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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Sat May 12 22:32:53 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CTextureFont Class Reference</h1><a class="el" href="class_NL3D__CTextureFont.html">CTextureFont</a>. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="texture_font_h-source.html">texture_font.h</a>></code> +<p> +Inheritance diagram for NL3D::CTextureFont<p><center><img src="class_NL3D__CTextureFont_inherit_graph.gif" border="0" usemap="#NL3D::CTextureFont_inherit_map" alt="Inheritance graph"></center> +<map name="NL3D::CTextureFont_inherit_map"> +<area href="class_NL3D__ITexture.html" shape="rect" coords="160,134,259,152"> +<area href="class_NLMISC__CBitmap.html" shape="rect" coords="0,67,120,86"> +<area href="class_NLMISC__CRefCount.html" shape="rect" coords="144,67,275,86"> +<area href="class_NLMISC__IStreamable.html" shape="rect" coords="299,67,435,86"> +<area href="class_NLMISC__IClassable.html" shape="rect" coords="304,0,429,19"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CTextureFont:<p><center><img src="class_NL3D__CTextureFont_coll_graph.gif" border="0" usemap="#NL3D::CTextureFont_coll_map" alt="Collaboration graph"></center> +<map name="NL3D::CTextureFont_coll_map"> +<area href="class_NL3D__ITexture.html" shape="rect" coords="368,182,467,200"> +<area href="class_NLMISC__CBitmap.html" shape="rect" coords="0,99,120,118"> +<area href="class_NLMISC__CRefCount.html" shape="rect" coords="144,99,275,118"> +<area href="class_NLMISC__CRefCount__CPtrInfo.html" shape="rect" coords="209,0,396,19"> +<area href="class_NLMISC__CRefPtr.html" shape="rect" coords="299,99,536,118"> +<area href="class_NLMISC__IStreamable.html" shape="rect" coords="560,99,696,118"> +<area href="class_NLMISC__IClassable.html" shape="rect" coords="565,0,691,19"> +<area href="class_NLMISC__CRect.html" shape="rect" coords="720,99,824,118"> +<area href="class_NL3D__CFontGenerator.html" shape="rect" coords="491,182,632,200"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CTextureFont-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a0">CTextureFont</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Default constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a1">CTextureFont</a> (const <a class="el" href="class_NL3D__CFontDescriptor.html">CFontDescriptor</a>& desc)</td></tr> +<tr><td> </td><td><font size=-1><em>Default constructor.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a2">CTextureFont</a> (<a class="el" href="class_NL3D__CFontGenerator.html">CFontGenerator</a> *fg, <a class="el" href="types_nl_h.html#a14">ucchar</a> c, <a class="el" href="types_nl_h.html#a9">uint32</a> <a class="el" href="lexlang_cpp.html#a56">size</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>constructor.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a3">getCharWidth</a> () const</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a4">getCharHeight</a> () const</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a5">getWidth</a> () const</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a6">getHeight</a> () const</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CFontDescriptor.html">CFontDescriptor</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a7">getDescriptor</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>return the descriptor of this letter /return <a class="el" href="class_NL3D__CFontDescriptor.html">CFontDescriptor</a> letter descriptor.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a8">doGenerate</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Generate the texture pixels.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a9">serial</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &f) throw (NLMISC::EStream)</td></tr> +<tr><td> </td><td><font size=-1><em>Todo: serialize a font texture.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a10">NLMISC_DECLARE_CLASS</a> (CTextureFont)</td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a14">ucchar</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#m0">Char</a></td></tr> +<tr><td> </td><td><font size=-1><em>the unicode character.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#m1">GlyphIndex</a></td></tr> +<tr><td> </td><td><font size=-1><em>number of the character in the this font.</em> <a href="#m1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a8">sint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#m2">Top</a></td></tr> +<tr><td> </td><td><font size=-1><em>Distance between origin and top of the texture.</em> <a href="#m2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a8">sint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#m3">Left</a></td></tr> +<tr><td> </td><td><font size=-1><em>Distance between origin and left of the texture.</em> <a href="#m3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a8">sint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#m4">AdvX</a></td></tr> +<tr><td> </td><td><font size=-1><em>Advance to the next caracter.</em> <a href="#m4">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#o0">_CharWidth</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#o1">_CharHeight</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#o2">_Width</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#o3">_Height</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#o4">_Size</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CFontGenerator.html">CFontGenerator</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#o5">_FontGen</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +<a class="el" href="class_NL3D__CTextureFont.html">CTextureFont</a>. +<p> +Rq : _Width and _Height are duplicated from CBitmap because the texture can be released by the driver, which sets these values to zero. But these values are necessary to compute strings. +<p> +<dl compact><dt> +<b>Author(s): </b><dd> + Stephane Coutelas , Nevrax France </dl><dl compact><dt> +<b>Date: </b><dd> + 2000 </dl> +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00050">50</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CTextureFont::CTextureFont"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CTextureFont::CTextureFont ( + </b></td> + <td valign="bottom"><b> +)<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Default constructor. +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00064">64</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CTextureFont::CTextureFont"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CTextureFont::CTextureFont ( + </b></td> + <td valign="bottom"><b> +const <a class="el" href="class_NL3D__CFontDescriptor.html">CFontDescriptor</a> & <em>desc</em> )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Default constructor. +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00086">86</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CTextureFont::CTextureFont"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CTextureFont::CTextureFont ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NL3D__CFontGenerator.html">CFontGenerator</a> * <em>fg</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +<a class="el" href="types_nl_h.html#a14">ucchar</a> <em>c</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> <em>size</em> )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +constructor. +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00106">106</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a10" doxytag="NL3D::CTextureFont::NLMISC_DECLARE_CLASS"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CTextureFont::NLMISC_DECLARE_CLASS ( + </b></td> + <td valign="bottom"><b> +CTextureFont ) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + </td> + </tr> +</table> +<a name="a8" doxytag="NL3D::CTextureFont::doGenerate"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CTextureFont::doGenerate ( + </b></td> + <td valign="bottom"><b> +)<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Generate the texture pixels. +<p> +If the invalidate rect list is empty, <a class="el" href="class_NL3D__ITexture.html#a19">generate</a>() must rebuild all the texture. If the invalidate rect list is not empty, <a class="el" href="class_NL3D__ITexture.html#a19">generate</a>() rebuilds only the invalidate rectangles in the list. +<p> +<dl compact><dt> +<b>See also: </b><dd> + <a class="el" href="class_NL3D__ITexture.html#a24">isAllInvalidated</a>(), <a class="el" href="class_NL3D__ITexture.html#a15">touch</a>(), <a class="el" href="class_NL3D__ITexture.html#a25">touched</a>(), <a class="el" href="class_NL3D__ITexture.html#a16">touchRect</a>(), <a class="el" href="class_NL3D__ITexture.html#a26">clearTouched</a>(), <a class="el" href="class_NL3D__ITexture.html#m1">_ListInvalidRect</a>, <a class="el" href="class_NL3D__ITexture.html#a19">generate</a>() , <a class="el" href="class_NL3D__ITexture.html#a17">getReleasable</a>(), <a class="el" href="class_NL3D__ITexture.html#a18">setReleasable</a>() </dl> +<p> +Reimplemented from <a class="el" href="class_NL3D__ITexture.html#b0">NL3D::ITexture</a>. +<p> +Definition at line <a class="el" href="texture_font_cpp-source.html#l00041">41</a> of file <a class="el" href="texture_font_cpp-source.html">texture_font.cpp</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CTextureFont::getCharHeight"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::getCharHeight ( + </b></td> + <td valign="bottom"><b> +) const<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00124">124</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CTextureFont::getCharWidth"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::getCharWidth ( + </b></td> + <td valign="bottom"><b> +) const<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00123">123</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NL3D::CTextureFont::getDescriptor"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__CFontDescriptor.html">CFontDescriptor</a> NL3D::CTextureFont::getDescriptor ( + </b></td> + <td valign="bottom"><b> +) const<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +return the descriptor of this letter /return <a class="el" href="class_NL3D__CFontDescriptor.html">CFontDescriptor</a> letter descriptor. +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00132">132</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CTextureFont::getHeight"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::getHeight ( + </b></td> + <td valign="bottom"><b> +) const<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00127">127</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CTextureFont::getWidth"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::getWidth ( + </b></td> + <td valign="bottom"><b> +) const<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00126">126</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="a9" doxytag="NL3D::CTextureFont::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CTextureFont::serial ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> & <em>f</em> ) throw (<a class="el" href="class_NLMISC__EStream.html">NLMISC::EStream</a>)<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Todo: serialize a font texture. +<p> + +<p> +Reimplemented from <a class="el" href="class_NLMISC__IStreamable.html#a0">NLMISC::IStreamable</a>. +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00153">153</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="m4" doxytag="NL3D::CTextureFont::AdvX"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a8">sint32</a> NL3D::CTextureFont::AdvX + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Advance to the next caracter. +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00149">149</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::CTextureFont::Char"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a14">ucchar</a> NL3D::CTextureFont::Char + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +the unicode character. +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00141">141</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="m1" doxytag="NL3D::CTextureFont::GlyphIndex"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::GlyphIndex + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +number of the character in the this font. +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00143">143</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="m3" doxytag="NL3D::CTextureFont::Left"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a8">sint32</a> NL3D::CTextureFont::Left + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Distance between origin and left of the texture. +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00147">147</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="m2" doxytag="NL3D::CTextureFont::Top"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a8">sint32</a> NL3D::CTextureFont::Top + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Distance between origin and top of the texture. +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00145">145</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NL3D::CTextureFont::_CharHeight"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::_CharHeight<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00053">53</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CTextureFont::_CharWidth"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::_CharWidth<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00052">52</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="o5" doxytag="NL3D::CTextureFont::_FontGen"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__CFontGenerator.html">CFontGenerator</a> * NL3D::CTextureFont::_FontGen<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00058">58</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NL3D::CTextureFont::_Height"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::_Height<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="class_NLMISC__CBitmap.html#n4">NLMISC::CBitmap</a>. +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00055">55</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="o4" doxytag="NL3D::CTextureFont::_Size"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::_Size<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00057">57</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<a name="o2" doxytag="NL3D::CTextureFont::_Width"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::_Width<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="class_NLMISC__CBitmap.html#n3">NLMISC::CBitmap</a>. +<p> +Definition at line <a class="el" href="texture_font_h-source.html#l00054">54</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="texture_font_h-source.html">texture_font.h</a><li><a class="el" href="texture_font_cpp-source.html">texture_font.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |