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+</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>driver_user.cpp File Reference</h1><File description>. +<a href="#_details">More...</a> +<p> +<code>#include "<a class="el" href="std3d_8h-source.html">std3d.h</a>"</code><br> +<code>#include "<a class="el" href="driver__user_8h-source.html">3d/driver_user.h</a>"</code><br> +<code>#include "<a class="el" href="u__driver_8h-source.html">nel/3d/u_driver.h</a>"</code><br> +<code>#include "<a class="el" href="dru_8h-source.html">3d/dru.h</a>"</code><br> +<code>#include "<a class="el" href="scene_8h-source.html">3d/scene.h</a>"</code><br> +<code>#include "<a class="el" href="text__context__user_8h-source.html">3d/text_context_user.h</a>"</code><br> +<code>#include "<a class="el" href="texture__user_8h-source.html">3d/texture_user.h</a>"</code><br> +<code>#include "<a class="el" href="material__user_8h-source.html">3d/material_user.h</a>"</code><br> +<code>#include "<a class="el" href="scene__user_8h-source.html">3d/scene_user.h</a>"</code><br> +<code>#include "<a class="el" href="init__3d_8h-source.html">3d/init_3d.h</a>"</code><br> +<code>#include "<a class="el" href="u__camera_8h-source.html">nel/3d/u_camera.h</a>"</code><br> +<code>#include "<a class="el" href="hierarchical__timer_8h-source.html">nel/misc/hierarchical_timer.h</a>"</code><br> + +<p> +<a href="driver__user_8cpp-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Namespaces</h2></td></tr> +<tr><td nowrap align=right valign=top>namespace </td><td valign=bottom><a class="el" href="namespaceNL3D.html">NL3D</a></td></tr> +<tr><td colspan=2><br><h2>Defines</h2></td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="driver__user_8cpp.html#a0">NL3D_HAUTO_UI_DRIVER</a> H_AUTO_USE( NL3D_UI_Driver )</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="driver__user_8cpp.html#a1">NL3D_HAUTO_CLEAR_DRIVER</a> H_AUTO_USE( NL3D_Render_DriverClearBuffer )</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="driver__user_8cpp.html#a2">NL3D_HAUTO_SWAP_DRIVER</a> H_AUTO_USE( NL3D_Render_DriverSwapBuffer )</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="driver__user_8cpp.html#a3">NL3D_HAUTO_DRAW_DRIVER</a> H_AUTO_USE( NL3D_Render_DriverDrawELT )</td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +<File description>. +<p> + <dl compact><dt><b> +Id: </b><dd> + driver_user.cpp,v 1.23 2002/09/04 13:00:53 corvazier Exp </dl> +<p> + +<p> +Definition in file <a class="el" href="driver__user_8cpp-source.html">driver_user.cpp</a>.<hr><h2>Define Documentation</h2> +<a name="a1" doxytag="driver_user.cpp::NL3D_HAUTO_CLEAR_DRIVER"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_HAUTO_CLEAR_DRIVER H_AUTO_USE( NL3D_Render_DriverClearBuffer ) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__user_8cpp-source.html#l00057">57</a> of file <a class="el" href="driver__user_8cpp-source.html">driver_user.cpp</a>. +<p> +Referenced by <a class="el" href="driver__user_8cpp-source.html#l00813">NL3D::CDriverUser::clearBuffers</a>, <a class="el" href="driver__user_8cpp-source.html#l00799">NL3D::CDriverUser::clearRGBABuffer</a>, and <a class="el" href="driver__user_8cpp-source.html#l00806">NL3D::CDriverUser::clearZBuffer</a>. </td> + </tr> +</table> +<a name="a3" doxytag="driver_user.cpp::NL3D_HAUTO_DRAW_DRIVER"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_HAUTO_DRAW_DRIVER H_AUTO_USE( NL3D_Render_DriverDrawELT ) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__user_8cpp-source.html#l00059">59</a> of file <a class="el" href="driver__user_8cpp-source.html">driver_user.cpp</a>. +<p> +Referenced by <a class="el" href="driver__user_8cpp-source.html#l00678">NL3D::CDriverUser::drawBitmap</a>, <a class="el" href="driver__user_8cpp-source.html#l00411">NL3D::CDriverUser::drawLine</a>, <a class="el" href="driver__user_8cpp-source.html#l00553">NL3D::CDriverUser::drawQuad</a>, <a class="el" href="driver__user_8cpp-source.html#l00640">NL3D::CDriverUser::drawQuads</a>, and <a class="el" href="driver__user_8cpp-source.html#l00478">NL3D::CDriverUser::drawTriangle</a>. </td> + </tr> +</table> +<a name="a2" doxytag="driver_user.cpp::NL3D_HAUTO_SWAP_DRIVER"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_HAUTO_SWAP_DRIVER H_AUTO_USE( NL3D_Render_DriverSwapBuffer ) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__user_8cpp-source.html#l00058">58</a> of file <a class="el" href="driver__user_8cpp-source.html">driver_user.cpp</a>. +<p> +Referenced by <a class="el" href="driver__user_8cpp-source.html#l00821">NL3D::CDriverUser::swapBuffers</a>. </td> + </tr> +</table> +<a name="a0" doxytag="driver_user.cpp::NL3D_HAUTO_UI_DRIVER"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_HAUTO_UI_DRIVER H_AUTO_USE( NL3D_UI_Driver ) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__user_8cpp-source.html#l00056">56</a> of file <a class="el" href="driver__user_8cpp-source.html">driver_user.cpp</a>. +<p> +Referenced by <a class="el" href="driver__user_8cpp-source.html#l00260">NL3D::CDriverUser::activate</a>, <a class="el" href="driver__user_8cpp-source.html#l00891">NL3D::CDriverUser::create3dMouseListener</a>, <a class="el" href="driver__user_8cpp-source.html#l00903">NL3D::CDriverUser::delete3dMouseListener</a>, <a class="el" href="driver__user_8cpp-source.html#l00195">NL3D::CDriverUser::disableHardwareTextureShader</a>, <a class="el" href="driver__user_8cpp-source.html#l00189">NL3D::CDriverUser::disableHardwareVertexArrayAGP</a>, <a class="el" href="driver__user_8cpp-source.html#l00183">NL3D::CDriverUser::disableHardwareVertexProgram</a>, <a class="el" href="driver__user_8cpp-source.html#l00837">NL3D::CDriverUser::enableFog</a>, <a class="el" href="driver__user_8cpp-source.html#l00861">NL3D::CDriverUser::enableLight</a>, <a class="el" href="driver__user_8cpp-source.html#l01030">NL3D::CDriverUser::enableLowLevelKeyboard</a>, <a class="el" href="driver__user_8cpp-source.html#l01024">NL3D::CDriverUser::enableLowLevelMouse</a>, <a class="el" href="driver__user_8cpp-source.html#l00166">NL3D::CDriverUser::enumModes</a>, <a class="el" href="driver__user_8cpp-source.html#l01010">NL3D::CDriverUser::fillBuffer</a>, <a class="el" href="driver__user_8cpp-source.html#l00830">NL3D::CDriverUser::fogEnabled</a>, <a class="el" href="driver__user_8cpp-source.html#l00929">NL3D::CDriverUser::forceDXTCCompression</a>, <a class="el" href="driver__user_8cpp-source.html#l00935">NL3D::CDriverUser::forceTextureResize</a>, <a class="el" href="driver__user_8cpp-source.html#l00986">NL3D::CDriverUser::getBuffer</a>, <a class="el" href="driver__user_8cpp-source.html#l00998">NL3D::CDriverUser::getBufferPart</a>, <a class="el" href="driver__user_8cpp-source.html#l00962">NL3D::CDriverUser::getDriverInformation</a>, <a class="el" href="driver__user_8cpp-source.html#l00333">NL3D::CDriverUser::getFrustum</a>, <a class="el" href="driver__user_8cpp-source.html#l00956">NL3D::CDriverUser::getImplementationVersion</a>, <a class="el" href="driver__user_8cpp-source.html#l01036">NL3D::CDriverUser::getLowLevelInputDeviceManager</a>, <a class="el" href="driver__user_8cpp-source.html#l00363">NL3D::CDriverUser::getModelMatrix</a>, <a class="el" href="driver__user_8cpp-source.html#l00974">NL3D::CDriverUser::getNbTextureStages</a>, <a class="el" href="driver__user_8cpp-source.html#l00912">NL3D::CDriverUser::getPolygonMode</a>, <a class="el" href="driver__user_8cpp-source.html#l00303">NL3D::CDriverUser::getScissor</a>, <a class="el" href="driver__user_8cpp-source.html#l00968">NL3D::CDriverUser::getVideocardInformation</a>, <a class="el" href="driver__user_8cpp-source.html#l00348">NL3D::CDriverUser::getViewMatrix</a>, <a class="el" href="driver__user_8cpp-source.html#l00318">NL3D::CDriverUser::getViewport</a>, <a class="el" href="driver__user_8cpp-source.html#l00980">NL3D::CDriverUser::getWindowSize</a>, <a class="el" href="driver__user_8cpp-source.html#l00992">NL3D::CDriverUser::getZBuffer</a>, <a class="el" href="driver__user_8cpp-source.html#l01004">NL3D::CDriverUser::getZBufferPart</a>, <a class="el" href="driver__user_8cpp-source.html#l00268">NL3D::CDriverUser::isActive</a>, <a class="el" href="driver__user_8cpp-source.html#l00232">NL3D::CDriverUser::release</a>, <a class="el" href="driver__user_8cpp-source.html#l00868">NL3D::CDriverUser::setAmbientColor</a>, <a class="el" href="driver__user_8cpp-source.html#l01054">NL3D::CDriverUser::setCapture</a>, <a class="el" href="driver__user_8cpp-source.html#l00203">NL3D::CDriverUser::setDisplay</a>, <a class="el" href="driver__user_8cpp-source.html#l00325">NL3D::CDriverUser::setFrustum</a>, <a class="el" href="driver__user_8cpp-source.html#l00853">NL3D::CDriverUser::setLight</a>, <a class="el" href="driver__user_8cpp-source.html#l00373">NL3D::CDriverUser::setMatrixMode2D</a>, <a class="el" href="driver__user_8cpp-source.html#l00390">NL3D::CDriverUser::setMatrixMode3D</a>, <a class="el" href="driver__user_8cpp-source.html#l00355">NL3D::CDriverUser::setModelMatrix</a>, <a class="el" href="driver__user_8cpp-source.html#l00941">NL3D::CDriverUser::setMonitorColorProperties</a>, <a class="el" href="driver__user_8cpp-source.html#l01048">NL3D::CDriverUser::setMousePos</a>, <a class="el" href="driver__user_8cpp-source.html#l00877">NL3D::CDriverUser::setPolygonMode</a>, <a class="el" href="driver__user_8cpp-source.html#l00295">NL3D::CDriverUser::setScissor</a>, <a class="el" href="driver__user_8cpp-source.html#l00844">NL3D::CDriverUser::setupFog</a>, <a class="el" href="driver__user_8cpp-source.html#l00340">NL3D::CDriverUser::setViewMatrix</a>, <a class="el" href="driver__user_8cpp-source.html#l00310">NL3D::CDriverUser::setViewport</a>, and <a class="el" href="driver__user_8cpp-source.html#l01042">NL3D::CDriverUser::showCursor</a>. </td> + </tr> +</table> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |