#include <zone_manager.h>
Definition at line 60 of file zone_manager.h.
Data Fields | |
uint16 | IdZoneToRemove |
std::string | NameZoneAdded |
std::string | NameZoneRemoved |
CZone * | Zone |
bool | ZoneAdded |
bool | ZoneRemoved |
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Definition at line 65 of file zone_manager.h. Referenced by NL3D::CZoneManager::isWorkComplete(), NL3D::CLandscapeUser::refreshZonesAround(), and NL3D::CLandscapeUser::removeAllZones(). |
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Definition at line 74 of file zone_manager.h. Referenced by NL3D::CZoneManager::isWorkComplete(), NL3D::CLandscapeUser::loadAllZonesAround(), NL3D::CLandscapeUser::refreshZonesAround(), and NL3D::CLandscapeUser::removeAllZones(). |
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Definition at line 67 of file zone_manager.h. Referenced by NL3D::CZoneManager::isWorkComplete(), and NL3D::CLandscapeUser::refreshZonesAround(). |
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Definition at line 72 of file zone_manager.h. Referenced by NL3D::CZoneManager::isWorkComplete(), NL3D::CLandscapeUser::loadAllZonesAround(), NL3D::CLandscapeUser::refreshZonesAround(), and NL3D::CLandscapeUser::removeAllZones(). |
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Definition at line 70 of file zone_manager.h. Referenced by NL3D::CZoneManager::isWorkComplete(), NL3D::CLandscapeUser::loadAllZonesAround(), NL3D::CLandscapeUser::refreshZonesAround(), and NL3D::CLandscapeUser::removeAllZones(). |
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Definition at line 63 of file zone_manager.h. Referenced by NL3D::CZoneManager::isWorkComplete(), NL3D::CLandscapeUser::loadAllZonesAround(), NL3D::CLandscapeUser::refreshZonesAround(), and NL3D::CLandscapeUser::removeAllZones(). |