#include <u_cloud_scape.h>
Inheritance diagram for NL3D::UCloudScape:
Nevrax France
Definition at line 71 of file u_cloud_scape.h.
Public Member Functions | |
virtual void | anim (double dt)=0 |
virtual uint32 | getMemSize ()=0 |
virtual void | init (SCloudScapeSetup *pCSS=NULL)=0 |
virtual bool | isDebugQuadEnabled ()=0 |
virtual void | render ()=0 |
virtual void | set (SCloudScapeSetup &css)=0 |
virtual void | setDebugQuad (bool b)=0 |
virtual void | setNbCloudToUpdateIn80ms (uint32 n)=0 |
virtual void | setQuality (float threshold)=0 |
UCloudScape () | |
virtual | ~UCloudScape () |
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Definition at line 75 of file u_cloud_scape.h.
00075 {} |
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Definition at line 76 of file u_cloud_scape.h.
00076 {} |
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Implemented in NL3D::CCloudScapeUser. |
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Implemented in NL3D::CCloudScapeUser. |
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Implemented in NL3D::CCloudScapeUser. |
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Implemented in NL3D::CCloudScapeUser. |
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Implemented in NL3D::CCloudScapeUser. |
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Implemented in NL3D::CCloudScapeUser. |
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Implemented in NL3D::CCloudScapeUser. |
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Implemented in NL3D::CCloudScapeUser. |
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Implemented in NL3D::CCloudScapeUser. |