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+<hr><h1>goal.h</h1><a href="goal_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU NLIACeral Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * NLIACeral Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_GOAL_</font>
+00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_GOAL_</font>
+00028 <font class="preprocessor"></font>
+00029 <font class="preprocessor">#include "<a class="code" href="boolval_8h.html">nel/ai/logic/boolval.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="agent_8h.html">nel/ai/agent/agent.h</a>"</font>
+00031
+00032
+00033 <font class="keyword">namespace </font>NLAIAGENT
+00034 {
+00035 <font class="keyword">class </font>COperatorScript;
+00036 }
+00037
+00038 <font class="keyword">namespace </font>NLAILOGIC
+00039 {
+00040 <font class="keyword">class </font>IBaseOperator;
+00041
+00042
+<a name="l00043"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html">00043</a> <font class="keyword">class </font>IGoal : <font class="keyword">public</font> IBaseBoolType
+00044 {
+00045
+00046 <font class="keyword">public</font>:
+<a name="l00047"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">00047</a> <font class="keyword">enum</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a>
+00048 {
+00049 <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>,
+00050 <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s1">achieveForever</a>
+00051 };
+00052
+00053
+<a name="l00054"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#s6">00054</a> <font class="keyword">enum</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#s6">TPriority</a>
+00055 {
+00056 <a class="code" href="classNLAILOGIC_1_1IGoal.html#s6s2">Normal</a>,
+00057 <a class="code" href="classNLAILOGIC_1_1IGoal.html#s6s3">Order</a>,
+00058 <a class="code" href="classNLAILOGIC_1_1IGoal.html#s6s4">Urgent</a>
+00059 };
+00060
+00061 <font class="keyword">protected</font>:
+<a name="l00062"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n0">00062</a> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *<a class="code" href="classNLAILOGIC_1_1IGoal.html#n0">_Name</a>;
+<a name="l00063"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n1">00063</a> std::vector&lt;NLAIAGENT::IObjectIA *&gt; <a class="code" href="classNLAILOGIC_1_1IGoal.html#n1">_Args</a>;
+<a name="l00064"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n2">00064</a> std::vector&lt;NLAIAGENT::IBasicAgent *&gt; <a class="code" href="classNLAILOGIC_1_1IGoal.html#n2">_Predecessors</a>;
+<a name="l00065"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n3">00065</a> std::vector&lt;NLAIAGENT::IBasicAgent *&gt; <a class="code" href="classNLAILOGIC_1_1IGoal.html#n3">_Successors</a>;
+00066
+<a name="l00067"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n4">00067</a> <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> <a class="code" href="classNLAILOGIC_1_1IGoal.html#n4">_Mode</a>;
+00068
+<a name="l00069"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n5">00069</a> <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#n5">_Selected</a>;
+00070
+<a name="l00071"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n6">00071</a> <font class="keywordtype">float</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#n6">_Priority</a>;
+00072
+<a name="l00073"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n7">00073</a> <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *<a class="code" href="classNLAILOGIC_1_1IGoal.html#n7">_Sender</a>;
+<a name="l00074"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n8">00074</a> <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *<a class="code" href="classNLAILOGIC_1_1IGoal.html#n8">_Receiver</a>;
+00075
+00076 <font class="keyword">public</font>:
+00077 <a class="code" href="classNLAILOGIC_1_1IGoal.html#a0">IGoal</a>();
+00078 <a class="code" href="classNLAILOGIC_1_1IGoal.html#a0">IGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &amp;, <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode = <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>);
+00079 <a class="code" href="classNLAILOGIC_1_1IGoal.html#a0">IGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &amp;, <a class="code" href="classstd_1_1list.html">std::list&lt;const NLAIAGENT::IObjectIA *&gt;</a> &amp;,<a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode = <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>);
+00080 <a class="code" href="classNLAILOGIC_1_1IGoal.html#a0">IGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a0">IGoal</a> &amp;);
+00081 <font class="keyword">virtual</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a4">~IGoal</a>();
+00082
+<a name="l00083"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#a5">00083</a> <font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &amp;<a class="code" href="classNLAILOGIC_1_1IGoal.html#a5">getName</a>()<font class="keyword"> const</font>
+00084 <font class="keyword"> </font>{
+00085 <font class="keywordflow">return</font> *_Name;
+00086 }
+00087
+<a name="l00088"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#a6">00088</a> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a6">setMode</a>(<a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode)
+00089 {
+00090 <a class="code" href="classNLAILOGIC_1_1IGoal.html#n4">_Mode</a> = mode;
+00091 }
+00092
+<a name="l00093"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#a7">00093</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a7">select</a>()
+00094 {
+00095 <a class="code" href="classNLAILOGIC_1_1IGoal.html#n5">_Selected</a> = <font class="keyword">true</font>;
+00096 }
+00097
+<a name="l00098"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#a8">00098</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a8">unSelect</a>()
+00099 {
+00100 <a class="code" href="classNLAILOGIC_1_1IGoal.html#n5">_Selected</a> = <font class="keyword">false</font>;
+00101 }
+00102
+<a name="l00103"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">00103</a> <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">isSelected</a>()
+00104 {
+00105 <font class="keywordflow">return</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#n5">_Selected</a>;
+00106 }
+00107
+<a name="l00108"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#a10">00108</a> <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a10">isActivable</a>()
+00109 {
+00110 <font class="keywordflow">return</font> ( !<a class="code" href="classNLAILOGIC_1_1IGoal.html#n3">_Successors</a>.empty() );
+00111 }
+00112
+00113 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a11">failure</a>();
+00114 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a12">success</a>();
+00115
+00116 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a13">operatorSuccess</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00117 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a14">operatorFailure</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00118
+00119 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a15">isExclusive</a>();
+00120
+00121 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a16">setPriority</a>(<font class="keywordtype">float</font>);
+00122 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a17">calcPriority</a>();
+00123 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a18">getPriority</a>();
+00124
+00125 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a19">setSender</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00126 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a20">setReceiver</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00127 <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *<a class="code" href="classNLAILOGIC_1_1IGoal.html#a21">getSender</a>();
+00128 <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *<a class="code" href="classNLAILOGIC_1_1IGoal.html#a22">getReceiver</a>();
+00129 };
+00130
+<a name="l00131"></a><a class="code" href="classNLAILOGIC_1_1CGoal.html">00131</a> <font class="keyword">class </font>CGoal : <font class="keyword">public</font> IGoal
+00132 {
+00133 <font class="keyword">public</font>:
+00134
+00135 <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a>();
+00136 <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &amp;, <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode = <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>);
+00137 <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &amp;, <a class="code" href="classstd_1_1list.html">std::list&lt;const NLAIAGENT::IObjectIA *&gt;</a> &amp;,<a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode = <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>);
+00138 <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a> &amp;);
+00139 <font class="keyword">virtual</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a4">~CGoal</a>();
+00140
+00141 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a5">setArgs</a>(<a class="code" href="classstd_1_1list.html">std::list&lt;NLAIAGENT::IObjectIA *&gt;</a> &amp;);
+00142 <font class="keyword">const</font> std::vector&lt;NLAIAGENT::IObjectIA *&gt; &amp;<a class="code" href="classNLAILOGIC_1_1CGoal.html#a6">getArgs</a>();
+00143
+00144 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> <a class="code" href="classNLAILOGIC_1_1CGoal.html#p0">IdGoal</a>;
+00145
+00146 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a7">addSuccessor</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00147 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a8">addPredecessor</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00148
+00149 <font class="comment">// virtual void failure();</font>
+00150 <font class="comment">// virtual void success();</font>
+00151
+00152 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a9">operatorSuccess</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00153 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a10">operatorFailure</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00154
+00155 <font class="keyword">const</font> std::vector&lt;IBaseOperator *&gt; <a class="code" href="classNLAILOGIC_1_1CGoal.html#a11">getOperators</a>();
+00156
+00157 <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAILOGIC_1_1CGoal.html#a12">clone</a>() <font class="keyword">const</font>;
+00158 <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAILOGIC_1_1CGoal.html#a13">newInstance</a>() <font class="keyword">const</font>;
+00159 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a14">save</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;os);
+00160 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a15">load</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;is);
+00161 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a16">getDebugString</a>(std::string &amp;) <font class="keyword">const</font>;
+00162 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a17">isTrue</a>() <font class="keyword">const</font>;
+00163 <font class="keywordtype">float</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a18">truthValue</a>() <font class="keyword">const</font>;
+00164 <font class="keyword">const</font> IObjectIA::CProcessResult &amp;<a class="code" href="classNLAILOGIC_1_1CGoal.html#a19">run</a>();
+00165 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a20">isEqual</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a> &amp;a) <font class="keyword">const</font>;
+00166 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a20">isEqual</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a> &amp;a) <font class="keyword">const</font>;
+00167 <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp;<a class="code" href="classNLAILOGIC_1_1CGoal.html#a22">getType</a>() <font class="keyword">const</font>;
+00168
+00169 <font class="keyword">virtual</font> NLAIAGENT::tQueue <a class="code" href="classNLAILOGIC_1_1CGoal.html#a23">isMember</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> &amp;) <font class="keyword">const</font>;
+00170 <font class="keyword">virtual</font> <a class="code" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> <a class="code" href="classNLAILOGIC_1_1CGoal.html#z925_0">runMethodeMember</a>(sint32, sint32, <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *);
+00171 <font class="keyword">virtual</font> <a class="code" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> <a class="code" href="classNLAILOGIC_1_1CGoal.html#z925_0">runMethodeMember</a>(sint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *p);
+00172 sint32 <a class="code" href="classNLAILOGIC_1_1CGoal.html#z925_2">getMethodIndexSize</a>() <font class="keyword">const</font>;
+00173
+00174
+00175 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a24">operator==</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a> &amp;);
+00176
+00177 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a25">cancel</a>();
+00178 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a26">priority</a>() <font class="keyword">const</font>;
+00179
+00180 <font class="comment">/* virtual void setTopLevel(NLAIAGENT::CAgentScript *);</font>
+00181 <font class="comment"> const NALAIGENT::CAgentScript *getTOpLevel() const;*/</font>
+00182
+00183 };
+00184
+<a name="l00185"></a><a class="code" href="classNLAILOGIC_1_1CInternalGoal.html">00185</a> <font class="keyword">class </font>CInternalGoal : <font class="keyword">public</font> IGoal
+00186 {
+00187 <font class="keyword">private</font>:
+<a name="l00188"></a><a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#o0">00188</a> <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#o0">_Property</a>;
+00189 <font class="keyword">public</font>:
+00190
+00191 <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a>();
+00192 <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &amp;, <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode = <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>);
+00193 <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &amp;, <a class="code" href="classstd_1_1list.html">std::list&lt;const NLAIAGENT::IObjectIA *&gt;</a> &amp;,<a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode = <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>);
+00194 <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a> &amp;);
+00195 <font class="keyword">virtual</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a4">~CInternalGoal</a>();
+00196
+00197 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a5">setArgs</a>(<a class="code" href="classstd_1_1list.html">std::list&lt;NLAIAGENT::IObjectIA *&gt;</a> &amp;);
+00198 <font class="keyword">const</font> std::vector&lt;NLAIAGENT::IObjectIA *&gt; &amp;<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a6">getArgs</a>();
+00199
+00200 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#p0">IdInternalGoal</a>;
+00201
+00202 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a7">addSuccessor</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00203 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a8">addPredecessor</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00204
+00205 <font class="comment">// virtual void failure();</font>
+00206 <font class="comment">// virtual void success();</font>
+00207
+00208 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a9">operatorSuccess</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00209 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a10">operatorFailure</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00210
+00211 <font class="keyword">const</font> std::vector&lt;IBaseOperator *&gt; <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a11">getOperators</a>();
+00212
+00213 <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a12">clone</a>() <font class="keyword">const</font>;
+00214 <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a13">newInstance</a>() <font class="keyword">const</font>;
+00215 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a14">save</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;os);
+00216 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a15">load</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;is);
+00217 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a16">getDebugString</a>(std::string &amp;) <font class="keyword">const</font>;
+00218 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a17">isTrue</a>() <font class="keyword">const</font>;
+00219 <font class="keywordtype">float</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a18">truthValue</a>() <font class="keyword">const</font>;
+00220 <font class="keyword">const</font> IObjectIA::CProcessResult &amp;<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a19">run</a>();
+00221 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a20">isEqual</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a> &amp;a) <font class="keyword">const</font>;
+00222 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a20">isEqual</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a> &amp;a) <font class="keyword">const</font>;
+00223 <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp;<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a22">getType</a>() <font class="keyword">const</font>;
+00224
+00225 <font class="keyword">virtual</font> NLAIAGENT::tQueue <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a23">isMember</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> &amp;) <font class="keyword">const</font>;
+00226 <font class="keyword">virtual</font> <a class="code" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#z926_0">runMethodeMember</a>(sint32, sint32, <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *);
+00227 <font class="keyword">virtual</font> <a class="code" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#z926_0">runMethodeMember</a>(sint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *p);
+00228 sint32 <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#z926_2">getMethodIndexSize</a>() <font class="keyword">const</font>;
+00229
+00230
+00231 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a24">operator==</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a> &amp;);
+00232
+00233 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a25">setSender</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00234 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a26">setReceiver</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00235
+00236 <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a27">getSender</a>();
+00237 <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a28">getReceiver</a>();
+00238
+00239 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a29">cancel</a>();
+00240 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a30">priority</a>() <font class="keyword">const</font>;
+00241
+00242 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a31">setProperty</a>(<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *);
+00243 };
+00244 }
+00245
+00246 <font class="preprocessor">#endif</font>
+</pre></div>
+
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