#include <skeleton_shape.h>
Definition at line 53 of file skeleton_shape.h.
Public Member Functions | |
| void | serial (NLMISC::IStream &f) throw (NLMISC::EStream) |
Data Fields | |
| std::vector< uint8 > | ActiveBones |
| Size of Bones. If a bone is active in this lod, 0xFF, else 0. | |
| float | Distance |
| The distance of activation of this bone. | |
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Definition at line 41 of file skeleton_shape.cpp.
00042 {
00043 (void)f.serialVersion(0);
00044
00045 f.serial(Distance);
00046 f.serialCont(ActiveBones);
00047 }
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Size of Bones. If a bone is active in this lod, 0xFF, else 0.
Definition at line 58 of file skeleton_shape.h. Referenced by NL3D::CSkeletonModel::updateBoneToCompute(). |
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The distance of activation of this bone.
Definition at line 56 of file skeleton_shape.h. Referenced by NL3D::CSkeletonModel::traverseAnimDetail(). |
1.3.6