParametricInfos(), NL3D::CTextureFar::allocatePatch(), NL3D::CShadowMapManager::allocateTexture(), NL3D::CVegetableVBAllocator::allocateVertex(), NL3D::CLandscapeVBAllocator::allocateVertex(), NL3D::CLandscapeVBAllocator::allocateVertexBuffer(), NL3D::CVegetableVBAllocator::allocateVertexBufferAndFillVBHard(), NL3D::CTessFace::allocTileUv(), NL3D::CTessList< CVegetableInstanceGroup >::append(), NL3D::CPatch::appendFaceToTileRenderList(), NL3D::CPatch::appendNearVertexToRenderList(), NL3D::CPatch::appendTessellationLeaves(), NL3D::CPatch::appendTileLightInfluences(), NL3D::CLandscape::appendTileLightInfluences(), NL3D::CPatch::appendTileMaterialToRenderList(), NL3D::CMeshMRMGeom::applyGeomorph(), NL3D::CMeshMRMSkinnedGeom::applyGeomorphPosNormalUV0(), NL3D::CMeshMRMGeom::applyGeomorphPosNormalUV0(), NL3D::CMeshMRMGeom::applyGeomorphWithVBHardPtr(), NL3D::CMeshMRMSkinnedGeom::applyMaterialRemap(), NL3D::CMeshMRMGeom::applyMaterialRemap(), NL3D::CMeshGeom::applyMaterialRemap(), NL3D::CMeshBase::applyMaterialUsageOptim(), NL3D::CCluster::applyMatrix(), NL3D::CChannelMixer::applySkeletonWeight(), NL3D::CMeshMRMGeom::applySkin(), NL3D::CMeshGeom::applySkin(), NLGEORGES::CFormElm::arrayDeleteNodeByName(), NLGEORGES::CFormElm::arrayInsertNodeByName(), NLNET::CMessage::assignFromSubMessage(), NLMISC::atoiInt64(), NL3D::CParticleSystem::attach(), NL3D::CPSTargetLocatedBindable::attachTarget(), NL3D::CPSForce::attachTarget(), NLNET::CCallbackNetBase::authorizeOnly(), NL3D::CZone::averageTesselationVertices(), NL3D::CTessFace::averageTesselationVertices(), NL3D::CPatch::averageTesselationVertices(), NL3D::CLandscape::averageTesselationVertices(), NL3D::CSnappedVector< T, snapPower >::back(), NLNET::CCallbackNetBase::baseUpdate(), NL3D::CMeshVPWindTree::begin(), NL3D::CInstanceLighter::beginCell(), NL3D::CDriverGL::beginCloudMultiPass(), NL3D::CPatch::beginDLMLighting(), NL3D::CMeshVPWindTree::beginMBRInstance(), NL3D::CMeshGeom::beginMesh(), NL3D::CDriverGL::beginPPLMultiPass(), NL3D::CDriverGL::beginPPLNoSpecMultiPass(), NL3D::CLodCharacterManager::beginRender(), NL3D::CRenderTrav::beginVPLightSetup(), NL3D::CDriverGL::beginWaterMultiPass(), NL3D::bilinearColor(), NL3D::CPSLocated::bind(), NL3D::CPatch::bind(), NL3D::CParticleSystem::bindGlobalValueToUserParam(), NL3D::CZone::bindPatch(), NL3D::CSkeletonModel::bindSkin(), NL3D::CMeshMRMGeom::bkupOriginalSkinVertices(), NL3D::CMeshGeom::bkupOriginalSkinVertices(), NL3D::CMeshMRMGeom::bkupOriginalSkinVerticesSubset(), NLMISC::CBitmap::blend(), NL3D::CAnimatedValueNotBlendable< bool >::blend(), NL3D::CAnimatedValueBlendable< NLMISC::CRGBA >::blend(), NL3D::CAnimatedValueBlendable< NLMISC::CQuat >::blend(), NL3D::CAnimatedValueBlendable< CVector >::blend(), NLMISC::CBitmap::blit(), NLMISC::CMemStream::bufferToFill(), NLLIGO::CZoneTemplate::build(), NLLIGO::CZoneEdge::build(), NL3D::CZone::build(), NL3D::CVisualCollisionManager::CMeshCol::build(), NL3D::CVegetableShape::build(), NL3D::CTrackSampledVector::build(), NL3D::CTrackSampledQuat::build(), NLMISC::CSheetId::build(), NL3D::CPatchUVLocator::build(), NL3D::CMeshMultiLod::build(), NL3D::CMeshMRMSkinnedGeom::CPackedVertexBuffer::build(), NL3D::CMeshMRMSkinned::build(), NL3D::CMeshMRMSkinnedGeom::build(), NL3D::CMeshMRMGeom::build(), NL3D::CMeshGeom::build(), NL3D::CLodCharacterTmpBitmap::build(), NL3D::CIGSurfaceLight::build(), NL3D::CMRMBuilder::buildAllLods(), NLMISC::CPolygon::buildBasis(), NL3D::CZone::buildBindInfo(), NL3D::CCoarseMeshBuild::buildBitmap(), NL3D::CMRMBuilder::buildBlendShapes(), NL3D::CLandscape::buildCollideFaces(), NL3D::CHLSColorTexture::buildColorVersion(), NL3D::CTrackSampledCommon::buildCommon(), NLMISC::CPolygon2D::buildConvexHull(), NLPACS::buildExteriorMesh(), NL3D::CMRMBuilder::buildFinalMRM(), NL3D::CParticleSystemShape::buildFromPS(), NLMISC::CSheetId::buildIdVector(), NLPACS::CLocalRetriever::buildInteriorSurfaceBBoxes(), NL3D::CLodCharacterShape::buildMesh(), NL3D::CMRMBuilder::buildMeshBuildMrm(), NL3D::CMRMBuilder::buildMrmBaseMesh(), NL3D::CMRMBuilder::buildMRMSewingMeshes(), NL3D::CPSUtil::buildPerlinNoise(), NL3D::CIGSurfaceLightBuild::buildPLDebugMesh(), NL3D::CInstanceGroup::buildPointLightList(), NL3D::CPSConstraintMesh::CMeshDisplayShare::buildRdrPassSet(), NLSOUND::CAudioMixerUser::buildSampleBankList(), NL3D::CMeshGeom::buildSkin(), NL3D::BuildTangentSpace(), NL3D::CTessFace::buildTileFaces(), NL3D::CPatchQuadBlock::buildTileTriangles(), NL3D::CPSConstraintMesh::CMeshDisplayShare::buildVB(), NL3D::CZoneLighter::buildZoneInformation(), NL3D::CParticleSystemModel::bypassGlobalUserParamValue(), NL3D::CPSForce::cancelIntegrable(), NL3D::CAnimatedMaterial::CAnimatedMaterial(), NL3D::CAnimationSetUser::CAnimationSetUser(), NL3D::CTessFace::canMerge(), NLMISC::CBlockMemory< CNode >::CBlockMemory(), NLNET::cbnbMessageAskAssociations(), NLNET::cbnbMessageRecvAssociations(), NLNET::cbnbNewDisconnection(), NL3D::CBone::CBone(), NLNET::cbPacsAnswer(), NLNET::cbRegister(), NLNET::cbServGetView(), NLNET::cbsNewConnection(), NLNET::cbTCReceiveMessage(), NLNET::CBufferizedOutPacket::CBufferizedOutPacket(), NL3D::CCloudScapeUser::CCloudScapeUser(), NLSOUND::CComplexSource::CComplexSource(), NL3D::CPSFloatCurveFunctor::CCtrlPoint::CCtrlPoint(), NL3D::CDriverUser::CDriverUser(), NLMISC::CFixedSizeAllocator::CFixedSizeAllocator(), NL3D::CPatch::changeEdgeNeighbor(), NL3D::CZone::changePatchTextureAndColor(), NL3D::CParticleSystemModel::checkAgainstPyramid(), NLMISC::CConfigFile::checkConfigFiles(), NL3D::CTessFace::checkCreateFillTileVB(), NL3D::CPatch::checkCreateVertexVBFar(), NL3D::CPatch::checkCreateVertexVBNear(), NL3D::CPatch::checkDeleteVertexVBFar(), NL3D::CPatch::checkDeleteVertexVBNear(), NL3D::CParticleSystemModel::checkDestroyCondition(), NL3D::CTessFace::checkFillTileVB(), NL3D::CPatch::checkFillVertexVBFar(), NL3D::CPatch::checkFillVertexVBNear(), NL3D::CPSLocated::checkIntegrity(), NL3D::CParticleSystem::checkIntegrity(), NL3D::CPSEmitter::checkLoop(), NL3D::CTileSet::checkTileTransition(), NL3D::CInstanceMaterialUser::CInstanceMaterialUser(), NL3D::CLandscapeCollisionGrid::CLandscapeCollisionGrid(), NL3D::CLandscapeUser::CLandscapeUser(), NL3D::CDriverGL::cleanLightSetup(), NL3D::CZoneManager::clear(), NL3D::CQuadTree< T >::CBaseNode::clear(), NLMISC::CHTimer::clear(), NL3D::CWaterHeightMap::clearArea(), NL3D::CTileSet::clearDisplacement(), NLMISC::CPath::clearMap(), NL3D::CZone::clip(), NL3D::CLandscape::clip(), NL3D::CLandscapeModel::clipAndRenderLandscape(), NL3D::CTransform::clipGetChild(), NL3D::CTransform::clipGetParent(), NL3D::CClipTrav::clipSkeletonShadowMaps(), NL3D::CMaterialUser::CMaterialUser(), NLAINIMAT::CMHiCSagent::CMHiCSagent(), NLMISC::CMouseSmoother::CMouseSmoother(), NLMISC::CObjectArenaAllocator::CObjectArenaAllocator(), NL3D::CMRMBuilder::collapseEdge(), NL3D::CMRMBuilder::collapseEdges(), NL3D::CMRMBuilder::collapseSkinWeight(), NL3D::CPSLocated::collisionUpdate(), NLSOUND::CSoundDriverAL::compactAliveNames(), NL3D::CTileBorder::compare(), NL3D::CZone::compile(), NL3D::CVisualCollisionManager::CStaticGrid::compile(), NL3D::CPatchDLMPointLight::compile(), NL3D::CPatch::compile(), NL3D::CLodCharacterShapeBuild::compile(), NL3D::CCubeGrid< TCell >::compile(), NL3D::CPatchDLMContext::compileLighting(), NL3D::CMRMBuilder::compileMRM(), NL3D::CMeshMRMSkinnedGeom::compileRunTime(), NL3D::CBone::compute(), NL3D::CZoneCornerSmoother::computeAllCornerSmoothFlags(), NL3D::CWaterShape::computeBBox(), NL3D::CMeshMRMSkinnedGeom::computeBonesId(), NL3D::CMeshMRMGeom::computeBonesId(), NL3D::CMesh::computeBonesId(), NL3D::CMeshGeom::computeBonesId(), NL3D::CPSConstraintMesh::computeColors(), NL3D::CPatch::computeContinousVertex(), NL3D::CPatch::computeDisplaceCornerSmooth(), NL3D::CPatch::computeDisplaceEdgeSmooth(), NL3D::computeGradient(), NL3D::CPSRibbonBase::computeHermitteCstSizeRibbon(), NL3D::CPSRibbonBase::computeHermitteRibbon(), NL3D::CDriverGL::computeLightMapInfos(), NL3D::CPSRibbonBase::computeLinearCstSizeRibbon(), NL3D::CPSRibbonBase::computeLinearRibbon(), NL3D::CSkeletonModel::computeLodTexture(), NL3D::CMeshGeom::computeMeshVBHeap(), NLAINIMAT::CMotivationEnergy::computeMotivationValue(), NL3D::CPatch::computeNearBlockLightmap(), NL3D::CTessFace::computeNearLimit(), NL3D::CPatch::computeNewFar(), NL3D::CPatch::computeNormalCornerSmooth(), NL3D::CPatch::computeNormalEdgeSmooth(), NL3D::CPSFaceLookAtHelper::computeOrientationVectors(), NLMISC::CPolygon2D::computeOuterBorders(), NL3D::CPSRibbonBase::computeRibbon(), NL3D::CPSParticle::computeSrcStep(), NL3D::CInstanceLighter::computeSunContribution(), NL3D::CPatchDLMContext::computeTextureFar(), NL3D::CTessFace::computeTileMaterial(), NL3D::CPatch::computeVertexButCorner(), NLNET::CPacsClient::connect(), NLNET::CNamingClient::connect(), NLNET::CCallbackClient::connect(), NLNET::CBufSock::connect(), NLNET::CBufClient::connect(), NLNET::CLoginClient::connectToShard(), NLMISC::CPolygon2D::contains(), NL3D::CFastHLSModifier::convertDDSBitmap(), NL3D::CFastHLSModifier::convertRGBABitmap(), NL3D::convInputRegisterToVBFlag(), NL3D::convTexAddr(), NLMISC::CObjectVector< sint8, false >::copy(), NL3D::CDriverGL::copyFrameBufferToTexture(), NL3D::CZoneLighter::copyTileFlags(), NL3D::CPatch::copyTileFlagsFromPatch(), NL3D::CTessFace::copyTileUv(), NL3D::CPlayListUser::CPlayListUser(), NL3D::CPSAttribMakerMemoryBase< sint32 >::CPSAttribMakerMemoryBase(), NL3D::CPSConstraintMesh::CPSConstraintMesh(), NL3D::CPSFanLight::CPSFanLight(), NL3D::CPSShockWave::CPSShockWave(), NL3D::CPSTurbul::CPSTurbul(), NLMISC::CWindowDisplayer::create(), NL3D::CVisualCollisionManager::CStaticGrid::create(), NLPACS::CQuadGrid< T >::create(), NL3D::CQuadGrid< T >::create(), NLPACS::CFaceGrid::create(), NL3D::CCubeGrid< TCell >::create(), NLMISC::CClassRegistry::create(), NLSOUND::CSoundAnimManager::createAnimation(), NL3D::CAsyncTextureManager::CTextureEntry::createCoarseBitmap(), NL3D::CTessBlock::createFaceVectorFar0(), NL3D::CTessBlock::createFaceVectorFar1(), NL3D::CVegetableManager::createIg(), NL3D::CScene::createInstance(), NL3D::CScene::createInstanceAsync(), NLSOUND::CSoundDriverAL::createItem(), NL3D::CTextureDLM::createLightMap(), NLSOUND::CSoundDriverAL::createListener(), NL3D::CScene::createModel(), NLPACS::UPrimitiveBlock::createPrimitiveBlock(), NL3D::CVegetableManager::createSortBlock(), NLSOUND::CAudioMixerUser::createSource(), NL3D::CVegetableManager::createVegetableBlendLayersModels(), NL3D::CLandscapeVegetableBlock::createVegetableIGForDistType(), NL3D::CSceneUser::CSceneUser(), NLNET::CServerBufSock::CServerBufSock(), NL3D::CShadowMap::CShadowMap(), NLSOUND::CSimpleSource::CSimpleSource(), NL3D::CTextContextUser::CTextContextUser(), NL3D::CTextureDLM::CTextureDLM(), NL3D::CTextureNear::CTextureNear(), NL3D::CTextureUser::CTextureUser(), NL3D::CTransformableUser::CTransformableUser(), NL3D::CTransformUser::CTransformUser(), NL3D::CVegetableManager::CVegetableManager(), NL3D::CVertexProgamDrvInfosGL::CVertexProgamDrvInfosGL(), NLNET::CBufServer::dataAvailable(), NL3D::CSkeletonModel::decBoneUsage(), NL3D::CMaterial::decompUserTexMat(), NL3D::CPatch::decRefDLMContext(), NL3D::CPatch::decRefTessBlocks(), NL3D::CQuadGridClipManager::deleteCaseModels(), NL3D::CVegetableManager::deleteClipBlock(), NL3D::CSceneUser::deleteCLodShapeBank(), NL3D::CPSMesh::deleteElement(), NL3D::CPSLocated::deleteElement(), NL3D::CPSLight::deleteElement(), NL3D::CPSAttribMakerMemoryBase< sint32 >::deleteElement(), NL3D::CPSAttribMakerBinOp< T >::deleteElement(), NL3D::CPSAttribMaker< sint32 >::deleteElement(), NLPACS::UGlobalRetriever::deleteGlobalRetriever(), NL3D::CVegetableManager::deleteIg(), NL3D::CMeshInstance::deleteShadowMap(), NL3D::CVegetableManager::deleteSortBlock(), NL3D::CTessFace::deleteTileFaces(), NL3D::CTessFace::deleteTileUv(), NL3D::CTessFace::deleteTileUvs(), NL3D::CVegetableVBAllocator::deleteVertex(), NL3D::CLandscapeVBAllocator::deleteVertex(), NL3D::CLandscapeVBAllocator::deleteVertexBuffer(), NL3D::CVegetableVBAllocator::deleteVertexBufferHard(), NL3D::CMeshMRMGeom::deleteVertexBufferHard(), CTimeoutAssertionThread::desactivate(), NL3D::CParticleSystem::detach(), NL3D::CSkeletonModel::detachSkeletonSon(), NL3D::CVertexBufferHardGLATI::disable(), NL3D::CVertexBufferHardGLNVidia::disable(), NLNET::CCallbackClient::disconnect(), NLNET::CBufSock::disconnect(), NLNET::CBufClient::disconnect(), NLMISC::CSheetId::display(), NLMISC::CHTimer::displayByExecutionPath(), NLMISC::CHTimer::displayHierarchical(), NLMISC::CHTimer::displayHierarchicalByExecutionPathSorted(), NL3D::CPSTailDot::displayRibbons(), NL3D::CPSRibbonLookAt::displayRibbons(), NL3D::CPSRibbon::displayRibbons(), NLMISC::CBitMemStream::displayStream(), NLMISC::CHTimer::displaySummary(), NL3D::CParticleSystemModel::doAnimate(), NL3D::CDeform2d::doDeform(), NL3D::CTextureGrouped::doGenerate(), NL3D::CTextureFont::doGenerate(), NL3D::CTessFace::doMerge(), NLPACS::CGlobalRetriever::doMove(), NL3D::CDriverGL::doRefreshRenderSetup(), NL3D::CVegetableManager::doubleSidedRdrPass(), NL3D::CPSConstraintMesh::draw(), NL3D::DrawDot(), NL3D::CPSFaceHelper::drawFaces(), NL3D::CPSFanLightHelper::drawFanLight(), NL3D::CPSFaceLookAtHelper::drawLookAt(), NL3D::CPSFaceLookAtHelper::drawLookAtAlignOnMotion(), NL3D::CPSConstraintMeshHelper::drawPrerotatedMeshs(), NL3D::CPSShockWaveHelper::drawShockWave(), dumpInstr(), dumpOperand(), dumpSwizzle(), NL3D::CPSRibbonBase::dupRibbon(), NL3D::CPSRadialEmitter::emit(), NL3D::CPSEmitterConic::emit(), NL3D::CPSEmitterDirectionnal::emit(), NL3D::CPSEmitterOmni::emit(), NL3D::CParticleSystemInstanceUser::emit(), NL3D::CChannelMixer::emptySlot(), NL3D::CMeshVPPerPixelLight::enable(), NL3D::CVertexBufferHardGLATI::enable(), NL3D::CVertexBufferHardGLNVidia::enable(), NLSOUND::CAudioMixerUser::enable(), NL3D::CPSMultiTexturedParticle::enableAlternateTex(), NL3D::CMeshBaseInstance::enableAsyncTextureMode(), NL3D::CInstanceUser::enableAsyncTextureMode(), NL3D::CTransform::enableCastShadowMap(), NL3D::CPSLocated::enableParametricMotion(), NL3D::CMaterial::enableUserTexMat(), NL3D::CDriverGL::endCloudMultiPass(), NL3D::CPatch::endDLMLighting(), NL3D::CLodCharacterManager::endRender(), NL3D::CDriverGL::endWaterMultiPass(), STRING_MANAGER::TWorksheet::eraseColumn(), NL3D::ITrackKeyFramer< CKeyBezierQuat >::eval(), NL3D::CLandscapeVegetableBlockCreateContext::eval(), NL3D::CChannelMixer::eval(), NL3D::CChannelMixer::evalChannels(), NLPACS::CPrimitiveWorldImage::evalCollision(), NLPACS::CPrimitiveWorldImage::evalCollisionOBoverOB(), NLPACS::CPrimitiveWorldImage::evalCollisionOBoverOC(), NLPACS::CPrimitiveWorldImage::evalCollisionOCoverOC(), NLPACS::CPrimitiveWorldImage::evalCollisionPoverOC(), NLPACS::CPrimitiveWorldImage::evalCollisionPoverS(), NLPACS::CPrimitiveWorldImage::evalCollisionSoverOC(), NL3D::CTrackSampledCommon::evalTime(), NLGEORGES::CMyEvalNumExpr::evalValue(), NL3D::CZone::excludePatchFromRefineAll(), NLSOUND::CSourceDSound::fadeIn(), NLSOUND::CSourceDSound::fadeOut(), NLMISC::CSheetId::fileExtensionFromType(), NLMISC::CObjectVector< sint8, false >::fill(), NLSOUND::ILoader::fillBuffer(), NLSOUND::CBufferAL::fillBuffer(), NLSOUND::ILoader::fillBufferPart(), NL3D::FillBufUsingSubdiv(), NLSOUND::CSourceDSound::fillData(), NL3D::CPatch::fillFar0DLMUvOnlyVertexListVB(), NL3D::CPatch::fillFar0VertexVB(), NL3D::CPatch::fillFar1DLMUvOnlyVertexListVB(), NL3D::CPatch::fillFar1VertexVB(), NL3D::CPatch::fillPatchQuadBlock(), NL3D::CLandscape::fillPatchQuadBlock(), NLSOUND::CSourceDSound::fillSilence(), NL3D::CPatch::fillTileVertexVB(), NL3D::CWaterHeightMap::filter(), NLPACS::CGlobalRetriever::findAStarPath(), NLPACS::CGlobalRetriever::findCollisionChains(), STRING_MANAGER::TWorksheet::findRow(), NL3D::CMeshGeom::findVBId(), NL3D::CSkeletonModel::flagBoneAndParents(), NLMISC::COXml::flush(), NL3D::CMeshBlockManager::flush(), NLNET::CCallbackServer::flush(), NLNET::CCallbackClient::flush(), NLNET::CBufSock::flush(), NLNET::CBufServer::flush(), NLMISC::COXml::flushContentString(), NL3D::CTextContextUser::flushRenderBuffer(), NL3D::CTextContextUser::flushRenderBufferUnProjected(), NL3D::CVegetableVBAllocator::flushVertex(), NLPACS::followBorder(), NL3D::CSkeletonModel::forceComputeBone(), NL3D::CPatch::forceMergeAtTileLevel(), NL3D::CPSConstraintMesh::forceStageModulationByColor(), NL3D::CVertexBufferHeap::free(), NL3D::CTile::free(), NLMISC::CPoolMemory< CCollisionOTDynamicInfo >::free(), NLMISC::CObjectArenaAllocator::free(), NLMISC::CHeapMemory::free(), NLMISC::CFixedSizeAllocator::free(), NLMISC::CBlockMemory< CNode >::free(), NL3D::CLandscape::freeFarRenderPass(), NL3D::CMeshBlockManager::freeMeshVBHeap(), NL3D::CTileBank::freeTile(), NLSOUND::CAudioMixerUser::freeTrack(), NL3D::CTransform::freezeStaticLightSetup(), NL3D::CPatchDLMContext::generate(), NL3D::CVegetable::generateInstance(), NL3D::CMeshInstance::generateShadowMap(), NL3D::CPatch::generateTileVegetable(), NL3D::CTileBorder::get(), NLMISC::CStaticStringMapper::get(), NL3D::CPSAttribMakerT< T, F >::get(), NL3D::CPSAttribMakerT< uint32, CPSValueBlendFunc< uint32 > >::get(), NL3D::CPSAttribMaker< sint32 >::get(), NL3D::CParticleSystem::CGlobalVectorValueHandle::get(), NL3D::CLayeredOrderingTable< T >::get(), NLMISC::CBitSet::get(), NLAINIMAT::CMHiCSbase::getActionPart(), NLAINIMAT::CClassifierSystem::getActionPart(), NL3D::CPSMultiTexturedParticle::getAlternateScrollSpeed(), NL3D::CPSAttribMakerBinOp< sint32 >::getArg(), NL3D::CInstanceUser::getAsyncTextureDistance(), NL3D::CInstanceUser::getAsyncTextureMode(), NL3D::CVertexBufferHardGLATI::getATIValueOffset(), NLMISC::CPolygon2D::getBestTriplet(), NLMISC::CPolygon::getBestTriplet(), NL3D::CPatch::getBindNeighbor(), NL3D::CPSMaterial::getBlendingMode(), NL3D::CTextureBlend::getBlendtexture(), NL3D::CBone::getBoneBase(), NL3D::CBone::getBoneName(), NL3D::CPSLocated::getBoundObject(), NL3D::CSceneUser::getCLodAnimIdByName(), NL3D::CSceneUser::getCLodShapeIdByName(), NL3D::CMeshMultiLodInstance::getCoarseMeshLighting(), NL3D::CPSLocated::getCollisionInfo(), NLMISC::CBitmap::getColor(), NL3D::CVertexBuffer::getColorOff(), NL3D::CTileSet::getComplementaryBorder(), NL3D::CTileSet::getComplementaryTransition(), NL3D::CPSLocated::getConversionMatrix(), NL3D::CSegRemanenceShape::getCorner(), NL3D::CPatchInfo::getCornerSmoothFlag(), NL3D::CPatch::getCornerSmoothFlag(), NL3D::CPSUtil::getCos(), NLMISC::IProgressCallback::getCropedValue(), NL3D::CInstanceLighter::getCurrentCell(), NL3D::CInstanceLighter::getCurrentCellInfo(), NL3D::CInstanceLighter::getCurrentNeighborCell(), NL3D::CInstanceLighter::getCurrentNeighborCellInfo(), STRING_MANAGER::TWorksheet::getData(), NLAINIMAT::CClassifierSystem::getDebugString(), NL3D::CWaveMakerModel::getDefaultTrack(), NL3D::CWaterModel::getDefaultTrack(), NL3D::CParticleSystemModel::getDefaultTrack(), NL3D::CBone::getDefaultTrack(), NL3D::CAnimatedMaterial::getDefaultTrack(), NL3D::CTileLightInfluence::getDiffuseLightFactor(), NL3D::CTileSet::getDisplacementTile(), NL3D::CPSLocatedBindable::getDriver(), NL3D::CPSLocated::getDriver(), NL3D::CRenderTrav::getDriverLight(), NLMISC::CEventEmitterMulti::getEmitter(), NL3D::CWaterShape::getEnvMap(), NLMISC::CBMSDbgInfo::getEventLegendAtBitPos(), getExt(), NL3D::CLandscape::getFarRenderPass(), NL3D::CBone::getFatherId(), NL3D::CPSLocatedBindable::getFontGenerator(), NL3D::CParticleSystemProcess::getFontGenerator(), NL3D::CPSLocatedBindable::getFontManager(), NL3D::CParticleSystemProcess::getFontManager(), NLGEORGES::CFormElmAtom::getFormName(), NL3D::CCamera::getFov(), NL3D::CTextureFar::getFreeListId(), NL3D::CPSConstraintMesh::getGlobalTexAnim(), NL3D::CParticleSystem::getGlobalValueName(), NL3D::CParticleSystem::getGlobalVectorValue(), NL3D::CParticleSystem::getGlobalVectorValueHandle(), NL3D::CDriverGL::getGlTextureFormat(), NLNET::CMessage::getHeaderSize(), NL3D::CWaterShape::getHeightMap(), NL3D::CWaterShape::getHeightMapScale(), NL3D::CWaterShape::getHeightMapSpeed(), NLMISC::CStringIdArray::getId(), NLNET::CMessage::getId(), NL3D::CPSLocated::getIndexOf(), NL3D::CParticleSystem::getIndexOf(), NLMISC::CSingleton< T >::getInstance(), NLNET::IService::getInstance(), NLPACS::CSurfaceQuadTree::getInterpZ(), NL3D::CTileSet::getInvertBorder(), NL3D::CPSLocatedBindable::getInvertedSysMat(), NL3D::CPSLocatedBindable::getInvertedViewMat(), NLGEORGES::CFormElm::getIternalNodeByName(), NL3D::ITrackKeyFramer< CKeyT >::getKeysInRange(), NLPACS::CSurfaceQuadTree::getLeaf(), NL3D::CTextureFont::getLetterInfo(), NL3D::CMaterial::getLightMap(), NL3D::CRenderTrav::getLightVPFragment(), NLMISC::CPolygon2D::getLineEquation(), NL3D::CPSLocatedBindable::getLocalToWorldMatrix(), NL3D::CPSLocated::getLocalToWorldMatrix(), NL3D::CPSLocated::getLODVect(), NL3D::CParticleSystem::getLODVect(), NL3D::CLandscape::getLumel(), NLLIGO::CZoneTemplate::getMask(), NLPACS::CMovePrimitive::getMass(), NL3D::CParticleSystemInstanceUser::getMaterial(), NL3D::CAnimatedMaterial::getMaterialName(), NL3D::CPSZoneRectangle::getMatrix(), NL3D::CPSZoneSphere::getMatrix(), NL3D::CPSSphericalEmitter::getMatrix(), NL3D::CPSTailDot::getMaxNumFaces(), NL3D::CPSShockWave::getMaxNumFaces(), NL3D::CPSRibbonLookAt::getMaxNumFaces(), NL3D::CPSRibbon::getMaxNumFaces(), NL3D::CPSQuad::getMaxNumFaces(), NL3D::CPSFanLight::getMaxNumFaces(), NL3D::CPSDot::getMaxNumFaces(), NL3D::CZoneLighter::getMaxPhi(), NL3D::CPSConstraintMesh::CMeshDisplayShare::getMeshDisplay(), NL3D::CMeshMultiLod::getMeshGeom(), getName(), NL3D::CParticleSystem::CGlobalVectorValueHandle::getName(), NLNET::CMessage::getName(), NL3D::CPSQuad::getNeededVB(), NL3D::CPatchInfo::getNeighborTile(), NLMISC::CEntityId::getNewEntityId(), NLNET::CMessageRecorder::getNext(), NLPACS::CCollisionOTDynamicInfo::getNext(), NLMISC::CFixedSizeAllocator::CChunk::getNode(), NLMISC::CPolygon2D::getNonNullSeg(), NL3D::CZoneLighter::getNormal(), NL3D::CVertexBuffer::getNormalOff(), NL3D::CMRMSewingMesh::getNumCollapseEdge(), NLMISC::CSimpleClock::getNumTicks(), NL3D::CVertexBufferHardGLNVidia::getNVidiaValueEx(), NL3D::CTileSet::getOrientedBorder(), NLPACS::CCollisionOTDynamicInfo::getOtherPrimitive(), NL3D::CVertexBuffer::getPaletteSkinOff(), NL3D::CZone::getPatch(), NL3D::CZone::getPatchColor(), NL3D::CZone::getPatchConnect(), NL3D::CZone::getPatchTexture(), NL3D::CVisualCollisionEntity::getPatchTriangleUnderUs(), NL3D::ITransformable::getPivot(), NL3D::CSceneUser::getPolygonBalancingMode(), NL3D::CWaterPoolManager::getPoolID(), NL3D::ITransformable::getPos(), NLAINIMAT::CMHiCSbase::getPriorityPart(), NLAINIMAT::CClassifierSystem::getPriorityPart(), NLSOUND::getPriorityStr(), NL3D::CParticleSystem::getProcess(), NL3D::CParticleSystemModel::getPSParamName(), NLSOUND::CAmbiantSource::getRandomSound(), NL3D::CFlareShape::getRelativePos(), NLPACS::CRetrieverBank::getRetriever(), NL3D::CCamera::getRoll(), NL3D::CPatch::getRootFaceForEdge(), NL3D::CPatch::getRootVertexForEdge(), NL3D::ITransformable::getRotEuler(), NL3D::ITransformable::getRotQuat(), NL3D::CPSRotated2DParticle::getRotTable(), NL3D::ITransformable::getScale(), NL3D::CPSLocated::getScene(), NL3D::CPSMultiTexturedParticle::getScrollSpeed(), NL3D::CPSFaceLookAt::getSecondSize(), NLMISC::CPolygon2D::getSegRef0(), NLMISC::CPolygon2D::getSegRef1(), NL3D::CCubeGrid< TCell >::getSel(), NLNET::IService::getServiceUnifiedName(), NL3D::CPSConstraintMesh::getShape(), NL3D::CTextureMem::getShareName(), NL3D::CTextureGrouped::getShareName(), NL3D::CTextureEmboss::getShareName(), NL3D::CTextureBump::getShareName(), NL3D::CTextureBlend::getShareName(), NLNET::CNetManager::getSIDA(), NL3D::CPSUtil::getSin(), NL3D::CLayeredOrderingTable< T >::getSize(), NLSOUND::CBufferAL::getSize(), NL3D::CChannelMixer::getSlotAnimation(), NLNET::CCallbackServer::getSockId(), NLNET::CCallbackClient::getSockId(), NL3D::CDriverGL::getSpecularCubeMap(), NL3D::CVertexBuffer::getSpecularOff(), CVPInstruction::getSrc(), NL3D::CSurfaceLightGrid::getStaticLightSetup(), NL3D::CIGSurfaceLight::getStaticLightSetup(), NLMISC::CStringIdArray::getString(), getStringUntilCR(), NL3D::CPSLocatedBindable::getSysMat(), NL3D::CPSTargetLocatedBindable::getTarget(), NL3D::CParticleSystem::getTargeters(), NL3D::CCamera::getTargetPos(), NL3D::CLandscape::getTesselatedPos(), NL3D::CMaterial::getTexAddressingMode(), NL3D::CMaterial::getTexConstantColor(), NL3D::CMaterial::getTexCoordGen(), NL3D::CVertexBuffer::getTexCoordOff(), NL3D::CMaterial::getTexEnvMode(), NL3D::CAnimatedMaterial::getTexMatUScaleName(), NL3D::CAnimatedMaterial::getTexMatUTransName(), NL3D::CAnimatedMaterial::getTexMatVScaleName(), NL3D::CAnimatedMaterial::getTexMatVTransName(), NL3D::CAnimatedMaterial::getTexMatWRotName(), NL3D::CFlareShape::getTexture(), NL3D::CMaterial::getTexture(), NL3D::CInstanceMaterialUser::getTextureFileName(), NL3D::CLodCharacterManager::getTextureInstance(), NL3D::CHLSTextureManager::getTextureName(), NL3D::CLandscape::getTileElement(), NL3D::CPatch::getTileLightMap(), NL3D::CLandscape::getTileLightMap(), NL3D::CPatch::getTileLightMapUvInfo(), NL3D::CTileBank::getTileNoiseMap(), NL3D::CTileElement::getTileOrient(), NL3D::CPatch::getTileRenderPass(), NL3D::CLandscape::getTileRenderPass(), NL3D::CZoneSymmetrisation::getTileState(), NL3D::CPatch::getTileUvInfo(), NL3D::CLandscape::getTileUvScaleBiasRot(), NL3D::CTileBank::getTileXRef(), NL3D::CPSLocated::getTriggerEmitterID(), NLPACS::CMoveContainer::getTriggerInfo(), NL3D::CTextureDLM::getTypeForSize(), NL3D::CTextureFar::getUpperSize(), NLNET::CLoginCookie::getUserAddr(), NL3D::CTransformUser::getUserClipping(), NL3D::CMaterial::getUserColor(), NLPACS::CPrimitiveBlock::getUserData(), NLNET::CLoginCookie::getUserId(), NLNET::CLoginCookie::getUserKey(), NL3D::CPSLocated::getUserParam(), NL3D::CParticleSystem::getUserParam(), NL3D::CParticleSystemShape::getUserParamDefaultTrack(), NL3D::CMaterial::getUserTexMat(), NL3D::CPSValueGradientFunc< sint32 >::getValue(), NL3D::CParticleSystemModel::getValue(), NLGEORGES::CFormElmAtom::getValue(), NLGEORGES::CFormElm::getValueByName(), NL3D::CVertexBuffer::getValueEx(), NL3D::CParticleSystemModel::getValueName(), NL3D::IVertexBufferHard::getValueOff(), NL3D::CVertexBuffer::getValueOffEx(), NL3D::CPSValueGradientFunc< sint32 >::getValues(), NL3D::IVertexBufferHard::getValueType(), NL3D::CVertexBuffer::getValueType(), NL3D::CPSFanLight::getVBnIB(), NL3D::CPSShockWave::getVBnPB(), NL3D::CPSRibbon::getVBnPB(), NL3D::CTileVegetableDesc::getVegetableList(), NL3D::CTileVegetableDesc::getVegetableSeed(), NL3D::CPSLocatedBindable::getViewMat(), NL3D::CTransformUser::getVisibility(), NL3D::UWaterHeightMapManager::getWaterHeightMapFromID(), NL3D::CVertexBuffer::getWeightOff(), NL3D::CVertexBuffer::getWeightPointer(), NLPACS::CMovePrimitive::getWorldImage(), NL3D::CPSLocated::getWorldToLocalMatrix(), NL3D::CHeightMap::getZ(), NLMISC::CFixedSizeAllocator::CChunk::grab(), NL3D::H_AUTO_DECL(), H_AUTO_DECL(), NL3D::CParticleSystemModel::hasActiveEmitters(), NL3D::CPSEmitter::hasEmitters(), NL3D::CPSParticle::hasParticles(), NL3D::CTessFace::heritTileUv(), NL3D::CTransformUser::heritVisibility(), NL3D::CTransform::heritVisibility(), NL3D::CTransformUser::hide(), NL3D::CTransform::hide(), NL3D::CPSConstraintMesh::hintRotateTheSame(), NLNET::CCallbackServer::hostAddress(), NLNET::CBufServer::hostAddress(), NL3D::CTransform::hrcGetChild(), NL3D::CTransform::hrcUnlink(), NLSOUND::CSimpleSound::importForm(), NLSOUND::CContextSound::importForm(), NLSOUND::CComplexSound::importForm(), NLSOUND::CBackgroundSound::importForm(), NL3D::CSkeletonModel::incBoneUsage(), NLMISC::CBitMemStream::increaseBufferIfNecessary(), NL3D::CShadowPolyReceiver::incVertexRefCount(), NL3D::CVertexStreamManager::init(), NL3D::CVertexBufferHeap::init(), NLNET::CUnifiedNetwork::init(), NL3D::CPSSoundInstanceImpl::init(), NLNET::CTransportClass::init(), NL3D::CTextContext::init(), NL3D::CTessFacePriorityList::init(), NLPACS::CSurfaceQuadTree::init(), NL3D::CQuadGridClipManager::init(), NLSOUND::CListenerUser::init(), NL3D::CLandscapeVegetableBlockCreateContext::init(), NL3D::CLandscapeVegetableBlock::init(), NLMISC::CFixedSizeAllocator::CChunk::init(), NLPACS::CFaceGrid::CFaceGridBuild::init(), NLSOUND::CContextSound::init(), NL3D::CDriverGL::initFragmentShaders(), NL3D::CMeshVPWindTree::initInstance(), NL3D::CMeshVPPerPixelLight::initInstance(), NL3D::CLodCharacterManager::initInstance(), NL3D::CPSBrownianForce::initPrecalc(), NL3D::CTessFace::initTileUvDLM(), NL3D::CVegetableManager::initVertexProgram(), NL3D::CTessFacePriorityList::insert(), NL3D::CQuadTree< T >::insert(), NL3D::COrderingTable< T >::insert(), NL3D::CLayeredOrderingTable< T >::insert(), NL3D::CFastPtrListBase::insert(), NL3D::CCubeGrid< TCell >::insert(), STRING_MANAGER::TWorksheet::insertColumn(), NLGEORGES::CForm::insertParent(), STRING_MANAGER::TWorksheet::insertRow(), NLNET::_CUniTime::installServer(), NL3D::CMeshBase::instanciateMeshBase(), NLPACS::CLocalRetriever::insurePosition(), NL3D::CPSForce::integrate(), NL3D::CPSLocated::integrateSingle(), NL3D::CPSForce::integrateSingle(), NL3D::CPSBrownianForce::integrateSingle(), NL3D::CPSGravity::integrateSingle(), NLMISC::CBitMemStream::internalSerial(), NL3D::CLightInfluenceInterpolator::interpolate(), NL3D::CParticleSystem::interpolateFXPosDelta(), NLSOUND::CClusteredSound::interpolateSourceDirection(), NLMISC::CPolygon2D::intersect(), NLMISC::CBitMemStream::invert(), NL3D::CInstanceUser::isAsyncTextureDirty(), NL3D::CInstanceUser::isAsyncTextureReady(), NLSOUND::CTrack::isAvailable(), NL3D::CInstanceLighter::isCurrentNeighborCellInSurface(), NL3D::CParticleSystem::isDestroyConditionVerified(), NL3D::CDriverGL::isEMBMSupportedAtStage(), NL3D::CCubeGrid< TCell >::isEndSel(), NL3D::CParticleSystemModel::isGlobalUserParamValueBypassed(), NLSOUND::CSourceDSound::isPaused(), NLSOUND::CTrack::isPlaying(), NL3D::CPSConstraintMesh::isStageModulationForced(), NL3D::CAsyncTextureManager::isTextureUpLoaded(), NL3D::CAnimationOptimizer::isTrackOptimisable(), NL3D::CMaterial::isUserTexMatEnabled(), NLMISC::launchProgram(), NLAINIMAT::CMHiCSagent::learningComputation(), NLAINIMAT::CMHiCSbase::learningUpdatePriorityValueClassifierTime(), NLAINIMAT::CMHiCSbase::learningUpdatePriorityValueTimeToSuccess(), NL3D::CZoneLighter::light(), NL3D::CInstanceLighter::light(), NLMISC::CFixedSizeAllocator::CNode::link(), NL3D::CPatch::linkBeforeNearUL(), NL3D::CVegetableInstanceGroup::linkBeforeUL(), NL3D::CTextureFar::linkBeforeUL(), NL3D::CTessFace::linkTessFaceWithEdge(), NL3D::CPatch::linkTessFaceWithEdge(), NLSOUND::CSoundBank::load(), NLSOUND::CSampleBank::load(), NLMISC::CBitmap::load(), NL3D::CLandscapeUser::loadAllZonesAround(), NLSOUND::CSoundAnimManager::loadAnimation(), NLAINIMAT::CMHiCSbase::loadClassifierFromFile(), NL3D::CSceneUser::loadCLodShapeBank(), loadForm(), NLNET::CMessageRecorder::loadNext(), NLMISC::CBitmap::loadSize(), NL3D::CAsyncFileManager3D::loadTexture(), NL3D::CLandscape::loadTile(), NL3D::CVertexStreamManager::lock(), NL3D::CVertexBufferHeap::lock(), NL3D::CLandscapeVBAllocator::lockBuffer(), NL3D::CBone::lodEnableChannels(), NL3D::ITransformable::lookAt(), NLNET::CNamingClient::lookup(), NLNET::CNamingClient::lookupAll(), NLNET::CNamingClient::lookupAlternate(), NLNET::CNamingClient::lookupAndConnect(), NLNET::IService::main(), NL3D::CPSPlaneBasisFollowSpeed::make(), NL3D::CPSAttribMakerT< uint32, CPSValueBlendFunc< uint32 > >::make(), NL3D::CPSPlaneBasisFollowSpeed::make4(), NL3D::CPSAttribMakerT< uint32, CPSValueBlendFunc< uint32 > >::make4(), NL3D::CPSAttribMakerBinOp< T >::make4Private(), NL3D::makeBBox(), NL3D::CWaterHeightMap::makeCpy(), NL3D::CCloudScape::makeHalfCloud(), NL3D::CMRMBuilder::makeLODMesh(), NL3D::CPSPlaneBasisFollowSpeed::makeN(), NL3D::CPSAttribMakerT< uint32, CPSValueBlendFunc< uint32 > >::makeN(), NL3D::CPSAttribMakerT< uint32, CPSValueBlendFunc< uint32 > >::makeNByIterator(), NL3D::CPSAttribMakerBinOp< T >::makeNPrivate(), NL3D::CPSAttribMakerBinOp< T >::makePrivate(), NL3D::CPatch::makeRoots(), NL3D::CZoneTgtSmoother::makeVerticesCoplanar(), NLSOUND::CEnvSoundUser::markSources(), NL3D::CParticleSystem::matrixModeChanged(), NLMISC::CPath::MCfind(), NLMISC::CPath::memoryCompress(), NL3D::CTessFace::merge(), NL3D::CParticleSystem::merge(), NL3D::CPSRibbonBase::motionTypeChanged(), NL3D::CMRMSewingMesh::mustCollapseEdge(), NL3D::CPSZoneDisc::newElement(), NL3D::CPSZoneSphere::newElement(), NL3D::CPSZonePlane::newElement(), NL3D::CPSSound::newElement(), NL3D::CPSMesh::newElement(), NL3D::CPSLocated::newElement(), NL3D::CPSEmitter::newElement(), NL3D::CPSAttribMakerMemoryBase< sint32 >::newElement(), NL3D::CPSAttribMaker< sint32 >::newElement(), NLMISC::Next(), NL3D::CInstanceLighter::nextCell(), NL3D::CCubeGrid< TCell >::nextSel(), NL3D_expandLightmap(), NLMISC::nlfseek64(), NLMISC::NLMISC_COMMAND(), NLNET::NLMISC_COMMAND(), NLNET::nmNewConnection(), NLNET::nmNewDisconnection(), NL3D::CMRMBuilder::normalizeBaseMeshSkin(), NL3D::CPSTargetLocatedBindable::notifyTargetRemoved(), NL3D::CPSEmitter::notifyTargetRemoved(), NLSOUND::CComplexSource::onEvent(), NLSOUND::CComplexSource::onUpdate(), NLMISC::CDbgPtr< T >::operator!=(), NL3D::CPSTurbulForceFunc::operator()(), NLMISC::CHTimer::CStatSorter::operator()(), NLMISC::CSheetId::operator<(), NL3D::CMRMMeshFinal::CWedge::operator<(), NLMISC::CDbgPtr< T >::operator=(), NLMISC::CSheetId::operator=(), NL3D::CPSConstraintMesh::operator=(), NLMISC::CDbgPtr< T >::operator==(), NL3D::CAdvance1616Iterator< T, PT >::operator==(), NLNET::operator==(), NL3D::CTextContext::operator[](), NLMISC::CStaticMap< uint32, CChar >::operator[](), NL3D::CPSAttrib< sint32 >::operator[](), NL3D::CSnappedVector< T, snapPower >::operator[](), NL3D::CAnimationOptimizer::optimize(), NL3D::CAnimationOptimizer::optimizeQuatTrack(), NL3D::CAnimationOptimizer::optimizeTrack(), NL3D::CAnimationOptimizer::optimizeVectorTrack(), NL3D::CPatch::packShadowMap(), NL3D::CZone::patchOnBorder(), NLSOUND::CSourceDSound::pause(), NL3D::CPSCylindricVortex::performDynamic(), NL3D::CMotionBlur::performMotionBlur(), NL3D::CPSLocated::performParametricMotion(), NL3D::CParticleSystemProcess::performParametricMotion(), NL3D::CWaterHeightMap::perturbate(), NLSOUND::CSourceDSound::play(), NLSOUND::CSoundAnimation::play(), NLSOUND::CSimpleSource::play(), NLSOUND::CSoundAnimManager::playAnimation(), NLMISC::CBitMemStream::pointNextByte(), NLMISC::CMemStream::poke(), NLMISC::CBitMemStream::poke(), NLMISC::CBitMemStream::pokeBits(), NLMISC::CInputDeviceServer::poll(), NL3D::CSnappedVector< T, snapPower >::pop_back(), NL3D::CTileLumel::CStreamBit::popBackBool(), NLMISC::IProgressCallback::popCropedValues(), NLPACS::CPrimitiveWorldImage::precalcBB(), NLPACS::CPrimitiveWorldImage::precalcPos(), NL3D::CZone::preRender(), NLMISC::Prev(), NLPACS::CCollisionOTDynamicInfo::primitiveLink(), NL3D::CPSUtil::print(), NL3D::CTextContext::printAt(), NL3D::CTextContext::printClipAt(), NL3D::CTextContext::printClipAtUnProjected(), NL3D::CTextContext::printfAt(), NL3D::CZoneLighter::processCalc(), NL3D::CPSEmitter::processEmit(), NL3D::CPSEmitter::processEmitConsistent(), NL3D::CZoneLighter::processLightableShapeCalc(), NLLOGIC::CLogicStateMachine::processLogic(), NL3D::CPSEmitter::processRegularEmission(), NL3D::CPSEmitter::processRegularEmissionConsistent(), NL3D::CPSEmitter::processRegularEmissionConsistentWithNoLOD(), NL3D::CPSEmitter::processRegularEmissionWithNoLOD(), NL3D::CMeshMultiLod::profileSceneRender(), NL3D::CWaterHeightMap::propagate(), NL3D::CZoneSymmetrisation::propagateTileState(), NL3D::PSBinOpAdd(), NL3D::PSBinOpSubtract(), NLMISC::CBlockMemory< CNode >::purge(), NLMISC::CBufFIFO::push(), NL3D::CSnappedVector< T, snapPower >::push_back(), NL3D::CTileLumel::CStreamBit::pushBack4bits(), NLNET::CBufSock::pushBuffer(), NLNET::CBufServer::pushBufferToHost(), NLMISC::IProgressCallback::pushCropedValues(), NLNET::CNamingClient::queryServicePort(), CTimeoutAssertionThread::quit(), NLPACS::CPrimitiveWorldImage::reaction(), NL3D::CParticleSystemManager::reactivateSoundForAllManagers(), NLGEORGES::CType::read(), NLLIGO::CPrimitives::read(), NLGEORGES::CFormElmArray::read(), NLGEORGES::CFormElmStruct::read(), NLGEORGES::CFormDfn::read(), NLMISC::CBitMemStream::readBits(), STRING_MANAGER::readExcelSheet(), NLLIGO::CLigoConfig::readPrimitiveClass(), NLMISC::CI18N::readTextBuffer(), NLNET::CMessage::readType(), NLNET::CMessage::readTypeAtCurrentPos(), NL3D::CParticleSystemModel::reallocRsc(), NL3D::CTextureFar::rebuildPatch(), NLNET::CUdpSock::receive(), NLNET::CCallbackServer::receive(), NLNET::CCallbackClient::receive(), NLNET::CBufServer::receive(), NLNET::CBufClient::receive(), NLNET::CNonBlockingBufSock::receivePart(), NLSOUND::CEnvSoundUser::recompute(), NLNET::CMessageRecorder::recordNext(), NL3D::CTextureFar::recursSplitNext(), NL3D::CTessBlock::refillFaceVectorFar0(), NL3D::CTessBlock::refillFaceVectorFar1(), NL3D::CTessBlock::refillFaceVectorTile(), NL3D::CLandscape::refillTileLightMap(), NL3D::CZone::refineAll(), NL3D::CPatch::refineAll(), NLPACS::CGlobalRetriever::refreshLrAround(), NL3D::CParticleSystemManager::refreshModels(), NL3D::CParticleSystemModel::refreshRscDeletion(), NL3D::CZone::refreshTesselationGeometry(), NL3D::CPatch::refreshTesselationGeometry(), NLNET::CTransportClass::registerClass(), NLMISC::CInputDeviceServer::registerDevice(), NL3D::CPSLocated::registerDtorObserver(), NL3D::CPSLocated::registerIntegrableForce(), NL3D::CParticleSystem::registerLocatedBindableExternID(), NL3D::CScene::registerModel(), NL3D::CParticleSystemModel::registerPSModelObserver(), NL3D::CParticleSystemInstanceUser::registerPSObserver(), NLNET::CNamingClient::registerService(), NLNET::CNamingClient::registerServiceWithSId(), NL3D::CTransform::registerToChannelMixer(), NL3D::CVegetable::registerToManager(), NL3D::CPlayListUser::registerTransform(), NLSOUND::CAudioMixerUser::registerUpdate(), NL3D::CWaterPoolManager::registerWaterShape(), NL3D::CZone::release(), NL3D::CVertexBufferHeap::release(), NL3D::CShapeBank::release(), NL3D::CPatch::release(), NL3D::IDriver::release(), NL3D::CPSMesh::releaseAllRef(), NL3D::CPSLocated::releaseAllRef(), NL3D::CPSLight::releaseAllRef(), NL3D::CPSLocated::releaseCollisionInfo(), NL3D::CLodCharacterManager::releaseInstance(), NL3D::CTextureDLM::releaseLightMap(), NL3D::CPSLocated::releaseNonIntegrableForceRef(), NL3D::CParticleSystemModel::releasePSPointer(), NL3D::CParticleSystem::releaseRefForUserSysCoordInfo(), NL3D::CPSTargetLocatedBindable::releaseRefTo(), NL3D::CShadowMapManager::releaseTexture(), NL3D::CAsyncTextureManager::releaseTexture(), NL3D::CTextureNear::releaseTile(), NL3D::CLandscape::releaseTile(), NL3D::CPatch::releaseTileLightMap(), NL3D::CLandscape::releaseTileLightMap(), NL3D::CTessFace::releaseTileMaterial(), NL3D::CMeshBlockManager::releaseVBHeaps(), NL3D::CShadowPolyReceiver::releaseVertex(), NL3D::CCoarseMeshBuild::remapCoordinates(), NLMISC::CPath::remapExtension(), NL3D::CTessList< CVegetableInstanceGroup >::remove(), NL3D::CPSLocated::remove(), NL3D::CPSAttrib< T >::remove(), NL3D::CParticleSystem::remove(), NLSOUND::CSoundDriverAL::removeBuffer(), NL3D::CParticleSystemInstanceUser::removeByID(), NL3D::CPSFloatCurveFunctor::removeCtrlPoint(), NLMISC::CInputDeviceServer::removeDevice(), NL3D::CTileBank::removeDisplacementMap(), NLMISC::CEventEmitterMulti::removeEmitter(), NLSOUND::CAudioMixerUser::removeEvents(), NL3D::CPatch::removeFaceFromRenderList(), NL3D::CPatch::removeFaceFromTileRenderList(), NL3D::CInstanceGroup::removeFromScene(), NL3D::CScene::removeInstanceGroupForLightAnimation(), NL3D::CTileBank::removeLand(), NLPACS::CPrimitiveWorldImage::removeMoveElement(), NL3D::CPatch::removeNearVertexFromRenderList(), NL3D::CTextureFar::removePatch(), NL3D::CParticleSystemManager::removePermanentlyAnimatedSystem(), NL3D::CPlayListManager::removePlaylist(), NL3D::CWaterPoolManager::removePool(), NL3D::CParticleSystemModel::removePSModelObserver(), NL3D::CParticleSystemInstanceUser::removePSObserver(), NLSOUND::CSoundDriverAL::removeSource(), NLSOUND::CAudioMixerUser::removeSource(), NL3D::CParticleSystemManager::removeSystemModel(), NL3D::CTileSet::removeTile128(), NL3D::CTileSet::removeTile256(), NL3D::CPatch::removeTileMaterialFromRenderList(), NL3D::CTileBank::removeTileSet(), NL3D::CShadowPolyReceiver::removeTriangle(), NL3D::CLandscape::removeZone(), NL3D::CVegetableManager::render(), NL3D::CVegetableBlendLayerModel::render(), NL3D::CScene::render(), NL3D::CParticleSystemShape::render(), NL3D::CMeshMultiLod::render(), NL3D::CMeshMRMSkinnedGeom::render(), NL3D::CMeshMRMGeom::render(), NL3D::CMeshGeom::render(), NL3D::CLandscape::render(), NL3D::CSkeletonModel::renderCLod(), NL3D::CMeshMultiLod::renderCoarseMesh(), NL3D::CPatch::renderFar0(), NL3D::CPatch::renderFar1(), NL3D::CShadowMapManager::renderProject(), NL3D::CMeshMRMSkinnedGeom::renderShadowSkinGeom(), NL3D::CMeshMRMGeom::renderShadowSkinGeom(), NL3D::CMeshMRMSkinnedGeom::renderShadowSkinPrimitives(), NL3D::CMeshMRMGeom::renderShadowSkinPrimitives(), NL3D::CDriverGL::renderSimpleTriangles(), NL3D::CMeshGeom::renderSimpleWithMaterial(), NL3D::CMeshMRMGeom::renderSkin(), NL3D::CMeshGeom::renderSkin(), NL3D::CMeshMRMSkinnedGeom::renderSkinGroupGeom(), NL3D::CMeshMRMGeom::renderSkinGroupGeom(), NL3D::CMeshMRMSkinnedGeom::renderSkinGroupPrimitives(), NL3D::CMeshMRMGeom::renderSkinGroupPrimitives(), NL3D::CMeshMRMSkinnedGeom::renderSkinGroupSpecularRdrPass(), NL3D::CMeshMRMGeom::renderSkinGroupSpecularRdrPass(), NL3D::CSkeletonModel::renderSkins(), NL3D::CTileMaterial::renderTilePassLightmap(), NL3D::CTileMaterial::renderTilePassRGB0(), NL3D::CPSForce::renewIntegrable(), NLPACS::CLocalRetriever::replaceChain(), NLMISC::CBitmap::resample(), NLMISC::CBitmap::resamplePicture32(), NLNET::CNamingClient::resendRegisteration(), NL3D::CSnappedVector< T, snapPower >::reserve(), NL3D::CVegetable::reserveIgAddInstances(), NL3D::CVegetableManager::reserveIgCompile(), NL3D::CLodCharacterManager::reset(), NLMISC::CBitMemStream::resetBufPos(), NL3D::CSceneUser::resetCLodManager(), NL3D::CPSLocated::resetCollisionInfo(), NL3D::CPatch::resetCompressedLumels(), NL3D::CPSRibbonBase::resetFromOwner(), NL3D::CPointLight::resetLightedModels(), NL3D::CPatch::resetMasterBlock(), NL3D::CPSRibbonBase::resetSingleRibbon(), NL3D::CChannelMixer::resetSkeletonWeight(), NL3D::CPSZoneRectangle::resize(), NL3D::CPSZoneCylinder::resize(), NL3D::CPSZoneDisc::resize(), NL3D::CPSZoneSphere::resize(), NL3D::CPSZonePlane::resize(), NL3D::CPSTailDot::resize(), NL3D::CPSSound::resize(), NL3D::CPSShockWave::resize(), NL3D::CPSRibbonLookAt::resize(), NL3D::CPSRibbonBase::resize(), NL3D::CPSRibbon::resize(), NL3D::CPSQuad::resize(), NL3D::CPSConstraintMesh::resize(), NL3D::CPSMesh::resize(), NL3D::CPSLocated::resize(), NL3D::CPSLight::resize(), NL3D::CPSCylindricVortex::resize(), NL3D::CPSFanLight::resize(), NL3D::CPSFaceLookAt::resize(), NL3D::CPSFace::resize(), NL3D::CPSSphericalEmitter::resize(), NL3D::CPSEmitterRectangle::resize(), NL3D::CPSEmitterDirectionnal::resize(), NL3D::CPSEmitterOmni::resize(), NL3D::CPSEmitter::resize(), NL3D::CPSDot::resize(), NL3D::CPSAttribMakerMemoryBase< sint32 >::resize(), NL3D::CPSAttribMakerBinOp< T >::resize(), NL3D::CPSAttribMaker< sint32 >::resize(), NL3D::CPSAttrib< T >::resize(), NL3D::CSnappedVector< T, snapPower >::resize(), NLMISC::CBufFIFO::resize(), NL3D::IAnimatable::resize(), NL3D::CPSRotated2DParticle::resizeAngle2D(), NL3D::CPSColoredParticle::resizeColor(), NLMISC::CBitmap::resizeMipMap(), NL3D::CPSRotated3DPlaneParticle::resizePlaneBasis(), NL3D::CPSSizedParticle::resizeSize(), NL3D::CPSTexturedParticle::resizeTextureIndex(), NL3D::CMeshMRMGeom::restoreOriginalSkinPart(), NL3D::CMeshMRMGeom::restoreOriginalSkinVertices(), NL3D::CMeshGeom::restoreOriginalSkinVertices(), CTimeoutAssertionThread::run(), NL3D::CSegRemanence::CRibbon::samplePos(), NL3D::CMeshMRMGeom::save(), NLSOUND::CEnvEffect::save(), NLSOUND::CSoundAnimManager::saveAnimation(), NL3D::CMRMBuilder::saveCoarserMesh(), NL3D::CCubeGrid< TCell >::select(), NLAINIMAT::CMHiCSagent::selectBehavior(), NL3D::CParticleSystemInstanceUser::selectTextureSet(), NL3D::CMeshBaseInstance::selectTextureSet(), NLNET::CCallbackServer::send(), NLNET::CCallbackClient::send(), NLNET::CBufServer::send(), NLNET::CBufClient::send(), NLNET::CCallbackServer::sendAllMyAssociations(), NLNET::CPacsClient::sendMessage(), NLNET::CUdpSimSock::sendUDP(), NL3D::CPatchInfo::CBindInfo::serial(), NL3D::CTileVegetableDesc::serial(), NL3D::CTileLightInfluence::serial(), NL3D::CTileBank::serial(), NL3D::CSurfaceLightGrid::CCellCorner::serial(), NLMISC::CStringStream::serial(), NL3D::CInstanceGroup::CInstance::serial(), NL3D::CPSTailDot::serial(), NL3D::CPSRibbon::serial(), NL3D::CPSLocated::serial(), NL3D::CPSEmitter::serial(), NL3D::CPSAttrib< T >::serial(), NL3D::CPatch::serial(), NL3D::CParticleSystemProcess::serial(), NL3D::CParticleSystem::serial(), NLMISC::COXml::serial(), NLNET::TMessageRecord::serial(), NL3D::CMeshVPWindTree::serial(), NL3D::CMeshGeom::CMatrixBlock::serial(), NL3D::CMesh::CCorner::serial(), NL3D::CMeshGeom::serial(), NLMISC::CMemStream::serial(), NL3D::CMaterial::serial(), NLMISC::CMemStream::serialBuffer(), NL3D::CVertexBuffer::serialHeader(), NLMISC::IStream::serialIStreamable(), NL3D::CVertexBuffer::serialOldV1Minus(), NLMISC::CBitMemStream::serialPoke(), NLMISC::CStringStream::serialSeparatedBufferIn(), NLMISC::CMemStream::serialSeparatedBufferIn(), NLMISC::CStringStream::serialSeparatedBufferOut(), NLMISC::COXml::serialSeparatedBufferOut(), NLMISC::CMemStream::serialSeparatedBufferOut(), NL3D::CVertexBuffer::serialSubset(), NL3D::CTileBorder::set(), NL3D::CParticleSystem::CGlobalVectorValueHandle::set(), NLMISC::CBitSet::set(), NL3D::CPSMultiTexturedParticle::setAlternateScrollSpeed(), NL3D::CPSRotated2DParticle::setAngle2DScheme(), NL3D::CSegRemanenceShape::setAnimatedMaterial(), NL3D::CMeshBase::setAnimatedMaterial(), NL3D::CParticleSystem::setAnimType(), NL3D::CPSAttribMakerBinOp< sint32 >::setArg(), NL3D::CInstanceUser::setAsyncTextureDirty(), NL3D::CInstanceUser::setAsyncTextureDistance(), NL3D::CPSLight::setAttenStart(), NL3D::CSceneUser::setAutomaticAnimationSet(), NL3D::CHLSColorTexture::setBitmap(), NL3D::CWaterPoolManager::setBlendFactor(), NL3D::CTextureBlend::setBlendFactor(), NL3D::CTextureBlend::setBlendTexture(), NLSOUND::ILoader::setBuffer(), NL3D::CParticleSystem::setBypassMaxNumIntegrationSteps(), NL3D::CTransform::setClusterSystem(), NL3D::CVertexBuffer::setColor(), NL3D::CPSColoredParticle::setColorScheme(), NLSOUND::CSourceAL::setCone(), NL3D::CSegRemanenceShape::setCorner(), NL3D::CPatchInfo::setCornerSmoothFlag(), NL3D::CPatch::setCornerSmoothFlag(), setCPUMask(), NL3D::CPSFloatCurveFunctor::setCtrlPoint(), NL3D::CWaterHeightMap::setDamping(), STRING_MANAGER::TWorksheet::setData(), NL3D::CTileLightInfluence::setDiffuseLightFactor(), NL3D::CTileSet::setDisplacement(), NL3D::CLandscape::setDriver(), NL3D::CParticleSystemModel::setEditionMode(), NL3D::CParticleSystemModel::setEllapsedTimeRatio(), NL3D::CDriverGL::setEMBMMatrix(), NL3D::CPSEmitter::setEmissionType(), NL3D::CWaterShape::setEnvMap(), NL3D::CScene::setFlareContext(), NL3D::CCamera::setFov(), NLSOUND::CSourceCommon::setGain(), NLSOUND::CSourceAL::setGain(), NLPACS::CPrimitiveWorldImage::setGlobalPosition(), NL3D::CPSConstraintMesh::setGlobalTexAnim(), NL3D::CParticleSystem::setGlobalValue(), NL3D::CParticleSystem::setGlobalVectorValue(), NL3D::CTile::setGroupFlags(), NL3D::CWaterShape::setHeightMap(), NL3D::CWaterShape::setHeightMapScale(), NL3D::CWaterShape::setHeightMapSpeed(), NL3D::CPSForceIntensity::setIntensityScheme(), NL3D::CPSRibbonBase::setInterpolationMode(), NL3D::CTransform::setIsForceAnimDetail(), NLMISC::CWindowDisplayer::setLabel(), NL3D::CPSLocated::setLifeScheme(), NL3D::CMaterial::setLightMap(), NL3D::CPSRibbonBase::setLODDegradation(), NL3D::CParticleSystem::setLODRatio(), NL3D::CPSLocated::setMassScheme(), NL3D::ITransformable::setMatrix(), NL3D::CPSZoneRectangle::setMatrix(), NL3D::CPSZoneDisc::setMatrix(), NL3D::CPSZoneSphere::setMatrix(), NL3D::CPSZonePlane::setMatrix(), NL3D::CPSCylindricVortex::setMatrix(), NL3D::CPSSphericalEmitter::setMatrix(), NL3D::CDriverGL::setMatrix2DForTextureOffsetAddrMode(), NL3D::CParticleSystemProcess::setMatrixMode(), NL3D::CPSEmitter::setMaxEmissionCount(), NL3D::CLodCharacterManager::setMaxVertex(), NL3D::CParticleSystem::setMaxViewDist(), NLSOUND::CSourceAL::setMinMaxDistances(), NLAINIMAT::CMotivationEnergy::setMotivationPP(), NLAINIMAT::CMotivationEnergy::setMotivationValue(), NLMISC::CMatrix::setMulMatrix(), NL3D::CPSAttribMaker< sint32 >::setNbCycles(), NL3D::CPSShockWave::setNbSegs(), NL3D::CLightingManager::setNoAttLightRadius(), NL3D::CVertexBuffer::setNormalCoord(), NL3D::CSegRemanenceShape::setNumCorners(), NL3D::CSpinnerFunctor::setNumSamples(), NL3D::CPSFloatCurveFunctor::setNumSamples(), NL3D::CSegRemanenceShape::setNumSlices(), NL3D::CPSAttribMakerBinOp< sint32 >::setOp(), NL3D::CTransform::setOpacity(), NL3D::CIGSurfaceLight::setOwner(), NL3D::CVertexBuffer::setPaletteSkin(), NL3D::CParticleSystemModel::setParticleSystem(), NL3D::CPSFanLight::setPhaseSmoothness(), NLSOUND::CSourceAL::setPitch(), NL3D::ITransformable::setPivot(), NL3D::CPSRotated3DPlaneParticle::setPlaneBasisScheme(), NL3D::CPointLightNamedArray::setPointLightFactor(), NL3D::CSceneUser::setPolygonBalancingMode(), NL3D::ITransformable::setPos(), NL3D::CMeshMultiLodInstance::setPosCoarseMesh(), NL3D::CParticleSystem::setPrecomputedBBox(), NLAINIMAT::CClassifierSystem::setPriorityPart(), NLAINIMAT::CMHiCSbase::setPriorityValue(), NL3D::CAnimationOptimizer::setQuaternionThreshold(), NLPACS::CMovePrimitive::setRadius(), NLSOUND::CSourceCommon::setRelativeGain(), NL3D::CFlareShape::setRelativePos(), NL3D::CPSRibbonBase::setRibbonLength(), NL3D::CPSRibbonBase::setRibbonMode(), NL3D::CCamera::setRoll(), NLSOUND::CListenerAL::setRolloffFactor(), NL3D::CSegRemanenceShape::setRollupRatio(), NL3D::CTile::setRotAlpha(), NL3D::ITransformable::setRotEuler(), NL3D::ITransformable::setRotQuat(), NL3D::CAnimationOptimizer::setSampleFrameRate(), NLMISC::CMouseSmoother::setSamplingPeriod(), NL3D::ITransformable::setScale(), NL3D::CPSAttribMakerMemoryBase< sint32 >::setScheme(), NL3D::CWaterShape::setScreenGridSize(), NL3D::CPSMultiTexturedParticle::setScrollSpeed(), NLNET::CUnifiedNetwork::setServiceDownCallback(), NLNET::CUnifiedNetwork::setServiceUpCallback(), NL3D::CWaterShape::setShape(), NL3D::CPSRibbon::setShape(), NL3D::CPSConstraintMesh::setShape(), NL3D::CLodCharacterBuilder::setShape(), NL3D::CWaterHeightMap::setSize(), NLPACS::CMovePrimitive::setSize(), NL3D::CFlareShape::setSize(), NLNET::CBufServer::setSizeFlushTrigger(), NL3D::CPSSizedParticle::setSizeScheme(), NL3D::CSegRemanenceShape::setSliceTime(), NL3D::CChannelMixer::setSlotAnimation(), NL3D::CChannelMixer::setSlotTime(), NL3D::CChannelMixer::setSlotWeight(), NL3D::CVertexBuffer::setSpecular(), NL3D::CPSRibbonBase::setTailNbSeg(), NL3D::CCamera::setTargetPos(), NL3D::CMaterial::setTexAddressingMode(), NL3D::CPSConstraintMesh::setTexAnimType(), NL3D::CVertexBuffer::setTexCoord(), NL3D::CMaterial::setTexCoordGen(), NL3D::CMaterial::setTexEnvMode(), NL3D::CMaterial::setTexture(), NL3D::CFlareShape::setTexture(), NL3D::CPSTexturedParticle::setTextureGroup(), NL3D::CPSTexturedParticle::setTextureIndexScheme(), NL3D::CTextureGrouped::setTextures(), NL3D::CTileElement::setTile256Info(), NL3D::CZone::setTileColor(), NL3D::CLandscape::setTileMaxSubdivision(), NL3D::CTileElement::setTileOrient(), NL3D::CTileElement::setTileSubNoise(), NL3D::CTileSet::setTileTransition(), NL3D::CTileSet::setTileTransitionAlpha(), NLNET::CBufSock::setTimeFlushTrigger(), NLNET::CBufServer::setTimeFlushTrigger(), NL3D::CTransform::setTransparency(), NL3D::CPrimitiveBlock::setTri(), NL3D::CPSLocated::setTriggerEmitterID(), NLNET::CMessage::setType(), NL3D::CPSShockWave::setUFactor(), NL3D::CParticleSystem::setupAutoLOD(), NL3D::CDriverGL::setupCloudPass(), NL3D::CPSLocatedBindable::setupDriverModelMatrix(), NL3D::CDriverGL::setupEXTVertexShader(), NL3D::CDriverGL::setupGlArraysForEXTVertexShader(), NL3D::CDriverGL::setupGlArraysStd(), NL3D::CMeshVPWindTree::setupLighting(), NL3D::CDriverGL::setupLightMapPass(), NL3D::CAsyncTextureManager::setupLod(), NL3D::CDriverGL::setupPPLNoSpecPass(), NL3D::CDriverGL::setupPPLPass(), NL3D::SetupQuadVBTexCoords(), NL3D::CDriverGL::setupUVPtr(), NL3D::CDriverGL::setupWaterPass(), NL3D::CTransformUser::setUserClipping(), NL3D::CMaterial::setUserColor(), NL3D::CParticleSystem::setUserParam(), NL3D::CMaterial::setUserTexMat(), NL3D::CMeshMultiLodInstance::setUVCoarseMesh(), NLGEORGES::CFormElm::setValueByName(), NL3D::CVertexBuffer::setValueDouble1Ex(), NL3D::CVertexBuffer::setValueDouble2Ex(), NL3D::CVertexBuffer::setValueDouble3Ex(), NL3D::CVertexBuffer::setValueDouble4Ex(), NL3D::CVertexBuffer::setValueFloat1Ex(), NL3D::CVertexBuffer::setValueFloat2Ex(), NL3D::CVertexBuffer::setValueFloat3Ex(), NL3D::CVertexBuffer::setValueFloat4Ex(), NL3D::CPSValueGradientFunc< T >::setValues(), NL3D::CVertexBuffer::setValueShort1Ex(), NL3D::CVertexBuffer::setValueShort2Ex(), NL3D::CVertexBuffer::setValueShort3Ex(), NL3D::CVertexBuffer::setValueShort4Ex(), NL3D::CVertexBuffer::setValueUChar4Ex(), NL3D::CAnimationOptimizer::setVectorThreshold(), NL3D::CTileElement::setVegetableState(), NL3D::CVertexBuffer::setVertexCoord(), NL3D::CLodCharacterManager::setVertexStreamNumVBHard(), NL3D::CVertexBuffer::setWeight(), NL3D::CTessFacePriorityList::shift(), NL3D::CTessFacePriorityList::shiftAll(), NL3D::CTransformUser::show(), NL3D::CTransform::show(), NL3D::CPSZoneRectangle::show(), NL3D::CPSCylindricVortex::show(), NL3D::CPSGravity::show(), NL3D::CPSEmitterRectangle::showTool(), NL3D::CPSEmitter::singleEmit(), NLMISC::CBufFIFO::size(), NL3D::CZoneSmoother::smoothTangents(), NLLIGO::CZoneTemplate::snapOnGrid(), NL3D::CZoneSymmetrisation::snapOnGrid(), NLSOUND::CClusteredSound::soundTraverse(), NL3D::SpawnedSourceEndedCallback(), NL3D::CTessFace::split(), NL3D::CQuadTree< T >::CQuadNode::split(), NL3D::CTessFace::splitRectangular(), NLMISC::CSimpleClock::start(), NL3D::CInstanceUser::startAsyncTextureLoading(), NLMISC::CHTimer::startBench(), NL3D::CMotionBlur::startMotionBlur(), NL3D::CPSSound::step(), NL3D::CPSLocated::step(), NL3D::CPSLight::step(), NL3D::CPSEmitter::step(), NL3D::CParticleSystem::step(), NL3D::CSkeletonModel::stickObjectEx(), NLMISC::CSimpleClock::stop(), NL3D::CParticleSystemManager::stopSoundForAllManagers(), NLMISC::CI18N::stringToHash(), NL3D::CDriverGL::swapBuffers(), NL3D::CVegetableManager::swapIgRdrPassHardMode(), NL3D::CVertexStreamManager::swapVBHard(), NL3D::CLandscapeVBAllocator::synchronizeATIVBHard(), NL3D::CPSRibbonBase::systemDateChanged(), NL3D::IDriver::systemMessageBox(), NLMISC::TBMSSerialInfo::TBMSSerialInfo(), NLPACS::CGlobalRetriever::testCollisionWithCollisionChains(), NL3D::CAnimationOptimizer::testConstantQuatTrack(), NL3D::CAnimationOptimizer::testConstantVectorTrack(), NL3D::CPSEmitter::testEmitForever(), NLPACS::CEdgeCollide::testPointMove(), testZPercentageCloserFilter(), NL3D::CMaterial::texConstantColor(), NL3D::CMaterial::texEnvArg0Alpha(), NL3D::CMaterial::texEnvArg0RGB(), NL3D::CMaterial::texEnvArg1Alpha(), NL3D::CMaterial::texEnvArg1RGB(), NL3D::CMaterial::texEnvOpAlpha(), NL3D::CMaterial::texEnvOpRGB(), NL3D::CTextContext::textPush(), NL3D::CMaterial::texturePresent(), NLMISC::CPolygon::toConvexPolygons(), NLMISC::CSheetId::toString(), NLMISC::toString(), NLNET::CMessage::toString(), NL3D::ITexture::touchRect(), NL3D::CPatchInfo::transformTile(), NL3D::CWaveMakerModel::traverseAnimDetail(), NL3D::CParticleSystemModel::traverseAnimDetail(), NL3D::CMeshBaseInstance::traverseAnimDetail(), NL3D::CParticleSystemModel::traverseClip(), NL3D::CMeshMultiLodInstance::traverseLoadBalancing(), NL3D::CWaterModel::traverseRender(), NL3D::CParticleSystemModel::traverseRender(), NL3D::CFlareModel::traverseRender(), NLMISC::CSheetId::typeFromFileExtension(), NL3D::CTessFace::unbind(), NL3D::CPSLocated::unbind(), NL3D::CPatch::unbind(), NLNET::uncbServiceIdentification(), NLNET::uNetRegistrationBroadcast(), NL3D::CTransform::unfreezeHRC(), NLGEORGES::CFormElmArray::unlink(), NLGEORGES::CFormElmStruct::unlink(), NLMISC::CFixedSizeAllocator::CNode::unlink(), NL3D::CFastPtrListNode::unlink(), NLSOUND::CSoundBank::unload(), NL3D::CVertexStreamManager::unlock(), NL3D::CVertexBufferHeap::unlock(), NLNET::CMessage::unlockSubMessage(), NL3D::CPatch::unpackShadowMap(), NLNET::CNamingClient::unregisterAllServices(), NLSOUND::CSoundBank::unregisterBufferAssoc(), NL3D::CPSLocated::unregisterDtorObserver(), NL3D::CPSLocated::unregisterIntegrableForce(), NL3D::CParticleSystem::unregisterLocatedBindableExternID(), NLNET::CNamingClient::unregisterService(), NLSOUND::CAudioMixerUser::unregisterUpdate(), NLMISC::CLog::unsetPosition(), NLMISC::CWindowDisplayer::update(), NLNET::CUnifiedNetwork::update(), NLSOUND::CSourceDSound::update(), NL3D::CPSConstraintMesh::update(), NLNET::CPacsClient::update(), NLNET::CNetManager::update(), NL3D::CMeshMorpher::update(), NLNET::CCallbackServer::update(), NLNET::CBufSock::update(), NL3D::CAnimatedMaterial::update(), NLSOUND::CAmbiantSource::update(), NL3D::CTessFace::updateBindAndSplit(), NL3D::CVegetableVBAllocator::updateDriver(), NL3D::CLandscapeVBAllocator::updateDriver(), NL3D::CPSRibbonBase::updateGlobals(), NL3D::CVegetableManager::updateInstanceLighting(), NL3D::CPSLocated::updateLife(), NL3D::CVegetableManager::updateLightingIGPart(), NL3D::CParticleSystemModel::updateLightingInfos(), NL3D::CPSRibbonBase::updateLOD(), NL3D::CPSQuad::updateMatBeforeRendering(), NL3D::CTessFace::updateNearFarVertices(), NL3D::CParticleSystemModel::updateOpacityInfos(), NL3D::CPSMesh::updatePos(), NL3D::CMeshMorpher::updateRawSkin(), NL3D::CMeshMRMSkinnedGeom::updateRawSkinNormal(), NL3D::CMeshMRMGeom::updateRawSkinNormal(), NL3D::CTessFace::updateRefineMerge(), NL3D::CTessFace::updateRefineSplit(), NL3D::CSkeletonModel::updateShadowMap(), NL3D::CMeshMRMSkinnedGeom::updateShiftedTriangleCache(), NL3D::CMesh::updateSkeletonUsage(), NL3D::CMeshMorpher::updateSkinned(), NL3D::CSkeletonModel::updateSkinRenderLists(), NL3D::CVegetableSortBlock::updateSortBlock(), NLAINIMAT::CClassifierSystem::updateTargetSensors(), NL3D::CPatch::updateTessBlockLighting(), NL3D::CAsyncTextureManager::updateTextureLodSystem(), NL3D::CWaterHeightMap::updateUserPos(), NL3D::CPSShockWave::updateVbColNUVForRender(), NL3D::CPSQuad::updateVbColNUVForRender(), NL3D::CMeshMRMGeom::updateVertexBufferHard(), NL3D::CMeshGeom::updateVertexBufferHard(), NL3D::CDriverGL::uploadTexture(), NLLIGO::CPrimitives::write(), NL3D::CTileBank::xchgTileset(), NLSOUND::CSourceDSound::xfade(), NLMISC::COXml::xmlBreakLineInternal(), NLMISC::COXml::xmlCommentInternal(), NLMISC::COXml::xmlPopInternal(), NLMISC::COXml::xmlPushBeginInternal(), NLMISC::COXml::xmlPushEndInternal(), NLMISC::COXml::xmlSetAttribInternal(), NL3D::CAsyncTextureManager::~CAsyncTextureManager(), NLNET::CBufClient::~CBufClient(), NLNET::CBufferizedOutPacket::~CBufferizedOutPacket(), NLNET::CBufSock::~CBufSock(), NLMISC::CFixedSizeAllocator::CChunk::~CChunk(), NLMISC::CFixedSizeAllocator::~CFixedSizeAllocator(), NL3D::CLodCharacterInstance::~CLodCharacterInstance(), NL3D::CMeshGeom::~CMeshGeom(), NL3D::CMeshInstance::~CMeshInstance(), NL3D::CMeshMRMInstance::~CMeshMRMInstance(), NL3D::CMeshMRMSkinnedInstance::~CMeshMRMSkinnedInstance(), NL3D::CParticleSystemModel::~CParticleSystemModel(), NL3D::CPSLight::~CPSLight(), NL3D::CPSLocated::~CPSLocated(), NL3D::CPSMesh::~CPSMesh(), NL3D::CQuadGridClipClusterQTreeNode::~CQuadGridClipClusterQTreeNode(), NLMISC::CRefCount::~CRefCount(), NL3D::CSegRemanence::~CSegRemanence(), NL3D::CSnappedVector< T, snapPower >::~CSnappedVector(), NL3D::CTessBlock::~CTessBlock(), NL3D::CTessFace::~CTessFace(), NL3D::CTextureFar::~CTextureFar(), NL3D::CTransform::~CTransform(), NL3D::CTransformUser::~CTransformUser(), NLMISC::CWindowDisplayer::~CWindowDisplayer(), NL3D::CZone::~CZone(), NL3D::IDriver::~IDriver(), and NL3D::IMeshGeom::~IMeshGeom(). |