#include <u_particle_system_sound.h>
Nevrax France
Definition at line 59 of file u_particle_system_sound.h.
Static Public Member Functions | |
void | setPSSound (NLSOUND::UAudioMixer *audioMixer) |
init the particle system sound with the given AudioMixer |
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init the particle system sound with the given AudioMixer
Definition at line 63 of file u_particle_system_sound.h. References NL3D::assignSoundServerToPS(), and NL3D::CPSSoundServImpl::init().
00064 { 00065 static CPSSoundServImpl soundServer; 00066 soundServer.init(audioMixer); 00067 if (audioMixer) 00068 { 00069 assignSoundServerToPS(&soundServer); 00070 } 00071 else 00072 { 00073 assignSoundServerToPS(NULL); 00074 } 00075 } |