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+<!-- Generated by Doxygen 1.2.2 on Mon May 14 22:26:35 2001 -->
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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NLAIAGENT::CAgentTimerHandle Class Reference</h1><code>#include &lt;<a class="el" href="agent_timer_h-source.html">agent_timer.h</a>&gt;</code>
+<p>
+Inheritance diagram for NLAIAGENT::CAgentTimerHandle<p><center><img src="class_NLAIAGENT__CAgentTimerHandle_inherit_graph.gif" border="0" usemap="#NLAIAGENT::CAgentTimerHandle_inherit_map" alt="Inheritance graph"></center>
+<map name="NLAIAGENT::CAgentTimerHandle_inherit_map">
+<area href="class_NLAIAGENT__IObjectIA.html" shape="rect" coords="28,401,180,419">
+<area href="class_NLAIAGENT__IBasicObjectIA.html" shape="rect" coords="13,334,195,353">
+<area href="class_NLAIC__IBasicInterface.html" shape="rect" coords="33,267,175,286">
+<area href="class_NLAIC__IBasicType.html" shape="rect" coords="43,201,165,219">
+<area href="class_NLAIC__IPointerGestion.html" shape="rect" coords="32,134,176,153">
+<area href="class_NLMISC__IStreamable.html" shape="rect" coords="36,67,172,86">
+<area href="class_NLMISC__IClassable.html" shape="rect" coords="41,1,167,19">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NLAIAGENT::CAgentTimerHandle:<p><center><img src="class_NLAIAGENT__CAgentTimerHandle_coll_graph.gif" border="0" usemap="#NLAIAGENT::CAgentTimerHandle_coll_map" alt="Collaboration graph"></center>
+<map name="NLAIAGENT::CAgentTimerHandle_coll_map">
+<area href="class_NLAIAGENT__IObjectIA.html" shape="rect" coords="327,4,479,23">
+<area href="class_NLAIC__CIdentType.html" shape="rect" coords="0,83,125,102">
+<area href="class_NLAIAGENT__CAgentWatchTimer.html" shape="rect" coords="300,112,505,131">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NLAIAGENT__CAgentTimerHandle-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a0">CAgentTimerHandle</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a1">CAgentTimerHandle</a> (<a class="el" href="class_NLAIAGENT__CAgentWatchTimer.html">CAgentWatchTimer</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a2">CAgentTimerHandle</a> (const CAgentTimerHandle &amp;)</td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a3">~CAgentTimerHandle</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a4">clone</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a5">newInstance</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function allow a new instance, that mean that the class is a class factory.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a>&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a6">getType</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>getType return a unique string how represente the class, it can be the name of the class.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a7">getDebugString</a> (char *t) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a8">save</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp;os)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Save the class in a stream.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a9">load</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp;is)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Load the class from a stream.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a>&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a10">run</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Some where Run method define the process of the agen.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a11">isEqual</a> (const <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a> &amp;a) const</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#a12">sendMessage</a> (<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *m)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The method sendMessage(const IObjectIA &amp;msg) allow us to achive a message defined in msg.</em> <a href="#a12">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#d0">initClass</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#d1">releaseClass</a> ()</td></tr>
+<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#p0">IdAgentTimerHandle</a> = NULL</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLAIAGENT__CAgentWatchTimer.html">CAgentWatchTimer</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CAgentTimerHandle.html#o0">_Timer</a></td></tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NLAIAGENT::CAgentTimerHandle::CAgentTimerHandle"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CAgentTimerHandle::CAgentTimerHandle (
+ </b></td>
+ <td valign="bottom"><b>
+)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00569">569</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NLAIAGENT::CAgentTimerHandle::CAgentTimerHandle"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CAgentTimerHandle::CAgentTimerHandle (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAIAGENT__CAgentWatchTimer.html">CAgentWatchTimer</a> * <em>t</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00573">573</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NLAIAGENT::CAgentTimerHandle::CAgentTimerHandle"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CAgentTimerHandle::CAgentTimerHandle (
+ </b></td>
+ <td valign="bottom"><b>
+const CAgentTimerHandle &amp; <em>t</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00579">579</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00585">585</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a4" doxytag="NLAIAGENT::CAgentTimerHandle::clone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::CAgentTimerHandle::clone (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIC__IBasicType.html#a3">NLAIC::IBasicType</a>.
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00611">611</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NLAIAGENT::CAgentTimerHandle::getDebugString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::CAgentTimerHandle::getDebugString (
+ </b></td>
+ <td valign="bottom"><b>
+char * <em>t</em>&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIC__IBasicType.html#a5">NLAIC::IBasicType</a>.
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00606">606</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NLAIAGENT::CAgentTimerHandle::getType"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> &amp; NLAIAGENT::CAgentTimerHandle::getType (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+getType return a unique string how represente the class, it can be the name of the class.
+<p>
+This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry).
+<p>
+Reimplemented from <a class="el" href="class_NLAIC__IBasicType.html#a2">NLAIC::IBasicType</a>.
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00627">627</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="d0" doxytag="NLAIAGENT::CAgentTimerHandle::initClass"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::CAgentTimerHandle::initClass (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00644">644</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NLAIAGENT::CAgentTimerHandle::isEqual"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NLAIAGENT::CAgentTimerHandle::isEqual (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a> &amp; <em>a</em>&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00621">621</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NLAIAGENT::CAgentTimerHandle::load"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::CAgentTimerHandle::load (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp; <em>is</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Load the class from a stream.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIC__IBasicInterface.html#a5">NLAIC::IBasicInterface</a>.
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00642">642</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NLAIAGENT::CAgentTimerHandle::newInstance"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::CAgentTimerHandle::newInstance (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function allow a new instance, that mean that the class is a class factory.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIC__IBasicType.html#a4">NLAIC::IBasicType</a>.
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00616">616</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="d1" doxytag="NLAIAGENT::CAgentTimerHandle::releaseClass"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::CAgentTimerHandle::releaseClass (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00652">652</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NLAIAGENT::CAgentTimerHandle::run"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> &amp; NLAIAGENT::CAgentTimerHandle::run (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;)<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Some where Run method define the process of the agen.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IObjectIA.html#a3">NLAIAGENT::IObjectIA</a>.
+<p>
+Definition at line <a class="el" href="agent_timer_h-source.html#l00282">282</a> of file <a class="el" href="agent_timer_h-source.html">agent_timer.h</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NLAIAGENT::CAgentTimerHandle::save"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::CAgentTimerHandle::save (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp; <em>os</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Save the class in a stream.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIC__IBasicInterface.html#a4">NLAIC::IBasicInterface</a>.
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00641">641</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NLAIAGENT::CAgentTimerHandle::sendMessage"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> NLAIAGENT::CAgentTimerHandle::sendMessage (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> * <em>m</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The method sendMessage(const IObjectIA &amp;msg) allow us to achive a message defined in msg.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IObjectIA.html#a15">NLAIAGENT::IObjectIA</a>.
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00632">632</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="p0" doxytag="NLAIAGENT::CAgentTimerHandle::IdAgentTimerHandle"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> * NLAIAGENT::CAgentTimerHandle::IdAgentTimerHandle = NULL<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="agent_timer_cpp-source.html#l00567">567</a> of file <a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NLAIAGENT::CAgentTimerHandle::_Timer"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAIAGENT__CAgentWatchTimer.html">CAgentWatchTimer</a> * NLAIAGENT::CAgentTimerHandle::_Timer<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="agent_timer_h-source.html#l00267">267</a> of file <a class="el" href="agent_timer_h-source.html">agent_timer.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="agent_timer_h-source.html">agent_timer.h</a><li><a class="el" href="agent_timer_cpp-source.html">agent_timer.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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