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diff --git a/pipermail/nel/2001-March/000333.html b/pipermail/nel/2001-March/000333.html new file mode 100644 index 00000000..7cd2a1d6 --- /dev/null +++ b/pipermail/nel/2001-March/000333.html @@ -0,0 +1,111 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> +<HTML> + <HEAD> + <TITLE> [Nel] Some misc questions</TITLE> + <LINK REL="Index" HREF="index.html" > + <LINK REL="made" HREF="mailto:jmark4%40home.com"> + <LINK REL="Previous" HREF="000347.html"> + <LINK REL="Next" HREF="000348.html"> + </HEAD> + <BODY BGCOLOR="#ffffff"> + <H1>[Nel] Some misc questions</H1> + <B>Jared Mark</B> + <A HREF="mailto:jmark4%40home.com" + TITLE="[Nel] Some misc questions">jmark4@home.com</A><BR> + <I>Fri, 2 Mar 2001 18:15:43 -0600</I> + <P><UL> + <LI> Previous message: <A HREF="000347.html">[Nel] Screenshots</A></li> + <LI> Next message: <A HREF="000348.html">[Nel] Some misc questions</A></li> + <LI> <B>Messages sorted by:</B> + <a href="date.html#333">[ date ]</a> + <a href="thread.html#333">[ thread ]</a> + <a href="subject.html#333">[ subject ]</a> + <a href="author.html#333">[ author ]</a> + </LI> + </UL> + <HR> +<!--beginarticle--> +<PRE>This is a multi-part message in MIME format. + +------=_NextPart_000_0059_01C0A344.CBBF7640 +Content-Type: text/plain; + charset="iso-8859-1" +Content-Transfer-Encoding: quoted-printable + +1) When, if ever, will the 3D Studio plugin for NeL be released to the = +public? +2) Are there other 3rd party utilities (other than, say... Python) that = +will be required to create the game data that NeL looks for and uses? = +If so, what are they, and where can we get them? +3) Is there anything in the works as far as "world creation = +documentation" goes? Such as "this is how you structure your data", and = +"this is what you need to do for whatever to get whatever to work in = +your game."? Or will we need to just kinda figure it out ourselves... = +:<i>) +</I>4) Sorry if this has been asked and answered already... but when is the = +projected release date for the 1.0 version of NeL? (If there's any at = +all)... + +TIA + +------=_NextPart_000_0059_01C0A344.CBBF7640 +Content-Type: text/html; + charset="iso-8859-1" +Content-Transfer-Encoding: quoted-printable + +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> +<HTML><HEAD> +<META http-equiv=3DContent-Type content=3D"text/html; = +charset=3Diso-8859-1"> +<META content=3D"MSHTML 5.50.4522.1801" name=3DGENERATOR> +<STYLE></STYLE> +</HEAD> +<BODY bgColor=3D#ffffff> +<DIV><FONT size=3D2>1) When, if ever, will the 3D Studio plugin for NeL = +be=20 +released to the public?</FONT></DIV> +<DIV><FONT size=3D2>2) Are there other 3rd party utilities (other than, = +say...=20 +Python) that will be required to create the game data that NeL looks for = +and=20 +uses?&nbsp; If so, what are they, and where can we get = +them?</FONT></DIV> +<DIV><FONT size=3D2>3) Is there anything in the works as far = +as&nbsp;"world=20 +creation documentation" goes?&nbsp; Such as "this is how you structure = +your=20 +data", and "this is what you need to do for whatever to get whatever to = +work in=20 +your game."?&nbsp; Or will we need to just kinda figure it out = +ourselves...=20 +:<i>)</FONT></DIV> +</I><DIV><FONT size=3D2>4) Sorry if this has been asked and answered = +already... but=20 +when is the projected release date for the 1.0 version of NeL?&nbsp; (If = +there's=20 +any at all)...</FONT></DIV> +<DIV><FONT size=3D2></FONT>&nbsp;</DIV> +<DIV><FONT size=3D2>TIA</FONT></DIV></BODY></HTML> + +------=_NextPart_000_0059_01C0A344.CBBF7640-- + + +</pre> + + + + +<!--endarticle--> + <HR> + <P><UL> + <!--threads--> + <LI> Previous message: <A HREF="000347.html">[Nel] Screenshots</A></li> + <LI> Next message: <A HREF="000348.html">[Nel] Some misc questions</A></li> + <LI> <B>Messages sorted by:</B> + <a href="date.html#333">[ date ]</a> + <a href="thread.html#333">[ thread ]</a> + <a href="subject.html#333">[ subject ]</a> + <a href="author.html#333">[ author ]</a> + </LI> + </UL> +</body></html> |