#include <u_particle_system_sound.h>
Nevrax France
Definition at line 59 of file u_particle_system_sound.h.
Static Public Member Functions | |
| void | setPSSound (NLSOUND::UAudioMixer *audioMixer) |
| init the particle system sound with the given AudioMixer | |
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init the particle system sound with the given AudioMixer
Definition at line 63 of file u_particle_system_sound.h. References NL3D::assignSoundServerToPS(), and NL3D::CPSSoundServImpl::init().
00064 {
00065 static CPSSoundServImpl soundServer;
00066 soundServer.init(audioMixer);
00067 if (audioMixer)
00068 {
00069 assignSoundServerToPS(&soundServer);
00070 }
00071 else
00072 {
00073 assignSoundServerToPS(NULL);
00074 }
00075 }
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1.3.6