Definition at line 81 of file channel_mixer.h.
Private Member Functions | |
CSlot () | |
Default Ctor. | |
void | empty () |
Empty the slot. | |
bool | isEmpty () |
Is the slot empty ? | |
Private Attributes | |
const CAnimation * | _Animation |
Animation pointer to use by this slot. If NULL, slot is empty. | |
bool | _Dirt |
Dirt flag. True if the animation of this slot as been modified. | |
bool | _InvertedSkeletonWeight |
Skeleton weight pointer inverted or not. | |
const CSkeletonWeight * | _SkeletonWeight |
Skeleton weight pointer. | |
TAnimationTime | _Time |
Time to use to eval the animation. | |
float | _Weight |
Friends | |
class | CChannelMixer |
|
Default Ctor.
Definition at line 86 of file channel_mixer.h. References _Dirt, _Weight, and empty().
|
|
Empty the slot.
Definition at line 99 of file channel_mixer.h. References _InvertedSkeletonWeight. Referenced by CSlot(), and NL3D::CChannelMixer::emptySlot().
00100 { 00101 _Animation=NULL; 00102 _SkeletonWeight=NULL; 00103 _InvertedSkeletonWeight=false; 00104 } |
|
Is the slot empty ?
Definition at line 107 of file channel_mixer.h. Referenced by NL3D::CChannelMixer::dirtAll(), NL3D::CChannelMixer::emptySlot(), NL3D::CChannelMixer::eval(), NL3D::CChannelMixer::evalChannels(), and NL3D::CChannelMixer::refreshList().
00108 { 00109 return _Animation==NULL; 00110 } |
|
Definition at line 83 of file channel_mixer.h. |
|
Animation pointer to use by this slot. If NULL, slot is empty.
Definition at line 114 of file channel_mixer.h. Referenced by NL3D::CChannelMixer::getSlotAnimation(), NL3D::CChannelMixer::refreshList(), and NL3D::CChannelMixer::setSlotAnimation(). |
|
Dirt flag. True if the animation of this slot as been modified.
Definition at line 134 of file channel_mixer.h. Referenced by NL3D::CChannelMixer::cleanAll(), CSlot(), NL3D::CChannelMixer::dirtAll(), NL3D::CChannelMixer::emptySlot(), NL3D::CChannelMixer::refreshList(), and NL3D::CChannelMixer::setSlotAnimation(). |
|
Skeleton weight pointer inverted or not.
Definition at line 120 of file channel_mixer.h. Referenced by NL3D::CChannelMixer::applySkeletonWeight(), empty(), and NL3D::CChannelMixer::resetSkeletonWeight(). |
|
Skeleton weight pointer.
Definition at line 117 of file channel_mixer.h. Referenced by NL3D::CChannelMixer::applySkeletonWeight(), and NL3D::CChannelMixer::resetSkeletonWeight(). |
|
Time to use to eval the animation.
Definition at line 123 of file channel_mixer.h. Referenced by NL3D::CChannelMixer::eval(), and NL3D::CChannelMixer::setSlotTime(). |
|
Global weight to apply to the animation of this slot. This weight can be gived in any range because renormalisatio is done in final weight evaluation. If weight is 0.f, the final mix is not influenced by the animation of this slot. Definition at line 131 of file channel_mixer.h. Referenced by CSlot(), NL3D::CChannelMixer::eval(), NL3D::CChannelMixer::evalChannels(), NL3D::CChannelMixer::evalSingleChannel(), and NL3D::CChannelMixer::setSlotWeight(). |