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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Thu May 17 22:35:59 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLAICHARACTER::IZone Class Reference</h1><code>#include <<a class="el" href="ai_character_zone_h-source.html">zone.h</a>></code> +<p> +Inheritance diagram for NLAICHARACTER::IZone<p><center><img src="class_NLAICHARACTER__IZone_inherit_graph.gif" border="0" usemap="#NLAICHARACTER::IZone_inherit_map" alt="Inheritance graph"></center> +<map name="NLAICHARACTER::IZone_inherit_map"> +<area href="class_NLAICHARACTER__ICharacter.html" shape="rect" coords="0,534,189,552"> +<area href="class_NLAIAGENT__IRefrence.html" shape="rect" coords="20,467,169,486"> +<area href="class_NLAIAGENT__IObjectIA.html" shape="rect" coords="19,400,171,419"> +<area href="class_NLAIAGENT__IBasicObjectIA.html" shape="rect" coords="4,334,185,352"> +<area href="class_NLAIC__IBasicInterface.html" shape="rect" coords="24,267,165,286"> +<area href="class_NLAIC__IBasicType.html" shape="rect" coords="33,200,156,219"> +<area href="class_NLAIC__IPointerGestion.html" shape="rect" coords="23,134,167,152"> +<area href="class_NLMISC__IStreamable.html" shape="rect" coords="27,67,163,86"> +<area href="class_NLMISC__IClassable.html" shape="rect" coords="32,0,157,19"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NLAICHARACTER::IZone:<p><center><img src="class_NLAICHARACTER__IZone_coll_graph.gif" border="0" usemap="#NLAICHARACTER::IZone_coll_map" alt="Collaboration graph"></center> +<map name="NLAICHARACTER::IZone_coll_map"> +<area href="class_NLAICHARACTER__ICharacter.html" shape="rect" coords="149,782,339,800"> +<area href="class_NLAIAGENT__IRefrence.html" shape="rect" coords="0,699,149,718"> +<area href="class_NLAIAGENT__IObjectIA.html" shape="rect" coords="197,610,349,628"> +<area href="class_NLAIAGENT__IObjectIA__CProcessResult.html" shape="rect" coords="173,699,416,718"> +<area href="class_NLAIAGENT__IObjetOp.html" shape="rect" coords="440,699,587,718"> +<area href="class_NLAIAGENT__IBasicObjectIA.html" shape="rect" coords="184,475,365,494"> +<area href="class_NLAIC__IBasicInterface.html" shape="rect" coords="335,278,476,296"> +<area href="class_NLAIAGENT__IWordNumRef.html" shape="rect" coords="11,560,189,579"> +<area href="class_NLAIAGENT__IVarName.html" shape="rect" coords="329,390,481,408"> +<area href="class_NLAIC__CBinaryType.html" shape="rect" coords="512,347,645,366"> +<area href="class_NLAIC__IBasicType.html" shape="rect" coords="663,208,785,227"> +<area href="class_NLAIC__IPointerGestion.html" shape="rect" coords="793,139,937,158"> +<area href="class_NLAIC__CIdentType.html" shape="rect" coords="592,518,717,536"> +<area href="class_NLMISC__IStreamable.html" shape="rect" coords="797,70,933,88"> +<area href="class_NLMISC__IClassable.html" shape="rect" coords="803,0,928,19"> +<area href="class_NLAIAGENT__IBaseGroupType.html" shape="rect" coords="419,782,608,800"> +<area href="class_NLAIAGENT__IBaseGroupType__CMethodCall.html" shape="rect" coords="611,699,880,718"> +<area href="class_NLAIAGENT__CStringVarName.html" shape="rect" coords="373,610,563,628"> +<area href="class_NLAIC__CTypeOfOperator.html" shape="rect" coords="500,432,657,451"> +<area href="class_NLAIC__CTypeOfObject.html" shape="rect" coords="700,610,847,628"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NLAICHARACTER__IZone-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a0">IZone</a> (const IZone &)</td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a1">IZone</a> (<a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a> *)</td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a2">IZone</a> (const std::string &name)</td></tr> +<tr><td> </td><td><font size=-1><em>Built a new <a class="el" href="class_NLAICHARACTER__IZone.html">IZone</a> with an <a class="el" href="class_NLAICHARACTER__CCharacterChild.html">CCharacterChild</a> Character.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a3">~IZone</a> ()</td></tr> +<tr><td nowrap align=right valign=top>virtual const IZone* </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a4">isInZone</a> (const IZone &) const = 0</td></tr> +<tr><td nowrap align=right valign=top>virtual const std::string& </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a5">getName</a> () const</td></tr> +<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a>* </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a6">haveCharacter</a> (const std::string &s) const</td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a7">addCharacter</a> (const <a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a> &c)</td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a8">canAddCharacter</a> () const</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a9">addObject</a> (const <a class="el" href="class_NLAIAGENT__IObjectIA.html">NLAIAGENT::IObjectIA</a> *)</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a10">removeObject</a> (const <a class="el" href="class_NLAIAGENT__IObjectIA.html">NLAIAGENT::IObjectIA</a> *)</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_NLAIAGENT__CIteratorContener.html">NLAIAGENT::CIteratorContener</a> </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a11">getAttachement</a> () const</td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a>* </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#o0">_Character</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NLAIAGENT__IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a>* </td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#o1">_Attachment</a></td></tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NLAICHARACTER::IZone::IZone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NLAICHARACTER::IZone::IZone ( + </b></td> + <td valign="bottom"><b> +const IZone & <em>c</em> ) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00029">29</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NLAICHARACTER::IZone::IZone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NLAICHARACTER::IZone::IZone ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a> * <em>c</em> ) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00033">33</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NLAICHARACTER::IZone::IZone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NLAICHARACTER::IZone::IZone ( + </b></td> + <td valign="bottom"><b> +const std::string & <em>name</em> ) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Built a new <a class="el" href="class_NLAICHARACTER__IZone.html">IZone</a> with an <a class="el" href="class_NLAICHARACTER__CCharacterChild.html">CCharacterChild</a> Character. +<p> + +<p> +Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00037">37</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NLAICHARACTER::IZone::~IZone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NLAICHARACTER::IZone::~IZone ( + </b></td> + <td valign="bottom"><b> +)<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00041">41</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a7" doxytag="NLAICHARACTER::IZone::addCharacter"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NLAICHARACTER::IZone::addCharacter ( + </b></td> + <td valign="bottom"><b> +const <a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a> & <em>c</em> )<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAICHARACTER__ICharacter.html#a8">NLAICHARACTER::ICharacter</a>. +<p> +Definition at line <a class="el" href="ai_character_zone_h-source.html#l00054">54</a> of file <a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a>. </td> + </tr> +</table> +<a name="a9" doxytag="NLAICHARACTER::IZone::addObject"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NLAICHARACTER::IZone::addObject ( + </b></td> + <td valign="bottom"><b> +const <a class="el" href="class_NLAIAGENT__IObjectIA.html">NLAIAGENT::IObjectIA</a> * <em>o</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00047">47</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NLAICHARACTER::IZone::canAddCharacter"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NLAICHARACTER::IZone::canAddCharacter ( + </b></td> + <td valign="bottom"><b> +) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAICHARACTER__ICharacter.html#a7">NLAICHARACTER::ICharacter</a>. +<p> +Definition at line <a class="el" href="ai_character_zone_h-source.html#l00059">59</a> of file <a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a>. </td> + </tr> +</table> +<a name="a11" doxytag="NLAICHARACTER::IZone::getAttachement"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NLAIAGENT__CIteratorContener.html">NLAIAGENT::CIteratorContener</a> NLAICHARACTER::IZone::getAttachement ( + </b></td> + <td valign="bottom"><b> +) const<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00057">57</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NLAICHARACTER::IZone::getName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const std::string & NLAICHARACTER::IZone::getName ( + </b></td> + <td valign="bottom"><b> +) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAICHARACTER__ICharacter.html#a3">NLAICHARACTER::ICharacter</a>. +<p> +Definition at line <a class="el" href="ai_character_zone_h-source.html#l00046">46</a> of file <a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NLAICHARACTER::IZone::haveCharacter"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const <a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a> * NLAICHARACTER::IZone::haveCharacter ( + </b></td> + <td valign="bottom"><b> +const std::string & <em>s</em> ) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="class_NLAICHARACTER__ICharacter.html#a5">NLAICHARACTER::ICharacter</a>. +<p> +Definition at line <a class="el" href="ai_character_zone_h-source.html#l00050">50</a> of file <a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NLAICHARACTER::IZone::isInZone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const IZone * NLAICHARACTER::IZone::isInZone ( + </b></td> + <td valign="bottom"><b> +const IZone & ) const<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00062">62</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td> + </tr> +</table> +<a name="a10" doxytag="NLAICHARACTER::IZone::removeObject"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NLAICHARACTER::IZone::removeObject ( + </b></td> + <td valign="bottom"><b> +const <a class="el" href="class_NLAIAGENT__IObjectIA.html">NLAIAGENT::IObjectIA</a> * <em>o</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00052">52</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o1" doxytag="NLAICHARACTER::IZone::_Attachment"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NLAIAGENT__IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> * NLAICHARACTER::IZone::_Attachment<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ai_character_zone_h-source.html#l00035">35</a> of file <a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NLAICHARACTER::IZone::_Character"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a> * NLAICHARACTER::IZone::_Character<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ai_character_zone_h-source.html#l00034">34</a> of file <a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a><li><a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |