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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>goal.h</h1><a href="goal_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU NLIACeral Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * NLIACeral Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_GOAL_</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_GOAL_</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="boolval_8h.html">nel/ai/logic/boolval.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="agent_8h.html">nel/ai/agent/agent.h</a>"</font> +00031 +00032 +00033 <font class="keyword">namespace </font>NLAIAGENT +00034 { +00035 <font class="keyword">class </font>COperatorScript; +00036 } +00037 +00038 <font class="keyword">namespace </font>NLAILOGIC +00039 { +00040 <font class="keyword">class </font>IBaseOperator; +00041 +00042 +<a name="l00043"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html">00043</a> <font class="keyword">class </font>IGoal : <font class="keyword">public</font> IBaseBoolType +00044 { +00045 +00046 <font class="keyword">public</font>: +<a name="l00047"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">00047</a> <font class="keyword">enum</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> +00048 { +00049 <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>, +00050 <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s1">achieveForever</a> +00051 }; +00052 +00053 +<a name="l00054"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#s6">00054</a> <font class="keyword">enum</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#s6">TPriority</a> +00055 { +00056 <a class="code" href="classNLAILOGIC_1_1IGoal.html#s6s2">Normal</a>, +00057 <a class="code" href="classNLAILOGIC_1_1IGoal.html#s6s3">Order</a>, +00058 <a class="code" href="classNLAILOGIC_1_1IGoal.html#s6s4">Urgent</a> +00059 }; +00060 +00061 <font class="keyword">protected</font>: +<a name="l00062"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n0">00062</a> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *<a class="code" href="classNLAILOGIC_1_1IGoal.html#n0">_Name</a>; +<a name="l00063"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n1">00063</a> std::vector<NLAIAGENT::IObjectIA *> <a class="code" href="classNLAILOGIC_1_1IGoal.html#n1">_Args</a>; +<a name="l00064"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n2">00064</a> std::vector<NLAIAGENT::IBasicAgent *> <a class="code" href="classNLAILOGIC_1_1IGoal.html#n2">_Predecessors</a>; +<a name="l00065"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n3">00065</a> std::vector<NLAIAGENT::IBasicAgent *> <a class="code" href="classNLAILOGIC_1_1IGoal.html#n3">_Successors</a>; +00066 +<a name="l00067"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n4">00067</a> <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> <a class="code" href="classNLAILOGIC_1_1IGoal.html#n4">_Mode</a>; +00068 +<a name="l00069"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n5">00069</a> <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#n5">_Selected</a>; +00070 +<a name="l00071"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n6">00071</a> <font class="keywordtype">float</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#n6">_Priority</a>; +00072 +<a name="l00073"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n7">00073</a> <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *<a class="code" href="classNLAILOGIC_1_1IGoal.html#n7">_Sender</a>; +<a name="l00074"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#n8">00074</a> <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *<a class="code" href="classNLAILOGIC_1_1IGoal.html#n8">_Receiver</a>; +00075 +00076 <font class="keyword">public</font>: +00077 <a class="code" href="classNLAILOGIC_1_1IGoal.html#a0">IGoal</a>(); +00078 <a class="code" href="classNLAILOGIC_1_1IGoal.html#a0">IGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &, <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode = <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>); +00079 <a class="code" href="classNLAILOGIC_1_1IGoal.html#a0">IGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &, <a class="code" href="classstd_1_1list.html">std::list<const NLAIAGENT::IObjectIA *></a> &,<a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode = <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>); +00080 <a class="code" href="classNLAILOGIC_1_1IGoal.html#a0">IGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a0">IGoal</a> &); +00081 <font class="keyword">virtual</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a4">~IGoal</a>(); +00082 +<a name="l00083"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#a5">00083</a> <font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &<a class="code" href="classNLAILOGIC_1_1IGoal.html#a5">getName</a>()<font class="keyword"> const</font> +00084 <font class="keyword"> </font>{ +00085 <font class="keywordflow">return</font> *_Name; +00086 } +00087 +<a name="l00088"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#a6">00088</a> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a6">setMode</a>(<a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode) +00089 { +00090 <a class="code" href="classNLAILOGIC_1_1IGoal.html#n4">_Mode</a> = mode; +00091 } +00092 +<a name="l00093"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#a7">00093</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a7">select</a>() +00094 { +00095 <a class="code" href="classNLAILOGIC_1_1IGoal.html#n5">_Selected</a> = <font class="keyword">true</font>; +00096 } +00097 +<a name="l00098"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#a8">00098</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a8">unSelect</a>() +00099 { +00100 <a class="code" href="classNLAILOGIC_1_1IGoal.html#n5">_Selected</a> = <font class="keyword">false</font>; +00101 } +00102 +<a name="l00103"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">00103</a> <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">isSelected</a>() +00104 { +00105 <font class="keywordflow">return</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#n5">_Selected</a>; +00106 } +00107 +<a name="l00108"></a><a class="code" href="classNLAILOGIC_1_1IGoal.html#a10">00108</a> <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a10">isActivable</a>() +00109 { +00110 <font class="keywordflow">return</font> ( !<a class="code" href="classNLAILOGIC_1_1IGoal.html#n3">_Successors</a>.empty() ); +00111 } +00112 +00113 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a11">failure</a>(); +00114 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a12">success</a>(); +00115 +00116 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a13">operatorSuccess</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00117 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a14">operatorFailure</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00118 +00119 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a15">isExclusive</a>(); +00120 +00121 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a16">setPriority</a>(<font class="keywordtype">float</font>); +00122 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a17">calcPriority</a>(); +00123 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a18">getPriority</a>(); +00124 +00125 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a19">setSender</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00126 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1IGoal.html#a20">setReceiver</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00127 <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *<a class="code" href="classNLAILOGIC_1_1IGoal.html#a21">getSender</a>(); +00128 <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *<a class="code" href="classNLAILOGIC_1_1IGoal.html#a22">getReceiver</a>(); +00129 }; +00130 +<a name="l00131"></a><a class="code" href="classNLAILOGIC_1_1CGoal.html">00131</a> <font class="keyword">class </font>CGoal : <font class="keyword">public</font> IGoal +00132 { +00133 <font class="keyword">public</font>: +00134 +00135 <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a>(); +00136 <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &, <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode = <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>); +00137 <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &, <a class="code" href="classstd_1_1list.html">std::list<const NLAIAGENT::IObjectIA *></a> &,<a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode = <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>); +00138 <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a> &); +00139 <font class="keyword">virtual</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a4">~CGoal</a>(); +00140 +00141 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a5">setArgs</a>(<a class="code" href="classstd_1_1list.html">std::list<NLAIAGENT::IObjectIA *></a> &); +00142 <font class="keyword">const</font> std::vector<NLAIAGENT::IObjectIA *> &<a class="code" href="classNLAILOGIC_1_1CGoal.html#a6">getArgs</a>(); +00143 +00144 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> <a class="code" href="classNLAILOGIC_1_1CGoal.html#p0">IdGoal</a>; +00145 +00146 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a7">addSuccessor</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00147 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a8">addPredecessor</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00148 +00149 <font class="comment">// virtual void failure();</font> +00150 <font class="comment">// virtual void success();</font> +00151 +00152 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a9">operatorSuccess</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00153 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a10">operatorFailure</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00154 +00155 <font class="keyword">const</font> std::vector<IBaseOperator *> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a11">getOperators</a>(); +00156 +00157 <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAILOGIC_1_1CGoal.html#a12">clone</a>() <font class="keyword">const</font>; +00158 <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAILOGIC_1_1CGoal.html#a13">newInstance</a>() <font class="keyword">const</font>; +00159 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a14">save</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &os); +00160 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a15">load</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &is); +00161 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a16">getDebugString</a>(std::string &) <font class="keyword">const</font>; +00162 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a17">isTrue</a>() <font class="keyword">const</font>; +00163 <font class="keywordtype">float</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a18">truthValue</a>() <font class="keyword">const</font>; +00164 <font class="keyword">const</font> IObjectIA::CProcessResult &<a class="code" href="classNLAILOGIC_1_1CGoal.html#a19">run</a>(); +00165 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a20">isEqual</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a> &a) <font class="keyword">const</font>; +00166 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a20">isEqual</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a> &a) <font class="keyword">const</font>; +00167 <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &<a class="code" href="classNLAILOGIC_1_1CGoal.html#a22">getType</a>() <font class="keyword">const</font>; +00168 +00169 <font class="keyword">virtual</font> NLAIAGENT::tQueue <a class="code" href="classNLAILOGIC_1_1CGoal.html#a23">isMember</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> &) <font class="keyword">const</font>; +00170 <font class="keyword">virtual</font> <a class="code" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> <a class="code" href="classNLAILOGIC_1_1CGoal.html#z925_0">runMethodeMember</a>(sint32, sint32, <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *); +00171 <font class="keyword">virtual</font> <a class="code" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> <a class="code" href="classNLAILOGIC_1_1CGoal.html#z925_0">runMethodeMember</a>(sint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *p); +00172 sint32 <a class="code" href="classNLAILOGIC_1_1CGoal.html#z925_2">getMethodIndexSize</a>() <font class="keyword">const</font>; +00173 +00174 +00175 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a24">operator==</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a0">CGoal</a> &); +00176 +00177 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a25">cancel</a>(); +00178 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html#a26">priority</a>() <font class="keyword">const</font>; +00179 +00180 <font class="comment">/* virtual void setTopLevel(NLAIAGENT::CAgentScript *);</font> +00181 <font class="comment"> const NALAIGENT::CAgentScript *getTOpLevel() const;*/</font> +00182 +00183 }; +00184 +<a name="l00185"></a><a class="code" href="classNLAILOGIC_1_1CInternalGoal.html">00185</a> <font class="keyword">class </font>CInternalGoal : <font class="keyword">public</font> IGoal +00186 { +00187 <font class="keyword">private</font>: +<a name="l00188"></a><a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#o0">00188</a> <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#o0">_Property</a>; +00189 <font class="keyword">public</font>: +00190 +00191 <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a>(); +00192 <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &, <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode = <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>); +00193 <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> &, <a class="code" href="classstd_1_1list.html">std::list<const NLAIAGENT::IObjectIA *></a> &,<a class="code" href="classNLAILOGIC_1_1IGoal.html#s5">TTypeOfGoal</a> mode = <a class="code" href="classNLAILOGIC_1_1IGoal.html#s5s0">achieveOnce</a>); +00194 <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a> &); +00195 <font class="keyword">virtual</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a4">~CInternalGoal</a>(); +00196 +00197 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a5">setArgs</a>(<a class="code" href="classstd_1_1list.html">std::list<NLAIAGENT::IObjectIA *></a> &); +00198 <font class="keyword">const</font> std::vector<NLAIAGENT::IObjectIA *> &<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a6">getArgs</a>(); +00199 +00200 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#p0">IdInternalGoal</a>; +00201 +00202 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a7">addSuccessor</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00203 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a8">addPredecessor</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00204 +00205 <font class="comment">// virtual void failure();</font> +00206 <font class="comment">// virtual void success();</font> +00207 +00208 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a9">operatorSuccess</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00209 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a10">operatorFailure</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00210 +00211 <font class="keyword">const</font> std::vector<IBaseOperator *> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a11">getOperators</a>(); +00212 +00213 <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a12">clone</a>() <font class="keyword">const</font>; +00214 <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a13">newInstance</a>() <font class="keyword">const</font>; +00215 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a14">save</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &os); +00216 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a15">load</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &is); +00217 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a16">getDebugString</a>(std::string &) <font class="keyword">const</font>; +00218 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a17">isTrue</a>() <font class="keyword">const</font>; +00219 <font class="keywordtype">float</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a18">truthValue</a>() <font class="keyword">const</font>; +00220 <font class="keyword">const</font> IObjectIA::CProcessResult &<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a19">run</a>(); +00221 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a20">isEqual</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a> &a) <font class="keyword">const</font>; +00222 <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a20">isEqual</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a> &a) <font class="keyword">const</font>; +00223 <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a22">getType</a>() <font class="keyword">const</font>; +00224 +00225 <font class="keyword">virtual</font> NLAIAGENT::tQueue <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a23">isMember</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> &) <font class="keyword">const</font>; +00226 <font class="keyword">virtual</font> <a class="code" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#z926_0">runMethodeMember</a>(sint32, sint32, <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *); +00227 <font class="keyword">virtual</font> <a class="code" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#z926_0">runMethodeMember</a>(sint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *p); +00228 sint32 <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#z926_2">getMethodIndexSize</a>() <font class="keyword">const</font>; +00229 +00230 +00231 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a24">operator==</a>(<font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a0">CInternalGoal</a> &); +00232 +00233 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a25">setSender</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00234 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a26">setReceiver</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *); +00235 +00236 <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a27">getSender</a>(); +00237 <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *<a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a28">getReceiver</a>(); +00238 +00239 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a29">cancel</a>(); +00240 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a30">priority</a>() <font class="keyword">const</font>; +00241 +00242 <font class="keywordtype">void</font> <a class="code" href="classNLAILOGIC_1_1CInternalGoal.html#a31">setProperty</a>(<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *); +00243 }; +00244 } +00245 +00246 <font class="preprocessor">#endif</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |