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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>ps_attrib.h</h1><a href="ps__attrib_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_PS_ATTRIB_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_PS_ATTRIB_H</font> +00028 <font class="preprocessor"></font> +00029 +00030 +00031 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="stream_8h.html">nel/misc/stream.h</a>"</font> +00033 <font class="preprocessor">#include "<a class="code" href="animation__time_8h.html">nel/3d/animation_time.h</a>"</font> +00034 <font class="preprocessor">#include "<a class="code" href="vector_8h.html">nel/misc/vector.h</a>"</font> +00035 <font class="preprocessor">#include "<a class="code" href="rgba_8h.html">nel/misc/rgba.h</a>"</font> +00036 <font class="preprocessor">#include "<a class="code" href="common_8h.html">nel/misc/common.h</a>"</font> +00037 +00038 +00039 <font class="keyword">namespace </font>NL3D { +00040 +00043 <font class="keyword">template</font> <<font class="keyword">class</font> T, const u<font class="keywordtype">int</font> snapPower = 5> +<a name="l00044"></a><a class="code" href="classNL3D_1_1CSnappedVector.html">00044</a> <font class="keyword">class </font>CSnappedVector +00045 { +00046 <font class="keyword">public</font>: +<a name="l00047"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#s0">00047</a> <font class="keyword">typedef</font> T *<a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a>; +<a name="l00048"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#s1">00048</a> <font class="keyword">typedef</font> <font class="keyword">const</font> T *<a class="code" href="classNL3D_1_1CSnappedVector.html#s1">const_iterator</a>; +<a name="l00049"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#s2">00049</a> <font class="keyword">typedef</font> T <a class="code" href="classNL3D_1_1CSnappedVector.html#s2">value_type</a>; +00050 +<a name="l00051"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a0">00051</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#a0">CSnappedVector</a>() : <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>(0), <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>(0), <a class="code" href="classNL3D_1_1CSnappedVector.html#n0">_Start</a>(NULL), <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>(NULL) {} +<a name="l00052"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a1">00052</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#a1">~CSnappedVector</a>() +00053 { +00054 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> <= <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>); +00055 <font class="keywordflow">for</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> it = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>, endIt = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; it != endIt; ++it) +00056 { +00057 it->~T(); +00058 } +00059 <font class="keyword">delete</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n0">_Start</a>; +00060 } +<a name="l00061"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a2">00061</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#a2">begin</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>; } +<a name="l00062"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a3">00062</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#s1">const_iterator</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#a2">begin</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>; } +<a name="l00063"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a4">00063</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#a4">end</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; } +<a name="l00064"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a5">00064</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#s1">const_iterator</a> <a class="code" href="classNL3D_1_1CSnappedVector.html#a4">end</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; } +00065 +<a name="l00066"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a6">00066</a> T &<a class="code" href="classNL3D_1_1CSnappedVector.html#a6">operator[]</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>) { <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> < <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> && <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>); <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]; } +<a name="l00067"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a7">00067</a> <font class="keyword">const</font> T &<a class="code" href="classNL3D_1_1CSnappedVector.html#a6">operator[]</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const </font>{ <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> < <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> && <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>); <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]; } +00068 +<a name="l00070"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a8">00070</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#a8">reserve</a>(uint <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a>) +00071 { +00072 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a> < <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>) <font class="keywordflow">return</font>; +00073 uint8 *newStart = NULL; +00074 <font class="keywordflow">try</font> +00075 { +00076 newStart = <font class="keyword">new</font> uint8[<font class="keyword">sizeof</font>(T) * <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a> + (1 << snapPower)]; +00077 T *newTab = (T *) ( (uint) (newStart + (1 << snapPower)) & ~((1 << snapPower) - 1)); <font class="comment">// snap to a page</font> +00078 +00079 +00080 +00081 <font class="keywordflow">for</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a> = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>, <a class="code" href="classNL3D_1_1CSnappedVector.html#a4">end</a> = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + (<a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a> < <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> ? <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a> : <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>), dest = newTab +00082 ; <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a> != <a class="code" href="classNL3D_1_1CSnappedVector.html#a4">end</a> +00083 ; ++ <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>, ++dest) +00084 { +00085 <font class="keyword">new</font> ((<font class="keywordtype">void</font> *) dest) T(*<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>); <font class="comment">// copy object</font> +00086 } +00087 +00088 <font class="comment">// swap datas</font> +00089 std::swap(<a class="code" href="classNL3D_1_1CSnappedVector.html#n0">_Start</a>, newStart); +00090 std::swap(<a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>, newTab); +00091 +00092 <font class="comment">// destroy previous objects. We assume that we can't have exceptions raised from destructors</font> +00093 <font class="keywordflow">for</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> it = newTab <font class="comment">/* old tab */</font>, endIt = newTab + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; it != endIt; ++ it) +00094 { +00095 it->~T(); +00096 } +00097 +00098 <font class="comment">// set new size</font> +00099 <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a> = <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a>; +00100 <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> = <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a> < <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> ? <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a> : <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; +00101 +00102 +00103 <font class="comment">// delete old vect (that was swapped with the new one)</font> +00104 <font class="keyword">delete</font> [] newStart; +00105 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> <= <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>); +00106 } +00107 <font class="keywordflow">catch</font> (...) +00108 { +00109 <font class="keyword">delete</font> [] newStart; +00110 <font class="keywordflow">throw</font>; +00111 } +00112 +00113 } +<a name="l00114"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a9">00114</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#a9">resize</a>(uint <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>) +00115 { +00116 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a> < (1 << 16)); +00117 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a> < <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>) +00118 { +00119 <font class="keywordflow">for</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> it = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>, endIt = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; it != endIt; ++it) +00120 { +00121 it->~T(); +00122 } +00123 } +00124 <font class="keywordflow">else</font> +00125 { +00126 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a> > <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>) +00127 { +00128 <a class="code" href="classNL3D_1_1CSnappedVector.html#a8">reserve</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>); +00129 } +00130 <font class="keywordflow">for</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#s0">iterator</a> it = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>, endIt = <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>; it != endIt; ++it) +00131 { +00132 <font class="keyword">new</font> ((<font class="keywordtype">void</font> *) it) T(); +00133 } +00134 } +00135 +00136 <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> = <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>; +00137 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> <= <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>); +00138 } +00139 +<a name="l00140"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a10">00140</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#a10">push_back</a>(<font class="keyword">const</font> T &<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>) +00141 { +00142 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>) +00143 { +00144 <a class="code" href="classNL3D_1_1CSnappedVector.html#a8">reserve</a>(2); +00145 <font class="keyword">new</font> ((<font class="keywordtype">void</font> *) <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>) T(<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>); +00146 <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> = 1; +00147 } +00148 <font class="keywordflow">else</font> +00149 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> < <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>) +00150 { +00151 <font class="keyword">new</font> ((<font class="keywordtype">void</font> *) (<a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>)) T(<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>); +00152 ++<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; +00153 } +00154 <font class="keywordflow">else</font> +00155 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> == <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>) +00156 { +00157 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a> == 1) +00158 { +00159 <a class="code" href="classNL3D_1_1CSnappedVector.html#a8">reserve</a>(2); +00160 } +00161 <font class="keywordflow">else</font> +00162 { +00163 <a class="code" href="classNL3D_1_1CSnappedVector.html#a8">reserve</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a> + (<a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>>>1)); +00164 } +00165 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> <= <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>); +00166 <font class="keyword">new</font> ((<font class="keywordtype">void</font> *) (<a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a> + <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>)) T(<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>); +00167 ++<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; +00168 } +00169 } +00170 +<a name="l00171"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a11">00171</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#a11">pop_back</a>() +00172 { +00173 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>); +00174 <a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>[<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a> - 1].~T(); +00175 --<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; +00176 } +00177 +00178 +<a name="l00179"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a12">00179</a> uint <a class="code" href="classNL3D_1_1CSnappedVector.html#a12">capacity</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>; } +<a name="l00180"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a13">00180</a> uint <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; } +00181 +<a name="l00183"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a14">00183</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#a14">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream) +00184 { +00185 <font class="keywordflow">if</font> (f.isReading()) +00186 { +00187 <a class="code" href="classNL3D_1_1CSnappedVector.html#a15">clear</a>(); +00188 uint32 <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>, maxsize; +00189 f.serial(<a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>, maxsize); +00190 <a class="code" href="classNL3D_1_1CSnappedVector.html#a8">reserve</a>(maxsize); +00191 <font class="keywordflow">for</font> (uint k = 0; k < <a class="code" href="classNL3D_1_1CSnappedVector.html#a13">size</a>; ++k) +00192 { +00193 T tmp; +00194 f.serial(tmp); +00195 <a class="code" href="classNL3D_1_1CSnappedVector.html#a10">push_back</a>(tmp); +00196 } +00197 } +00198 <font class="keywordflow">else</font> +00199 { +00200 f.serial(<a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>, <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>); +00201 <font class="keywordflow">for</font> (uint k = 0; k < <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; ++k) +00202 { +00203 f.serial(<a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>[k]); +00204 } +00205 } +00206 } +00207 +00208 <font class="comment">// clear</font> +<a name="l00209"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#a15">00209</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CSnappedVector.html#a15">clear</a>() { <a class="code" href="classNL3D_1_1CSnappedVector.html#a9">resize</a>(0); } +00210 +00211 <font class="keyword">protected</font>: +00212 +<a name="l00213"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#n0">00213</a> uint8 *<a class="code" href="classNL3D_1_1CSnappedVector.html#n0">_Start</a>; <font class="comment">// real allocation address</font> +<a name="l00214"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#n1">00214</a> T *<a class="code" href="classNL3D_1_1CSnappedVector.html#n1">_Tab</a>; <font class="comment">// first element</font> +<a name="l00215"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#n2">00215</a> uint32 <a class="code" href="classNL3D_1_1CSnappedVector.html#n2">_Size</a>; <font class="comment">// used elements</font> +<a name="l00216"></a><a class="code" href="classNL3D_1_1CSnappedVector.html#n3">00216</a> uint32 <a class="code" href="classNL3D_1_1CSnappedVector.html#n3">_Capacity</a>; <font class="comment">// max size</font> +00217 }; +00218 +00219 +00220 +00221 +00222 +00223 +<a name="l00233"></a><a class="code" href="classNL3D_1_1CPSAttrib.html">00233</a> <font class="keyword">template</font> <<font class="keyword">typename</font> T> <font class="keyword">class </font>CPSAttrib +00234 { +00235 <font class="keyword">public</font>: +00236 +00238 +00239 +00240 <a class="code" href="classNL3D_1_1CPSAttrib.html#z700_0">CPSAttrib</a>(); +00241 +00243 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#z700_1">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream); +00245 +00247 +00248 +00251 <font class="comment">//typedef CSnappedVector<T> TContType;</font> +<a name="l00252"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z701_0">00252</a> <font class="keyword">typedef</font> std::vector<T> <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_0">TContType</a>; +00253 +<a name="l00255"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z701_1">00255</a> <font class="keyword">typedef</font> T <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_1">value_type</a>; +00256 +<a name="l00258"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z701_2">00258</a> <font class="keyword">typedef</font> <font class="keyword">typename</font> TContType::iterator <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_2">iterator</a>; +<a name="l00260"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z701_3">00260</a> <font class="keyword">typedef</font> <font class="keyword">typename</font> TContType::const_iterator <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_3">const_iterator</a>; +00262 +00263 +00265 +00266 +00269 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#z702_0">resize</a>(uint32 nbInstances); +00270 +<a name="l00272"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z702_1">00272</a> uint32 <a class="code" href="classNL3D_1_1CPSAttrib.html#z702_1">getSize</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size(); } +00273 +<a name="l00275"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z702_2">00275</a> uint32 <a class="code" href="classNL3D_1_1CPSAttrib.html#z702_2">getMaxSize</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n1">_MaxSize</a>; } +00276 +00278 +00279 +00281 +00282 +<a name="l00283"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z703_0">00283</a> <font class="keyword">const</font> T & <a class="code" href="classNL3D_1_1CPSAttrib.html#z703_0">operator[]</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const </font> +00284 <font class="keyword"> </font>{ +00285 <font class="preprocessor"> #ifdef NL_DEBUG</font> +00286 <font class="preprocessor"></font> <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> < <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size()); +00287 <font class="preprocessor"> #endif</font> +00288 <font class="preprocessor"></font> <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]; +00289 } +00290 +<a name="l00292"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z703_1">00292</a> T & <a class="code" href="classNL3D_1_1CPSAttrib.html#z703_0">operator[]</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>) +00293 { +00294 <font class="preprocessor"> #ifdef NL_DEBUG</font> +00295 <font class="preprocessor"></font> <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> < <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size()); +00296 <font class="preprocessor"> #endif</font> +00297 <font class="preprocessor"></font> <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]; +00298 } +00300 +00301 +00302 +00304 +00305 +00306 +<a name="l00308"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z704_0">00308</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_2">iterator</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z704_0">begin</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.begin(); } +00309 +<a name="l00311"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z704_1">00311</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_2">iterator</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z704_1">end</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.end(); } +00312 +<a name="l00314"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z704_2">00314</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_3">const_iterator</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z704_0">begin</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.begin(); } +00315 +<a name="l00317"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z704_3">00317</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_3">const_iterator</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z704_1">end</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.end(); } +00319 +00321 +00322 +00326 sint32 <a class="code" href="classNL3D_1_1CPSAttrib.html#z705_0">insert</a>(<font class="keyword">const</font> T &<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> = T() ); +00327 +00329 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#z705_1">remove</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>); +00330 +<a name="l00332"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z705_2">00332</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#z705_2">clear</a>(<font class="keywordtype">void</font>) +00333 { +00334 <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.clear(); +00335 } +00337 +00338 <font class="keyword">protected</font>: +<a name="l00339"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#n0">00339</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#z701_0">TContType</a> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>; +<a name="l00340"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#n1">00340</a> uint32 <a class="code" href="classNL3D_1_1CPSAttrib.html#n1">_MaxSize</a>; <font class="comment">// the max number of elements that can be stored</font> +00341 }; +00342 +00343 +00344 +00345 +00346 +00348 <font class="comment">// IMPLEMENTATION //</font> +00350 <font class="comment"></font> +00351 <font class="keyword">template</font> <<font class="keyword">typename</font> T> +<a name="l00352"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z700_0">00352</a> CPSAttrib<T>::CPSAttrib() +00353 { +00354 <a class="code" href="classNL3D_1_1CPSAttrib.html#n1">_MaxSize</a> = <a class="code" href="namespaceNL3D.html#a200">DefaultMaxLocatedInstance</a>; +00355 } +00356 +00357 +00358 <font class="keyword">template</font> <<font class="keyword">typename</font> T> +<a name="l00359"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z702_0">00359</a> <font class="keywordtype">void</font> CPSAttrib<T>::resize(uint32 nbInstances) +00360 { +00361 <a class="code" href="debug_8h.html#a6">nlassert</a>(nbInstances < (1 << 16)); +00362 <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.reserve(nbInstances); +00363 <a class="code" href="classNL3D_1_1CPSAttrib.html#n1">_MaxSize</a> = nbInstances; +00364 } +00365 +00366 +00367 <font class="keyword">template</font> <<font class="keyword">typename</font> T> +<a name="l00368"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z705_0">00368</a> sint32 CPSAttrib<T>::insert(<font class="keyword">const</font> T &<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>) +00369 { +00370 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size() == <a class="code" href="classNL3D_1_1CPSAttrib.html#n1">_MaxSize</a> && <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size() > <a class="code" href="namespaceNL3D.html#a200">DefaultMaxLocatedInstance</a>) +00371 { +00372 <font class="keywordflow">return</font> -1; +00373 } +00374 <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.push_back(<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>); +00375 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size() - 1; +00376 } +00377 +00378 +00379 <font class="keyword">template</font> <<font class="keyword">typename</font> T> +<a name="l00380"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z705_1">00380</a> <font class="keywordtype">void</font> CPSAttrib<T>::remove(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>) +00381 { +00382 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> < <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size()); +00383 <font class="comment">// we copy the last element in place of this one</font> +00384 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> != <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size() - 1) +00385 { +00386 <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>] = <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>[<a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.size() - 1]; +00387 } +00388 <a class="code" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a>.pop_back(); +00389 +00390 } +00391 +00392 <font class="keyword">template</font> <<font class="keyword">typename</font> T> +<a name="l00393"></a><a class="code" href="classNL3D_1_1CPSAttrib.html#z700_1">00393</a> <font class="keywordtype">void</font> CPSAttrib<T>::serial(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream) +00394 { +00395 sint ver = f.serialVersion(3); +00396 +00397 <font class="comment">// in the first version, size was duplicated, we were using a std::vector ...</font> +00398 <font class="keywordflow">if</font> (ver == 1) +00399 { +00400 <font class="keywordflow">if</font>(f.isReading()) +00401 { +00402 uint32 size; +00403 f.serial(size); +00404 f.serial(_MaxSize); +00405 _Tab.reserve(_MaxSize); +00406 f.serial(size); <font class="comment">// useless but, we were previously doing a serialCont... compatibility purpose only</font> +00407 T tmp; +00408 <font class="comment">// Read the vector</font> +00409 <font class="keywordflow">for</font>(uint i = 0; i < size; i++) +00410 { +00411 f.serial(tmp); +00412 _Tab.push_back(tmp); +00413 } +00414 <a class="code" href="debug_8h.html#a6">nlassert</a>(_Tab.size() == size); +00415 } +00416 <font class="keywordflow">else</font> +00417 { +00418 uint32 size = _Tab.size(); +00419 f.serial(size); +00420 f.serial(_MaxSize); +00421 f.serial(size); +00422 <font class="comment">// write the vector</font> +00423 <font class="keywordflow">for</font>(uint i = 0; i < size; i++) +00424 { +00425 f.serial(_Tab[i]); +00426 } +00427 } +00428 } +00429 +00430 <font class="keywordflow">if</font> (ver == 2) <font class="comment">// this version didn't work well, it relied on the capacity of the container to store the max number of instances</font> +00431 { +00432 <a class="code" href="debug_8h.html#a6">nlassert</a>(0); +00433 <font class="comment">/* f.serial(_Tab);</font> +00434 <font class="comment"> if (f.isReading())</font> +00435 <font class="comment"> {</font> +00436 <font class="comment"> _MaxSize = _Tab.capacity();</font> +00437 <font class="comment"> }*/</font> +00438 } +00439 +00440 <font class="keywordflow">if</font> (ver == 3) +00441 { +00442 f.serial(_MaxSize); +00443 _Tab.reserve(_MaxSize); +00444 <font class="comment">//f.serial(_Tab);</font> +00445 +00446 +00447 <font class="keywordflow">if</font> (f.isReading()) +00448 { +00449 _Tab.clear(); +00450 uint32 size, maxsize; +00451 f.serial(size, maxsize); +00452 _Tab.reserve(maxsize); +00453 <font class="keywordflow">for</font> (uint k = 0; k < size; ++k) +00454 { +00455 T tmp; +00456 f.serial(tmp); +00457 _Tab.push_back(tmp); +00458 } +00459 } +00460 <font class="keywordflow">else</font> +00461 { +00462 uint32 size = _Tab.size(), capacity = _Tab.capacity(); +00463 f.serial(size, capacity); +00464 <font class="keywordflow">for</font> (uint k = 0; k < size; ++k) +00465 { +00466 f.serial(_Tab[k]); +00467 } +00468 } +00469 } +00470 } +00471 +00472 +00473 +00474 +00475 <font class="comment">// here we give some definition for common types</font> +00476 +00477 <font class="keyword">typedef</font> CPSAttrib<NLMISC::CVector> <a class="code" href="namespaceNL3D.html#a180">TPSAttribVector</a>; +00478 <font class="keyword">typedef</font> CPSAttrib<NLMISC::CRGBA> <a class="code" href="namespaceNL3D.html#a181">TPSAttribRGBA</a>; +00479 <font class="keyword">typedef</font> CPSAttrib<float> <a class="code" href="namespaceNL3D.html#a182">TPSAttribFloat</a>; +00480 <font class="keyword">typedef</font> CPSAttrib<uint32> <a class="code" href="namespaceNL3D.html#a183">TPSAttribUInt</a>; +00481 <font class="keyword">typedef</font> CPSAttrib<uint8> <a class="code" href="namespaceNL3D.html#a184">TPSAttribUInt8</a>; +00482 <font class="keyword">typedef</font> CPSAttrib<TAnimationTime> <a class="code" href="namespaceNL3D.html#a185">TPSAttribTime</a>; +00483 +00484 +00485 +00486 +00487 +00488 } <font class="comment">// NL3D</font> +00489 +00490 +00491 <font class="preprocessor">#endif // NL_PS_ATTRIB_H</font> +00492 <font class="preprocessor"></font> +00493 <font class="comment">/* End of ps_attrib.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |