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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Sun May 13 22:26:19 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::IBaseRenderObs Class Reference</h1>The base interface for render observers. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="render_trav_h-source.html">render_trav.h</a>></code> +<p> +Inheritance diagram for NL3D::IBaseRenderObs<p><center><img src="class_NL3D__IBaseRenderObs_inherit_graph.gif" border="0" usemap="#NL3D::IBaseRenderObs_inherit_map" alt="Inheritance graph"></center> +<map name="NL3D::IBaseRenderObs_inherit_map"> +<area href="class_NL3D__CDefaultRenderObs.html" shape="rect" coords="0,200,163,219"> +<area href="class_NL3D__CLandscapeRenderObs.html" shape="rect" coords="187,200,365,219"> +<area href="class_NL3D__CTransformShapeRenderObs.html" shape="rect" coords="389,200,600,219"> +<area href="class_NL3D__IObs.html" shape="rect" coords="236,67,316,86"> +<area href="class_NLMISC__CRefCount.html" shape="rect" coords="211,0,341,19"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::IBaseRenderObs:<p><center><img src="class_NL3D__IBaseRenderObs_coll_graph.gif" border="0" usemap="#NL3D::IBaseRenderObs_coll_map" alt="Collaboration graph"></center> +<map name="NL3D::IBaseRenderObs_coll_map"> +<area href="class_NL3D__IBaseClipObs.html" shape="rect" coords="159,513,287,531"> +<area href="class_NL3D__IObs.html" shape="rect" coords="293,265,373,283"> +<area href="class_NL3D__IModel.html" shape="rect" coords="549,347,643,366"> +<area href="class_NL3D__IBaseLightObs.html" shape="rect" coords="57,595,193,614"> +<area href="class_NL3D__IBaseHrcObs.html" shape="rect" coords="93,347,219,366"> +<area href="class_NLMISC__CRefCount.html" shape="rect" coords="395,99,525,118"> +<area href="class_NL3D__ITrav.html" shape="rect" coords="292,182,375,201"> +<area href="class_NLMISC__CRefCount__CPtrInfo.html" shape="rect" coords="291,1,477,19"> +<area href="class_NLMISC__CRefPtr.html" shape="rect" coords="208,99,371,118"> +<area href="class_NLMISC__CClassId.html" shape="rect" coords="740,265,860,283"> +<area href="class_NLMISC__CBitSet.html" shape="rect" coords="540,265,652,283"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__IBaseRenderObs-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__IBaseRenderObs.html#a0">IBaseRenderObs</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NL3D__IBaseRenderObs.html#a1">init</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Build shortcut to Hrc, Clip and Light.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NL3D__IBaseRenderObs.html#a2">traverse</a> (<a class="el" href="class_NL3D__IObs.html">IObs</a> *caller) = 0</td></tr> +<tr><td> </td><td><font size=-1><em>The base render method.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__IBaseHrcObs.html">IBaseHrcObs</a>* </td><td valign=bottom><a class="el" href="class_NL3D__IBaseRenderObs.html#m0">HrcObs</a></td></tr> +<tr><td> </td><td><font size=-1><em>Shortcut to observers.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__IBaseClipObs.html">IBaseClipObs</a>* </td><td valign=bottom><a class="el" href="class_NL3D__IBaseRenderObs.html#m1">ClipObs</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__IBaseLightObs.html">IBaseLightObs</a>* </td><td valign=bottom><a class="el" href="class_NL3D__IBaseRenderObs.html#m2">LightObs</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +The base interface for render observers. +<p> +Render observers MUST derive from <a class="el" href="class_NL3D__IBaseRenderObs.html">IBaseRenderObs</a>. This observer:<ul> +<li>leave the notification system to DO NOTHING.<li>leave <a class="el" href="class_NL3D__IBaseRenderObs.html#a2">traverse</a>() to undefined.<li>implement the <a class="el" href="class_NL3D__IBaseRenderObs.html#a1">init</a>() method, to set shortcut to neighbor observers.</ul> +<b>DERIVER</b> <b>RULES</b>:<ul> +<li>implement the notification system (see <a class="el" href="class_NL3D__IObs.html">IObs</a> and <a class="el" href="class_NL3D__IObs.html#a0">IObs</a>() for details).<li>implement the <a class="el" href="class_NL3D__IBaseRenderObs.html#a2">traverse</a>(). See <a class="el" href="class_NL3D__IBaseRenderObs.html#a2">traverse</a>() for more information. <li>possibly (but obviously not) modify/extend the graph methods (such as a graph behavior).</ul> +<dl compact><dt> +<b>See also: </b><dd> + <a class="el" href="class_NL3D__CRenderTrav.html">CRenderTrav</a> </dl><dl compact><dt> +<b>Author(s): </b><dd> + Lionel Berenguier , Nevrax France </dl><dl compact><dt> +<b>Date: </b><dd> + 2000 </dl> +<p> + +<p> +Definition at line <a class="el" href="render_trav_h-source.html#l00142">142</a> of file <a class="el" href="render_trav_h-source.html">render_trav.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::IBaseRenderObs::IBaseRenderObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::IBaseRenderObs::IBaseRenderObs ( + </b></td> + <td valign="bottom"><b> +)<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="render_trav_h-source.html#l00153">153</a> of file <a class="el" href="render_trav_h-source.html">render_trav.h</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a1" doxytag="NL3D::IBaseRenderObs::init"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::IBaseRenderObs::init ( + </b></td> + <td valign="bottom"><b> +void )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Build shortcut to Hrc, Clip and Light. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__IObs.html#a2">NL3D::IObs</a>. +<p> +Definition at line <a class="el" href="render_trav_cpp-source.html#l00100">100</a> of file <a class="el" href="render_trav_cpp-source.html">render_trav.cpp</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::IBaseRenderObs::traverse"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::IBaseRenderObs::traverse ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NL3D__IObs.html">IObs</a> * <em>caller</em> )<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The base render method. +<p> +The observers should not <a class="el" href="class_NL3D__IObs.html#a16">traverseSons</a>(), for speed improvement. +<p> +Reimplemented from <a class="el" href="class_NL3D__IObs.html#a14">NL3D::IObs</a>. +<p> +Reimplemented in <a class="el" href="class_NL3D__CLandscapeRenderObs.html#a0">NL3D::CLandscapeRenderObs</a>, <a class="el" href="class_NL3D__CDefaultRenderObs.html#a0">NL3D::CDefaultRenderObs</a>, and <a class="el" href="class_NL3D__CTransformShapeRenderObs.html#a0">NL3D::CTransformShapeRenderObs</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="m1" doxytag="NL3D::IBaseRenderObs::ClipObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__IBaseClipObs.html">IBaseClipObs</a> * NL3D::IBaseRenderObs::ClipObs + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="render_trav_h-source.html#l00147">147</a> of file <a class="el" href="render_trav_h-source.html">render_trav.h</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::IBaseRenderObs::HrcObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__IBaseHrcObs.html">IBaseHrcObs</a> * NL3D::IBaseRenderObs::HrcObs + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Shortcut to observers. +<p> + +<p> +Definition at line <a class="el" href="render_trav_h-source.html#l00146">146</a> of file <a class="el" href="render_trav_h-source.html">render_trav.h</a>. </td> + </tr> +</table> +<a name="m2" doxytag="NL3D::IBaseRenderObs::LightObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__IBaseLightObs.html">IBaseLightObs</a> * NL3D::IBaseRenderObs::LightObs + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="render_trav_h-source.html#l00148">148</a> of file <a class="el" href="render_trav_h-source.html">render_trav.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="render_trav_h-source.html">render_trav.h</a><li><a class="el" href="render_trav_cpp-source.html">render_trav.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |