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diff --git a/pipermail/nel/2001-April/000399.html b/pipermail/nel/2001-April/000399.html new file mode 100644 index 00000000..639b02a5 --- /dev/null +++ b/pipermail/nel/2001-April/000399.html @@ -0,0 +1,105 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> +<HTML> + <HEAD> + <TITLE> [Nel] You guys will let us know when you're done mucking about, + right?</TITLE> + <LINK REL="Index" HREF="index.html" > + <LINK REL="made" HREF="mailto:robert%40thatsnice.org"> + <LINK REL="Previous" HREF="000397.html"> + <LINK REL="Next" HREF="000400.html"> + </HEAD> + <BODY BGCOLOR="#ffffff"> + <H1>[Nel] You guys will let us know when you're done mucking about, + right?</H1> + <B>robert@thatsnice.org</B> + <A HREF="mailto:robert%40thatsnice.org" + TITLE="[Nel] You guys will let us know when you're done mucking about, + right?">robert@thatsnice.org</A><BR> + <I>Tue, 10 Apr 2001 15:35:01 -0700 (PDT)</I> + <P><UL> + <LI> Previous message: <A HREF="000397.html">[Nel] You guys will let us know when you're done mucking about, right?</A></li> + <LI> Next message: <A HREF="000400.html">[Nel] proposed control changes</A></li> + <LI> <B>Messages sorted by:</B> + <a href="date.html#399">[ date ]</a> + <a href="thread.html#399">[ thread ]</a> + <a href="subject.html#399">[ subject ]</a> + <a href="author.html#399">[ author ]</a> + </LI> + </UL> + <HR> +<!--beginarticle--> +<PRE>[ Charset ISO-8859-1 unsupported, converting... ] +><i> Hello Robert +</I>><i> +</I>><i> > I'm still interested in using NeL in a project, and I wanted to prod +</I>><i> > you guys and see how things are coming along, and when we'll be able +</I>><i> > to get involved again. +</I>><i> +</I>><i> What kind of project you are working on ? +</I> +Why a 3d MUD, of course. + +I started out on a MOO, then got into ColdMUD, which then begat this +project: + +coldstore.sourceforge.net + +Which is just the back-end, and is embrionic still. + +My goal is to replace all the MMORPGs with a decentralized free +alternative. Of course, this would compete with Nevrax, but that will +just encourage them to be better. :) + +I think Nevrax has the best philosophical approach to this problem of +any commercial effort, and I applaud them. However, since I don't +work there, and I still want to work on these problems, I work for +free. + +The particular subject I wish to tackle with an MMORPG is the social +experimentation subject. This has been tried before in text-based +adventures (LambdaMOO and its descendents), but never on a large +enough scale or with new technology. + +I want to see if we can learn something as a culture by creating a +super dynamic world with maximum "player" input into the universe and +maybe solve some of our differences inside that world. Then maybe we +can carry those lessons to the outside world. + +My experiment would NOT be a game. It would also not be a pure +simulation because we just don't have that technology yet, either in +input and output or in resources to process or computer it. It would +be a rough analogy of life, and would try to put everyone at roughly +the same level of world interaction, within reason. It would be based +heavily on life as we know it, but with an accelerated time scale. + +I try not to think too much about whether I actually expect this to +ever happen or be popular. :) + +Thanks for asking! + +Robert + +-- +Robert de Forest "Give a man a fire and he'll be warm for a day; +System Administrator set him on fire and he'll be warm +Got.net for the rest of his life." +<<A HREF="mailto:robert@got.net">robert@got.net</A>> -- The Cube, forum3000.org + + +</pre> + + +<!--endarticle--> + <HR> + <P><UL> + <!--threads--> + <LI> Previous message: <A HREF="000397.html">[Nel] You guys will let us know when you're done mucking about, right?</A></li> + <LI> Next message: <A HREF="000400.html">[Nel] proposed control changes</A></li> + <LI> <B>Messages sorted by:</B> + <a href="date.html#399">[ date ]</a> + <a href="thread.html#399">[ thread ]</a> + <a href="subject.html#399">[ subject ]</a> + <a href="author.html#399">[ author ]</a> + </LI> + </UL> +</body></html> |