#include <simple_source.h>
Inheritance diagram for NLSOUND::CSimpleSource:

Nevrax France
Definition at line 52 of file simple_source.h.
Source properties | |
| virtual IBuffer * | getBuffer () |
| TSpawnEndCallback | getSpawnEndCallback () const |
| Return the spawn end callback. | |
| CTrack * | getTrack () |
| Return the track. | |
| NLMISC::CVector | getVirtualPos () const |
| virtual void | setDirection (const NLMISC::CVector &dir) |
| Set the direction vector (3D mode only, ignored in stereo mode) (default: (0,0,0) as non-directional). | |
| virtual void | setGain (float gain) |
| virtual void | setPitch (float pitch) |
| virtual void | setPos (const NLMISC::CVector &pos) |
| virtual void | setRelativeGain (float gain) |
| virtual void | setSourceRelativeMode (bool mode) |
| Set the source relative mode. If true, positions are interpreted relative to the listener position (default: false). | |
| virtual void | setVelocity (const NLMISC::CVector &vel) |
| Set the velocity vector (3D mode only, ignored in stereo mode) (default: (0,0,0)). | |
| TSOURCE_TYPE | getType () const |
| Get the type the the source. | |
| virtual void | onEvent () |
| float | _Alpha |
| bool | _PlayMuted |
| CSimpleSound * | _Sound |
| CTrack * | _Track |
Public Types | |
| enum | TSOURCE_TYPE { SOURCE_SIMPLE, SOURCE_COMPLEX, SOURCE_BACKGROUND } |
Public Member Functions | |
| virtual void | checkup () |
| CSimpleSource (CSimpleSound *simpleSound=NULL, bool spawn=false, TSpawnEndCallback cb=0, void *cbUserParam=0, NL3D::CCluster *cluster=0) | |
| Constructor. | |
| void * | getCallbackUserParam (void) const |
| return the user param for the user callback | |
| NL3D::CCluster * | getCluster () const |
| virtual void | getDirection (NLMISC::CVector &dir) const |
| Get the direction vector. | |
| virtual float | getGain () const |
| Get the gain. | |
| bool | getLooping () const |
| Return the looping state. | |
| virtual float | getPitch () const |
| Get the pitch. | |
| const NLMISC::CVector & | getPos () const |
| Get the position vector (3D mode only). | |
| TSoundPriority | getPriority () const |
| Return the priority. | |
| float | getRelativeGain () const |
| Return the relative gain (see setRelativeGain()), or the absolute gain if getSource() is null. | |
| CSimpleSound * | getSimpleSound () |
| Return the simple sound bound to the source (or NULL). | |
| virtual TSoundId | getSound () |
| Return the sound binded to the source (or NULL if there is no sound). | |
| virtual bool | getSourceRelativeMode () const |
| Get the source relative mode. | |
| virtual void | getVelocity (NLMISC::CVector &vel) const |
| Get the velocity vector. | |
| bool | isSpawn () const |
| Return the spawn state. | |
| void | set3DPositionVector (const NLMISC::CVector *pos) |
| Set the position vector to return for a stereo source (default: NULL). | |
| void | setPriority (TSoundPriority pr) |
| Change the priority of the source. | |
| virtual void | unregisterSpawnCallBack () |
| Tells this source not to call its callbacks when it ends. This is valid for spawned sources only. | |
| virtual | ~CSimpleSource () |
| Destructor. | |
Playback control | |
| virtual NLMISC::TTicks | getPlayTime () |
| virtual uint32 | getTime () |
| Returns the number of milliseconds the source has been playing. | |
| virtual bool | isPlaying () |
| Get playing state. Return false even if the source has stopped on its own. | |
| virtual void | play () |
| Play. | |
| virtual void | setLooping (bool l) |
| Set looping on/off for future playbacks (default: off). | |
| virtual void | stop () |
| Stop playing. | |
Protected Attributes | |
| const NLMISC::CVector * | _3DPosition |
| void * | _CbUserParam |
| NL3D::CCluster * | _Cluster |
| NLMISC::CVector | _Direction |
| float | _Gain |
| float | _InitialGain |
| Gain not affected by setRelativeGain and used to compute _Gain. | |
| bool | _Looping |
| float | _Pitch |
| bool | _Playing |
| NLMISC::TTime | _PlayStart |
| NLMISC::CVector | _Position |
| TSoundPriority | _Priority |
| bool | _RelativeMode |
| const bool | _Spawn |
| TSpawnEndCallback | _SpawnEndCb |
| NLMISC::TStringId | _UserVarControler |
| An optional user var controler. | |
| NLMISC::CVector | _Velocity |
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Definition at line 42 of file source_common.h.
00043 {
00044 SOURCE_SIMPLE,
00045 SOURCE_COMPLEX,
00046 SOURCE_BACKGROUND
00047 };
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Constructor.
Definition at line 45 of file simple_source.cpp. References _Sound, NLSOUND::CSimpleSound::getAlpha(), nlassert, and NLSOUND::TSpawnEndCallback.
00046 : CSourceCommon(simpleSound, spawn, cb, cbUserParam, cluster), 00047 _Track(NULL), _PlayMuted(false) 00048 { 00049 nlassert(simpleSound != 0); 00050 _Sound = simpleSound; 00051 00052 // get a local copy of the simple sound parameter 00053 _Alpha = _Sound->getAlpha(); 00054 } |
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Destructor.
Definition at line 60 of file simple_source.cpp. References stop().
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This method is called from backgroup sound to check if subsound need to be restarted (ie subsound in loop mode). Reimplemented in NLSOUND::CComplexSource. Definition at line 103 of file source_common.h. Referenced by NLSOUND::CBackgroundSoundManager::updateBackgroundStatus().
00103 {};
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Definition at line 82 of file simple_source.cpp. References _Sound, and NLSOUND::CSimpleSound::getBuffer(). Referenced by NLSOUND::CAudioMixerUser::bufferUnloaded(), and NLSOUND::CAudioMixerUser::createSource().
00083 {
00084 return _Sound->getBuffer();
00085 }
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return the user param for the user callback
Definition at line 74 of file source_common.h. References NLSOUND::CSourceCommon::_CbUserParam.
00074 { return _CbUserParam; }
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Definition at line 98 of file source_common.h. References NLSOUND::CSourceCommon::_Cluster. Referenced by getVirtualPos(), and NLSOUND::CAudioMixerUser::update().
00098 { return _Cluster; }
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Get the direction vector.
Implements NLSOUND::USource. Definition at line 80 of file source_common.h.
00080 { dir = _Direction; }
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Get the gain.
Implements NLSOUND::USource. Definition at line 82 of file source_common.h. Referenced by NLSOUND::CAudioMixerUser::update().
00082 { return _Gain; }
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Return the looping state.
Implements NLSOUND::USource. Definition at line 99 of file source_common.cpp.
00100 {
00101 return _Looping;
00102 }
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Get the pitch.
Implements NLSOUND::USource. Definition at line 84 of file source_common.h.
00084 { return _Pitch; }
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Definition at line 84 of file simple_source.h. References getTime(), and NLMISC::TTicks.
00084 { return getTime(); }
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Get the position vector (3D mode only).
Implements NLSOUND::USource. Definition at line 141 of file source_common.cpp. References NLSOUND::CSourceCommon::_3DPosition. Referenced by NLSOUND::CAudioMixerUser::getFreeTrack(), NLSOUND::CAudioMixerUser::getPlayingSoundsPos(), getVirtualPos(), NLSOUND::CompareSources::operator()(), and NLSOUND::CAudioMixerUser::update().
00142 {
00143 if ( _3DPosition == NULL )
00144 {
00145 return _Position;
00146 }
00147 else
00148 {
00149 return *_3DPosition;
00150 }
00151
00152 }
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Return the priority.
Definition at line 59 of file source_common.h. References NLSOUND::TSoundPriority. Referenced by NLSOUND::CAudioMixerUser::freeTrack(), NLSOUND::CAudioMixerUser::getFreeTrack(), and NLSOUND::CompareSources::operator()().
00059 { return _Priority; }
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Return the relative gain (see setRelativeGain()), or the absolute gain if getSource() is null.
Implements NLSOUND::USource. Definition at line 205 of file source_common.cpp. References NLSOUND::CSourceCommon::_InitialGain. Referenced by NLSOUND::CAudioMixerUser::addUserControledSource(), and NLSOUND::CAudioMixerUser::update().
00206 {
00207 if (_InitialGain == 0.0f)
00208 return 0.0f;
00209 else
00210 return _Gain / _InitialGain;
00211 }
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Return the simple sound bound to the source (or NULL).
Definition at line 66 of file simple_source.cpp. References _Sound. Referenced by NLSOUND::CAudioMixerUser::getFreeTrack().
00067 {
00068 return _Sound;
00069 }
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Return the sound binded to the source (or NULL if there is no sound).
Implements NLSOUND::USource. Definition at line 69 of file simple_source.h. References _Sound, and NLSOUND::TSoundId. Referenced by NLSOUND::CAmbiantSource::enable(), and NLSOUND::CAmbiantSource::update().
00069 { return _Sound; }
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Get the source relative mode.
Implements NLSOUND::USource. Definition at line 86 of file source_common.h. References NLSOUND::CSourceCommon::_RelativeMode.
00086 { return _RelativeMode; }
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Return the spawn end callback.
Definition at line 131 of file simple_source.h. References NLSOUND::TSpawnEndCallback.
00131 { return _SpawnEndCb; }
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Returns the number of milliseconds the source has been playing.
Reimplemented from NLSOUND::CSourceCommon. Definition at line 71 of file simple_source.cpp. References _Track, NLSOUND::CTrack::DrvSource, NLSOUND::ISource::getTime(), and uint32. Referenced by getPlayTime().
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Return the track.
Definition at line 129 of file simple_source.h. References _Track. Referenced by NLSOUND::CAudioMixerUser::getPlayingSoundsPos(), and NLSOUND::CAmbiantSource::update().
00129 { return _Track; }
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Get the type the the source.
Implements NLSOUND::CSourceCommon. Definition at line 141 of file simple_source.h.
00141 {return SOURCE_SIMPLE;}
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Get the velocity vector.
Implements NLSOUND::USource. Definition at line 78 of file source_common.h. References NLSOUND::CSourceCommon::_Velocity.
00078 { vel = _Velocity; }
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Get the virtual source position. This method compute the virtual source position with cluster system. Definition at line 103 of file simple_source.cpp. References NLSOUND::CClusteredSound::CClusterSoundStatus::Direction, NLSOUND::CClusteredSound::CClusterSoundStatus::Dist, NLSOUND::CSourceCommon::getCluster(), NLSOUND::CSourceCommon::getPos(), NLSOUND::CClusteredSound::CClusterSoundStatus::PosAlpha, and NLSOUND::CClusteredSound::CClusterSoundStatus::Position. Referenced by NLSOUND::CAudioMixerUser::getPlayingSoundsPos(), play(), and setPos().
00104 {
00105 if (getCluster() != 0)
00106 {
00107 // need to check the cluster status
00108 const CClusteredSound::CClusterSoundStatus *css = CAudioMixerUser::instance()->getClusteredSound()->getClusterSoundStatus(getCluster());
00109 if (css != 0)
00110 {
00111 // there is some data here, update the virtual position of the sound.
00112 float dist = (css->Position - getPos()).norm();
00113 CVector vpos(CAudioMixerUser::instance()->getListenPosVector() + css->Direction * (css->Dist + dist));
00114 vpos = _Position * (1-css->PosAlpha) + vpos*(css->PosAlpha);
00115 return vpos;
00116 }
00117 }
00118
00119 return _Position;
00120 }
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Get playing state. Return false even if the source has stopped on its own.
Reimplemented from NLSOUND::CSourceCommon. Definition at line 381 of file simple_source.cpp. Referenced by NLSOUND::CAudioMixerUser::getPlayingSoundsPos().
00382 {
00383 return _Playing;
00384 }
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Return the spawn state.
Definition at line 90 of file source_common.h.
00090 { return _Spawn; }
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Implements NLSOUND::CAudioMixerUser::IMixerEvent. Definition at line 200 of file simple_source.cpp. References _PlayMuted, and stop().
00201 {
00202 // nldebug("CSimpleSource %p : stop EVENT", (CAudioMixerUser::IMixerEvent*)this);
00203 // A muted play is terminated.
00204 if (!_Playing)
00205 return;
00206 // nlassert(_Playing);
00207 // nlassert(_Track == 0);
00208 _PlayMuted = false;
00209 CAudioMixerUser::instance()->decPlayingSourceMuted();
00210
00211 stop();
00212 }
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Play.
Reimplemented from NLSOUND::CSourceCommon. Definition at line 126 of file simple_source.cpp. References _PlayMuted, _Sound, NLSOUND::CSourceCommon::_SpawnEndCb, _Track, NLSOUND::CAudioMixerUser::addEvent(), NLSOUND::CAudioMixerUser::addSourceWaitingForPlay(), NLSOUND::CTrack::DrvSource, NLSOUND::CSimpleSound::getBuffer(), NLSOUND::CSimpleSound::getDuration(), NLSOUND::CAudioMixerUser::getFreeTrack(), NLSOUND::CAudioMixerUser::getListenPosVector(), NLSOUND::CSound::getMaxDistance(), NLSOUND::CSimpleSound::getMinDistance(), getVirtualPos(), NLSOUND::HighestPri, NLSOUND::CAudioMixerUser::incPlayingSourceMuted(), NLSOUND::IBuffer::isBufferLoaded(), NLSOUND::IBuffer::isStereo(), nlassert, NLSOUND::ISource::play(), NLSOUND::ISource::setAlpha(), setDirection(), NLSOUND::ISource::setGain(), NLSOUND::ISource::setLooping(), NLSOUND::ISource::setMinMaxDistances(), NLSOUND::ISource::setPitch(), NLSOUND::ISource::setPos(), NLSOUND::ISource::setSourceRelativeMode(), NLSOUND::ISource::setStaticBuffer(), and NLSOUND::ISource::setVelocity(). Referenced by NLSOUND::CAmbiantSource::enable(), and NLSOUND::CAmbiantSource::update().
00127 {
00128 // nldebug("CSimpleSource %p : play", this);
00129
00130 CAudioMixerUser *mixer = CAudioMixerUser::instance();
00131
00132 // -- Some test to scheck if we can play the source
00133
00134 // Check if sample buffer is available and if the sound source is not too far
00135 if (_Sound->getBuffer() == 0
00136 || !_Sound->getBuffer()->isBufferLoaded()
00137 || (mixer->getListenPosVector() - _Position).sqrnorm() > _Sound->getMaxDistance()*_Sound->getMaxDistance())
00138 {
00139 // The sample buffer is not available, don't play (we don't know the lenght)
00140 if (_Spawn)
00141 {
00142 if (_SpawnEndCb != 0)
00143 _SpawnEndCb(this, _CbUserParam);
00144
00145 delete this;
00146 }
00147 // nldebug("CSimpleSource %p : play FAILED !", (CAudioMixerUser::IMixerEvent*)this);
00148 return;
00149 }
00150
00151 // -- Here we can play the source, either in a real track or as a muted source.
00152
00153 // Try to obtain a track
00154 if (_Track == 0)
00155 _Track = mixer->getFreeTrack(this);
00156 if (_Track != 0)
00157 {
00158 // ok, we have a track to realy play, fill the data into the track
00159 _Track->DrvSource->setStaticBuffer(_Sound->getBuffer());
00160
00161 // _Track->DrvSource->setPos( _Position, false);
00162 _Track->DrvSource->setPos( getVirtualPos(), false);
00163 if ( ! _Sound->getBuffer()->isStereo() )
00164 {
00165 _Track->DrvSource->setMinMaxDistances( _Sound->getMinDistance(), _Sound->getMaxDistance(), false );
00166 setDirection( _Direction ); // because there is a workaround inside
00167 _Track->DrvSource->setVelocity( _Velocity );
00168 }
00169 _Track->DrvSource->setGain( _Gain );
00170 _Track->DrvSource->setSourceRelativeMode( _RelativeMode );
00171 _Track->DrvSource->setLooping( _Looping );
00172 _Track->DrvSource->setPitch( _Pitch );
00173 _Track->DrvSource->setAlpha( _Alpha );
00174
00175 // and play the sound
00176 bool play = _Track->DrvSource->play();
00177
00178 nlassert(play);
00179 // nldebug("CSimpleSource %p : REAL play done", (CAudioMixerUser::IMixerEvent*)this);
00180 }
00181 else
00182 {
00183 if (_Priority == HighestPri)
00184 {
00185 // This sound is not discardable, add it in waiting playlist
00186 mixer->addSourceWaitingForPlay(this);
00187 return;
00188 }
00189 // there is no available track, just do a 'muted' play
00190 mixer->addEvent(this, CTime::getLocalTime()+_Sound->getDuration());
00191 _PlayMuted = true;
00192 mixer->incPlayingSourceMuted();
00193 // nldebug("CSimpleSource %p : MUTED play done", (CAudioMixerUser::IMixerEvent*)this);
00194 }
00195
00196 CSourceCommon::play();
00197
00198 }
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Set the position vector to return for a stereo source (default: NULL).
Definition at line 88 of file source_common.h. References NLSOUND::CSourceCommon::_3DPosition. Referenced by NLSOUND::CAudioMixerUser::createSource(), and NLSOUND::CAmbiantSource::initPos().
00088 { _3DPosition = pos; }
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Set the direction vector (3D mode only, ignored in stereo mode) (default: (0,0,0) as non-directional).
Reimplemented from NLSOUND::CSourceCommon. Definition at line 290 of file simple_source.cpp. References _Sound, _Track, NLSOUND::CTrack::DrvSource, NLSOUND::CSimpleSound::getBuffer(), NLSOUND::CSound::getConeInnerAngle(), NLSOUND::CSound::getConeOuterAngle(), NLSOUND::CSound::getConeOuterGain(), NLMISC::CVector::isNull(), NLSOUND::IBuffer::isStereo(), NLMISC::Pi, NLSOUND::ISource::setCone(), and NLSOUND::ISource::setDirection(). Referenced by play().
00291 {
00292 CSourceCommon::setDirection(dir);
00293
00294 // Set the direction
00295 if ( _Track != NULL )
00296 {
00297 if ( ! _Sound->getBuffer()->isStereo() )
00298 {
00299 static bool coneset = false;
00300 if ( dir.isNull() ) // workaround
00301 {
00302 _Track->DrvSource->setCone( float(Pi*2), float(Pi*2), 1.0f ); // because the direction with 0 is not enough for a non-directional source!
00303 _Track->DrvSource->setDirection( CVector::I ); // Don't send a 0 vector, DSound will complain. Send (1,0,0), it's omnidirectional anyway.
00304 coneset = false;
00305 }
00306 else
00307 {
00308 // if ( ! coneset )
00309 {
00310 _Track->DrvSource->setCone( _Sound->getConeInnerAngle(), _Sound->getConeOuterAngle(), _Sound->getConeOuterGain() );
00311 coneset = true;
00312 }
00313 _Track->DrvSource->setDirection( dir );
00314 }
00315 }
00316 }
00317 }
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Set the gain (volume value inside [0 , 1]). (default: 1) 0.0 -> silence 0.5 -> -6dB 1.0 -> no attenuation values > 1 (amplification) not supported by most drivers Reimplemented from NLSOUND::CSourceCommon. Definition at line 326 of file simple_source.cpp. References _Track, NLSOUND::CTrack::DrvSource, and NLSOUND::ISource::setGain(). Referenced by NLSOUND::CAmbiantSource::initPos(), and NLSOUND::CAudioMixerUser::update().
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Set looping on/off for future playbacks (default: off).
Reimplemented from NLSOUND::CSourceCommon. Definition at line 93 of file simple_source.cpp. References _Track, NLSOUND::CTrack::DrvSource, and NLSOUND::ISource::setLooping(). Referenced by NLSOUND::CAmbiantSource::CAmbiantSource().
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Shift the frequency. 1.0f equals identity, each reduction of 50% equals a pitch shift of one octave. 0 is not a legal value. Reimplemented from NLSOUND::CSourceCommon. Definition at line 352 of file simple_source.cpp. References _Track, NLSOUND::CTrack::DrvSource, and NLSOUND::ISource::setPitch().
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Set the position vector (default: (0,0,0)). 3D mode -> 3D position st mode -> x is the pan value (from left (-1) to right (1)), set y and z to 0 Reimplemented from NLSOUND::CSourceCommon. Definition at line 258 of file simple_source.cpp. References _Track, NLSOUND::CTrack::DrvSource, getVirtualPos(), and NLSOUND::ISource::setPos(). Referenced by NLSOUND::CAudioMixerUser::update().
00259 {
00260 CSourceCommon::setPos(pos);
00261
00262 // Set the position
00263 if ( _Track != NULL )
00264 {
00265 // _Track->DrvSource->setPos( pos );
00266 _Track->DrvSource->setPos( getVirtualPos() );
00267 }
00268 }
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Change the priority of the source.
Implements NLSOUND::USource. Definition at line 76 of file source_common.cpp. Referenced by NLSOUND::CAmbiantSource::enable(), NLSOUND::CAmbiantSource::initPos(), and NLSOUND::CAmbiantSource::update().
00077 {
00078 _Priority = pr;
00079
00080 // The AudioMixer redispatches as necessary in the update() function [PH]
00081 // Redispatch the tracks if needed
00082 //if ( redispatch )
00083 //{
00084 // CAudioMixerUser::instance()->balanceSources();
00085 //}
00086 }
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Set the gain amount (value inside [0, 1]) to map between 0 and the nominal gain (which is getSource()->getGain()). Does nothing if getSource() is null. Reimplemented from NLSOUND::CSourceCommon. Definition at line 337 of file simple_source.cpp. References _Track, NLSOUND::CTrack::DrvSource, and NLSOUND::ISource::setGain(). Referenced by NLSOUND::CAmbiantSource::update().
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Set the source relative mode. If true, positions are interpreted relative to the listener position (default: false).
Reimplemented from NLSOUND::CSourceCommon. Definition at line 367 of file simple_source.cpp. References _Track, NLSOUND::CTrack::DrvSource, and NLSOUND::ISource::setSourceRelativeMode().
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Set the velocity vector (3D mode only, ignored in stereo mode) (default: (0,0,0)).
Reimplemented from NLSOUND::CSourceCommon. Definition at line 274 of file simple_source.cpp. References _Track, NLSOUND::CTrack::DrvSource, and NLSOUND::ISource::setVelocity().
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Stop playing.
Reimplemented from NLSOUND::CSourceCommon. Definition at line 217 of file simple_source.cpp. References _PlayMuted, NLSOUND::CSourceCommon::_SpawnEndCb, _Track, NLSOUND::CTrack::DrvSource, NLSOUND::ISource::setStaticBuffer(), and NLSOUND::ISource::stop(). Referenced by NLSOUND::CAudioMixerUser::bufferUnloaded(), NLSOUND::CAmbiantSource::enable(), NLSOUND::CAudioMixerUser::getFreeTrack(), onEvent(), NLSOUND::CAudioMixerUser::update(), NLSOUND::CAmbiantSource::update(), and ~CSimpleSource().
00218 {
00219 // nldebug("CSimpleSource %p : stop", (CAudioMixerUser::IMixerEvent*)this);
00220 // nlassert(_Playing);
00221 if (!_Playing)
00222 return;
00223
00224 if (_Track != 0)
00225 {
00226 // free the track
00227 _Track->DrvSource->stop();
00228 _Track->DrvSource->setStaticBuffer(0);
00229 CAudioMixerUser::instance()->freeTrack(_Track);
00230 _Track = 0;
00231 }
00232 else if (_PlayMuted)
00233 {
00234 // clear the registered event because of a stop before normal end of play
00235 CAudioMixerUser::instance()->decPlayingSourceMuted();
00236 CAudioMixerUser::instance()->removeEvents(this);
00237 }
00238
00239 // CAudioMixerUser::instance()->decPlayingSource();
00240 CSourceCommon::stop();
00241
00242 if (_Spawn)
00243 {
00244 if ( _SpawnEndCb != 0 )
00245 {
00246 _SpawnEndCb( this, _CbUserParam);
00247 }
00248
00249 delete this;
00250 }
00251 }
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Tells this source not to call its callbacks when it ends. This is valid for spawned sources only.
Implements NLSOUND::USource. Definition at line 76 of file source_common.h. References NLSOUND::CSourceCommon::_SpawnEndCb.
00076 { _SpawnEndCb = NULL; }
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Definition at line 125 of file source_common.h. Referenced by NLSOUND::CSourceCommon::getPos(), and NLSOUND::CSourceCommon::set3DPositionVector(). |
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Definition at line 147 of file simple_source.h. |
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Definition at line 130 of file source_common.h. Referenced by NLSOUND::CSourceCommon::getCallbackUserParam(). |
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Definition at line 131 of file source_common.h. Referenced by NLSOUND::CSourceCommon::getCluster(). |
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Definition at line 113 of file source_common.h. |
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Definition at line 114 of file source_common.h. |
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Gain not affected by setRelativeGain and used to compute _Gain.
Definition at line 119 of file source_common.h. Referenced by NLSOUND::CSourceCommon::CSourceCommon(), NLSOUND::CSourceCommon::getRelativeGain(), NLSOUND::CSourceCommon::setGain(), and NLSOUND::CSourceCommon::setRelativeGain(). |
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Definition at line 109 of file source_common.h. |
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Definition at line 115 of file source_common.h. |
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Definition at line 108 of file source_common.h. |
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Definition at line 152 of file simple_source.h. |
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Definition at line 122 of file source_common.h. Referenced by NLSOUND::CSourceCommon::getTime(), and NLSOUND::CSourceCommon::play(). |
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Definition at line 111 of file source_common.h. |
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Definition at line 107 of file source_common.h. |
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Definition at line 116 of file source_common.h. Referenced by NLSOUND::CSourceCommon::getSourceRelativeMode(), and NLSOUND::CSourceCommon::setSourceRelativeMode(). |
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Definition at line 144 of file simple_source.h. Referenced by CSimpleSource(), getBuffer(), getSimpleSound(), getSound(), play(), and setDirection(). |
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Definition at line 128 of file source_common.h. |
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Definition at line 129 of file source_common.h. Referenced by play(), stop(), and NLSOUND::CSourceCommon::unregisterSpawnCallBack(). |
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Definition at line 150 of file simple_source.h. Referenced by getTime(), getTrack(), play(), setDirection(), setGain(), setLooping(), setPitch(), setPos(), setRelativeGain(), setSourceRelativeMode(), setVelocity(), and stop(). |
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An optional user var controler.
Definition at line 134 of file source_common.h. |
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Definition at line 112 of file source_common.h. Referenced by NLSOUND::CSourceCommon::getVelocity(), and NLSOUND::CSourceCommon::setVelocity(). |
1.3.6