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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLNET::CBufServer Member List</h1>This is the complete list of members for <a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a>, including all inherited members.<table> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o10">_BytesPoppedIn</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o9">_BytesPushedOut</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o7">_ConnectionCallback</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o8">_ConnectionCbArg</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o4">_ListenTask</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o5">_ListenThread</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o3">_MaxSocketsPerThread</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o2">_MaxThreads</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o13">_NbConnections</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o0">_NoDelay</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o11">_PrevBytesPoppedIn</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o12">_PrevBytesPushedOut</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o14">_ReplayMode</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o6">_ThreadPool</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#o1">_ThreadStrategy</a></td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#b4">addNewThread</a>(CThreadPool &threadpool, CServerBufSock *bufsock)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#b6">argOfConnectionCallback</a>() const</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#b3">argOfDisconnectionCallback</a>() const</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a15">bytesReceived</a>() const</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a17">bytesSent</a>() const</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#b0">CBufNetBase</a>()</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a0">CBufServer</a>(TThreadStategy strategy=DEFAULT_STRATEGY, uint16 max_threads=DEFAULT_MAX_THREADS, uint16 max_sockets_per_thread=DEFAULT_MAX_SOCKETS_PER_THREADS, bool nodelay=true, bool replaymode=false)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#l1">CListenTask</a> class</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [friend]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#s3s1">Connection</a> enum value</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#b5">connectionCallback</a>() const</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#l0">CServerBufSock</a> class</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [friend]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#l2">CServerReceiveTask</a> class</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [friend]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a6">dataAvailable</a>()</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#b7">dataAvailableFlag</a>() const</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a3">disconnect</a>(TSockId hostid, bool quick=false)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#s3s2">Disconnection</a> enum value</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#b2">disconnectionCallback</a>() const</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#b1">dispatchNewSocket</a>(CServerBufSock *bufsock)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#s2s1">FillThreads</a> enum value</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a12">flush</a>(TSockId destid)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#a2">getReceiveQueueSize</a>()</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a9">getSendQueueSize</a>(TSockId destid)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a14">hostAddress</a>(TSockId hostid)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a2">init</a>(uint16 port)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a13">listenAddress</a>() const</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#a5">maxExpectedBlockSize</a>() const</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#a6">maxSentBlockSize</a>() const</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a19">nbConnections</a>() const</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a16">newBytesReceived</a>()</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a18">newBytesSent</a>()</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#l0">NLNET::CBufSock</a> class</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [friend]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#b0">noDelay</a>() const</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#b3">pushBufferToHost</a>(const NLMISC::CMemStream &buffer, TSockId hostid)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#b4">pushMessageIntoReceiveQueue</a>(const std::vector< uint8 > &buffer)</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#b5">pushMessageIntoReceiveQueue</a>(const uint8 *buffer, uint32 size)</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a7">receive</a>(NLMISC::CMemStream &buffer, TSockId *hostid)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#b1">receiveQueue</a>()</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#b2">receiveTask</a>(std::vector< NLMISC::IThread * >::iterator ipt)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a5">send</a>(const NLMISC::CMemStream &buffer, TSockId hostid)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a4">setConnectionCallback</a>(TNetCallback cb, void *arg)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#b6">setDataAvailableFlag</a>(bool da)</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#a1">setDisconnectionCallback</a>(TNetCallback cb, void *arg)</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#a3">setMaxExpectedBlockSize</a>(sint32 limit)</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#a4">setMaxSentBlockSize</a>(sint32 limit)</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a11">setSizeFlushTrigger</a>(TSockId destid, sint32 size)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a10">setTimeFlushTrigger</a>(TSockId destid, sint32 ms)</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#s2s0">SpreadSockets</a> enum value</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#s3">TEventType</a> enum name</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#s2">TThreadStategy</a> enum name</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a8">update</a>()</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#s3s0">User</a> enum value</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufNetBase.html#a0">~CBufNetBase</a>()</td><td><a class="el" href="classNLNET_1_1CBufNetBase.html">NLNET::CBufNetBase</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CBufServer.html#a1">~CBufServer</a>()</td><td><a class="el" href="classNLNET_1_1CBufServer.html">NLNET::CBufServer</a></td><td><code> [virtual]</code></td></tr> +</table> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |