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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>ps_float.h</h1><a href="ps__float_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_PS_FLOAT_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_PS_FLOAT_H</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="ps__attrib__maker__template_8h.html">3d/ps_attrib_maker_template.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="ps__attrib__maker__bin__op_8h.html">3d/ps_attrib_maker_bin_op.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="animation__time_8h.html">nel/3d/animation_time.h</a>"</font> +00033 <font class="preprocessor">#include <algorithm></font> +00034 <font class="preprocessor">#include <<a class="code" href="vector__h_8h.html">nel/misc/vector_h.h</a>></font> +00035 +00036 <font class="keyword">namespace </font>NL3D { +00037 +00038 +00039 <font class="keyword">const</font> <font class="keywordtype">char</font> *CPSAttribMaker<float>::getType() { <font class="keywordflow">return</font> <font class="stringliteral">"float"</font>; } +00040 +00043 +<a name="l00044"></a><a class="code" href="classNL3D_1_1CPSFloatBlender.html">00044</a> <font class="keyword">class </font>CPSFloatBlender : <font class="keyword">public</font> CPSValueBlender<float> +00045 { +00046 <font class="keyword">public</font>: +00047 <a class="code" href="classNL3D_1_1CPSFloatBlender.html#a0">NLMISC_DECLARE_CLASS</a>(<a class="code" href="classNL3D_1_1CPSFloatBlender.html#a1">CPSFloatBlender</a>); +<a name="l00048"></a><a class="code" href="classNL3D_1_1CPSFloatBlender.html#a1">00048</a> <a class="code" href="classNL3D_1_1CPSFloatBlender.html#a1">CPSFloatBlender</a>(<font class="keywordtype">float</font> startFloat = 0.1f , <font class="keywordtype">float</font> endFloat = 1.f, <font class="keywordtype">float</font> nbCycles = 1.0f) : <a class="code" href="classNL3D_1_1CPSValueBlender.html#a0">CPSValueBlender</a><float>(nbCycles) +00049 { +00050 <a class="code" href="classNL3D_1_1CPSAttribMakerT.html#m0">_F</a>.setValues(startFloat, endFloat); +00051 } +<a name="l00052"></a><a class="code" href="classNL3D_1_1CPSFloatBlender.html#a2">00052</a> CPSAttribMakerBase *<a class="code" href="classNL3D_1_1CPSFloatBlender.html#a2">clone</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <font class="keyword">new</font> <a class="code" href="classNL3D_1_1CPSFloatBlender.html#a1">CPSFloatBlender</a>(*<font class="keyword">this</font>); } +00053 <font class="comment">// F is serialized by base classes...</font> +00054 +00055 }; +00056 +00057 +<a name="l00059"></a><a class="code" href="classNL3D_1_1CPSFloatGradient.html">00059</a> <font class="keyword">class </font>CPSFloatGradient : <font class="keyword">public</font> CPSValueGradient<float> +00060 { +00061 <font class="keyword">public</font>: +00062 <a class="code" href="classNL3D_1_1CPSFloatGradient.html#a0">NLMISC_DECLARE_CLASS</a>(<a class="code" href="classNL3D_1_1CPSFloatGradient.html#a1">CPSFloatGradient</a>); +00063 +00070 <a class="code" href="classNL3D_1_1CPSFloatGradient.html#a1">CPSFloatGradient</a>(<font class="keyword">const</font> <font class="keywordtype">float</font> *floatTab = CPSFloatGradient::_DefaultGradient +00071 , <a class="code" href="types__nl_8h.html#a9">uint32</a> nbValues = 2, <a class="code" href="types__nl_8h.html#a9">uint32</a> nbStages = 16, <font class="keywordtype">float</font> nbCycles = 1.0f); +00072 +00073 +00074 <font class="keyword">static</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSFloatGradient.html#p0">_DefaultGradient</a>[]; +<a name="l00075"></a><a class="code" href="classNL3D_1_1CPSFloatGradient.html#a2">00075</a> CPSAttribMakerBase *<a class="code" href="classNL3D_1_1CPSFloatGradient.html#a2">clone</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <font class="keyword">new</font> <a class="code" href="classNL3D_1_1CPSFloatGradient.html#a1">CPSFloatGradient</a>(*<font class="keyword">this</font>); } +00076 <font class="comment">// F is serialized by base classes... </font> +00077 }; +00078 +<a name="l00083"></a><a class="code" href="classNL3D_1_1CPSFloatMemory.html">00083</a> <font class="keyword">class </font>CPSFloatMemory : <font class="keyword">public</font> CPSAttribMakerMemory<float> +00084 { +00085 <font class="keyword">public</font>: +<a name="l00086"></a><a class="code" href="classNL3D_1_1CPSFloatMemory.html#a0">00086</a> <a class="code" href="classNL3D_1_1CPSFloatMemory.html#a0">CPSFloatMemory</a>() { <a class="code" href="classNL3D_1_1CPSAttribMakerMemory.html#a1">setDefaultValue</a>(0.f); } +00087 <a class="code" href="classNL3D_1_1CPSFloatMemory.html#a1">NLMISC_DECLARE_CLASS</a>(<a class="code" href="classNL3D_1_1CPSFloatMemory.html#a0">CPSFloatMemory</a>); +<a name="l00088"></a><a class="code" href="classNL3D_1_1CPSFloatMemory.html#a2">00088</a> CPSAttribMakerBase *<a class="code" href="classNL3D_1_1CPSFloatMemory.html#a2">clone</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <font class="keyword">new</font> <a class="code" href="classNL3D_1_1CPSFloatMemory.html#a0">CPSFloatMemory</a>(*<font class="keyword">this</font>); } +00089 +00090 }; +00091 +<a name="l00095"></a><a class="code" href="classNL3D_1_1CPSFloatBinOp.html">00095</a> <font class="keyword">class </font>CPSFloatBinOp : <font class="keyword">public</font> CPSAttribMakerBinOp<float> +00096 { +00097 <font class="keyword">public</font>: +00098 <a class="code" href="classNL3D_1_1CPSFloatBinOp.html#a0">NLMISC_DECLARE_CLASS</a>(CPSFloatBinOp); +<a name="l00099"></a><a class="code" href="classNL3D_1_1CPSFloatBinOp.html#a1">00099</a> CPSAttribMakerBase *<a class="code" href="classNL3D_1_1CPSFloatBinOp.html#a1">clone</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <font class="keyword">new</font> CPSFloatBinOp(*<font class="keyword">this</font>); } +00100 }; +00101 +<a name="l00103"></a><a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html">00103</a> <font class="keyword">class </font>CPSFloatCurveFunctor +00104 { +00105 <font class="keyword">public</font>: +<a name="l00106"></a><a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html">00106</a> <font class="keyword">struct </font>CCtrlPoint +00107 { +<a name="l00108"></a><a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#a0">00108</a> <a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#a0">CCtrlPoint</a>() {} +<a name="l00109"></a><a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#a1">00109</a> <a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#a0">CCtrlPoint</a>(<font class="keywordtype">float</font> date, <font class="keywordtype">float</font> value) : <a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#m0">Date</a>(date), <a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#m1">Value</a>(value) { <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#m0">Date</a> >= 0 && <a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#m0">Date</a> <= 1); } +<a name="l00110"></a><a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#m0">00110</a> <font class="keywordtype">float</font> <a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#m0">Date</a>; +<a name="l00111"></a><a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#m1">00111</a> <font class="keywordtype">float</font> <a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#m1">Value</a>; +<a name="l00112"></a><a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#a2">00112</a> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#a2">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream) +00113 { +00114 f.serial(<a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#m0">Date</a>, <a class="code" href="structNL3D_1_1CPSFloatCurveFunctor_1_1CCtrlPoint.html#m1">Value</a>); +00115 } +00116 }; +00117 +00119 <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a0">CPSFloatCurveFunctor</a>(); +00120 +00124 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a1">addControlPoint</a>(<font class="keyword">const</font> CCtrlPoint &ctrlPoint); +00125 +<a name="l00127"></a><a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a2">00127</a> <a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a2">getNumCtrlPoints</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n0">_CtrlPoints</a>.size(); } +00128 +00132 <font class="keyword">const</font> CCtrlPoint &<a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a3">getControlPoint</a>(<a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a225">index</a>) <font class="keyword">const</font>; +00133 +00135 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a4">setCtrlPoint</a>(<a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a225">index</a>, <font class="keyword">const</font> CCtrlPoint &ctrlPoint); +00136 +00138 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a5">removeCtrlPoint</a>(<a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a225">index</a>); +00139 +00141 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a6">setNumSamples</a>(<a class="code" href="types__nl_8h.html#a9">uint32</a> numSamples); +00142 +<a name="l00144"></a><a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a7">00144</a> <a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a7">getNumSamples</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n1">_NumSamples</a>; } +00145 +00147 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a8">enableSmoothing</a>(<font class="keywordtype">bool</font> enable = <font class="keyword">true</font>); +00148 +<a name="l00150"></a><a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a9">00150</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a9">hasSmoothing</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n3">_Smoothing</a>;} +00151 +00157 <font class="preprocessor"> #ifdef NL_OS_WINDOWS</font> +00158 <font class="preprocessor"></font> __forceinline +00159 <font class="preprocessor"> #endif</font> +<a name="l00160"></a><a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a10">00160</a> <font class="preprocessor"></font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a10">operator()</a>(<a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> time)<font class="keyword"> const</font> +00161 <font class="keyword"> </font>{ +00162 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n2">_Tab</a>[<a class="code" href="namespaceNL3D.html#a340">OptFastFloor</a>(time * <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n1">_NumSamples</a>)]; +00163 } +00164 +00166 <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a11">getValue</a>(<font class="keywordtype">float</font> date) <font class="keyword">const</font>; +00167 +00169 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#a12">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream); +00170 +00171 <font class="keyword">protected</font>: +00173 <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#b0">getSlope</a>(<a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a225">index</a>) <font class="keyword">const</font> ; +00175 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#b1">sortPoints</a>(<font class="keywordtype">void</font>); +00177 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#b2">updateTab</a>(<font class="keywordtype">void</font>); +<a name="l00178"></a><a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n0">00178</a> std::vector<CCtrlPoint> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n0">_CtrlPoints</a>; +<a name="l00179"></a><a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n1">00179</a> <a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n1">_NumSamples</a>; +<a name="l00180"></a><a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n2">00180</a> std::vector<float> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n2">_Tab</a>; <font class="comment">// sampled version of the curve </font> +<a name="l00181"></a><a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n3">00181</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSFloatCurveFunctor.html#n3">_Smoothing</a>; +00182 }; +00183 +00184 +00185 <font class="keyword">inline</font> <font class="keywordtype">bool</font> <a class="code" href="namespaceNL3D.html#a401">operator<</a>(<font class="keyword">const</font> CPSFloatCurveFunctor::CCtrlPoint &lhs, <font class="keyword">const</font> CPSFloatCurveFunctor::CCtrlPoint &rhs) +00186 { +00187 <font class="keywordflow">return</font> lhs.Date < rhs.Date; +00188 } +00189 +00190 +<a name="l00191"></a><a class="code" href="classNL3D_1_1CPSFloatCurve.html">00191</a> <font class="keyword">class </font>CPSFloatCurve : <font class="keyword">public</font> CPSAttribMakerT<float, CPSFloatCurveFunctor> +00192 { +00193 <font class="keyword">public</font>: +<a name="l00194"></a><a class="code" href="classNL3D_1_1CPSFloatCurve.html#a0">00194</a> <a class="code" href="classNL3D_1_1CPSFloatCurve.html#a0">CPSFloatCurve</a>() : <a class="code" href="classNL3D_1_1CPSAttribMakerT.html#a3">CPSAttribMakerT</a><float, CPSFloatCurveFunctor>(1) {} +00195 <a class="code" href="classNL3D_1_1CPSFloatCurve.html#a1">NLMISC_DECLARE_CLASS</a>(<a class="code" href="classNL3D_1_1CPSFloatCurve.html#a0">CPSFloatCurve</a>); +<a name="l00196"></a><a class="code" href="classNL3D_1_1CPSFloatCurve.html#a2">00196</a> CPSAttribMakerBase *<a class="code" href="classNL3D_1_1CPSFloatCurve.html#a2">clone</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <font class="keyword">new</font> <a class="code" href="classNL3D_1_1CPSFloatCurve.html#a0">CPSFloatCurve</a>(*<font class="keyword">this</font>); } +00197 }; +00198 +00199 +00200 +00201 } <font class="comment">// NL3D</font> +00202 +00203 +00204 <font class="preprocessor">#endif // NL_PS_FLOAT_H</font> +00205 <font class="preprocessor"></font> +00206 <font class="comment">/* End of ps_size.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |