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+<hr><h1>goal_path.cpp</h1><a href="goal__path_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00006 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
+00007 <font class="comment"> *</font>
+00008 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00009 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00010 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00011 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00012 <font class="comment"> * any later version.</font>
+00013 <font class="comment"></font>
+00014 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00015 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00016 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00017 <font class="comment"> * General Public License for more details.</font>
+00018 <font class="comment"></font>
+00019 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00020 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00021 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00022 <font class="comment"> * MA 02111-1307, USA.</font>
+00023 <font class="comment"> */</font>
+00024 <font class="preprocessor">#include "<a class="code" href="goal__path_8h.html">nel/ai/logic/goal_path.h</a>"</font>
+00025 <font class="preprocessor">#include "<a class="code" href="object__type_8h.html">nel/ai/agent/object_type.h</a>"</font>
+00026 <font class="preprocessor">#include "<a class="code" href="msg__goal_8h.html">nel/ai/agent/msg_goal.h</a>"</font>
+00027
+00028
+00029 <font class="keyword">namespace </font>NLAILOGIC
+00030 {
+<a name="l00031"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a0">00031</a> CGoalPath::CGoalPath(<a class="code" href="classNLAIAGENT_1_1IAgentManager.html">NLAIAGENT::IAgentManager</a> *manager) : CActorScript( manager, true )
+00032 {
+00033 }
+00034
+<a name="l00035"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a1">00035</a> CGoalPath::CGoalPath(<a class="code" href="classNLAIAGENT_1_1IAgentManager.html">NLAIAGENT::IAgentManager</a> *manager,
+00036 <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *father,
+00037 <a class="code" href="classstd_1_1list.html">std::list&lt;NLAIAGENT::IObjectIA *&gt;</a> &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a413">components</a>,
+00038 <a class="code" href="classNLAISCRIPT_1_1CAgentClass.html">NLAISCRIPT::CAgentClass</a> *actor_class )
+00039 : CActorScript(manager, father, components, actor_class )
+00040 {
+00041 }
+00042
+00043
+<a name="l00044"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a3">00044</a> <font class="keywordtype">void</font> CGoalPath::addGoal( CGoal *goal, <font class="keywordtype">bool</font> action, <font class="keywordtype">int</font> on_success, <font class="keywordtype">int</font> on_failure )
+00045 {
+00046 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o0">_Goals</a>.push_back( goal );
+00047 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o3">_JmpNext</a>.push_back( action );
+00048 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o1">_OnSucces</a>.push_back( on_success );
+00049 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o2">_OnFailure</a>.push_back( on_failure );
+00050 }
+00051
+<a name="l00052"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a7">00052</a> <font class="keywordtype">void</font> CGoalPath::success()
+00053 {
+00054 <font class="keywordflow">if</font> ( <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o4">_CurrentState</a> &lt; ( int(<a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o0">_Goals</a>.size()) - 1 ) )
+00055 {
+00056 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o4">_CurrentState</a>++;
+00057 <a class="code" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *msg = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CGoalMsg.html">NLAIAGENT::CGoalMsg</a>((<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *)NULL);
+00058 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#a9">setPerformatif</a>(<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#s10s2">NLAIAGENT::IMessageBase::PAchieve</a>);
+00059 CGoal *g = <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o0">_Goals</a>[ <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o4">_CurrentState</a> ];
+00060 g-&gt;setSender( <font class="keyword">this</font> );
+00061 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IListBasicManager.html#z161_4">set</a>(0, g );
+00062 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#z165_0">setSender</a>( <font class="keyword">this</font> );
+00063 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#z165_1">setReceiver</a>( <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o6">_Father</a>);
+00064 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o6">_Father</a>-&gt;<a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html#z141_6">sendMessage</a>(msg);
+00065 }
+00066 <font class="keywordflow">else</font>
+00067 {
+00068 <font class="comment">// Sends the launcher a succes, then dies</font>
+00069 CActorScript::success();
+00070 }
+00071 }
+00072
+<a name="l00073"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a8">00073</a> <font class="keywordtype">void</font> CGoalPath::failure()
+00074 {
+00075 <font class="keywordflow">if</font> ( <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o4">_CurrentState</a> &lt; ( int(<a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o0">_Goals</a>.size()) - 1 ) )
+00076 {
+00077 <font class="comment">// Relaunches </font>
+00078 <a class="code" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *msg = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CGoalMsg.html">NLAIAGENT::CGoalMsg</a>((<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *)NULL);
+00079 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#a9">setPerformatif</a>(<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#s10s2">NLAIAGENT::IMessageBase::PAchieve</a>);
+00080 CGoal *g = <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o0">_Goals</a>[ <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o4">_CurrentState</a> ];
+00081 g-&gt;setSender( <font class="keyword">this</font> );
+00082 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IListBasicManager.html#z161_4">set</a>(0, g );
+00083 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#z165_0">setSender</a>( <font class="keyword">this</font> );
+00084 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#z165_1">setReceiver</a>( <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o6">_Father</a>);
+00085 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o6">_Father</a>-&gt;<a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html#z141_6">sendMessage</a>(msg);
+00086
+00087 }
+00088 <font class="keywordflow">else</font>
+00089 {
+00090 <font class="comment">// Sends the launcher a failure, then dies</font>
+00091 CActorScript::failure();
+00092 }
+00093 }
+00094
+00095
+00096 <font class="comment">// sint32 getMethodIndexSize() const;</font>
+00097 <font class="comment">// virtual tQueue getPrivateMember(const IVarName *,const IVarName *,const IObjectIA &amp;) const;</font>
+00098 <font class="comment">// virtual IObjectIA::CProcessResult runMethodBase(int heritance, int index,IObjectIA *);</font>
+00099 <font class="comment">// virtual IObjectIA::CProcessResult runMethodBase(int index,IObjectIA *);</font>
+00100
+00101
+<a name="l00102"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a11">00102</a> NLAIAGENT::tQueue CGoalPath::getPrivateMember(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *className,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *funcName,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)<font class="keyword"> const</font>
+00103 <font class="keyword"> </font>{
+00104
+00105 <font class="preprocessor">#ifdef NL_DEBUG </font>
+00106 <font class="preprocessor"></font> std::string nameP;
+00107 std::string nameM;
+00108 funcName-&gt;<a class="code" href="classNLAIC_1_1IBasicType.html#a5">getDebugString</a>(nameM);
+00109 params.<a class="code" href="classNLAIC_1_1IBasicType.html#a5">getDebugString</a>(nameP);
+00110 <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a16">getType</a>();
+00111 <font class="preprocessor">#endif</font>
+00112 <font class="preprocessor"></font> <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> constructor_name(<font class="stringliteral">"Constructor"</font>);
+00113 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> add_goal_name(<font class="stringliteral">"AddGoal"</font>);
+00114
+00115 NLAIAGENT::tQueue <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
+00116 <font class="keywordflow">if</font>(className == NULL)
+00117 {
+00118 <font class="keywordflow">if</font>( (*funcName) == constructor_name )
+00119 {
+00120 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *c = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( CGoal::IdGoal ) );
+00121 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( 0 + CActorScript::getMethodIndexSize(), 0.0, NULL, c) );
+00122 }
+00123
+00124 <font class="keywordflow">if</font>( (*funcName) == add_goal_name )
+00125 {
+00126 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *c = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( CGoal::IdGoal ) );
+00127 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( 1 + CActorScript::getMethodIndexSize(), 0.0, NULL, c) );
+00128 }
+00129 }
+00130
+00131 <font class="keywordflow">if</font> ( <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.empty() )
+00132 <font class="keywordflow">return</font> CActorScript::getPrivateMember(className, funcName, params);
+00133 <font class="keywordflow">else</font>
+00134 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
+00135 }
+00136
+00137
+<a name="l00138"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a12">00138</a> <a class="code" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> CGoalPath::runMethodBase(<font class="keywordtype">int</font> heritance, <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *)
+00139 {
+00140 <font class="keywordflow">return</font> IObjectIA::CProcessResult();
+00141 }
+00142
+<a name="l00143"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a13">00143</a> <a class="code" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> CGoalPath::runMethodBase(<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *p)
+00144 {
+00145 <a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *<a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a> = (<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)p;
+00146
+00147 <font class="keywordflow">switch</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> - CActorScript::getMethodIndexSize())
+00148 {
+00149 <font class="keywordflow">case</font> 0:
+00150 {
+00151 <font class="preprocessor">#ifdef NL_DEBUG</font>
+00152 <font class="preprocessor"></font> <font class="comment">//const char *dbg_name = name-&gt;getStr().getString();</font>
+00153 <font class="preprocessor">#endif</font>
+00154 <font class="preprocessor"></font> <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o6">_Father</a> = (<a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html">NLAIAGENT::CProxyAgentMail</a> *) param-&gt;<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_11">getFront</a>();
+00155 param-&gt;<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_9">popFront</a>();
+00156 <font class="comment">// If the constructor() function is explicitely called and the object has already been initialised</font>
+00157 <font class="keywordflow">while</font> ( param-&gt;<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_12">size</a>() )
+00158 {
+00159 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o0">_Goals</a>.push_back( (<a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *) param-&gt;<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_11">getFront</a>()-&gt;clone() );
+00160 param-&gt;<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_9">popFront</a>();
+00161 }
+00162 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o4">_CurrentState</a> = 0;
+00163 <font class="keywordflow">return</font> IObjectIA::CProcessResult();
+00164 }
+00165 <font class="keywordflow">break</font>;
+00166
+00167 <font class="keywordflow">case</font> 1:
+00168 {
+00169 <font class="comment">// If the constructor() function is explicitely called and the object has already been initialised</font>
+00170 <font class="keywordflow">while</font> ( param-&gt;<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_12">size</a>() )
+00171 {
+00172 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o0">_Goals</a>.push_back( (<a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *) param-&gt;<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_11">getFront</a>()-&gt;clone() );
+00173 param-&gt;<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_9">popFront</a>();
+00174 }
+00175 <font class="keywordflow">return</font> IObjectIA::CProcessResult();
+00176 }
+00177 <font class="keywordflow">break</font>;
+00178
+00179 }
+00180
+00181 <font class="keywordflow">return</font> CActorScript::runMethodBase( <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, p );
+00182 }
+00183
+<a name="l00184"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a10">00184</a> sint32 CGoalPath::getMethodIndexSize()<font class="keyword"> const</font>
+00185 <font class="keyword"> </font>{
+00186 <font class="keywordflow">return</font> CActorScript::getMethodIndexSize() + 2;
+00187 }
+00188
+<a name="l00189"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a14">00189</a> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *CGoalPath::clone()<font class="keyword"> const</font>
+00190 <font class="keyword"> </font>{
+00191 <a class="code" href="classNLAIC_1_1IBasicInterface.html">NLAIC::IBasicInterface</a> *m = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a0">CGoalPath</a>( *<font class="keyword">this</font> );
+00192 <font class="keywordflow">return</font> m;
+00193 }
+00194
+<a name="l00195"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a15">00195</a> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *CGoalPath::newInstance()<font class="keyword"> const</font>
+00196 <font class="keyword"> </font>{
+00197 <font class="keywordflow">return</font> <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a14">clone</a>();
+00198 }
+00199
+<a name="l00200"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a16">00200</a> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp;CGoalPath::getType()<font class="keyword"> const</font>
+00201 <font class="keyword"> </font>{
+00202 <font class="keywordflow">return</font> <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#p0">IdGoalPath</a>;
+00203 }
+00204
+<a name="l00205"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a9">00205</a> <font class="keywordtype">int</font> CGoalPath::getBaseMethodCount()<font class="keyword"> const</font>
+00206 <font class="keyword"> </font>{
+00207 <font class="keywordflow">return</font> CActorScript::getBaseMethodCount() + 2;
+00208 }
+00209 <font class="comment">/*</font>
+00210 <font class="comment"> void CGoalPath::onPause()</font>
+00211 <font class="comment"> {</font>
+00212 <font class="comment"> if ( _Father != NULL )</font>
+00213 <font class="comment"> {</font>
+00214 <font class="comment"> NLAIAGENT::IMessageBase *msg = new NLAIAGENT::CCancelGoalMsg((NLAIAGENT::IBasicAgent *)NULL);</font>
+00215 <font class="comment"> msg-&gt;setPerformatif(NLAIAGENT::IMessageBase::PAchieve);</font>
+00216 <font class="comment"> msg-&gt;set(0, _Goals[ _CurrentState ] );</font>
+00217 <font class="comment"> msg-&gt;setSender( this );</font>
+00218 <font class="comment"> msg-&gt;setReceiver( _Father);</font>
+00219 <font class="comment"> _Father-&gt;sendMessage(msg);</font>
+00220 <font class="comment"> }</font>
+00221 <font class="comment"> }</font>
+00222 <font class="comment"></font>
+00223 <font class="comment"> void CGoalPath::onRestart()</font>
+00224 <font class="comment"> {</font>
+00225 <font class="comment"> if ( _Father != NULL )</font>
+00226 <font class="comment"> {</font>
+00227 <font class="comment"> NLAIAGENT::IMessageBase *msg = new NLAIAGENT::CGoalMsg((NLAIAGENT::IBasicAgent *)NULL);</font>
+00228 <font class="comment"> msg-&gt;setPerformatif(NLAIAGENT::IMessageBase::PAchieve);</font>
+00229 <font class="comment"> msg-&gt;set(0, _Goals[ _CurrentState ] );</font>
+00230 <font class="comment"> msg-&gt;setSender( this );</font>
+00231 <font class="comment"> msg-&gt;setReceiver( _Father);</font>
+00232 <font class="comment"> _Father-&gt;sendMessage(msg);</font>
+00233 <font class="comment"> }</font>
+00234 <font class="comment"> }</font>
+00235 <font class="comment">*/</font>
+00236
+<a name="l00237"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a5">00237</a> <font class="keywordtype">void</font> CGoalPath::onActivate()
+00238 {
+00239 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o4">_CurrentState</a> = 0;
+00240 <font class="keywordflow">if</font> ( <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o6">_Father</a> != NULL )
+00241 {
+00242 <a class="code" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *msg = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CGoalMsg.html">NLAIAGENT::CGoalMsg</a>((<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *)NULL);
+00243 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#a9">setPerformatif</a>(<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#s10s2">NLAIAGENT::IMessageBase::PAchieve</a>);
+00244 CGoal *g = <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o0">_Goals</a>[ <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o4">_CurrentState</a> ];
+00245 g-&gt;setSender( <font class="keyword">this</font> );
+00246 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IListBasicManager.html#z161_4">set</a>(0, g );
+00247 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#z165_0">setSender</a>( <font class="keyword">this</font> );
+00248 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#z165_1">setReceiver</a>( <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o6">_Father</a>);
+00249 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o6">_Father</a>-&gt;<a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html#z141_6">sendMessage</a>(msg);
+00250 }
+00251 }
+00252
+<a name="l00253"></a><a class="code" href="classNLAILOGIC_1_1CGoalPath.html#a6">00253</a> <font class="keywordtype">void</font> CGoalPath::onUnActivate()
+00254 {
+00255 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o4">_CurrentState</a> = 0;
+00256 <font class="keywordflow">if</font> ( <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o6">_Father</a> != NULL )
+00257 {
+00258 <a class="code" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *msg = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CCancelGoalMsg.html">NLAIAGENT::CCancelGoalMsg</a>((<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *)NULL);
+00259 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#a9">setPerformatif</a>(<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#s10s2">NLAIAGENT::IMessageBase::PAchieve</a>);
+00260 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IListBasicManager.html#z161_4">set</a>(0, <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o0">_Goals</a>[ <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o4">_CurrentState</a> ] );
+00261 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#z165_0">setSender</a>( <font class="keyword">this</font> );
+00262 msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#z165_1">setReceiver</a>( <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o6">_Father</a>);
+00263 <a class="code" href="classNLAILOGIC_1_1CGoalPath.html#o6">_Father</a>-&gt;<a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html#z141_6">sendMessage</a>(msg);
+00264 }
+00265 }
+00266 } <font class="comment">// NLAILOGIC</font>
+</pre></div>
+
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