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+</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Fri May 4 22:31:08 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>ISkin Class Reference</h1><a href="class_ISkin-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_ISkin.html#a0">ISkin</a> ()</td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_ISkin.html#a1">~ISkin</a> ()</td></tr> +<tr><td nowrap align=right valign=top>virtual int </td><td valign=bottom><a class="el" href="class_ISkin.html#a2">GetBoneInitTM</a> (INode *pNode, Matrix3 &InitTM, bool bObjOffset = false) = 0</td></tr> +<tr><td nowrap align=right valign=top>virtual int </td><td valign=bottom><a class="el" href="class_ISkin.html#a3">GetSkinInitTM</a> (INode *pNode, Matrix3 &InitTM, bool bObjOffset = false) = 0</td></tr> +<tr><td nowrap align=right valign=top>virtual int </td><td valign=bottom><a class="el" href="class_ISkin.html#a4">GetNumBones</a> () = 0</td></tr> +<tr><td nowrap align=right valign=top>virtual INode* </td><td valign=bottom><a class="el" href="class_ISkin.html#a5">GetBone</a> (int idx) = 0</td></tr> +<tr><td nowrap align=right valign=top>virtual DWORD </td><td valign=bottom><a class="el" href="class_ISkin.html#a6">GetBoneProperty</a> (int idx) = 0</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_ISkinContextData.html">ISkinContextData</a>* </td><td valign=bottom><a class="el" href="class_ISkin.html#a7">GetContextInterface</a> (INode *pNode) = 0</td></tr> +<tr><td nowrap align=right valign=top>virtual BOOL </td><td valign=bottom><a class="el" href="class_ISkin.html#a8">AddBone</a> (INode *bone) = 0</td></tr> +<tr><td nowrap align=right valign=top>virtual BOOL </td><td valign=bottom><a class="el" href="class_ISkin.html#a9">AddBones</a> (INodeTab *bones) = 0</td></tr> +<tr><td nowrap align=right valign=top>virtual BOOL </td><td valign=bottom><a class="el" href="class_ISkin.html#a10">RemoveBone</a> (INode *bone) = 0</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_ISkin.html#a11">Invalidate</a> () = 0</td></tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="ISkin::ISkin"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +ISkin::ISkin ( + </b></td> + <td valign="bottom"><b> +)<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="export_skinning_cpp-source.html#l00069">69</a> of file <a class="el" href="export_skinning_cpp-source.html">export_skinning.cpp</a>. </td> + </tr> +</table> +<a name="a1" doxytag="ISkin::~ISkin"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +ISkin::~ISkin ( + </b></td> + <td valign="bottom"><b> +)<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="export_skinning_cpp-source.html#l00070">70</a> of file <a class="el" href="export_skinning_cpp-source.html">export_skinning.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a8" doxytag="ISkin::AddBone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +virtual BOOL ISkin::AddBone ( + </b></td> + <td valign="bottom"><b> +INode * <em>bone</em> )<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + </td> + </tr> +</table> +<a name="a9" doxytag="ISkin::AddBones"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +virtual BOOL ISkin::AddBones ( + </b></td> + <td valign="bottom"><b> +INodeTab * <em>bones</em> )<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + </td> + </tr> +</table> +<a name="a5" doxytag="ISkin::GetBone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +virtual INode* ISkin::GetBone ( + </b></td> + <td valign="bottom"><b> +int <em>idx</em> )<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Referenced by <a class="el" href="export_skinning_cpp-source.html#l00459">CExportNel::addSkeletonBindPos</a>(), <a class="el" href="export_skinning_cpp-source.html#l00232">CExportNel::buildSkinning</a>(), and <a class="el" href="export_skinning_cpp-source.html#l00403">CExportNel::getSkeletonRootBone</a>(). </td> + </tr> +</table> +<a name="a2" doxytag="ISkin::GetBoneInitTM"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +virtual int ISkin::GetBoneInitTM ( + </b></td> + <td valign="bottom"><b> +INode * <em>pNode</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +Matrix3 & <em>InitTM</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +bool <em>bObjOffset</em> = false )<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Referenced by <a class="el" href="export_skinning_cpp-source.html#l00459">CExportNel::addSkeletonBindPos</a>(). </td> + </tr> +</table> +<a name="a6" doxytag="ISkin::GetBoneProperty"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +virtual DWORD ISkin::GetBoneProperty ( + </b></td> + <td valign="bottom"><b> +int <em>idx</em> )<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + </td> + </tr> +</table> +<a name="a7" doxytag="ISkin::GetContextInterface"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +virtual <a class="el" href="class_ISkinContextData.html">ISkinContextData</a>* ISkin::GetContextInterface ( + </b></td> + <td valign="bottom"><b> +INode * <em>pNode</em> )<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Referenced by <a class="el" href="export_skinning_cpp-source.html#l00459">CExportNel::addSkeletonBindPos</a>(), <a class="el" href="export_skinning_cpp-source.html#l00232">CExportNel::buildSkinning</a>(), <a class="el" href="export_skinning_cpp-source.html#l00403">CExportNel::getSkeletonRootBone</a>(), and <a class="el" href="export_skinning_cpp-source.html#l00192">CExportNel::isSkin</a>(). </td> + </tr> +</table> +<a name="a4" doxytag="ISkin::GetNumBones"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +virtual int ISkin::GetNumBones ( + </b></td> + <td valign="bottom"><b> +)<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + </td> + </tr> +</table> +<a name="a3" doxytag="ISkin::GetSkinInitTM"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +virtual int ISkin::GetSkinInitTM ( + </b></td> + <td valign="bottom"><b> +INode * <em>pNode</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +Matrix3 & <em>InitTM</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +bool <em>bObjOffset</em> = false )<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + </td> + </tr> +</table> +<a name="a11" doxytag="ISkin::Invalidate"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +virtual void ISkin::Invalidate ( + </b></td> + <td valign="bottom"><b> +)<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + </td> + </tr> +</table> +<a name="a10" doxytag="ISkin::RemoveBone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +virtual BOOL ISkin::RemoveBone ( + </b></td> + <td valign="bottom"><b> +INode * <em>bone</em> )<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following file:<ul> +<li><a class="el" href="export_skinning_cpp-source.html">export_skinning.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |