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BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLAIAGENT::CLibTimerManager Class Reference</h1><code>#include <<a class="el" href="agent__timer_8h-source.html">agent_timer.h</a>></code> +<p> +<p>Inheritance diagram for NLAIAGENT::CLibTimerManager: +<p><center><img src="classNLAIAGENT_1_1CLibTimerManager.gif" usemap="#NLAIAGENT::CLibTimerManager_map" border="0"></center> +<map name="NLAIAGENT::CLibTimerManager_map"> +<area href="classNLAIAGENT_1_1IObjectIA.html" alt="NLAIAGENT::IObjectIA" shape="rect" coords="0,336,196,360"> +<area href="classNLAIAGENT_1_1IBasicObjectIA.html" alt="NLAIAGENT::IBasicObjectIA" shape="rect" coords="0,280,196,304"> +<area href="classNLAIC_1_1IBasicInterface.html" alt="NLAIC::IBasicInterface" shape="rect" coords="0,224,196,248"> +<area href="classNLAIC_1_1IBasicType.html" alt="NLAIC::IBasicType" shape="rect" coords="0,168,196,192"> +<area href="classNLAIC_1_1IPointerGestion.html" alt="NLAIC::IPointerGestion" shape="rect" coords="0,112,196,136"> +<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="0,56,196,80"> +<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,196,24"> +</map> +<a href="classNLAIAGENT_1_1CLibTimerManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td nowrap align=right valign=top>enum </td><td valign=bottom>{ <a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#s2s0">TGetTimer</a>, +<a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#s2s1">TLastM</a> + }</td></tr> +<tr><td> </td><td><font size=-1><em>This enum define ident for hard coded method that we have to import its under the script.</em> <a href="#s2">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a0">CLibTimerManager</a> ()</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a1">getMethodIndexSize</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>getMethodIndexSize define the nomber of method define in the class.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="namespaceNLAIAGENT.html#a1">NLAIAGENT::tQueue</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a2">isMember</a> (const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *className, const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *mathodName, const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> &) const</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a3">runMethodeMember</a> (<a class="el" href="memory__common_8h.html#a10">sint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *)</td></tr> +<tr><td> </td><td><font size=-1><em>The methode <a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a3">runMethodeMember</a>(sint32 index,IObjectIA *param) allow us to run a own member method.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> & </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a4">run</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Some where Run method define the process of the agen.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a5">isEqual</a> (const <a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a> &a) const</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> * </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a6">clone</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> * </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a7">newInstance</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>This function allow a new instance, that mean that the class is a class factory.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> & </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a8">getType</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>getType return a unique string how represente the class, it can be the name of the class.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a9">getDebugString</a> (std::string &<a class="el" href="driver__opengl__extension__def_8h.html#a384">t</a>) const</td></tr> +<tr><td> </td><td><font size=-1><em>This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a10">save</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &os)</td></tr> +<tr><td> </td><td><font size=-1><em>Save the class in a stream.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a11">load</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &is)</td></tr> +<tr><td> </td><td><font size=-1><em>Load the class from a stream.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#d0">initClass</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#d1">releaseClass</a> ()</td></tr> +<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="structNLAIAGENT_1_1CAgentScript_1_1CMethodCall.html">NLAIAGENT::CAgentScript::CMethodCall</a> ** </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#p0">StaticMethod</a> = NULL</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> * </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#p1">IdAgentManagerTimer</a> = NULL</td></tr> +</table> +<hr><h2>Member Enumeration Documentation</h2> +<a name="s2" doxytag="NLAIAGENT::CLibTimerManager::@3"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> anonymous enum + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This enum define ident for hard coded method that we have to import its under the script. +<p> +<dl compact><dt><b> +Enumeration values:</b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a name="s2s0" doxytag="TGetTimer"></a><em>TGetTimer</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s2s1" doxytag="TLastM"></a><em>TLastM</em></em> </td><td> +The count of export method.</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="agent__timer_8h-source.html#l00093">93</a> of file <a class="el" href="agent__timer_8h-source.html">agent_timer.h</a>. </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NLAIAGENT::CLibTimerManager::CLibTimerManager"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLAIAGENT::CLibTimerManager::CLibTimerManager </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agent__timer_8h-source.html#l00102">102</a> of file <a class="el" href="agent__timer_8h-source.html">agent_timer.h</a>. +<p> +Referenced by <a class="el" href="agent__timer_8h-source.html#l00117">clone</a>, and <a class="el" href="agent__timer_8cpp-source.html#l00194">initClass</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a6" doxytag="NLAIAGENT::CLibTimerManager::clone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a>* NLAIAGENT::CLibTimerManager::clone </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne. +<p> + +<p> +Implements <a class="el" href="classNLAIC_1_1IBasicType.html#a3">NLAIC::IBasicType</a>. +<p> +Definition at line <a class="el" href="agent__timer_8h-source.html#l00117">117</a> of file <a class="el" href="agent__timer_8h-source.html">agent_timer.h</a>. +<p> +References <a class="el" href="agent__timer_8h-source.html#l00102">CLibTimerManager</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>. +<p> +Referenced by <a class="el" href="agent__timer_8h-source.html#l00123">newInstance</a>. </td> + </tr> +</table> +<a name="a9" doxytag="NLAIAGENT::CLibTimerManager::getDebugString"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CLibTimerManager::getDebugString </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">std::string & </td> + <td class="mdname1" valign="top" nowrap> <em>t</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user. +<p> + +<p> +Implements <a class="el" href="classNLAIC_1_1IBasicType.html#a5">NLAIC::IBasicType</a>. +<p> +Definition at line <a class="el" href="agent__timer_8h-source.html#l00133">133</a> of file <a class="el" href="agent__timer_8h-source.html">agent_timer.h</a>. +<p> +References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NLAIAGENT::CLibTimerManager::getMethodIndexSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::CLibTimerManager::getMethodIndexSize </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +getMethodIndexSize define the nomber of method define in the class. +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a11">NLAIAGENT::IObjectIA</a>. +<p> +Definition at line <a class="el" href="agent__timer_8h-source.html#l00104">104</a> of file <a class="el" href="agent__timer_8h-source.html">agent_timer.h</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NLAIAGENT::CLibTimerManager::getType"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>& NLAIAGENT::CLibTimerManager::getType </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +getType return a unique string how represente the class, it can be the name of the class. +<p> +This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry). +<p> +Implements <a class="el" href="classNLAIC_1_1IBasicType.html#a2">NLAIC::IBasicType</a>. +<p> +Definition at line <a class="el" href="agent__timer_8h-source.html#l00128">128</a> of file <a class="el" href="agent__timer_8h-source.html">agent_timer.h</a>. </td> + </tr> +</table> +<a name="d0" doxytag="NLAIAGENT::CLibTimerManager::initClass"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CLibTimerManager::initClass </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agent__timer_8cpp-source.html#l00194">194</a> of file <a class="el" href="agent__timer_8cpp-source.html">agent_timer.cpp</a>. +<p> +References <a class="el" href="agent__method__def_8h-source.html#l00053">_GETTIMER_</a>, <a class="el" href="classNLAIAGENT_1_1CAgentScript.html#s26s22">NLAIAGENT::CAgentScript::CheckAll</a>, <a class="el" href="agent__timer_8h-source.html#l00102">CLibTimerManager</a>, <a class="el" href="classNLAIAGENT_1_1CStringType.html#p0">NLAIAGENT::CStringType::IdStringType</a>, <a class="el" href="classNLAIC_1_1CTypeOfOperator.html#s15s0">NLAIC::CTypeOfOperator::opNone</a>, and <a class="el" href="classNLAIC_1_1CTypeOfObject.html#s12s4">NLAIC::CTypeOfObject::tAgent</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NLAIAGENT::CLibTimerManager::isEqual"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLAIAGENT::CLibTimerManager::isEqual </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>a</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agent__timer_8h-source.html#l00113">113</a> of file <a class="el" href="agent__timer_8h-source.html">agent_timer.h</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NLAIAGENT::CLibTimerManager::isMember"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="namespaceNLAIAGENT.html#a1">NLAIAGENT::tQueue</a> NLAIAGENT::CLibTimerManager::isMember </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> * </td> + <td class="mdname" nowrap> <em>className</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> * </td> + <td class="mdname" nowrap> <em>mathodName</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> & </td> + <td class="mdname" nowrap> </td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agent__timer_8cpp-source.html#l00166">166</a> of file <a class="el" href="agent__timer_8cpp-source.html">agent_timer.cpp</a>. +<p> +References <a class="el" href="agent__script_8cpp-source.html#l02260">NLAIAGENT::isTemplateMember</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00649">param</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00689">r</a>. </td> + </tr> +</table> +<a name="a11" doxytag="NLAIAGENT::CLibTimerManager::load"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CLibTimerManager::load </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>is</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Load the class from a stream. +<p> + +<p> +Implements <a class="el" href="classNLAIC_1_1IBasicInterface.html#a5">NLAIC::IBasicInterface</a>. +<p> +Definition at line <a class="el" href="agent__timer_8h-source.html#l00143">143</a> of file <a class="el" href="agent__timer_8h-source.html">agent_timer.h</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NLAIAGENT::CLibTimerManager::newInstance"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a>* NLAIAGENT::CLibTimerManager::newInstance </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This function allow a new instance, that mean that the class is a class factory. +<p> + +<p> +Implements <a class="el" href="classNLAIC_1_1IBasicType.html#a4">NLAIC::IBasicType</a>. +<p> +Definition at line <a class="el" href="agent__timer_8h-source.html#l00123">123</a> of file <a class="el" href="agent__timer_8h-source.html">agent_timer.h</a>. +<p> +References <a class="el" href="agent__timer_8h-source.html#l00117">clone</a>. </td> + </tr> +</table> +<a name="d1" doxytag="NLAIAGENT::CLibTimerManager::releaseClass"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CLibTimerManager::releaseClass </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agent__timer_8cpp-source.html#l00213">213</a> of file <a class="el" href="agent__timer_8cpp-source.html">agent_timer.cpp</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NLAIAGENT::CLibTimerManager::run"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a>& NLAIAGENT::CLibTimerManager::run </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Some where Run method define the process of the agen. +<p> + +<p> +Implements <a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a3">NLAIAGENT::IObjectIA</a>. +<p> +Definition at line <a class="el" href="agent__timer_8h-source.html#l00112">112</a> of file <a class="el" href="agent__timer_8h-source.html">agent_timer.h</a>. +<p> +References <a class="el" href="baseai_8cpp-source.html#l00143">NLAIAGENT::IObjectIA::ProcessRun</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NLAIAGENT::CLibTimerManager::runMethodeMember"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a> NLAIAGENT::CLibTimerManager::runMethodeMember </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a10">sint32</a> </td> + <td class="mdname" nowrap> <em>index</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> * </td> + <td class="mdname" nowrap> </td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The methode <a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a3">runMethodeMember</a>(sint32 index,IObjectIA *param) allow us to run a own member method. +<p> +index: is the method id return by the <a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html#a2">isMember</a>(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method. +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a16">NLAIAGENT::IObjectIA</a>. +<p> +Definition at line <a class="el" href="agent__timer_8cpp-source.html#l00174">174</a> of file <a class="el" href="agent__timer_8cpp-source.html">agent_timer.cpp</a>. +<p> +References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00649">param</a>. </td> + </tr> +</table> +<a name="a10" doxytag="NLAIAGENT::CLibTimerManager::save"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CLibTimerManager::save </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>os</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Save the class in a stream. +<p> + +<p> +Implements <a class="el" href="classNLAIC_1_1IBasicInterface.html#a4">NLAIC::IBasicInterface</a>. +<p> +Definition at line <a class="el" href="agent__timer_8h-source.html#l00138">138</a> of file <a class="el" href="agent__timer_8h-source.html">agent_timer.h</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="p1" doxytag="NLAIAGENT::CLibTimerManager::IdAgentManagerTimer"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> * NLAIAGENT::CLibTimerManager::IdAgentManagerTimer = NULL<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agent__timer_8cpp-source.html#l00163">163</a> of file <a class="el" href="agent__timer_8cpp-source.html">agent_timer.cpp</a>. </td> + </tr> +</table> +<a name="p0" doxytag="NLAIAGENT::CLibTimerManager::StaticMethod"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNLAIAGENT_1_1CAgentScript_1_1CMethodCall.html">NLAIAGENT::CAgentScript::CMethodCall</a> ** NLAIAGENT::CLibTimerManager::StaticMethod = NULL<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agent__timer_8cpp-source.html#l00164">164</a> of file <a class="el" href="agent__timer_8cpp-source.html">agent_timer.cpp</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="agent__timer_8h-source.html">agent_timer.h</a><li><a class="el" href="agent__timer_8cpp-source.html">agent_timer.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |