#include <primitive_profile.h>
Nevrax France
Definition at line 43 of file primitive_profile.h.
Public Member Functions | |
| CPrimitiveProfile () | |
| void | reset () |
Data Fields | |
| uint | NLines |
| uint | NPoints |
| uint | NQuads |
| uint | NTriangles |
| uint | NTriangleStrips |
| The number of triangles strip rendered (if you just draw 1 strip of 400 triangles, NTriangleStrips==400). | |
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Definition at line 53 of file primitive_profile.h. References NL3D_MEM_PRIMITIVE_PROFILE, and reset().
00054 {
00055 NL3D_MEM_PRIMITIVE_PROFILE
00056 reset();
00057 }
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Definition at line 35 of file primitive_profile.cpp. References NL3D_MEM_PRIMITIVE_PROFILE, NLines, NPoints, NQuads, and NTriangleStrips. Referenced by CPrimitiveProfile(), and NL3D::CDriverGL::swapBuffers().
00036 {
00037 NL3D_MEM_PRIMITIVE_PROFILE
00038 NPoints= 0;
00039 NLines= 0;
00040 NTriangles= 0;
00041 NQuads= 0;
00042 NTriangleStrips= 0;
00043 }
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Definition at line 47 of file primitive_profile.h. Referenced by NL3D::CDriverGL::render(), and reset(). |
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Definition at line 46 of file primitive_profile.h. Referenced by NL3D::CDriverGL::renderPoints(), and reset(). |
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Definition at line 49 of file primitive_profile.h. Referenced by NL3D::CDriverGL::render(), NL3D::CDriverGL::renderOrientedQuads(), NL3D::CDriverGL::renderQuads(), and reset(). |
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Definition at line 48 of file primitive_profile.h. Referenced by NL3D::CVegetableManager::render(), NL3D::CVegetableBlendLayerModel::render(), NL3D::CDriverGL::render(), NL3D::CDriverGL::renderSimpleTriangles(), and NL3D::CDriverGL::renderTriangles(). |
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The number of triangles strip rendered (if you just draw 1 strip of 400 triangles, NTriangleStrips==400).
Definition at line 51 of file primitive_profile.h. Referenced by reset(). |
1.3.6