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diff --git a/docs/doxygen/nel/classNLAISCRIPT_1_1CStackPointer.html b/docs/doxygen/nel/classNLAISCRIPT_1_1CStackPointer.html new file mode 100644 index 00000000..122e4bd3 --- /dev/null +++ b/docs/doxygen/nel/classNLAISCRIPT_1_1CStackPointer.html @@ -0,0 +1,710 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLAISCRIPT::CStackPointer Class Reference</h1>Class <a class="el" href="classNLAISCRIPT_1_1CStackPointer.html">CStackPointer</a>. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="codage_8h-source.html">codage.h</a>></code> +<p> +<p>Inheritance diagram for NLAISCRIPT::CStackPointer: +<p><center><img src="classNLAISCRIPT_1_1CStackPointer.gif" usemap="#NLAISCRIPT::CStackPointer_map" border="0"></center> +<map name="NLAISCRIPT::CStackPointer_map"> +<area href="classNLAISCRIPT_1_1CIndexStackPointer.html" alt="NLAISCRIPT::CIndexStackPointer" shape="rect" coords="0,0,199,24"> +</map> +<a href="classNLAISCRIPT_1_1CStackPointer-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a0">CStackPointer</a> (int <a class="el" href="cf__gramatical_8cpp.html#a70">count</a>=1024 *8)</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *& </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a1">operator[]</a> (int i)</td></tr> +<tr><td> </td><td><font size=-1><em>Get the pointer in the position i.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a2">operator NLAIAGENT::IObjectIA *</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Get the IObjectIA pointer in current position.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a3">operator--</a> (int)</td></tr> +<tr><td> </td><td><font size=-1><em>Dec the current position of the stack point by one.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a4">operator-=</a> (int k)</td></tr> +<tr><td> </td><td><font size=-1><em>Dec the current position of the stack point by k unite.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a5">addStack</a> (int bp)</td></tr> +<tr><td> </td><td><font size=-1><em>set an bp shift to relative stack pointer _Bp.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a6">restoreStack</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>restore the last _Bp shift to the stack pointer.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a7">setShift</a> (int <a class="el" href="driver__opengl__extension__def_8h.html#a246">s</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>set an s shift to relative stack pointer _Sh.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a8">restoreShift</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>restore the last _Sh shift to the stack pointer.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a9">restoreStackState</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>if there is any _Bp shift.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a10">restoreShiftState</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>if there is any _Sh shift.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a11">~CStackPointer</a> ()</td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>int </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#o0">_Count</a></td></tr> +<tr><td> </td><td><font size=-1><em>the count of allocation table.</em> <a href="#o0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>int </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#o1">_Bp</a></td></tr> +<tr><td> </td><td><font size=-1><em>_Bp is a relative pointer to upright the stack point at the entry point of a methode.</em> <a href="#o1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>int </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#o2">_Sh</a></td></tr> +<tr><td> </td><td><font size=-1><em>_Sh is a relative pointer to upright the stack after allocat the argument of a methode.</em> <a href="#o2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classstd_1_1list.html">std::list</a>< int > </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#o3">_Decalage</a></td></tr> +<tr><td> </td><td><font size=-1><em>list to storager the last shift release in _Bp.</em> <a href="#o3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classstd_1_1list.html">std::list</a>< int > </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#o4">_Shift</a></td></tr> +<tr><td> </td><td><font size=-1><em>list to storager the last shift release in _Sh.</em> <a href="#o4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> ** </td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#o5">_Stack</a></td></tr> +<tr><td> </td><td><font size=-1><em>this IObjectIA table have _Count size.</em> <a href="#o5">More...</a><em></em></font><br><br></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Class <a class="el" href="classNLAISCRIPT_1_1CStackPointer.html">CStackPointer</a>. +<p> +Defined a basic fonctionality of a stack index pointer. +<p> +<dl compact><dt><b> +Author: </b><dd> +Chafik sameh , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00148">148</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NLAISCRIPT::CStackPointer::CStackPointer"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLAISCRIPT::CStackPointer::CStackPointer </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">int </td> + <td class="mdname1" valign="top" nowrap> <em>count</em> = 1024*8 </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00168">168</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. +<p> +References <a class="el" href="codage_8h-source.html#l00154">_Bp</a>, <a class="el" href="codage_8h-source.html#l00152">_Count</a>, <a class="el" href="codage_8h-source.html#l00157">_Sh</a>, and <a class="el" href="codage_8h-source.html#l00056">NLAISCRIPT::CIndexStackPointer::_Sp</a>. </td> + </tr> +</table> +<a name="a11" doxytag="NLAISCRIPT::CStackPointer::~CStackPointer"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLAISCRIPT::CStackPointer::~CStackPointer </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00293">293</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. +<p> +References <a class="el" href="abstract__interface_8h-source.html#l00086">NLAIC::IPointerGestion::release</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a5" doxytag="NLAISCRIPT::CStackPointer::addStack"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAISCRIPT::CStackPointer::addStack </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">int </td> + <td class="mdname1" valign="top" nowrap> <em>bp</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +set an bp shift to relative stack pointer _Bp. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00245">245</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NLAISCRIPT::CStackPointer::operator NLAIAGENT::IObjectIA *"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLAISCRIPT::CStackPointer::operator <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> * </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the IObjectIA pointer in current position. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00194">194</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. +<p> +References <a class="el" href="codage_8h-source.html#l00154">_Bp</a>, <a class="el" href="codage_8h-source.html#l00152">_Count</a>, <a class="el" href="codage_8h-source.html#l00157">_Sh</a>, <a class="el" href="codage_8h-source.html#l00056">NLAISCRIPT::CIndexStackPointer::_Sp</a>, and <a class="el" href="codage_8h-source.html#l00194">operator NLAIAGENT::IObjectIA *</a>. +<p> +Referenced by <a class="el" href="codage_8h-source.html#l00194">operator NLAIAGENT::IObjectIA *</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NLAISCRIPT::CStackPointer::operator--"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NLAISCRIPT::CStackPointer::operator-- </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">int </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Dec the current position of the stack point by one. +<p> + +<p> +Reimplemented from <a class="el" href="classNLAISCRIPT_1_1CIndexStackPointer.html#a3">NLAISCRIPT::CIndexStackPointer</a>. +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00206">206</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. +<p> +References <a class="el" href="abstract__interface_8h-source.html#l00086">NLAIC::IPointerGestion::release</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NLAISCRIPT::CStackPointer::operator-="></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NLAISCRIPT::CStackPointer::operator-= </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">int </td> + <td class="mdname1" valign="top" nowrap> <em>k</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Dec the current position of the stack point by k unite. +<p> + +<p> +Reimplemented from <a class="el" href="classNLAISCRIPT_1_1CIndexStackPointer.html#a5">NLAISCRIPT::CIndexStackPointer</a>. +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00224">224</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. +<p> +References <a class="el" href="abstract__interface_8h-source.html#l00086">NLAIC::IPointerGestion::release</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NLAISCRIPT::CStackPointer::operator[]"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a>*& NLAISCRIPT::CStackPointer::operator[] </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">int </td> + <td class="mdname1" valign="top" nowrap> <em>i</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the pointer in the position i. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00182">182</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. +<p> +References <a class="el" href="codage_8h-source.html#l00154">_Bp</a>, <a class="el" href="codage_8h-source.html#l00152">_Count</a>, <a class="el" href="codage_8h-source.html#l00157">_Sh</a>, and <a class="el" href="codage_8h-source.html#l00056">NLAISCRIPT::CIndexStackPointer::_Sp</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NLAISCRIPT::CStackPointer::restoreShift"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAISCRIPT::CStackPointer::restoreShift </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +restore the last _Sh shift to the stack pointer. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00272">272</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. +<p> +References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00473">s</a>. </td> + </tr> +</table> +<a name="a10" doxytag="NLAISCRIPT::CStackPointer::restoreShiftState"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLAISCRIPT::CStackPointer::restoreShiftState </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +if there is any _Sh shift. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00288">288</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NLAISCRIPT::CStackPointer::restoreStack"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAISCRIPT::CStackPointer::restoreStack </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +restore the last _Bp shift to the stack pointer. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00253">253</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td> + </tr> +</table> +<a name="a9" doxytag="NLAISCRIPT::CStackPointer::restoreStackState"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLAISCRIPT::CStackPointer::restoreStackState </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +if there is any _Bp shift. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00282">282</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NLAISCRIPT::CStackPointer::setShift"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAISCRIPT::CStackPointer::setShift </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">int </td> + <td class="mdname1" valign="top" nowrap> <em>s</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +set an s shift to relative stack pointer _Sh. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00264">264</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. +<p> +References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00473">s</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o1" doxytag="NLAISCRIPT::CStackPointer::_Bp"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> int NLAISCRIPT::CStackPointer::_Bp<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +_Bp is a relative pointer to upright the stack point at the entry point of a methode. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00154">154</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. +<p> +Referenced by <a class="el" href="codage_8h-source.html#l00168">CStackPointer</a>, <a class="el" href="codage_8h-source.html#l00194">operator NLAIAGENT::IObjectIA *</a>, and <a class="el" href="codage_8h-source.html#l00182">operator[]</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NLAISCRIPT::CStackPointer::_Count"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> int NLAISCRIPT::CStackPointer::_Count<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +the count of allocation table. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00152">152</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. +<p> +Referenced by <a class="el" href="codage_8h-source.html#l00168">CStackPointer</a>, <a class="el" href="codage_8h-source.html#l00194">operator NLAIAGENT::IObjectIA *</a>, and <a class="el" href="codage_8h-source.html#l00182">operator[]</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NLAISCRIPT::CStackPointer::_Decalage"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classstd_1_1list.html">std::list</a><int> NLAISCRIPT::CStackPointer::_Decalage<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +list to storager the last shift release in _Bp. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00160">160</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td> + </tr> +</table> +<a name="o2" doxytag="NLAISCRIPT::CStackPointer::_Sh"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> int NLAISCRIPT::CStackPointer::_Sh<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +_Sh is a relative pointer to upright the stack after allocat the argument of a methode. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00157">157</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. +<p> +Referenced by <a class="el" href="codage_8h-source.html#l00168">CStackPointer</a>, <a class="el" href="codage_8h-source.html#l00194">operator NLAIAGENT::IObjectIA *</a>, and <a class="el" href="codage_8h-source.html#l00182">operator[]</a>. </td> + </tr> +</table> +<a name="o4" doxytag="NLAISCRIPT::CStackPointer::_Shift"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classstd_1_1list.html">std::list</a><int> NLAISCRIPT::CStackPointer::_Shift<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +list to storager the last shift release in _Sh. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00162">162</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td> + </tr> +</table> +<a name="o5" doxytag="NLAISCRIPT::CStackPointer::_Stack"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a>** NLAISCRIPT::CStackPointer::_Stack<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +this IObjectIA table have _Count size. +<p> + +<p> +Definition at line <a class="el" href="codage_8h-source.html#l00165">165</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following file:<ul> +<li><a class="el" href="codage_8h-source.html">codage.h</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |