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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>texture_mem.h</h1><a href="texture__mem_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_TEXTURE_MEM_H</font>
+00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_TEXTURE_MEM_H</font>
+00028 <font class="preprocessor"></font>
+00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="texture_8h.html">3d/texture.h</a>"</font>
+00031 <font class="preprocessor">#include &lt;string&gt;</font>
+00032
+00033
+00034 <font class="keyword">namespace </font>NL3D
+00035 {
+00036
+00037
+00038 <font class="comment">//****************************************************************************</font>
+<a name="l00042"></a><a class="code" href="classNL3D_1_1CTextureMem.html">00042</a> <font class="comment"></font><font class="keyword">class </font>CTextureMem : <font class="keyword">public</font> ITexture
+00043 {
+<a name="l00044"></a><a class="code" href="classNL3D_1_1CTextureMem.html#o0">00044</a> uint8 *<a class="code" href="classNL3D_1_1CTextureMem.html#o0">_Data</a>;
+<a name="l00045"></a><a class="code" href="classNL3D_1_1CTextureMem.html#o1">00045</a> uint32 <a class="code" href="classNL3D_1_1CTextureMem.html#o1">_Length</a>;
+<a name="l00046"></a><a class="code" href="classNL3D_1_1CTextureMem.html#o2">00046</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTextureMem.html#o2">_Delete</a>;
+<a name="l00047"></a><a class="code" href="classNL3D_1_1CTextureMem.html#o3">00047</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTextureMem.html#o3">_IsFile</a>;
+<a name="l00048"></a><a class="code" href="classNL3D_1_1CTextureMem.html#o4">00048</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTextureMem.html#o4">_AllowDegradation</a>; <font class="comment">// the default is false</font>
+<a name="l00049"></a><a class="code" href="classNL3D_1_1CTextureMem.html#o5">00049</a> std::string <a class="code" href="classNL3D_1_1CTextureMem.html#o5">_ShareName</a>;
+<a name="l00050"></a><a class="code" href="classNL3D_1_1CTextureMem.html#o6">00050</a> <a class="code" href="classNLMISC_1_1CBitmap.html#s11">NLMISC::CBitmap::TType</a> <a class="code" href="classNL3D_1_1CTextureMem.html#o6">_TexType</a>;
+00051
+<a name="l00053"></a><a class="code" href="classNL3D_1_1CTextureMem.html#o7">00053</a> uint <a class="code" href="classNL3D_1_1CTextureMem.html#o7">_TexWidth</a>, <a class="code" href="classNL3D_1_1CTextureMem.html#o8">_TexHeight</a>;
+00054 <font class="keyword">public</font>:
+00055
+<a name="l00059"></a><a class="code" href="classNL3D_1_1CTextureMem.html#a0">00059</a> <a class="code" href="classNL3D_1_1CTextureMem.html#a0">CTextureMem</a>() : <a class="code" href="classNL3D_1_1CTextureMem.html#o0">_Data</a>(NULL),
+00060 <a class="code" href="classNL3D_1_1CTextureMem.html#o2">_Delete</a>(false),
+00061 <a class="code" href="classNL3D_1_1CTextureMem.html#o4">_AllowDegradation</a>(false),
+00062 <a class="code" href="classNL3D_1_1CTextureMem.html#o6">_TexType</a>(<a class="code" href="classNLMISC_1_1CBitmap.html#a0">CBitmap</a>::<a class="code" href="classNLMISC_1_1CBitmap.html#s11s0">RGBA</a>)
+00063 {
+00064 }
+00065
+00066
+<a name="l00070"></a><a class="code" href="classNL3D_1_1CTextureMem.html#a1">00070</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CTextureMem.html#a1">~CTextureMem</a>()
+00071 {
+00072 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTextureMem.html#o0">_Data</a> &amp;&amp; <a class="code" href="classNL3D_1_1CTextureMem.html#o2">_Delete</a>)
+00073 <font class="keyword">delete</font> [] <a class="code" href="classNL3D_1_1CTextureMem.html#o0">_Data</a>;
+00074 }
+00075
+00076
+<a name="l00089"></a><a class="code" href="classNL3D_1_1CTextureMem.html#a2">00089</a> <a class="code" href="classNL3D_1_1CTextureMem.html#a0">CTextureMem</a>(uint8 *<a class="code" href="driver__opengl__extension__def_8h.html#a394">data</a>, uint32 length, <font class="keywordtype">bool</font> _delete, <font class="keywordtype">bool</font> isFile = <font class="keyword">true</font>, uint <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> = 0, uint <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> = 0, CBitmap::TType texType = CBitmap::RGBA)
+00090 {
+00091 <a class="code" href="classNL3D_1_1CTextureMem.html#o4">_AllowDegradation</a>=<font class="keyword">false</font>;
+00092 <a class="code" href="classNL3D_1_1CTextureMem.html#o0">_Data</a>=NULL;
+00093 <a class="code" href="classNL3D_1_1CTextureMem.html#o2">_Delete</a>=<font class="keyword">false</font>;
+00094 <a class="code" href="classNL3D_1_1CTextureMem.html#a3">setPointer</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a394">data</a>, length, _delete, isFile, <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>, texType);
+00095 }
+00096
+00097
+<a name="l00108"></a><a class="code" href="classNL3D_1_1CTextureMem.html#a3">00108</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTextureMem.html#a3">setPointer</a>(uint8 *<a class="code" href="driver__opengl__extension__def_8h.html#a394">data</a>, uint32 length, <font class="keywordtype">bool</font> _delete, <font class="keywordtype">bool</font> isFile = <font class="keyword">true</font>, uint <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> = 0, uint <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> = 0, CBitmap::TType texType = CBitmap::RGBA)
+00109 {
+00110 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTextureMem.html#o0">_Data</a>&amp;&amp;<a class="code" href="classNL3D_1_1CTextureMem.html#o2">_Delete</a>)
+00111 <font class="keyword">delete</font> [] <a class="code" href="classNL3D_1_1CTextureMem.html#o0">_Data</a>;
+00112 <a class="code" href="classNL3D_1_1ITexture.html#n0">_Touched</a>=<font class="keyword">true</font>;
+00113 <a class="code" href="classNL3D_1_1CTextureMem.html#o0">_Data</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a394">data</a>;
+00114 <a class="code" href="classNL3D_1_1CTextureMem.html#o1">_Length</a>=length;
+00115 <a class="code" href="classNL3D_1_1CTextureMem.html#o2">_Delete</a>=_delete;
+00116 <a class="code" href="classNL3D_1_1CTextureMem.html#o3">_IsFile</a> = isFile;
+00117 <a class="code" href="classNL3D_1_1CTextureMem.html#o7">_TexWidth</a> = <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
+00118 <a class="code" href="classNL3D_1_1CTextureMem.html#o8">_TexHeight</a> = <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
+00119 <a class="code" href="classNL3D_1_1CTextureMem.html#o6">_TexType</a> = texType;
+00120 }
+00121
+00122
+00123
+<a name="l00127"></a><a class="code" href="classNL3D_1_1CTextureMem.html#a4">00127</a> uint8* <a class="code" href="classNL3D_1_1CTextureMem.html#a4">getPointer</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTextureMem.html#o0">_Data</a>; }
+00128
+00129
+<a name="l00133"></a><a class="code" href="classNL3D_1_1CTextureMem.html#a5">00133</a> uint32 <a class="code" href="classNL3D_1_1CTextureMem.html#a5">getLength</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTextureMem.html#o1">_Length</a>; }
+00134
+00135
+<a name="l00139"></a><a class="code" href="classNL3D_1_1CTextureMem.html#a6">00139</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTextureMem.html#a6">isDeletable</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTextureMem.html#o2">_Delete</a>; }
+00140
+00141
+00145 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTextureMem.html#a7">doGenerate</a>();
+00146
+<a name="l00148"></a><a class="code" href="classNL3D_1_1CTextureMem.html#a8">00148</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTextureMem.html#a8">supportSharing</a>()<font class="keyword"> const </font>
+00149 <font class="keyword"> </font>{
+00150 <font class="keywordflow">return</font> !<a class="code" href="classNL3D_1_1CTextureMem.html#o5">_ShareName</a>.empty();
+00151 }
+00152
+<a name="l00154"></a><a class="code" href="classNL3D_1_1CTextureMem.html#a9">00154</a> <font class="keyword">virtual</font> std::string <a class="code" href="classNL3D_1_1CTextureMem.html#a9">getShareName</a>()<font class="keyword"> const </font>
+00155 <font class="keyword"> </font>{
+00156 <a class="code" href="debug_8h.html#a6">nlassert</a>(!<a class="code" href="classNL3D_1_1CTextureMem.html#o5">_ShareName</a>.empty());
+00157 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTextureMem.html#o5">_ShareName</a>;
+00158 }
+00159
+<a name="l00161"></a><a class="code" href="classNL3D_1_1CTextureMem.html#a10">00161</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTextureMem.html#a10">setShareName</a>(<font class="keyword">const</font> std::string &amp;shareName)
+00162 {
+00163 <a class="code" href="classNL3D_1_1CTextureMem.html#o5">_ShareName</a> = shareName;
+00164 }
+00165
+<a name="l00167"></a><a class="code" href="classNL3D_1_1CTextureMem.html#a11">00167</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTextureMem.html#a11">allowDegradation</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTextureMem.html#o4">_AllowDegradation</a>; }
+00169 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTextureMem.html#a12">setAllowDegradation</a>(<font class="keywordtype">bool</font> allow);
+00170
+<a name="l00172"></a><a class="code" href="classNL3D_1_1CTextureMem.html#a13">00172</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTextureMem.html#a13">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream) {<a class="code" href="debug_8h.html#a12">nlstop</a>;}
+00173 <a class="code" href="classNL3D_1_1CTextureMem.html#a14">NLMISC_DECLARE_CLASS</a>(<a class="code" href="classNL3D_1_1CTextureMem.html#a0">CTextureMem</a>);
+00174
+00178 <font class="keyword">static</font> <a class="code" href="classNL3D_1_1ITexture.html#z825_0">ITexture</a> *<a class="code" href="classNL3D_1_1CTextureMem.html#d0">Create1x1WhiteTex</a>();
+00179
+00180 };
+00181
+00182
+00183 } <font class="comment">// NL3D</font>
+00184
+00185
+00186 <font class="preprocessor">#endif // NL_TEXTURE_MEM_H</font>
+00187 <font class="preprocessor"></font>
+00188 <font class="comment">/* End of texture_mem.h */</font>
+</pre></div>
+
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