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+</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLPACS Namespace Reference</h1> +<p> +<table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Compounds</h2></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CQuadBranch.html">NLPACS::CQuadBranch</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CQuadLeaf.html">NLPACS::CQuadLeaf</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1IQuadNode.html">NLPACS::IQuadNode</a></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLPACS_1_1CRetrieverInstance_1_1CAStarNodeInfo.html">NLPACS::CRetrieverInstance::CAStarNodeInfo</a></td></tr> +<tr><td> </td><td><font size=-1><em>The information bound to the surfaces nodes.</em> <a href="structNLPACS_1_1CRetrieverInstance_1_1CAStarNodeInfo.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLPACS_1_1CRetrieverInstance_1_1CAStarNodeAccess.html">NLPACS::CRetrieverInstance::CAStarNodeAccess</a></td></tr> +<tr><td> </td><td><font size=-1><em>The link to another node.</em> <a href="structNLPACS_1_1CRetrieverInstance_1_1CAStarNodeAccess.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CRetrieverInstance_1_1CLink.html">NLPACS::CRetrieverInstance::CLink</a></td></tr> +<tr><td> </td><td><font size=-1><em>A neighbor link.</em> <a href="classNLPACS_1_1CRetrieverInstance_1_1CLink.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CQuadGrid_1_1CIterator.html">NLPACS::CQuadGrid::CIterator</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CQuadGrid_1_1const__iterator.html">NLPACS::CQuadGrid::const_iterator</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CQuadGrid_1_1CNode.html">NLPACS::CQuadGrid::CNode</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CQuadGrid_1_1CBaseNode.html">NLPACS::CQuadGrid::CBaseNode</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CChain.html">NLPACS::CChain</a></td></tr> +<tr><td> </td><td><font size=-1><em>A list of ordered chains of vertices, delimiting 2 surfaces.</em> <a href="classNLPACS_1_1CChain.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CChainQuad.html">NLPACS::CChainQuad</a></td></tr> +<tr><td> </td><td><font size=-1><em>a quadgrid of list of edge chain.</em> <a href="classNLPACS_1_1CChainQuad.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLPACS_1_1CLocalRetriever_1_1CIntersectionMarker.html">NLPACS::CLocalRetriever::CIntersectionMarker</a></td></tr> +<tr><td> </td><td><font size=-1><em>The intersection between an ordered chain and the path.</em> <a href="structNLPACS_1_1CLocalRetriever_1_1CIntersectionMarker.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CLocalRetriever_1_1CInteriorFace.html">NLPACS::CLocalRetriever::CInteriorFace</a></td></tr> +<tr><td> </td><td><font size=-1><em>The faces used for snapping in interior retrievers.</em> <a href="classNLPACS_1_1CLocalRetriever_1_1CInteriorFace.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CLocalRetriever_1_1CLocalPosition.html">NLPACS::CLocalRetriever::CLocalPosition</a></td></tr> +<tr><td> </td><td><font size=-1><em>An estimation of the position of a point on a specified surface.</em> <a href="classNLPACS_1_1CLocalRetriever_1_1CLocalPosition.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLPACS_1_1CLocalRetriever_1_1CTip_1_1CChainTip.html">NLPACS::CLocalRetriever::CTip::CChainTip</a></td></tr> +<tr><td> </td><td><font size=-1><em>A chain tip.</em> <a href="structNLPACS_1_1CLocalRetriever_1_1CTip_1_1CChainTip.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1ICollisionCallback.html">NLPACS::ICollisionCallback</a></td></tr> +<tr><td> </td><td><font size=-1><em>Collision callback interface.</em> <a href="classNLPACS_1_1ICollisionCallback.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CCollisionChain.html">NLPACS::CCollisionChain</a></td></tr> +<tr><td> </td><td><font size=-1><em>Temp collision data used during tryMove().</em> <a href="classNLPACS_1_1CCollisionChain.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CCollisionDesc.html">NLPACS::CCollisionDesc</a></td></tr> +<tr><td> </td><td><font size=-1><em>Description of the contact of a collision.</em> <a href="classNLPACS_1_1CCollisionDesc.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLPACS_1_1CCollisionFace.html">NLPACS::CCollisionFace</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">NLPACS::CCollisionMeshBuild</a></td></tr> +<tr><td> </td><td><font size=-1><em>The collision intermediate mesh, used to build the real collision meshes.</em> <a href="classNLPACS_1_1CCollisionMeshBuild.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CCollisionOT.html">NLPACS::CCollisionOT</a></td></tr> +<tr><td> </td><td><font size=-1><em>Odered table element.</em> <a href="classNLPACS_1_1CCollisionOT.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CCollisionOTDynamicInfo.html">NLPACS::CCollisionOTDynamicInfo</a></td></tr> +<tr><td> </td><td><font size=-1><em>Dynamic collisions descriptor for time odered table.</em> <a href="classNLPACS_1_1CCollisionOTDynamicInfo.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CCollisionOTInfo.html">NLPACS::CCollisionOTInfo</a></td></tr> +<tr><td> </td><td><font size=-1><em>Collision descriptor for time odered table.</em> <a href="classNLPACS_1_1CCollisionOTInfo.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CCollisionOTStaticInfo.html">NLPACS::CCollisionOTStaticInfo</a></td></tr> +<tr><td> </td><td><font size=-1><em>Static collisions descriptor for time odered table.</em> <a href="classNLPACS_1_1CCollisionOTStaticInfo.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CCollisionSurfaceDesc.html">NLPACS::CCollisionSurfaceDesc</a></td></tr> +<tr><td> </td><td><font size=-1><em>Description of the contact of a collision against a surface (interior/zones).</em> <a href="classNLPACS_1_1CCollisionSurfaceDesc.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CCollisionSurfaceTemp.html">NLPACS::CCollisionSurfaceTemp</a></td></tr> +<tr><td> </td><td><font size=-1><em>Temp collision data used during resolution of collision within surfaces.</em> <a href="classNLPACS_1_1CCollisionSurfaceTemp.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CCollisionSurfaceTemp_1_1CDistanceSurface.html">NLPACS::CCollisionSurfaceTemp::CDistanceSurface</a></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLPACS_1_1EChainQuad.html">NLPACS::EChainQuad</a></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLPACS_1_1CCollisionMeshBuild_1_1CEdgeKey.html">NLPACS::CCollisionMeshBuild::CEdgeKey</a></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLPACS_1_1CCollisionMeshBuild_1_1CEdgeInfo.html">NLPACS::CCollisionMeshBuild::CEdgeInfo</a></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLPACS_1_1CExteriorMesh_1_1CEdge.html">NLPACS::CExteriorMesh::CEdge</a></td></tr> +<tr><td> </td><td><font size=-1><em>An edge of the edge list.</em> <a href="structNLPACS_1_1CExteriorMesh_1_1CEdge.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeChainEntry.html">NLPACS::CEdgeChainEntry</a></td></tr> +<tr><td> </td><td><font size=-1><em>Temp collision data used during tryMove().</em> <a href="classNLPACS_1_1CEdgeChainEntry.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html">NLPACS::CEdgeCollide</a></td></tr> +<tr><td> </td><td><font size=-1><em>Collisions against edge in 2D.</em> <a href="classNLPACS_1_1CEdgeCollide.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollideNode.html">NLPACS::CEdgeCollideNode</a></td></tr> +<tr><td> </td><td><font size=-1><em>Temp collision data used during tryMove().</em> <a href="classNLPACS_1_1CEdgeCollideNode.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeQuad.html">NLPACS::CEdgeQuad</a></td></tr> +<tr><td> </td><td><font size=-1><em>a quadgrid of list of edge chain.</em> <a href="classNLPACS_1_1CEdgeQuad.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLPACS_1_1EEdgeQuad.html">NLPACS::EEdgeQuad</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CExteriorEdgeEntry.html">NLPACS::CExteriorEdgeEntry</a></td></tr> +<tr><td> </td><td><font size=-1><em>Temp collision data used for exterior mesh collision detection.</em> <a href="classNLPACS_1_1CExteriorEdgeEntry.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CExteriorMesh.html">NLPACS::CExteriorMesh</a></td></tr> +<tr><td> </td><td><font size=-1><em>The external mesh of a interior local retriever.</em> <a href="classNLPACS_1_1CExteriorMesh.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CFaceGrid.html">NLPACS::CFaceGrid</a></td></tr> +<tr><td> </td><td><font size=-1><em>A selection grid for the interior faces.</em> <a href="classNLPACS_1_1CFaceGrid.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CFaceGrid_1_1CFaceGridBuild.html">NLPACS::CFaceGrid::CFaceGridBuild</a></td></tr> +<tr><td> </td><td><font size=-1><em>A temporary grid, used to create a static <a class="el" href="classNLPACS_1_1CFaceGrid.html">CFaceGrid</a> object.</em> <a href="classNLPACS_1_1CFaceGrid_1_1CFaceGridBuild.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CGlobalRetriever_1_1CGlobalPosition.html">NLPACS::CGlobalRetriever::CGlobalPosition</a></td></tr> +<tr><td> </td><td><font size=-1><em>The global position in the the global retriever.</em> <a href="classNLPACS_1_1CGlobalRetriever_1_1CGlobalPosition.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CGlobalRetriever.html">NLPACS::CGlobalRetriever</a></td></tr> +<tr><td> </td><td><font size=-1><em>A class that allows to retrieve surface in a large amount of zones (referred as instances.).</em> <a href="classNLPACS_1_1CGlobalRetriever.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CInt128.html">NLPACS::CInt128</a></td></tr> +<tr><td> </td><td><font size=-1><em>A 128 bits integer.</em> <a href="classNLPACS_1_1CInt128.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CInteriorBorder.html">NLPACS::CInteriorBorder</a></td></tr> +<tr><td> </td><td><font size=-1><em>The border of interior surfaces.</em> <a href="classNLPACS_1_1CInteriorBorder.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CInteriorSurface.html">NLPACS::CInteriorSurface</a></td></tr> +<tr><td> </td><td><font size=-1><em>The interior surface class.</em> <a href="classNLPACS_1_1CInteriorSurface.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CExteriorMesh_1_1CLink.html">NLPACS::CExteriorMesh::CLink</a></td></tr> +<tr><td> </td><td><font size=-1><em>A neighbor link, on an interior surface.</em> <a href="classNLPACS_1_1CExteriorMesh_1_1CLink.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CGlobalRetriever_1_1CLocalPath.html">NLPACS::CGlobalRetriever::CLocalPath</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CLocalRetriever.html">NLPACS::CLocalRetriever</a></td></tr> +<tr><td> </td><td><font size=-1><em>A surface retriever, located by its bounding box.</em> <a href="classNLPACS_1_1CLocalRetriever.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CMoveCell.html">NLPACS::CMoveCell</a></td></tr> +<tr><td> </td><td><font size=-1><em>Move cell.</em> <a href="classNLPACS_1_1CMoveCell.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CMoveContainer.html">NLPACS::CMoveContainer</a></td></tr> +<tr><td> </td><td><font size=-1><em>A container for movable objects Some constraints: * The move bounding box must be lower than the cell size.</em> <a href="classNLPACS_1_1CMoveContainer.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CMoveElement.html">NLPACS::CMoveElement</a></td></tr> +<tr><td> </td><td><font size=-1><em>Move element linkable in sorted lists.</em> <a href="classNLPACS_1_1CMoveElement.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CMovePrimitive.html">NLPACS::CMovePrimitive</a></td></tr> +<tr><td> </td><td><font size=-1><em>Description of movables primitives.</em> <a href="classNLPACS_1_1CMovePrimitive.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CMoveSurfaceDesc.html">NLPACS::CMoveSurfaceDesc</a></td></tr> +<tr><td> </td><td><font size=-1><em>Description of the contact of a collision against a chain.</em> <a href="classNLPACS_1_1CMoveSurfaceDesc.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1COrderedChain.html">NLPACS::COrderedChain</a></td></tr> +<tr><td> </td><td><font size=-1><em>A list of ordered vertices, partially delimiting 2 different surfaces.</em> <a href="classNLPACS_1_1COrderedChain.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1COrderedChain3f.html">NLPACS::COrderedChain3f</a></td></tr> +<tr><td> </td><td><font size=-1><em>A list of ordered vertices, partially delimiting 2 different surfaces.</em> <a href="classNLPACS_1_1COrderedChain3f.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLPACS_1_1CExteriorMesh_1_1COrderedEdges.html">NLPACS::CExteriorMesh::COrderedEdges</a></td></tr> +<tr><td> </td><td><font size=-1><em>A list of edges that are sorted.</em> <a href="structNLPACS_1_1CExteriorMesh_1_1COrderedEdges.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CPrimitiveWorldImage_1_1CPosition.html">NLPACS::CPrimitiveWorldImage::CPosition</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CPrimitiveBlock.html">NLPACS::CPrimitiveBlock</a></td></tr> +<tr><td> </td><td><font size=-1><em>Block of pacs primitive.</em> <a href="classNLPACS_1_1CPrimitiveBlock.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CPrimitiveDesc.html">NLPACS::CPrimitiveDesc</a></td></tr> +<tr><td> </td><td><font size=-1><em>PACS primitive description.</em> <a href="classNLPACS_1_1CPrimitiveDesc.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CPrimitiveWorldImage.html">NLPACS::CPrimitiveWorldImage</a></td></tr> +<tr><td> </td><td><font size=-1><em>Data for the primitive duplicated for each world image it is linked.</em> <a href="classNLPACS_1_1CPrimitiveWorldImage.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CQuadGrid.html">NLPACS::CQuadGrid</a></td></tr> +<tr><td> </td><td><font size=-1><em>This container is a simple grid, used to quickly find elements.</em> <a href="classNLPACS_1_1CQuadGrid.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CQuadGrid_1_1CQuadNode.html">NLPACS::CQuadGrid::CQuadNode</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CRational64.html">NLPACS::CRational64</a></td></tr> +<tr><td> </td><td><font size=-1><em>A Rational of 2 64 bits.</em> <a href="classNLPACS_1_1CRational64.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CRetrievableSurface.html">NLPACS::CRetrievableSurface</a></td></tr> +<tr><td> </td><td><font size=-1><em>A retrievable surface (inside a local surface retriever).</em> <a href="classNLPACS_1_1CRetrievableSurface.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CRetrieverBank.html">NLPACS::CRetrieverBank</a></td></tr> +<tr><td> </td><td><font size=-1><em>A bank of retrievers, shared by several global retrievers.</em> <a href="classNLPACS_1_1CRetrieverBank.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CRetrieverInstance.html">NLPACS::CRetrieverInstance</a></td></tr> +<tr><td> </td><td><font size=-1><em>An instance of a local retriever.</em> <a href="classNLPACS_1_1CRetrieverInstance.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CRotSurfaceDesc.html">NLPACS::CRotSurfaceDesc</a></td></tr> +<tr><td> </td><td><font size=-1><em>Description of the contact of a rot collision against a chain.</em> <a href="classNLPACS_1_1CRotSurfaceDesc.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CSurfaceIdent.html">NLPACS::CSurfaceIdent</a></td></tr> +<tr><td> </td><td><font size=-1><em>Ident of a surface.</em> <a href="classNLPACS_1_1CSurfaceIdent.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CCollisionSurfaceTemp_1_1CSurfaceLUTEntry.html">NLPACS::CCollisionSurfaceTemp::CSurfaceLUTEntry</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CLocalRetriever_1_1CTip.html">NLPACS::CLocalRetriever::CTip</a></td></tr> +<tr><td> </td><td><font size=-1><em>A tip of several chains.</em> <a href="classNLPACS_1_1CLocalRetriever_1_1CTip.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CLocalRetriever_1_1CTopology.html">NLPACS::CLocalRetriever::CTopology</a></td></tr> +<tr><td> </td><td><font size=-1><em>A topology.</em> <a href="classNLPACS_1_1CLocalRetriever_1_1CTopology.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CRetrievableSurface_1_1CSurfaceLink.html">NLPACS::CRetrievableSurface::CSurfaceLink</a></td></tr> +<tr><td> </td><td><font size=-1><em>A link from the current surface to a neighbor surface through a chain.</em> <a href="classNLPACS_1_1CRetrievableSurface_1_1CSurfaceLink.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLPACS_1_1CRetrievableSurface_1_1TLoop.html">NLPACS::CRetrievableSurface::TLoop</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CSurfaceQuadTree.html">NLPACS::CSurfaceQuadTree</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1UCollisionDesc.html">NLPACS::UCollisionDesc</a></td></tr> +<tr><td> </td><td><font size=-1><em>Description of the contact of a collision.</em> <a href="classNLPACS_1_1UCollisionDesc.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1UGlobalPosition.html">NLPACS::UGlobalPosition</a></td></tr> +<tr><td> </td><td><font size=-1><em>The global position in the the global retriever.</em> <a href="classNLPACS_1_1UGlobalPosition.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1UGlobalRetriever.html">NLPACS::UGlobalRetriever</a></td></tr> +<tr><td> </td><td><font size=-1><em>A class that allows to retrieve surface in a large amount of zones (referred as instances.).</em> <a href="classNLPACS_1_1UGlobalRetriever.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1ULocalPosition.html">NLPACS::ULocalPosition</a></td></tr> +<tr><td> </td><td><font size=-1><em>An estimation of the position of a point on a specified surface.</em> <a href="classNLPACS_1_1ULocalPosition.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1UMoveContainer.html">NLPACS::UMoveContainer</a></td></tr> +<tr><td> </td><td><font size=-1><em>A container for movable objects Some constraints: * The move bounding box must be lower than the cell size.</em> <a href="classNLPACS_1_1UMoveContainer.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1UMovePrimitive.html">NLPACS::UMovePrimitive</a></td></tr> +<tr><td> </td><td><font size=-1><em>Description of movables primitives.</em> <a href="classNLPACS_1_1UMovePrimitive.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1UPrimitiveBlock.html">NLPACS::UPrimitiveBlock</a></td></tr> +<tr><td> </td><td><font size=-1><em>Block of pacs primitives, user interface.</em> <a href="classNLPACS_1_1UPrimitiveBlock.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1URetrieverBank.html">NLPACS::URetrieverBank</a></td></tr> +<tr><td> </td><td><font size=-1><em><Class description>.</em> <a href="classNLPACS_1_1URetrieverBank.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1UTriggerInfo.html">NLPACS::UTriggerInfo</a></td></tr> +<tr><td> </td><td><font size=-1><em>Description of the contact of a collision.</em> <a href="classNLPACS_1_1UTriggerInfo.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLPACS_1_1CVector2s.html">NLPACS::CVector2s</a></td></tr> +<tr><td> </td><td><font size=-1><em><Class description>.</em> <a href="classNLPACS_1_1CVector2s.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Typedefs</h2></td></tr> +<tr><td nowrap align=right valign=top>typedef std::vector< <a class="el" href="classNLPACS_1_1CCollisionSurfaceDesc.html">CCollisionSurfaceDesc</a> > </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a0">TCollisionSurfaceDescVector</a></td></tr> +<tr><td colspan=2><br><h2>Enumerations</h2></td></tr> +<tr><td nowrap align=right valign=top>enum </td><td valign=bottom>{ <br> + <a class="el" href="namespaceNLPACS.html#a30a8">NumCreatureModels</a> = 4, +<a class="el" href="namespaceNLPACS.html#a30a9">ModelRadius</a> = 0, +<a class="el" href="namespaceNLPACS.html#a30a10">ModelHeight</a> = 1, +<a class="el" href="namespaceNLPACS.html#a30a11">ModelInclineThreshold</a> = 2, +<br> + <a class="el" href="namespaceNLPACS.html#a30a12">NumModelCharacteristics</a> = 3 +<br> + }</td></tr> +<tr><td> </td><td><font size=-1><em>The various features of the models (precisely, the indexes to the table of features).</em> <a href="#a30">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Functions</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a15">buildSnapping</a> (<a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">CCollisionMeshBuild</a> &cmb, <a class="el" href="classNLPACS_1_1CLocalRetriever.html">CLocalRetriever</a> &lr)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a16">buildSurfaces</a> (<a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">CCollisionMeshBuild</a> &cmb, <a class="el" href="classNLPACS_1_1CLocalRetriever.html">CLocalRetriever</a> &lr)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a17">floodFillSurfaces</a> (<a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">CCollisionMeshBuild</a> &cmb, vector< <a class="el" href="classNLPACS_1_1CInteriorSurface.html">CInteriorSurface</a> > &surfaces)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a18">resetEdgeFlags</a> (<a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">CCollisionMeshBuild</a> &cmb)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a19">followBorder</a> (<a class="el" href="classNLPACS_1_1CInteriorSurface.html">CInteriorSurface</a> &surface, <a class="el" href="memory__common_8h.html#a15">uint</a> first, <a class="el" href="memory__common_8h.html#a15">uint</a> edge, <a class="el" href="memory__common_8h.html#a15">uint</a> sens, vector< CVector > &vstore, bool &loop)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a20">computeSurfaceBorders</a> (<a class="el" href="classNLPACS_1_1CInteriorSurface.html">CInteriorSurface</a> &surface, vector< <a class="el" href="classNLPACS_1_1CInteriorBorder.html">CInteriorBorder</a> > &borders)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a21">computeSurfaceCenter</a> (<a class="el" href="classNLPACS_1_1CInteriorSurface.html">CInteriorSurface</a> &surface)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a22">computeSurfaceQuadTree</a> (<a class="el" href="classNLPACS_1_1CInteriorSurface.html">CInteriorSurface</a> &surface, <a class="el" href="classNLPACS_1_1CSurfaceQuadTree.html">CSurfaceQuadTree</a> &quad)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a23">buildExteriorMesh</a> (<a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">CCollisionMeshBuild</a> &cmb, <a class="el" href="classNLPACS_1_1CExteriorMesh.html">CExteriorMesh</a> &em)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a24">linkExteriorToInterior</a> (<a class="el" href="classNLPACS_1_1CLocalRetriever.html">CLocalRetriever</a> &lr)</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a25">computeRetriever</a> (<a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">CCollisionMeshBuild</a> &cmb, <a class="el" href="classNLPACS_1_1CLocalRetriever.html">CLocalRetriever</a> &lr, CVector &translation, string &error, bool useCmbTrivialTranslation)</td></tr> +<tr><td> </td><td><font size=-1><em>Computation functions, returns false if false.</em> <a href="#a25">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a26">testCirclePoint</a> (const CVector2f &start, const CVector2f &delta, float radius, const CVector2f &point)</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a27">isStrictlyLess</a> (const CVector &a, const CVector &b)</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a28">isStrictlyGreater</a> (const CVector &a, const CVector &b)</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a29">secondDegree</a> (double a, double b, double c, double &s0, double &s1)</td></tr> +<tr><td colspan=2><br><h2>Variables</h2></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a1">StartEdgeCollideNodeSize</a> = 128</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a2">StartCollisionChainSize</a> = 128</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a3">StartEdgeChainEntrySize</a> = 1024</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a4">StartCollisionDescSize</a> = 64</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a5">StartCollisionInstanceSize</a> = 64</td></tr> +<tr><td nowrap align=right valign=top>const float </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a6">EdgeCollideEpsilon</a> = 1e-5f</td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a7">Models</a> [NumCreatureModels][NumModelCharacteristics]</td></tr> +<tr><td> </td><td><font size=-1><em>The features of the models, as floats.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const float </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a13">SnapPrecision</a> = 1024</td></tr> +<tr><td> </td><td><font size=-1><em>Precision of Snap. 1/1024 meter. If you change this, <a class="el" href="classNLPACS_1_1CEdgeCollide.html#a1">CEdgeCollide::testPointMove</a>() won't work.</em> <a href="#a13">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const float </td><td valign=bottom><a class="el" href="namespaceNLPACS.html#a14">Vector2sAccuracy</a> = 128.0f</td></tr> +</table> +<hr><h2>Typedef Documentation</h2> +<a name="a0" doxytag="NLPACS::TCollisionSurfaceDescVector"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> typedef std::vector<<a class="el" href="classNLPACS_1_1CCollisionSurfaceDesc.html">CCollisionSurfaceDesc</a>> NLPACS::TCollisionSurfaceDescVector + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="collision__desc_8h-source.html#l00110">110</a> of file <a class="el" href="collision__desc_8h-source.html">collision_desc.h</a>. +<p> +Referenced by <a class="el" href="edge__quad_8cpp-source.html#l00130">NLPACS::CEdgeQuad::build</a>, <a class="el" href="primitive__world__image_8cpp-source.html#l00166">NLPACS::CPrimitiveWorldImage::evalCollision</a>, and <a class="el" href="move__container_8cpp-source.html#l00616">NLPACS::CMoveContainer::evalOneTerrainCollision</a>. </td> + </tr> +</table> +<hr><h2>Enumeration Type Documentation</h2> +<a name="a30" doxytag="NLPACS::@74"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> anonymous enum + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The various features of the models (precisely, the indexes to the table of features). +<p> +<dl compact><dt><b> +Enumeration values:</b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a name="a30a8" doxytag="NumCreatureModels"></a><em>NumCreatureModels</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="a30a9" doxytag="ModelRadius"></a><em>ModelRadius</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="a30a10" doxytag="ModelHeight"></a><em>ModelHeight</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="a30a11" doxytag="ModelInclineThreshold"></a><em>ModelInclineThreshold</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="a30a12" doxytag="NumModelCharacteristics"></a><em>NumModelCharacteristics</em></em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="retrievable__surface_8h-source.html#l00044">44</a> of file <a class="el" href="retrievable__surface_8h-source.html">retrievable_surface.h</a>. </td> + </tr> +</table> +<hr><h2>Function Documentation</h2> +<a name="a23" doxytag="NLPACS::buildExteriorMesh"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void buildExteriorMesh </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">CCollisionMeshBuild</a> & </td> + <td class="mdname" nowrap> <em>cmb</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLPACS_1_1CExteriorMesh.html">CExteriorMesh</a> & </td> + <td class="mdname" nowrap> <em>em</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="build__indoor_8cpp-source.html#l00430">430</a> of file <a class="el" href="build__indoor_8cpp-source.html">build_indoor.cpp</a>. </td> + </tr> +</table> +<a name="a15" doxytag="NLPACS::buildSnapping"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLPACS::buildSnapping </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">CCollisionMeshBuild</a> & </td> + <td class="mdname" nowrap> <em>cmb</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLPACS_1_1CLocalRetriever.html">CLocalRetriever</a> & </td> + <td class="mdname" nowrap> <em>lr</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="build__indoor_8cpp-source.html#l00404">404</a> of file <a class="el" href="build__indoor_8cpp-source.html">build_indoor.cpp</a>. </td> + </tr> +</table> +<a name="a16" doxytag="NLPACS::buildSurfaces"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLPACS::buildSurfaces </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">CCollisionMeshBuild</a> & </td> + <td class="mdname" nowrap> <em>cmb</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLPACS_1_1CLocalRetriever.html">CLocalRetriever</a> & </td> + <td class="mdname" nowrap> <em>lr</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="build__indoor_8cpp-source.html#l00365">365</a> of file <a class="el" href="build__indoor_8cpp-source.html">build_indoor.cpp</a>. </td> + </tr> +</table> +<a name="a25" doxytag="NLPACS::computeRetriever"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLPACS::computeRetriever </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">CCollisionMeshBuild</a> & </td> + <td class="mdname" nowrap> <em>cmb</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLPACS_1_1CLocalRetriever.html">CLocalRetriever</a> & </td> + <td class="mdname" nowrap> <em>lr</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> & </td> + <td class="mdname" nowrap> <em>translation</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::string & </td> + <td class="mdname" nowrap> <em>error</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>bool </td> + <td class="mdname" nowrap> <em>useCmbTrivialTranslation</em> = true</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Computation functions, returns false if false. +<p> + +<p> +Definition at line <a class="el" href="build__indoor_8cpp-source.html#l00616">616</a> of file <a class="el" href="build__indoor_8cpp-source.html">build_indoor.cpp</a>. </td> + </tr> +</table> +<a name="a20" doxytag="NLPACS::computeSurfaceBorders"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void computeSurfaceBorders </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLPACS_1_1CInteriorSurface.html">CInteriorSurface</a> & </td> + <td class="mdname" nowrap> <em>surface</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>vector< <a class="el" href="classNLPACS_1_1CInteriorBorder.html">CInteriorBorder</a> > & </td> + <td class="mdname" nowrap> <em>borders</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="build__indoor_8cpp-source.html#l00240">240</a> of file <a class="el" href="build__indoor_8cpp-source.html">build_indoor.cpp</a>. </td> + </tr> +</table> +<a name="a21" doxytag="NLPACS::computeSurfaceCenter"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void computeSurfaceCenter </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLPACS_1_1CInteriorSurface.html">CInteriorSurface</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>surface</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="build__indoor_8cpp-source.html#l00304">304</a> of file <a class="el" href="build__indoor_8cpp-source.html">build_indoor.cpp</a>. </td> + </tr> +</table> +<a name="a22" doxytag="NLPACS::computeSurfaceQuadTree"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void computeSurfaceQuadTree </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLPACS_1_1CInteriorSurface.html">CInteriorSurface</a> & </td> + <td class="mdname" nowrap> <em>surface</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLPACS_1_1CSurfaceQuadTree.html">CSurfaceQuadTree</a> & </td> + <td class="mdname" nowrap> <em>quad</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="build__indoor_8cpp-source.html#l00331">331</a> of file <a class="el" href="build__indoor_8cpp-source.html">build_indoor.cpp</a>. </td> + </tr> +</table> +<a name="a17" doxytag="NLPACS::floodFillSurfaces"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void floodFillSurfaces </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">CCollisionMeshBuild</a> & </td> + <td class="mdname" nowrap> <em>cmb</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>vector< <a class="el" href="classNLPACS_1_1CInteriorSurface.html">CInteriorSurface</a> > & </td> + <td class="mdname" nowrap> <em>surfaces</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="build__indoor_8cpp-source.html#l00109">109</a> of file <a class="el" href="build__indoor_8cpp-source.html">build_indoor.cpp</a>. </td> + </tr> +</table> +<a name="a19" doxytag="NLPACS::followBorder"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void followBorder </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLPACS_1_1CInteriorSurface.html">CInteriorSurface</a> & </td> + <td class="mdname" nowrap> <em>surface</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>first</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>edge</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>sens</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>vector< CVector > & </td> + <td class="mdname" nowrap> <em>vstore</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>bool & </td> + <td class="mdname" nowrap> <em>loop</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="build__indoor_8cpp-source.html#l00173">173</a> of file <a class="el" href="build__indoor_8cpp-source.html">build_indoor.cpp</a>. </td> + </tr> +</table> +<a name="a28" doxytag="NLPACS::isStrictlyGreater"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool isStrictlyGreater </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CVector & </td> + <td class="mdname" nowrap> <em>a</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const CVector & </td> + <td class="mdname" nowrap> <em>b</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="exterior__mesh_8cpp-source.html#l00050">50</a> of file <a class="el" href="exterior__mesh_8cpp-source.html">exterior_mesh.cpp</a>. </td> + </tr> +</table> +<a name="a27" doxytag="NLPACS::isStrictlyLess"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool isStrictlyLess </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CVector & </td> + <td class="mdname" nowrap> <em>a</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const CVector & </td> + <td class="mdname" nowrap> <em>b</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="exterior__mesh_8cpp-source.html#l00040">40</a> of file <a class="el" href="exterior__mesh_8cpp-source.html">exterior_mesh.cpp</a>. </td> + </tr> +</table> +<a name="a24" doxytag="NLPACS::linkExteriorToInterior"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void linkExteriorToInterior </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLPACS_1_1CLocalRetriever.html">CLocalRetriever</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>lr</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="build__indoor_8cpp-source.html#l00513">513</a> of file <a class="el" href="build__indoor_8cpp-source.html">build_indoor.cpp</a>. </td> + </tr> +</table> +<a name="a18" doxytag="NLPACS::resetEdgeFlags"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void resetEdgeFlags </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLPACS_1_1CCollisionMeshBuild.html">CCollisionMeshBuild</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>cmb</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="build__indoor_8cpp-source.html#l00160">160</a> of file <a class="el" href="build__indoor_8cpp-source.html">build_indoor.cpp</a>. </td> + </tr> +</table> +<a name="a29" doxytag="NLPACS::secondDegree"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> secondDegree </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">double </td> + <td class="mdname" nowrap> <em>a</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>double </td> + <td class="mdname" nowrap> <em>b</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>double </td> + <td class="mdname" nowrap> <em>c</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>double & </td> + <td class="mdname" nowrap> <em>s0</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>double & </td> + <td class="mdname" nowrap> <em>s1</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="primitive__world__image_8cpp-source.html#l00539">539</a> of file <a class="el" href="primitive__world__image_8cpp-source.html">primitive_world_image.cpp</a>. +<p> +Referenced by <a class="el" href="primitive__world__image_8cpp-source.html#l00779">NLPACS::CPrimitiveWorldImage::evalCollisionOCoverOC</a>, and <a class="el" href="primitive__world__image_8cpp-source.html#l00572">NLPACS::CPrimitiveWorldImage::evalCollisionPoverOC</a>. </td> + </tr> +</table> +<a name="a26" doxytag="NLPACS::testCirclePoint"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float testCirclePoint </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CVector2f & </td> + <td class="mdname" nowrap> <em>start</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const CVector2f & </td> + <td class="mdname" nowrap> <em>delta</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>radius</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const CVector2f & </td> + <td class="mdname" nowrap> <em>point</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="edge__collide_8cpp-source.html#l00194">194</a> of file <a class="el" href="edge__collide_8cpp-source.html">edge_collide.cpp</a>. +<p> +Referenced by <a class="el" href="edge__collide_8cpp-source.html#l00250">NLPACS::CEdgeCollide::testCircleMove</a>. </td> + </tr> +</table> +<hr><h2>Variable Documentation</h2> +<a name="a6" doxytag="NLPACS::EdgeCollideEpsilon"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const float NLPACS::EdgeCollideEpsilon = 1e-5f<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="edge__collide_8cpp-source.html#l00039">39</a> of file <a class="el" href="edge__collide_8cpp-source.html">edge_collide.cpp</a>. +<p> +Referenced by <a class="el" href="edge__collide_8cpp-source.html#l00371">NLPACS::CEdgeCollide::testEdgeMove</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NLPACS::Models"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLPACS::Models + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<b>Initial value:</b><div class="fragment"><pre> +{ + { 0.5f, 1.0f, -1.0f }, + { 0.8f, 2.0f, -0.5f }, + { 2.0f, 4.0f, +0.5f }, + { 4.0f, 8.0f, +0.707f } +}</pre></div>The features of the models, as floats. +<p> + +<p> +Definition at line <a class="el" href="retrievable__surface_8cpp-source.html#l00034">34</a> of file <a class="el" href="retrievable__surface_8cpp-source.html">retrievable_surface.cpp</a>. </td> + </tr> +</table> +<a name="a13" doxytag="NLPACS::SnapPrecision"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const float NLPACS::SnapPrecision = 1024 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Precision of Snap. 1/1024 meter. If you change this, <a class="el" href="classNLPACS_1_1CEdgeCollide.html#a1">CEdgeCollide::testPointMove</a>() won't work. +<p> + +<p> +Definition at line <a class="el" href="retriever__instance_8h-source.html#l00046">46</a> of file <a class="el" href="retriever__instance_8h-source.html">retriever_instance.h</a>. +<p> +Referenced by <a class="el" href="global__retriever_8cpp-source.html#l01712">NLPACS::CGlobalRetriever::doMove</a>, and <a class="el" href="retriever__instance_8h-source.html#l00262">NLPACS::CRetrieverInstance::snapVector</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NLPACS::StartCollisionChainSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a11">uint32</a> NLPACS::StartCollisionChainSize = 128 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="collision__surface__temp_8cpp-source.html#l00037">37</a> of file <a class="el" href="collision__surface__temp_8cpp-source.html">collision_surface_temp.cpp</a>. +<p> +Referenced by <a class="el" href="collision__surface__temp_8cpp-source.html#l00045">NLPACS::CCollisionSurfaceTemp::CCollisionSurfaceTemp</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NLPACS::StartCollisionDescSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a11">uint32</a> NLPACS::StartCollisionDescSize = 64 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="collision__surface__temp_8cpp-source.html#l00039">39</a> of file <a class="el" href="collision__surface__temp_8cpp-source.html">collision_surface_temp.cpp</a>. +<p> +Referenced by <a class="el" href="collision__surface__temp_8cpp-source.html#l00045">NLPACS::CCollisionSurfaceTemp::CCollisionSurfaceTemp</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NLPACS::StartCollisionInstanceSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a11">uint32</a> NLPACS::StartCollisionInstanceSize = 64 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="collision__surface__temp_8cpp-source.html#l00040">40</a> of file <a class="el" href="collision__surface__temp_8cpp-source.html">collision_surface_temp.cpp</a>. +<p> +Referenced by <a class="el" href="collision__surface__temp_8cpp-source.html#l00045">NLPACS::CCollisionSurfaceTemp::CCollisionSurfaceTemp</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NLPACS::StartEdgeChainEntrySize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a11">uint32</a> NLPACS::StartEdgeChainEntrySize = 1024 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="collision__surface__temp_8cpp-source.html#l00038">38</a> of file <a class="el" href="collision__surface__temp_8cpp-source.html">collision_surface_temp.cpp</a>. +<p> +Referenced by <a class="el" href="collision__surface__temp_8cpp-source.html#l00045">NLPACS::CCollisionSurfaceTemp::CCollisionSurfaceTemp</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NLPACS::StartEdgeCollideNodeSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a11">uint32</a> NLPACS::StartEdgeCollideNodeSize = 128 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="collision__surface__temp_8cpp-source.html#l00036">36</a> of file <a class="el" href="collision__surface__temp_8cpp-source.html">collision_surface_temp.cpp</a>. +<p> +Referenced by <a class="el" href="collision__surface__temp_8cpp-source.html#l00045">NLPACS::CCollisionSurfaceTemp::CCollisionSurfaceTemp</a>. </td> + </tr> +</table> +<a name="a14" doxytag="NLPACS::Vector2sAccuracy"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const float NLPACS::Vector2sAccuracy = 128.0f + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="vector__2s_8h-source.html#l00038">38</a> of file <a class="el" href="vector__2s_8h-source.html">vector_2s.h</a>. +<p> +Referenced by <a class="el" href="global__retriever_8cpp-source.html#l01712">NLPACS::CGlobalRetriever::doMove</a>, <a class="el" href="vector__2s_8h-source.html#l00131">NLPACS::CVector2s::operator *</a>, <a class="el" href="vector__2s_8h-source.html#l00087">NLPACS::CVector2s::pack</a>, <a class="el" href="local__retriever_8cpp-source.html#l00926">NLPACS::CLocalRetriever::retrievePosition</a>, <a class="el" href="local__retriever_8cpp-source.html#l01111">NLPACS::CLocalRetriever::snapToInteriorGround</a>, <a class="el" href="vector__2s_8h-source.html#l00135">NLPACS::CVector2s::sqrnorm</a>, and <a class="el" href="vector__2s_8h-source.html#l00093">NLPACS::CVector2s::unpack</a>. </td> + </tr> +</table> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |