#include <ps_particle_basic.h>
Inheritance diagram for NL3D::CPSTexturedParticleNoAnim:
Definition at line 396 of file ps_particle_basic.h.
Public Member Functions | |
virtual const ITexture * | getTexture (void) const=0 |
virtual ITexture * | getTexture (void)=0 |
get the texture used for this particle | |
virtual void | setTexture (CSmartPtr< ITexture > tex)=0 |
set the texture for this particle |
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Implemented in NL3D::CPSFanLight, NL3D::CPSRibbon, and NL3D::CPSRibbonLookAt. |
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get the texture used for this particle
Implemented in NL3D::CPSFanLight, NL3D::CPSRibbon, and NL3D::CPSRibbonLookAt. |
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set the texture for this particle
Implemented in NL3D::CPSFanLight, NL3D::CPSRibbon, and NL3D::CPSRibbonLookAt. |