Definition in file async_texture_manager.cpp.
#include "std3d.h"
#include "3d/async_texture_manager.h"
#include "3d/async_file_manager_3d.h"
#include "3d/mesh_base_instance.h"
#include "3d/driver.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | NL3D_ATM_MIN_DISTANCE 1.0f |
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Definition at line 41 of file async_texture_manager.cpp. Referenced by NL3D::CAsyncTextureManager::updateTextureLodSystem(). |