#include <skeleton_shape.h>
Definition at line 53 of file skeleton_shape.h.
Public Member Functions | |
void | serial (NLMISC::IStream &f) throw (NLMISC::EStream) |
Data Fields | |
std::vector< uint8 > | ActiveBones |
Size of Bones. If a bone is active in this lod, 0xFF, else 0. | |
float | Distance |
The distance of activation of this bone. |
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Definition at line 41 of file skeleton_shape.cpp.
00042 { 00043 (void)f.serialVersion(0); 00044 00045 f.serial(Distance); 00046 f.serialCont(ActiveBones); 00047 } |
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Size of Bones. If a bone is active in this lod, 0xFF, else 0.
Definition at line 58 of file skeleton_shape.h. Referenced by NL3D::CSkeletonModel::updateBoneToCompute(). |
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The distance of activation of this bone.
Definition at line 56 of file skeleton_shape.h. Referenced by NL3D::CSkeletonModel::traverseAnimDetail(). |