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Definition at line 44 of file async_file_manager_3d.cpp.
Referenced by NL3D::CInstanceGroupUser::addToScene(), NL3D::CInstanceGroupUser::addToSceneAsync(), NL3D::CInstanceGroupUser::CInstanceGroupUser(), NL3D::UInstanceGroup::createInstanceGroup(), NL3D::CSceneUser::createInstanceGroupAndAddToSceneAsync(), NL3D::UInstanceGroup::createInstanceGroupAsync(), NL3D::CInstanceGroupUser::createRoot(), NL3D::CInstanceGroupUser::freezeHRC(), NL3D::CInstanceGroupUser::getAddToSceneState(), NL3D::CInstanceGroupUser::getByName(), NL3D::CInstanceGroupUser::getDynamicPortal(), NL3D::CInstanceGroupUser::getDynamicPortals(), NL3D::CInstanceGroupUser::getInstanceMatrix(), NL3D::CInstanceGroupUser::getInstanceName(), NL3D::CInstanceGroupUser::getInstancePos(), NL3D::CInstanceGroupUser::getInstanceRot(), NL3D::CInstanceGroupUser::getInstanceScale(), NL3D::CInstanceGroupUser::getInternalIG(), NL3D::CInstanceGroupUser::getNumInstance(), NL3D::CInstanceGroupUser::getPos(), NL3D::CInstanceGroupUser::getRotQuat(), NL3D::CInstanceGroupUser::getShapeName(), NL3D::CInstanceGroupUser::getStaticLightSetup(), NL3D::H_AUTO_DECL(), NL3D::CInstanceGroupUser::init(), NL3D::CInstanceGroupUser::linkToParentCluster(), NL3D::CInstanceGroupUser::removeFromScene(), NL3D::CAsyncFileManager3D::CIGLoadUser::run(), NL3D::CInstanceGroupUser::setAddRemoveInstanceCallback(), NL3D::CInstanceGroupUser::setBlendShapeFactor(), NL3D::CInstanceGroupUser::setClusterSystemForInstances(), NL3D::CInstanceGroupUser::setDynamicPortal(), NL3D::CInstanceGroupUser::setIGAddBeginCallback(), NL3D::CInstanceGroupUser::setPos(), NL3D::CInstanceGroupUser::setRotQuat(), NL3D::CSceneUser::setToGlobalInstanceGroup(), NL3D::CInstanceGroupUser::setTransformNameCallback(), NL3D::CInstanceGroupUser::stopAddToSceneAsync(), NL3D::UInstanceGroup::stopCreateInstanceGroupAsync(), NL3D::CSceneUser::stopCreatingAndAddingIG(), NL3D::CInstanceGroupUser::unfreezeHRC(), and NL3D::CSceneUser::updateWaitingIG(). |